target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128" target triple = "wasm32-unknown-unknown-wasm" %runtime.stackChainObject = type { %runtime.stackChainObject*, i32 } @runtime.stackChainStart = external global %runtime.stackChainObject* @someGlobal = global i8 3 declare void @runtime.trackPointer(i8* nocapture readonly) declare noalias nonnull i8* @runtime.alloc(i32) ; Generic function that returns a pointer (that must be tracked). define i8* @getPointer() { ret i8* @someGlobal } define i8* @needsStackSlots() { ; Tracked pointer. Although, in this case the value is immediately returned ; so tracking it is not really necessary. %ptr = call i8* @runtime.alloc(i32 4) call void @runtime.trackPointer(i8* %ptr) ret i8* %ptr } ; Check some edge cases of pointer tracking. define i8* @needsStackSlots2() { ; Only one stack slot should be created for this (but at the moment, one is ; created for each call to runtime.trackPointer). %ptr1 = call i8* @getPointer() call void @runtime.trackPointer(i8* %ptr1) call void @runtime.trackPointer(i8* %ptr1) call void @runtime.trackPointer(i8* %ptr1) ; Create a pointer that does not need to be tracked (but is tracked). %ptr2 = getelementptr i8, i8* @someGlobal, i32 0 call void @runtime.trackPointer(i8* %ptr2) ; Here is finally the point where an allocation happens. %unused = call i8* @runtime.alloc(i32 4) call void @runtime.trackPointer(i8* %unused) ret i8* %ptr1 } ; Return a pointer from a caller. Because it doesn't allocate, no stack objects ; need to be created. define i8* @noAllocatingFunction() { %ptr = call i8* @getPointer() call void @runtime.trackPointer(i8* %ptr) ret i8* %ptr } define i8* @fibNext(i8* %x, i8* %y) { %x.val = load i8, i8* %x %y.val = load i8, i8* %y %out.val = add i8 %x.val, %y.val %out.alloc = call i8* @runtime.alloc(i32 1) call void @runtime.trackPointer(i8* %out.alloc) store i8 %out.val, i8* %out.alloc ret i8* %out.alloc } define i8* @allocLoop() { entry: %entry.x = call i8* @runtime.alloc(i32 1) call void @runtime.trackPointer(i8* %entry.x) %entry.y = call i8* @runtime.alloc(i32 1) call void @runtime.trackPointer(i8* %entry.y) store i8 1, i8* %entry.y br label %loop loop: %prev.y = phi i8* [ %entry.y, %entry ], [ %prev.x, %loop ] %prev.x = phi i8* [ %entry.x, %entry ], [ %next.x, %loop ] call void @runtime.trackPointer(i8* %prev.x) call void @runtime.trackPointer(i8* %prev.y) %next.x = call i8* @fibNext(i8* %prev.x, i8* %prev.y) call void @runtime.trackPointer(i8* %next.x) %next.x.val = load i8, i8* %next.x %loop.done = icmp ult i8 40, %next.x.val br i1 %loop.done, label %end, label %loop end: ret i8* %next.x } declare [32 x i8]* @arrayAlloc() define void @testGEPBitcast() { %arr = call [32 x i8]* @arrayAlloc() %arr.bitcast = getelementptr [32 x i8], [32 x i8]* %arr, i32 0, i32 0 call void @runtime.trackPointer(i8* %arr.bitcast) %other = call i8* @runtime.alloc(i32 1) call void @runtime.trackPointer(i8* %other) ret void }