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// +build esp32c3
package machine
import (
"device/esp"
"runtime/volatile"
"unsafe"
)
// CPUFrequency returns the current CPU frequency of the chip.
// Currently it is a fixed frequency but it may allow changing in the future.
func CPUFrequency() uint32 {
return 160e6 // 160MHz
}
const (
PinOutput PinMode = iota
PinInput
PinInputPullup
PinInputPulldown
)
// Configure this pin with the given configuration.
func (p Pin) Configure(config PinConfig) {
if p == NoPin {
// This simplifies pin configuration in peripherals such as SPI.
return
}
var muxConfig uint32
// Configure this pin as a GPIO pin.
const function = 1 // function 1 is GPIO for every pin
muxConfig |= function << esp.IO_MUX_GPIO_MCU_SEL_Pos
// Make this pin an input pin (always).
muxConfig |= esp.IO_MUX_GPIO_FUN_IE
// Set drive strength: 0 is lowest, 3 is highest.
muxConfig |= 2 << esp.IO_MUX_GPIO_FUN_DRV_Pos
// Select pull mode.
if config.Mode == PinInputPullup {
muxConfig |= esp.IO_MUX_GPIO_FUN_WPU
} else if config.Mode == PinInputPulldown {
muxConfig |= esp.IO_MUX_GPIO_FUN_WPD
}
// Configure the pad with the given IO mux configuration.
p.mux().Set(muxConfig)
// Set the output signal to the simple GPIO output.
p.outFunc().Set(0x80)
switch config.Mode {
case PinOutput:
// Set the 'output enable' bit.
esp.GPIO.ENABLE_W1TS.Set(1 << p)
case PinInput, PinInputPullup, PinInputPulldown:
// Clear the 'output enable' bit.
esp.GPIO.ENABLE_W1TC.Set(1 << p)
}
}
// outFunc returns the FUNCx_OUT_SEL_CFG register used for configuring the
// output function selection.
func (p Pin) outFunc() *volatile.Register32 {
return (*volatile.Register32)(unsafe.Pointer((uintptr(unsafe.Pointer(&esp.GPIO.FUNC0_OUT_SEL_CFG)) + uintptr(p)*4)))
}
// inFunc returns the FUNCy_IN_SEL_CFG register used for configuring the input
// function selection.
func inFunc(signal uint32) *volatile.Register32 {
return (*volatile.Register32)(unsafe.Pointer((uintptr(unsafe.Pointer(&esp.GPIO.FUNC0_IN_SEL_CFG)) + uintptr(signal)*4)))
}
// mux returns the I/O mux configuration register corresponding to the given
// GPIO pin.
func (p Pin) mux() *volatile.Register32 {
return (*volatile.Register32)(unsafe.Pointer((uintptr(unsafe.Pointer(&esp.IO_MUX.GPIO0)) + uintptr(p)*4)))
}
// Set the pin to high or low.
// Warning: only use this on an output pin!
func (p Pin) Set(value bool) {
if value {
reg, mask := p.portMaskSet()
reg.Set(mask)
} else {
reg, mask := p.portMaskClear()
reg.Set(mask)
}
}
// Return the register and mask to enable a given GPIO pin. This can be used to
// implement bit-banged drivers.
//
// Warning: only use this on an output pin!
func (p Pin) PortMaskSet() (*uint32, uint32) {
reg, mask := p.portMaskSet()
return ®.Reg, mask
}
// Return the register and mask to disable a given GPIO pin. This can be used to
// implement bit-banged drivers.
//
// Warning: only use this on an output pin!
func (p Pin) PortMaskClear() (*uint32, uint32) {
reg, mask := p.portMaskClear()
return ®.Reg, mask
}
func (p Pin) portMaskSet() (*volatile.Register32, uint32) {
return &esp.GPIO.OUT_W1TS, 1 << p
}
func (p Pin) portMaskClear() (*volatile.Register32, uint32) {
return &esp.GPIO.OUT_W1TC, 1 << p
}
var DefaultUART = UART0
var (
UART0 = &_UART0
_UART0 = UART{Bus: esp.UART0, Buffer: NewRingBuffer()}
UART1 = &_UART1
_UART1 = UART{Bus: esp.UART1, Buffer: NewRingBuffer()}
)
type UART struct {
Bus *esp.UART_Type
Buffer *RingBuffer
}
func (uart *UART) WriteByte(b byte) error {
for (uart.Bus.STATUS.Get()&esp.UART_STATUS_TXFIFO_CNT_Msk)>>esp.UART_STATUS_TXFIFO_CNT_Pos >= 128 {
// Read UART_TXFIFO_CNT from the status register, which indicates how
// many bytes there are in the transmit buffer. Wait until there are
// less than 128 bytes in this buffer (the default buffer size).
}
uart.Bus.FIFO.Set(uint32(b))
return nil
}
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