Sirit
A runtime SPIR-V assembler. It aims to ease dynamic SPIR-V code generation
without calling external applications (like Khronos' spirv-as
)
Its design aims to move code that does not belong in the application to the library, without limiting its functionality.
What Sirit does for you: * Sort declaration opcodes * Handle types and constant duplicates * Emit SPIR-V opcodes
What Sirit won't do for you: * Avoid ID duplicates (e.g. emitting the same label twice) * Dump code to disk * Handle control flow * Compile from a higher level language
It's in early stages of development, many instructions are missing since they are written manually instead of being generated from a file.
Example
class MyModule : public Sirit::Module {
public:
MyModule() {}
~MyModule() = default;
void Generate() {
AddCapability(spv::Capability::Shader);
SetMemoryModel(spv::AddressingModel::Logical, spv::MemoryModel::GLSL450);
auto main_type{TypeFunction(TypeVoid())};
auto main_func{OpFunction(TypeVoid(), spv::FunctionControlMask::MaskNone, main_type)};
AddLabel(OpLabel());
OpReturn();
OpFunctionEnd();
AddEntryPoint(spv::ExecutionModel::Vertex, main_func, "main");
}
};
// Then...
MyModule module;
module.Generate();
std::vector<std::uint32_t> code{module.Assemble()};