From cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59 Mon Sep 17 00:00:00 2001 From: Andrea Pappacoda Date: Sun, 15 May 2022 02:06:02 +0200 Subject: chore: make yuzu REUSE compliant [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 --- CMakeModules/CopyYuzuFFmpegDeps.cmake | 3 +++ CMakeModules/CopyYuzuQt5Deps.cmake | 3 +++ CMakeModules/CopyYuzuSDLDeps.cmake | 3 +++ CMakeModules/DownloadExternals.cmake | 2 ++ CMakeModules/GenerateSCMRev.cmake | 3 +++ CMakeModules/MSVCCache.cmake | 3 +++ CMakeModules/MinGWClangCross.cmake | 3 +++ CMakeModules/MinGWCross.cmake | 3 +++ 8 files changed, 23 insertions(+) (limited to 'CMakeModules') diff --git a/CMakeModules/CopyYuzuFFmpegDeps.cmake b/CMakeModules/CopyYuzuFFmpegDeps.cmake index f5ab2806c..c6231737e 100644 --- a/CMakeModules/CopyYuzuFFmpegDeps.cmake +++ b/CMakeModules/CopyYuzuFFmpegDeps.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2020 yuzu Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later + function(copy_yuzu_FFmpeg_deps target_dir) include(WindowsCopyFiles) set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$/") diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake index 6c5044caa..a353ddbb7 100644 --- a/CMakeModules/CopyYuzuQt5Deps.cmake +++ b/CMakeModules/CopyYuzuQt5Deps.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2016 Citra Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later + function(copy_yuzu_Qt5_deps target_dir) include(WindowsCopyFiles) if (MSVC) diff --git a/CMakeModules/CopyYuzuSDLDeps.cmake b/CMakeModules/CopyYuzuSDLDeps.cmake index 5963684f4..7ffdd8a1d 100644 --- a/CMakeModules/CopyYuzuSDLDeps.cmake +++ b/CMakeModules/CopyYuzuSDLDeps.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2016 Citra Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later + function(copy_yuzu_SDL_deps target_dir) include(WindowsCopyFiles) set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$/") diff --git a/CMakeModules/DownloadExternals.cmake b/CMakeModules/DownloadExternals.cmake index 4c4dec5ff..8fe5ba48d 100644 --- a/CMakeModules/DownloadExternals.cmake +++ b/CMakeModules/DownloadExternals.cmake @@ -1,3 +1,5 @@ +# SPDX-FileCopyrightText: 2017 yuzu Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later # This function downloads a binary library package from our external repo. # Params: diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index c7da2b91d..0e4bd121c 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2019 yuzu Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later + # Gets a UTC timstamp and sets the provided variable to it function(get_timestamp _var) string(TIMESTAMP timestamp UTC) diff --git a/CMakeModules/MSVCCache.cmake b/CMakeModules/MSVCCache.cmake index 8848e35ea..ba0d22d9e 100644 --- a/CMakeModules/MSVCCache.cmake +++ b/CMakeModules/MSVCCache.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2022 yuzu Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + # buildcache wrapper OPTION(USE_CCACHE "Use buildcache for compilation" OFF) IF(USE_CCACHE) diff --git a/CMakeModules/MinGWClangCross.cmake b/CMakeModules/MinGWClangCross.cmake index ccf4dbf40..286a59a7a 100644 --- a/CMakeModules/MinGWClangCross.cmake +++ b/CMakeModules/MinGWClangCross.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2022 yuzu Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + set(MINGW_PREFIX /usr/x86_64-w64-mingw32/) set(CMAKE_SYSTEM_NAME Windows) set(CMAKE_SYSTEM_PROCESSOR x86_64) diff --git a/CMakeModules/MinGWCross.cmake b/CMakeModules/MinGWCross.cmake index b268e72d8..61464f7da 100644 --- a/CMakeModules/MinGWCross.cmake +++ b/CMakeModules/MinGWCross.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: 2018 tech4me +# SPDX-License-Identifier: GPL-2.0-or-later + set(MINGW_PREFIX /usr/x86_64-w64-mingw32/) set(CMAKE_SYSTEM_NAME Windows) set(CMAKE_SYSTEM_PROCESSOR x86_64) -- cgit v1.2.3