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authorsanni <[email protected]>2021-11-15 19:55:58 +0100
committerGitHub <[email protected]>2021-11-15 19:55:58 +0100
commitc1fdb8d04b460cdf9d4b064798b1907aa2bc8e54 (patch)
treeb282580cd83806071b2c613959a634ace85ae49f
parentee1dcd239c2eaf297784d2c37cb6578b5a7665ea (diff)
downloadcartreader-c1fdb8d04b460cdf9d4b064798b1907aa2bc8e54.tar.gz
cartreader-c1fdb8d04b460cdf9d4b064798b1907aa2bc8e54.zip
Update README.md
-rw-r--r--sd/README.md16
1 files changed, 8 insertions, 8 deletions
diff --git a/sd/README.md b/sd/README.md
index e9f674a..c526617 100644
--- a/sd/README.md
+++ b/sd/README.md
@@ -1,6 +1,6 @@
-#### Copy these files to the root of your SD card.
+### Copy these files to the root of your SD card.
-#### gba.txt
+## gba.txt
This file stores the GBA database which is needed because the save type and rom size are not stored inside the rom.
Example:
@@ -16,7 +16,7 @@ Savetypes:
5 = 1024K Flash
6 = 512K Sram
-#### n64.txt
+## n64.txt
This file stores the N64 database which is needed because the save type and rom size are not stored inside the rom.
The CRC32 checksum is used to verify a good dump.
@@ -31,18 +31,18 @@ Savetypes:
5 = 4K Eeprom
6 = 16K Eeprom
-#### nes20db.txt
+## nes20db.txt
Database for NES cartridges.
-#### PCE_CRC_LIST.txt
+## PCE_CRC_LIST.txt
Placing this file into the root of the SD card will enable verify and automatic game name identifier.
-#### snes.txt
+## snes.txt
This file is needed for odd sized SNES games like Final Fantasy (JAP), Super Metroid(US/JAP) or Tales of Symphonia. Without this file you will get overdumps and the checksum calculation will fail. This list was generated by a simple script and might contain many errors.
Example:
A172,24,48
checksum, size in Mbit, number of banks (lorom needs twice as many banks as hirom for the same rom size, lorom: 32kb banks, hirom: 64kb banks)
-#### snes_clk.txt
-Calibration data for clock generator. \ No newline at end of file
+## snes_clk.txt
+Calibration data for clock generator.