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authorMorph <[email protected]>2022-05-26 19:57:35 -0400
committerMorph <[email protected]>2022-06-13 18:19:22 -0400
commitb3d6f7bdd841098aa47f367d60c2ac0ab320dd98 (patch)
treeec64b25f4db7424e8b762beb18239d327a1dea62
parent12156b199a13d7147f3fe6aebe72ae0c257986a5 (diff)
downloadyuzu-mainline-b3d6f7bdd841098aa47f367d60c2ac0ab320dd98.tar.gz
yuzu-mainline-b3d6f7bdd841098aa47f367d60c2ac0ab320dd98.zip
yuzu: Eliminate variable shadowing
-rw-r--r--src/yuzu/bootmanager.cpp8
-rw-r--r--src/yuzu/bootmanager.h12
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp4
-rw-r--r--src/yuzu/configuration/configure_per_game.h2
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp4
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.h2
-rw-r--r--src/yuzu/game_list.cpp6
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu/main.cpp8
-rw-r--r--src/yuzu/main.h2
10 files changed, 25 insertions, 25 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index bde465485..fdc093524 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -364,9 +364,9 @@ void GRenderWindow::RestoreGeometry() {
QWidget::restoreGeometry(geometry);
}
-void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
+void GRenderWindow::restoreGeometry(const QByteArray& geometry_) {
// Make sure users of this class don't need to deal with backing up the geometry themselves
- QWidget::restoreGeometry(geometry);
+ QWidget::restoreGeometry(geometry_);
BackupGeometry();
}
@@ -1014,8 +1014,8 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
return unsupported_ext;
}
-void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
- this->emu_thread = emu_thread;
+void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread_) {
+ emu_thread = emu_thread_;
}
void GRenderWindow::OnEmulationStopping() {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index d01538039..81fe52c0e 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -56,12 +56,12 @@ public:
/**
* Sets whether the emulation thread is running or not
- * @param running Boolean value, set the emulation thread to running if true
+ * @param running_ Boolean value, set the emulation thread to running if true
* @note This function is thread-safe
*/
- void SetRunning(bool running) {
+ void SetRunning(bool running_) {
std::unique_lock lock{running_mutex};
- this->running = running;
+ running = running_;
lock.unlock();
running_cv.notify_all();
if (!running) {
@@ -138,8 +138,8 @@ public:
void BackupGeometry();
void RestoreGeometry();
- void restoreGeometry(const QByteArray& geometry); // overridden
- QByteArray saveGeometry(); // overridden
+ void restoreGeometry(const QByteArray& geometry_); // overridden
+ QByteArray saveGeometry(); // overridden
qreal windowPixelRatio() const;
@@ -189,7 +189,7 @@ public:
void Exit();
public slots:
- void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStarting(EmuThread* emu_thread_);
void OnEmulationStopping();
void OnFramebufferSizeChanged();
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 54b3fe150..e7826b692 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -116,8 +116,8 @@ void ConfigurePerGame::HandleApplyButtonClicked() {
ApplyConfiguration();
}
-void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) {
- this->file = std::move(file);
+void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
+ file = std::move(file_);
LoadConfiguration();
}
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index e6dc05546..cf71eb68b 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -46,7 +46,7 @@ public:
/// Save all button configurations to settings file
void ApplyConfiguration();
- void LoadFromFile(FileSys::VirtualFile file);
+ void LoadFromFile(FileSys::VirtualFile file_);
private:
void changeEvent(QEvent* event) override;
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 7893a85bb..4906997ab 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -89,8 +89,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
Settings::values.disabled_addons[title_id] = disabled_addons;
}
-void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) {
- this->file = std::move(file);
+void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
+ file = std::move(file_);
LoadConfiguration();
}
diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h
index 24b017494..14690fba8 100644
--- a/src/yuzu/configuration/configure_per_game_addons.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -35,7 +35,7 @@ public:
/// Save all button configurations to settings file
void ApplyConfiguration();
- void LoadFromFile(FileSys::VirtualFile file);
+ void LoadFromFile(FileSys::VirtualFile file_);
void SetTitleId(u64 id);
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 6321afc83..64a866f34 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
return QObject::eventFilter(obj, event);
}
-void GameListSearchField::setFilterResult(int visible, int total) {
- this->visible = visible;
- this->total = total;
+void GameListSearchField::setFilterResult(int visible_, int total_) {
+ visible = visible_;
+ total = total_;
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index f2a986ed8..582f6db5e 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -348,7 +348,7 @@ public:
explicit GameListSearchField(GameList* parent = nullptr);
QString filterText() const;
- void setFilterResult(int visible, int total);
+ void setFilterResult(int visible_, int total_);
void clear();
void setFocus();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 33886e50e..7dc9b6743 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1442,7 +1442,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
}
return false;
}
- game_path = filename;
+ current_game_path = filename;
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
@@ -1641,7 +1641,7 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false);
renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
- game_path.clear();
+ current_game_path.clear();
// When closing the game, destroy the GLWindow to clear the context after the game is closed
render_window->ReleaseRenderTarget();
@@ -2560,7 +2560,7 @@ void GMainWindow::OnRestartGame() {
return;
}
// Make a copy since BootGame edits game_path
- BootGame(QString(game_path));
+ BootGame(QString(current_game_path));
}
void GMainWindow::OnPauseGame() {
@@ -2989,7 +2989,7 @@ void GMainWindow::OnToggleAdaptingFilter() {
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID();
- OpenPerGameConfiguration(title_id, game_path.toStdString());
+ OpenPerGameConfiguration(title_id, current_game_path.toStdString());
}
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 600647015..8cf224c9c 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -369,7 +369,7 @@ private:
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
// The path to the game currently running
- QString game_path;
+ QString current_game_path;
bool auto_paused = false;
bool auto_muted = false;