diff options
author | Jon Leech <[email protected]> | 2024-06-28 02:48:52 -0700 |
---|---|---|
committer | Jon Leech <[email protected]> | 2024-06-28 02:50:56 -0700 |
commit | 190d2cb24e90e5bf2bec0a75604a9b3586485b6d (patch) | |
tree | abcceea3c942abd61e677fa9b57a0209833508a0 /registry | |
parent | e3c37e6e184a232e10b01dff5a065ce48c047f88 (diff) | |
download | Vulkan-Headers-190d2cb24e90e5bf2bec0a75604a9b3586485b6d.tar.gz Vulkan-Headers-190d2cb24e90e5bf2bec0a75604a9b3586485b6d.zip |
Update for Vulkan-Docs 1.3.289v1.3.289
Diffstat (limited to 'registry')
-rw-r--r-- | registry/validusage.json | 5832 | ||||
-rwxr-xr-x | registry/vk.xml | 183 |
2 files changed, 1114 insertions, 4901 deletions
diff --git a/registry/validusage.json b/registry/validusage.json index 2c62583..8a53687 100644 --- a/registry/validusage.json +++ b/registry/validusage.json @@ -1,9 +1,9 @@ { "version info": { "schema version": 2, - "api version": "1.3.288", - "comment": "from git branch: github-main commit: de5d6042178e37869c114b3cb43a09d76e997adc", - "date": "2024-06-14 12:26:01Z" + "api version": "1.3.289", + "comment": "from git branch: github-main commit: 7bb606eb87cde1d34f65f36f4d4c6f2c78f072c8", + "date": "2024-06-28 09:33:59Z" }, "validation": { "vkGetInstanceProcAddr": { @@ -154,7 +154,7 @@ "core": [ { "vuid": "VUID-VkValidationFeaturesEXT-pEnabledValidationFeatures-02967", - "text": "If the <code>pEnabledValidationFeatures</code> array contains <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT</code>, then it <strong class=\"purple\">must</strong> also contain <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT</code>", + "text": "If the <code>pEnabledValidationFeatures</code> array contains <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT</code>, then it <strong class=\"purple\">must</strong> also contain <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT</code> or <code>VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT</code>", "page": "vkspec" }, { @@ -369,7 +369,7 @@ }, { "vuid": "VUID-VkPhysicalDeviceProperties2-pNext-pNext", - "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesKHR\">VkPhysicalDeviceCooperativeMatrixPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchPropertiesNV\">VkPhysicalDeviceCudaKernelLaunchPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV\">VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolvePropertiesANDROID\">VkPhysicalDeviceExternalFormatResolvePropertiesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlPropertiesMESA\">VkPhysicalDeviceImageAlignmentControlPropertiesMESA</a>, <a href=\"#VkPhysicalDeviceImageProcessing2PropertiesQCOM\">VkPhysicalDeviceImageProcessing2PropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLayeredDriverPropertiesMSFT\">VkPhysicalDeviceLayeredDriverPropertiesMSFT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT\">VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesKHR\">VkPhysicalDeviceLineRasterizationPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance5PropertiesKHR\">VkPhysicalDeviceMaintenance5PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6PropertiesKHR\">VkPhysicalDeviceMaintenance6PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedPropertiesEXT\">VkPhysicalDeviceMapMemoryPlacedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferPropertiesEXT\">VkPhysicalDeviceNestedCommandBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedPropertiesARM\">VkPhysicalDeviceRenderPassStripedPropertiesARM</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsPropertiesARM\">VkPhysicalDeviceSchedulingControlsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderEnqueuePropertiesAMDX\">VkPhysicalDeviceShaderEnqueuePropertiesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectPropertiesEXT\">VkPhysicalDeviceShaderObjectPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShaderTileImagePropertiesEXT\">VkPhysicalDeviceShaderTileImagePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR\">VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>", + "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesKHR\">VkPhysicalDeviceCooperativeMatrixPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchPropertiesNV\">VkPhysicalDeviceCudaKernelLaunchPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV\">VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolvePropertiesANDROID\">VkPhysicalDeviceExternalFormatResolvePropertiesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlPropertiesMESA\">VkPhysicalDeviceImageAlignmentControlPropertiesMESA</a>, <a href=\"#VkPhysicalDeviceImageProcessing2PropertiesQCOM\">VkPhysicalDeviceImageProcessing2PropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLayeredApiPropertiesListKHR\">VkPhysicalDeviceLayeredApiPropertiesListKHR</a>, <a href=\"#VkPhysicalDeviceLayeredDriverPropertiesMSFT\">VkPhysicalDeviceLayeredDriverPropertiesMSFT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT\">VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesKHR\">VkPhysicalDeviceLineRasterizationPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance5PropertiesKHR\">VkPhysicalDeviceMaintenance5PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6PropertiesKHR\">VkPhysicalDeviceMaintenance6PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance7PropertiesKHR\">VkPhysicalDeviceMaintenance7PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedPropertiesEXT\">VkPhysicalDeviceMapMemoryPlacedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferPropertiesEXT\">VkPhysicalDeviceNestedCommandBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedPropertiesARM\">VkPhysicalDeviceRenderPassStripedPropertiesARM</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsPropertiesARM\">VkPhysicalDeviceSchedulingControlsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderEnqueuePropertiesAMDX\">VkPhysicalDeviceShaderEnqueuePropertiesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectPropertiesEXT\">VkPhysicalDeviceShaderObjectPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShaderTileImagePropertiesEXT\">VkPhysicalDeviceShaderTileImagePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR\">VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>", "page": "vkspec" }, { @@ -886,7 +886,7 @@ }, { "vuid": "VUID-VkDeviceCreateInfo-pNext-pNext", - "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkDeviceQueueShaderCoreControlCreateInfoARM\">VkDeviceQueueShaderCoreControlCreateInfoARM</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchFeaturesNV\">VkPhysicalDeviceCudaKernelLaunchFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV\">VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR\">VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV\">VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolveFeaturesANDROID\">VkPhysicalDeviceExternalFormatResolveFeaturesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFrameBoundaryFeaturesEXT\">VkPhysicalDeviceFrameBoundaryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlFeaturesMESA\">VkPhysicalDeviceImageAlignmentControlFeaturesMESA</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesKHR\">VkPhysicalDeviceIndexTypeUint8FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT\">VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesKHR\">VkPhysicalDeviceLineRasterizationFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6FeaturesKHR\">VkPhysicalDeviceMaintenance6FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedFeaturesEXT\">VkPhysicalDeviceMapMemoryPlacedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferFeaturesEXT\">VkPhysicalDeviceNestedCommandBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerStageDescriptorSetFeaturesNV\">VkPhysicalDevicePerStageDescriptorSetFeaturesNV</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRawAccessChainsFeaturesNV\">VkPhysicalDeviceRawAccessChainsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingValidationFeaturesNV\">VkPhysicalDeviceRayTracingValidationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG\">VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedFeaturesARM\">VkPhysicalDeviceRenderPassStripedFeaturesARM</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsFeaturesARM\">VkPhysicalDeviceSchedulingControlsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV\">VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderExpectAssumeFeaturesKHR\">VkPhysicalDeviceShaderExpectAssumeFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderFloatControls2FeaturesKHR\">VkPhysicalDeviceShaderFloatControls2FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR\">VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderQuadControlFeaturesKHR\">VkPhysicalDeviceShaderQuadControlFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR\">VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT\">VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR\">VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR\">VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVideoMaintenance1FeaturesKHR\">VkPhysicalDeviceVideoMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>", + "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkDeviceQueueShaderCoreControlCreateInfoARM\">VkDeviceQueueShaderCoreControlCreateInfoARM</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchFeaturesNV\">VkPhysicalDeviceCudaKernelLaunchFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV\">VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR\">VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV\">VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolveFeaturesANDROID\">VkPhysicalDeviceExternalFormatResolveFeaturesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFrameBoundaryFeaturesEXT\">VkPhysicalDeviceFrameBoundaryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlFeaturesMESA\">VkPhysicalDeviceImageAlignmentControlFeaturesMESA</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesKHR\">VkPhysicalDeviceIndexTypeUint8FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT\">VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesKHR\">VkPhysicalDeviceLineRasterizationFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6FeaturesKHR\">VkPhysicalDeviceMaintenance6FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance7FeaturesKHR\">VkPhysicalDeviceMaintenance7FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedFeaturesEXT\">VkPhysicalDeviceMapMemoryPlacedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferFeaturesEXT\">VkPhysicalDeviceNestedCommandBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerStageDescriptorSetFeaturesNV\">VkPhysicalDevicePerStageDescriptorSetFeaturesNV</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRawAccessChainsFeaturesNV\">VkPhysicalDeviceRawAccessChainsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingValidationFeaturesNV\">VkPhysicalDeviceRayTracingValidationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG\">VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedFeaturesARM\">VkPhysicalDeviceRenderPassStripedFeaturesARM</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsFeaturesARM\">VkPhysicalDeviceSchedulingControlsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV\">VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderExpectAssumeFeaturesKHR\">VkPhysicalDeviceShaderExpectAssumeFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderFloatControls2FeaturesKHR\">VkPhysicalDeviceShaderFloatControls2FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR\">VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderQuadControlFeaturesKHR\">VkPhysicalDeviceShaderQuadControlFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR\">VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT\">VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR\">VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR\">VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVideoMaintenance1FeaturesKHR\">VkPhysicalDeviceVideoMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>", "page": "vkspec" }, { @@ -2141,12 +2141,12 @@ }, { "vuid": "VUID-VkCommandBufferSubmitInfo-commandBuffer-09445", - "text": "If any render pass instance in <code>commandBuffer</code> was recorded with a <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a> structure in its pNext chain, a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> <strong class=\"purple\">must</strong> be included in the <code>pNext</code> chain", + "text": "If any render pass instance in <code>commandBuffer</code> was recorded with a <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a> structure in its pNext chain and did not specify the <code>VK_RENDERING_RESUMING_BIT</code> flag, a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> <strong class=\"purple\">must</strong> be included in the <code>pNext</code> chain", "page": "vkspec" }, { "vuid": "VUID-VkCommandBufferSubmitInfo-pNext-09446", - "text": "If a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> is included in the <code>pNext</code> chain, the value of <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a>::<code>stripeSemaphoreInfoCount</code> <strong class=\"purple\">must</strong> be equal to the sum of the <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a>::<code>stripeInfoCount</code> parameters provided to render pass instances recorded in <code>commandBuffer</code>", + "text": "If a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> is included in the <code>pNext</code> chain, the value of <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a>::<code>stripeSemaphoreInfoCount</code> <strong class=\"purple\">must</strong> be equal to the sum of the <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a>::<code>stripeInfoCount</code> parameters provided to render pass instances recorded in <code>commandBuffer</code> that did not specify the <code>VK_RENDERING_RESUMING_BIT</code> flag", "page": "vkspec" }, { @@ -2725,7 +2725,7 @@ }, { "vuid": "VUID-vkCmdExecuteCommands-None-09681", - "text": "If <code>vkCmdExecuteCommands</code> is being called within a render pass instance begun with <a href=\"#vkCmdBeginRenderPass\">vkCmdBeginRenderPass</a>, and <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> has been called in the current render pass instance, the <code>contents</code> parameter of the last call to <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> <strong class=\"purple\">must</strong> have been set to <code>VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS</code> , or <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT</code>", + "text": "If <code>vkCmdExecuteCommands</code> is being called within a render pass instance begun with <a href=\"#vkCmdBeginRenderPass\">vkCmdBeginRenderPass</a>, and <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> has been called in the current render pass instance, the <code>contents</code> parameter of the last call to <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> <strong class=\"purple\">must</strong> have been set to <code>VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS</code> , or <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR</code>", "page": "vkspec" }, { @@ -8779,22 +8779,22 @@ }, { "vuid": "VUID-VkRenderingInfo-pNext-06119", - "text": "If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0 and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{x}+renderArea_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\)", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{x}+renderArea_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06121", - "text": "If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0 and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{y}+renderArea_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\)", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0 and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{y}+renderArea_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06120", - "text": "If the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{x}+pDeviceRenderAreas_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{x}+pDeviceRenderAreas_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06122", - "text": "If the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{y}+pDeviceRenderAreas_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{y}+pDeviceRenderAreas_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", "page": "vkspec" }, { @@ -8848,8 +8848,8 @@ "page": "vkspec" }, { - "vuid": "VUID-VkRenderingInfo-flags-09381", - "text": "If <code>flags</code> includes <code>VK_RENDERING_CONTENTS_INLINE_BIT_EXT</code> then the <a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a> feature <strong class=\"purple\">must</strong> be enabled", + "vuid": "VUID-VkRenderingInfo-flags-10012", + "text": "If <code>flags</code> includes <code>VK_RENDERING_CONTENTS_INLINE_BIT_KHR</code> then at least one of the following features <strong class=\"purple\">must</strong> be enabled<div class=\"ulist\">\n<ul>\n<li>\n<p><a href=\"#features-maintenance7\"><code>maintenance7</code></a></p>\n</li>\n<li>\n<p><a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a></p>\n</li>\n</ul>\n</div>", "page": "vkspec" }, { @@ -11813,12 +11813,12 @@ }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04539", - "text": "If <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a width at least as large as <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a width at least as large as <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04540", - "text": "If <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a height at least as large as <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a height at least as large as <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { @@ -11908,12 +11908,12 @@ }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04543", - "text": "If <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>width</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, and <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>width</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04544", - "text": "If <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>height</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, and <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>height</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { @@ -12199,7 +12199,7 @@ }, { "vuid": "VUID-vkCmdBeginRenderPass-contents-09640", - "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT</code>, then <a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a> <strong class=\"purple\">must</strong> be enabled", + "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR</code>, then at least one of the following features <strong class=\"purple\">must</strong> be enabled:<div class=\"ulist\">\n<ul>\n<li>\n<p><a href=\"#features-maintenance7\"><code>maintenance7</code></a></p>\n</li>\n<li>\n<p><a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a></p>\n</li>\n</ul>\n</div>", "page": "vkspec" }, { @@ -12622,7 +12622,7 @@ "core": [ { "vuid": "VUID-VkSubpassBeginInfo-contents-09382", - "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT</code>, then <a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a> <strong class=\"purple\">must</strong> be enabled", + "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR</code>, then at least one of the following features <strong class=\"purple\">must</strong> be enabled:<div class=\"ulist\">\n<ul>\n<li>\n<p><a href=\"#features-maintenance7\"><code>maintenance7</code></a></p>\n</li>\n<li>\n<p><a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a></p>\n</li>\n</ul>\n</div>", "page": "vkspec" }, { @@ -13047,7 +13047,7 @@ "core": [ { "vuid": "VUID-VkSubpassFragmentDensityMapOffsetEndInfoQCOM-fragmentDensityMapOffsets-06503", - "text": "If the <a href=\"#features-fragmentDensityMapOffsets\"><code>fragmentDensityMapOffsets</code></a> feature is not enabled or fragment density map is not enabled in the render pass, <code>fragmentDensityOffsetCount</code> <strong class=\"purple\">must</strong> equal <code>0</code>", + "text": "If the <a href=\"#features-fragmentDensityMapOffset\"><code>fragmentDensityMapOffset</code></a> feature is not enabled or fragment density map is not enabled in the render pass, <code>fragmentDensityOffsetCount</code> <strong class=\"purple\">must</strong> equal <code>0</code>", "page": "vkspec" }, { @@ -21185,7 +21185,7 @@ "core": [ { "vuid": "VUID-vkCreateBuffer-device-09664", - "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", + "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", "page": "vkspec" }, { @@ -21708,7 +21708,7 @@ "core": [ { "vuid": "VUID-vkCreateImage-device-09666", - "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_OPTICAL_FLOW_BIT_NV</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", + "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_OPTICAL_FLOW_BIT_NV</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", "page": "vkspec" }, { @@ -21917,12 +21917,12 @@ }, { "vuid": "VUID-VkImageCreateInfo-fragmentDensityMapOffset-06514", - "text": "If the <a href=\"#features-fragmentDensityMapOffsets\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferWidth}{minFragmentDensityTexelSize_{width}}}\\right\\rceil\\)", + "text": "If the <a href=\"#features-fragmentDensityMapOffset\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferWidth}{minFragmentDensityTexelSize_{width}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkImageCreateInfo-fragmentDensityMapOffset-06515", - "text": "If the <a href=\"#features-fragmentDensityMapOffsets\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferHeight}{minFragmentDensityTexelSize_{height}}}\\right\\rceil\\)", + "text": "If the <a href=\"#features-fragmentDensityMapOffset\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferHeight}{minFragmentDensityTexelSize_{height}}}\\right\\rceil\\)", "page": "vkspec" }, { @@ -27725,7 +27725,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-descriptorType-03030", - "text": "The total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUniformBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUniformBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10003", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetTotalUniformBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetTotalUniformBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -27735,7 +27740,22 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-descriptorType-03032", - "text": "The total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetStorageBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetStorageBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10004", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetTotalStorageBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetTotalStorageBuffersDynamic</code></a>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-None-10005", + "text": "The total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> or <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetTotalBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetTotalBuffersDynamic</code></a>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-10006", + "text": "The total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> or <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetUpdateAfterBindTotalBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetUpdateAfterBindTotalBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -27770,7 +27790,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03038", - "text": "The total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceDescriptorIndexingProperties</code>::<code>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10007", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -27780,7 +27805,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03040", - "text": "The total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceDescriptorIndexingProperties</code>::<code>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10008", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -28395,6 +28425,11 @@ "page": "vkspec" }, { + "vuid": "VUID-VkWriteDescriptorSet-dstBinding-10009", + "text": "<code>dstBinding</code> <strong class=\"purple\">must</strong> be a binding with a non-zero <a href=\"#VkDescriptorSetLayoutCreateInfo\">VkDescriptorSetLayoutCreateInfo</a>::<code>bindingCount</code>", + "page": "vkspec" + }, + { "vuid": "VUID-VkWriteDescriptorSet-descriptorCount-00317", "text": "All consecutive bindings updated via a single <code>VkWriteDescriptorSet</code> structure, except those with a <code>descriptorCount</code> of zero, <strong class=\"purple\">must</strong> have identical <code>descriptorType</code> and <code>stageFlags</code>", "page": "vkspec" @@ -41969,12 +42004,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -41989,42 +42019,22 @@ }, { "vuid": "VUID-vkCmdDraw-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42039,92 +42049,47 @@ }, { "vuid": "VUID-vkCmdDraw-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42204,52 +42169,27 @@ }, { "vuid": "VUID-vkCmdDraw-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42549,57 +42489,27 @@ }, { "vuid": "VUID-vkCmdDraw-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42608,33 +42518,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDraw-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDraw-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDraw-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42669,42 +42569,22 @@ }, { "vuid": "VUID-vkCmdDraw-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42729,12 +42609,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42789,117 +42664,62 @@ }, { "vuid": "VUID-vkCmdDraw-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43099,7 +42919,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43188,11 +43008,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDraw-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -43823,12 +43638,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43843,42 +43653,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43893,92 +43683,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44058,52 +43803,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44403,57 +44123,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44462,33 +44152,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexed-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexed-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexed-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44523,42 +44203,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44583,12 +44243,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44643,117 +44298,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44953,7 +44553,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45042,11 +44642,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -45692,12 +45287,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45712,42 +45302,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45762,92 +45332,47 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45927,52 +45452,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46272,57 +45772,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46331,33 +45801,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46392,42 +45852,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46452,12 +45892,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46512,117 +45947,62 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46822,7 +46202,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46911,11 +46291,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -47566,12 +46941,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47586,42 +46956,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47636,92 +46986,47 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47801,52 +47106,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48146,57 +47426,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48205,33 +47455,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48266,42 +47506,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48326,12 +47546,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48386,117 +47601,62 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48696,7 +47856,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48785,11 +47945,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -49460,12 +48615,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49480,42 +48630,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49530,92 +48660,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49695,52 +48780,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50040,57 +49100,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50099,33 +49129,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirect-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirect-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirect-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50160,42 +49180,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50220,12 +49220,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50280,117 +49275,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50590,7 +49530,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50679,11 +49619,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -51368,12 +50303,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51388,42 +50318,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51438,92 +50348,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51603,52 +50468,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51948,57 +50788,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52007,33 +50817,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectCount-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectCount-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52068,42 +50868,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52128,12 +50908,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52188,117 +50963,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52498,7 +51218,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52587,11 +51307,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -53282,12 +51997,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53302,42 +52012,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53352,92 +52042,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53517,52 +52162,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53862,57 +52482,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53921,33 +52511,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53982,42 +52562,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54042,12 +52602,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54102,117 +52657,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54412,7 +52912,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54501,11 +53001,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -55205,12 +53700,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55225,42 +53715,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55275,92 +53745,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55440,52 +53865,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55785,57 +54185,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55844,33 +54214,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55905,42 +54265,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55965,12 +54305,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56025,117 +54360,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56335,7 +54615,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56424,11 +54704,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -57129,12 +55404,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57149,42 +55419,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57199,92 +55449,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57364,52 +55569,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57709,57 +55889,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57768,33 +55918,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57829,42 +55969,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57889,12 +56009,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57949,117 +56064,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -58259,7 +56319,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -58348,11 +56408,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -59140,12 +57195,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59160,42 +57210,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59210,92 +57240,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59375,52 +57360,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59720,57 +57680,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59779,33 +57709,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59840,42 +57760,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59900,12 +57800,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59960,117 +57855,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60270,7 +58110,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60359,11 +58199,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -60914,12 +58749,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60934,42 +58764,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60984,92 +58794,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61149,52 +58914,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61494,57 +59234,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61553,33 +59263,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61614,42 +59314,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61674,12 +59354,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61734,117 +59409,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62044,7 +59664,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62133,11 +59753,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -62747,12 +60362,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62767,42 +60377,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62817,92 +60407,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62982,52 +60527,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63327,57 +60847,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63386,33 +60876,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63447,42 +60927,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63507,12 +60967,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63567,117 +61022,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63877,7 +61277,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63966,11 +61366,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -64601,12 +61996,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64621,42 +62011,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64671,92 +62041,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64836,52 +62161,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65181,57 +62481,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65240,33 +62510,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65301,42 +62561,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65361,12 +62601,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65421,117 +62656,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65731,7 +62911,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65820,11 +63000,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -66410,12 +63585,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66430,42 +63600,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66480,92 +63630,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66645,52 +63750,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66990,57 +64070,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67049,33 +64099,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67110,42 +64150,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67170,12 +64190,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67230,117 +64245,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67540,7 +64500,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67629,11 +64589,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -68278,12 +65233,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68298,42 +65248,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68348,92 +65278,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68513,52 +65398,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68858,57 +65718,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68917,33 +65747,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68978,42 +65798,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69038,12 +65838,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69098,117 +65893,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69408,7 +66148,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69497,11 +66237,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -70132,12 +66867,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70152,42 +66882,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70202,92 +66912,47 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70367,52 +67032,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70712,57 +67352,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70771,33 +67381,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70832,42 +67432,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70892,12 +67472,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70952,117 +67527,62 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71262,7 +67782,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71351,11 +67871,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -71921,12 +68436,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71941,42 +68451,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71991,92 +68481,47 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72156,52 +68601,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72501,57 +68921,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72560,33 +68950,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72621,42 +69001,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72681,12 +69041,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72741,117 +69096,62 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -73051,7 +69351,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -73140,11 +69440,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -76746,6 +73041,11 @@ "page": "vkspec" }, { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-depthBounds-10010", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is not enabled, <code>depthBoundsTestEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", + "page": "vkspec" + }, + { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-commandBuffer-parameter", "text": "<code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle", "page": "vkspec" @@ -80762,12 +77062,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80782,42 +77077,22 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80832,92 +77107,47 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80997,52 +77227,27 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81342,57 +77547,27 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81401,33 +77576,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81462,42 +77627,22 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81522,12 +77667,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81582,117 +77722,62 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81892,7 +77977,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81981,11 +78066,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -87037,11 +83117,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdBuildAccelerationStructuresKHR-firstVertex-03770", - "text": "For each element of <code>pInfos</code>, if its <code>mode</code> member is <code>VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR</code>, then for each <code>VkAccelerationStructureGeometryKHR</code> structure referred to by its <code>pGeometries</code> or <code>ppGeometries</code> members, if the geometry uses indices, the <code>firstVertex</code> member of its corresponding <code>VkAccelerationStructureBuildRangeInfoKHR</code> structure <strong class=\"purple\">must</strong> have the same value which was specified when <code>srcAccelerationStructure</code> was last built", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdBuildAccelerationStructuresKHR-pInfos-03801", "text": "For each element of <code>pInfos</code>[i].<code>pGeometries</code> or <code>pInfos</code>[i].<code>ppGeometries</code> with a <code>geometryType</code> of <code>VK_GEOMETRY_TYPE_INSTANCES_KHR</code>, the corresponding <code>ppBuildRangeInfos</code>[i][j].<code>primitiveCount</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>::<code>maxInstanceCount</code>", "page": "vkspec" @@ -87406,11 +83481,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdBuildAccelerationStructuresIndirectKHR-firstVertex-03770", - "text": "For each element of <code>pInfos</code>, if its <code>mode</code> member is <code>VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR</code>, then for each <code>VkAccelerationStructureGeometryKHR</code> structure referred to by its <code>pGeometries</code> or <code>ppGeometries</code> members, if the geometry uses indices, the <code>firstVertex</code> member of its corresponding <code>VkAccelerationStructureBuildRangeInfoKHR</code> structure <strong class=\"purple\">must</strong> have the same value which was specified when <code>srcAccelerationStructure</code> was last built", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdBuildAccelerationStructuresIndirectKHR-pInfos-03801", "text": "For each element of <code>pInfos</code>[i].<code>pGeometries</code> or <code>pInfos</code>[i].<code>ppGeometries</code> with a <code>geometryType</code> of <code>VK_GEOMETRY_TYPE_INSTANCES_KHR</code>, the corresponding <code>ppMaxPrimitiveCounts</code>[i][j] <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>::<code>maxInstanceCount</code>", "page": "vkspec" @@ -88879,11 +84949,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkBuildAccelerationStructuresKHR-firstVertex-03770", - "text": "For each element of <code>pInfos</code>, if its <code>mode</code> member is <code>VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR</code>, then for each <code>VkAccelerationStructureGeometryKHR</code> structure referred to by its <code>pGeometries</code> or <code>ppGeometries</code> members, if the geometry uses indices, the <code>firstVertex</code> member of its corresponding <code>VkAccelerationStructureBuildRangeInfoKHR</code> structure <strong class=\"purple\">must</strong> have the same value which was specified when <code>srcAccelerationStructure</code> was last built", - "page": "vkspec" - }, - { "vuid": "VUID-vkBuildAccelerationStructuresKHR-pInfos-03801", "text": "For each element of <code>pInfos</code>[i].<code>pGeometries</code> or <code>pInfos</code>[i].<code>ppGeometries</code> with a <code>geometryType</code> of <code>VK_GEOMETRY_TYPE_INSTANCES_KHR</code>, the corresponding <code>ppBuildRangeInfos</code>[i][j].<code>primitiveCount</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>::<code>maxInstanceCount</code>", "page": "vkspec" @@ -99999,6 +96064,15 @@ } ] }, + "VkPhysicalDeviceMaintenance7FeaturesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceMaintenance7FeaturesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR</code>", + "page": "vkspec" + } + ] + }, "VkPhysicalDeviceDynamicRenderingFeatures": { "core": [ { @@ -100746,6 +96820,62 @@ } ] }, + "VkPhysicalDeviceMaintenance7PropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceMaintenance7PropertiesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR</code>", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiPropertiesListKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesListKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesListKHR-pLayeredApis-parameter", + "text": "If <code>layeredApiCount</code> is not <code>0</code>, and <code>pLayeredApis</code> is not <code>NULL</code>, <code>pLayeredApis</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>layeredApiCount</code> <a href=\"#VkPhysicalDeviceLayeredApiPropertiesKHR\">VkPhysicalDeviceLayeredApiPropertiesKHR</a> structures", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiPropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-pNext-pNext", + "text": "<code>pNext</code> <strong class=\"purple\">must</strong> be <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceLayeredApiVulkanPropertiesKHR\">VkPhysicalDeviceLayeredApiVulkanPropertiesKHR</a>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-sType-unique", + "text": "The <code>sType</code> value of each struct in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be unique", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiVulkanPropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiVulkanPropertiesKHR-pNext-10011", + "text": "Only <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a> and <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a> are allowed in the <code>pNext</code> chain of <code>properties</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiVulkanPropertiesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR</code>", + "page": "vkspec" + } + ] + }, "VkPhysicalDeviceMeshShaderPropertiesNV": { "core": [ { diff --git a/registry/vk.xml b/registry/vk.xml index adb80de..3ec9111 100755 --- a/registry/vk.xml +++ b/registry/vk.xml @@ -175,11 +175,11 @@ branch of the member gitlab server. #define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type> <type api="vulkan" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 288</type> +#define <name>VK_HEADER_VERSION</name> 289</type> <type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type> <type api="vulkansc" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 14</type> +#define <name>VK_HEADER_VERSION</name> 15</type> <type api="vulkansc" category="define" requires="VKSC_API_VARIANT">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, VK_HEADER_VERSION)</type> @@ -796,6 +796,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkCubicFilterWeightsQCOM" category="enum"/> <type name="VkBlockMatchWindowCompareModeQCOM" category="enum"/> <type name="VkLayeredDriverUnderlyingApiMSFT" category="enum"/> + <type name="VkPhysicalDeviceLayeredApiKHR" category="enum"/> <comment>WSI extensions</comment> <type name="VkColorSpaceKHR" category="enum"/> @@ -3734,6 +3735,42 @@ typedef void* <name>MTLSharedEvent_id</name>; <member><type>uint32_t</type> <name>maxCombinedImageSamplerDescriptorCount</name></member> <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateClampCombinerInputs</name></member> </type> + <type category="struct" name="VkPhysicalDeviceMaintenance7FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>maintenance7</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceMaintenance7PropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>robustFragmentShadingRateAttachmentAccess</name></member> + <member><type>VkBool32</type> <name>separateDepthStencilAttachmentAccess</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetTotalUniformBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetTotalStorageBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetTotalBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindTotalBuffersDynamic</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceLayeredApiPropertiesListKHR" structextends="VkPhysicalDeviceProperties2"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member optional="true"><type>uint32_t</type> <name>layeredApiCount</name></member> + <member optional="true" len="layeredApiCount"><type>VkPhysicalDeviceLayeredApiPropertiesKHR</type>* <name>pLayeredApis</name><comment>Output list of layered implementations underneath the physical device</comment></member> + </type> + <type category="struct" name="VkPhysicalDeviceLayeredApiPropertiesKHR" returnedonly="true"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>uint32_t</type> <name>vendorID</name></member> + <member limittype="noauto"><type>uint32_t</type> <name>deviceID</name></member> + <member limittype="noauto"><type>VkPhysicalDeviceLayeredApiKHR</type> <name>layeredAPI</name></member> + <member limittype="noauto"><type>char</type> <name>deviceName</name>[<enum>VK_MAX_PHYSICAL_DEVICE_NAME_SIZE</enum>]</member> + </type> + <type category="struct" name="VkPhysicalDeviceLayeredApiVulkanPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceLayeredApiPropertiesKHR"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>VkPhysicalDeviceProperties2</type> <name>properties</name></member> + </type> <type category="struct" name="VkRenderingAreaInfoKHR"> <member values="VK_STRUCTURE_TYPE_RENDERING_AREA_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member> <member optional="true">const <type>void</type>* <name>pNext</name></member> @@ -11265,6 +11302,13 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value="0" name="VK_BLOCK_MATCH_WINDOW_COMPARE_MODE_MIN_QCOM"/> <enum value="1" name="VK_BLOCK_MATCH_WINDOW_COMPARE_MODE_MAX_QCOM"/> </enums> + <enums name="VkPhysicalDeviceLayeredApiKHR" type="enum"> + <enum value="0" name="VK_PHYSICAL_DEVICE_LAYERED_API_VULKAN_KHR"/> + <enum value="1" name="VK_PHYSICAL_DEVICE_LAYERED_API_D3D12_KHR"/> + <enum value="2" name="VK_PHYSICAL_DEVICE_LAYERED_API_METAL_KHR"/> + <enum value="3" name="VK_PHYSICAL_DEVICE_LAYERED_API_OPENGL_KHR"/> + <enum value="4" name="VK_PHYSICAL_DEVICE_LAYERED_API_OPENGLES_KHR"/> + </enums> <enums name="VkLayeredDriverUnderlyingApiMSFT" type="enum"> <enum value="0" name="VK_LAYERED_DRIVER_UNDERLYING_API_NONE_MSFT"/> <enum value="1" name="VK_LAYERED_DRIVER_UNDERLYING_API_D3D12_MSFT"/> @@ -12919,35 +12963,35 @@ typedef void* <name>MTLSharedEvent_id</name>; <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportFenceFdInfoKHR</type>* <name>pImportFenceFdInfo</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkGetFenceSciSyncFenceNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkFenceGetSciSyncInfoNV</type>* <name>pGetSciSyncHandleInfo</name></param> <param><type>void</type>* <name>pHandle</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkGetFenceSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkFenceGetSciSyncInfoNV</type>* <name>pGetSciSyncHandleInfo</name></param> <param><type>void</type>* <name>pHandle</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkImportFenceSciSyncFenceNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportFenceSciSyncInfoNV</type>* <name>pImportFenceSciSyncInfo</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkImportFenceSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportFenceSciSyncInfoNV</type>* <name>pImportFenceSciSyncInfo</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkGetSemaphoreSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkSemaphoreGetSciSyncInfoNV</type>* <name>pGetSciSyncInfo</name></param> <param><type>void</type>* <name>pHandle</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT,VK_ERROR_OUT_OF_HOST_MEMORY"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR,VK_ERROR_OUT_OF_HOST_MEMORY"> <proto><type>VkResult</type> <name>vkImportSemaphoreSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportSemaphoreSciSyncInfoNV</type>* <name>pImportSemaphoreSciSyncInfo</name></param> @@ -17079,7 +17123,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum offset="0" extends="VkResult" dir="-" name="VK_ERROR_INVALID_SHADER_NV"/> </require> </extension> - <extension name="VK_EXT_depth_range_unrestricted" type="device" number="14" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_depth_range_unrestricted" type="device" number="14" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION"/> <enum value=""VK_EXT_depth_range_unrestricted"" name="VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME"/> @@ -17861,7 +17905,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_shader_subgroup_vote"" name="VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_texture_compression_astc_hdr" number="67" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="ARM" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_texture_compression_astc_hdr" number="67" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="ARM" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION"/> <enum value=""VK_EXT_texture_compression_astc_hdr"" name="VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME"/> @@ -18302,7 +18346,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPipelineViewportSwizzleStateCreateFlagsNV"/> </require> </extension> - <extension name="VK_EXT_discard_rectangles" number="100" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_discard_rectangles" number="100" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="2" name="VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION"/> <enum value=""VK_EXT_discard_rectangles"" name="VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME"/> @@ -18338,7 +18382,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkConservativeRasterizationModeEXT"/> </require> </extension> - <extension name="VK_EXT_depth_clip_enable" number="103" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" specialuse="d3demulation" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_depth_clip_enable" number="103" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" specialuse="d3demulation" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION"/> <enum value=""VK_EXT_depth_clip_enable"" name="VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME"/> @@ -18377,7 +18421,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum api="vulkan" extends="VkColorSpaceKHR" name="VK_COLOR_SPACE_DCI_P3_LINEAR_EXT" alias="VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT" deprecated="aliased"/> </require> </extension> - <extension name="VK_EXT_hdr_metadata" number="106" type="device" depends="VK_KHR_swapchain" author="GOOGLE" contact="Courtney Goeltzenleuchter @courtney-g" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_hdr_metadata" number="106" type="device" depends="VK_KHR_swapchain" author="GOOGLE" contact="Courtney Goeltzenleuchter @courtney-g" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="2" name="VK_EXT_HDR_METADATA_SPEC_VERSION"/> <enum value=""VK_EXT_hdr_metadata"" name="VK_EXT_HDR_METADATA_EXTENSION_NAME"/> @@ -18659,14 +18703,14 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_MVK_moltenvk"" name="VK_MVK_MOLTENVK_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_external_memory_dma_buf" number="126" type="device" depends="VK_KHR_external_memory_fd" author="EXT" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_external_memory_dma_buf" number="126" type="device" depends="VK_KHR_external_memory_fd" author="EXT" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION"/> <enum value=""VK_EXT_external_memory_dma_buf"" name="VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME"/> <enum bitpos="9" extends="VkExternalMemoryHandleTypeFlagBits" name="VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT"/> </require> </extension> - <extension name="VK_EXT_queue_family_foreign" number="127" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_queue_family_foreign" number="127" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION"/> <enum value=""VK_EXT_queue_family_foreign"" name="VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME"/> @@ -18858,7 +18902,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_AMD_extension_140"" name="VK_AMD_EXTENSION_140_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_shader_stencil_export" number="141" type="device" author="EXT" contact="Dominik Witczak @dominikwitczakamd" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_shader_stencil_export" number="141" type="device" author="EXT" contact="Dominik Witczak @dominikwitczakamd" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION"/> <enum value=""VK_EXT_shader_stencil_export"" name="VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME"/> @@ -18876,7 +18920,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_AMD_extension_143"" name="VK_AMD_EXTENSION_143_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_sample_locations" number="144" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="AMD" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc"> + <extension name="VK_EXT_sample_locations" number="144" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="AMD" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION"/> <enum value=""VK_EXT_sample_locations"" name="VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME"/> @@ -19577,7 +19621,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_QCOM_extension_174"" name="VK_QCOM_EXTENSION_174_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_global_priority" number="175" type="device" author="EXT" contact="Andres Rodriguez @lostgoat" supported="vulkan,vulkansc" promotedto="VK_KHR_global_priority"> + <extension name="VK_EXT_global_priority" number="175" type="device" author="EXT" contact="Andres Rodriguez @lostgoat" supported="vulkan" promotedto="VK_KHR_global_priority"> <require> <enum value="2" name="VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION"/> <enum value=""VK_EXT_global_priority"" name="VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME"/> @@ -19609,7 +19653,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDevice8BitStorageFeaturesKHR"/> </require> </extension> - <extension name="VK_EXT_external_memory_host" number="179" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_external_memory_host" number="179" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION"/> <enum value=""VK_EXT_external_memory_host"" name="VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME"/> @@ -19663,7 +19707,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPipelineCompilerControlCreateInfoAMD"/> </require> </extension> - <extension name="VK_EXT_calibrated_timestamps" number="185" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Daniel Rakos @drakos-amd" promotedto="VK_KHR_calibrated_timestamps" supported="vulkan,vulkansc"> + <extension name="VK_EXT_calibrated_timestamps" number="185" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Daniel Rakos @drakos-amd" promotedto="VK_KHR_calibrated_timestamps" supported="vulkan"> <require> <enum value="2" name="VK_EXT_CALIBRATED_TIMESTAMPS_SPEC_VERSION"/> <enum value=""VK_EXT_calibrated_timestamps"" name="VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME"/> @@ -19713,7 +19757,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkVideoDecodeH265DpbSlotInfoKHR"/> </require> </extension> - <extension name="VK_KHR_global_priority" number="189" type="device" author="KHR" contact="Tobias Hector @tobski" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_global_priority" number="189" type="device" author="KHR" contact="Tobias Hector @tobski" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_GLOBAL_PRIORITY_SPEC_VERSION"/> <enum value=""VK_KHR_global_priority"" name="VK_KHR_GLOBAL_PRIORITY_EXTENSION_NAME"/> @@ -19737,7 +19781,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkDeviceMemoryOverallocationCreateInfoAMD"/> </require> </extension> - <extension name="VK_EXT_vertex_attribute_divisor" number="191" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Vikram Kushwaha @vkushwaha" supported="vulkan,vulkansc" promotedto="VK_KHR_vertex_attribute_divisor"> + <extension name="VK_EXT_vertex_attribute_divisor" number="191" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Vikram Kushwaha @vkushwaha" supported="vulkan" promotedto="VK_KHR_vertex_attribute_divisor"> <require> <enum value="3" name="VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION"/> <enum value=""VK_EXT_vertex_attribute_divisor"" name="VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME"/> @@ -20010,7 +20054,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceVulkanMemoryModelFeaturesKHR"/> </require> </extension> - <extension name="VK_EXT_pci_bus_info" number="213" type="device" author="EXT" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Matthaeus G. Chajdas @anteru" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_pci_bus_info" number="213" type="device" author="EXT" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Matthaeus G. Chajdas @anteru" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="2" name="VK_EXT_PCI_BUS_INFO_SPEC_VERSION"/> <enum value=""VK_EXT_pci_bus_info"" name="VK_EXT_PCI_BUS_INFO_EXTENSION_NAME"/> @@ -20130,7 +20174,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_GOOGLE_decorate_string"" name="VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_subgroup_size_control" number="226" type="device" depends="VK_VERSION_1_1" author="EXT" contact="Neil Henning @sheredom" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_subgroup_size_control" number="226" type="device" depends="VK_VERSION_1_1" author="EXT" contact="Neil Henning @sheredom" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="2" name="VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION"/> <enum value=""VK_EXT_subgroup_size_control"" name="VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME"/> @@ -20261,7 +20305,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceMemoryBudgetPropertiesEXT"/> </require> </extension> - <extension name="VK_EXT_memory_priority" number="239" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan"> + <extension name="VK_EXT_memory_priority" number="239" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan" ratified="vulkan"> <require> <enum value="1" name="VK_EXT_MEMORY_PRIORITY_SPEC_VERSION"/> <enum value=""VK_EXT_memory_priority"" name="VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME"/> @@ -20435,7 +20479,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT"/> </require> </extension> - <extension name="VK_EXT_ycbcr_image_arrays" number="253" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_ycbcr_image_arrays" number="253" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION"/> <enum value=""VK_EXT_ycbcr_image_arrays"" name="VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME"/> @@ -20548,7 +20592,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkCmdSetLineStippleEXT"/> </require> </extension> - <extension name="VK_EXT_shader_atomic_float" number="261" type="device" author="NV" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc"> + <extension name="VK_EXT_shader_atomic_float" number="261" type="device" author="NV" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION"/> <enum value=""VK_EXT_shader_atomic_float"" name="VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME"/> @@ -20598,7 +20642,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_267"" name="VK_EXT_EXTENSION_267_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_extended_dynamic_state" number="268" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_extended_dynamic_state" number="268" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION"/> <enum value=""VK_EXT_extended_dynamic_state"" name="VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME"/> @@ -20782,7 +20826,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkReleaseSwapchainImagesEXT"/> </require> </extension> - <extension name="VK_EXT_shader_demote_to_helper_invocation" number="277" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_shader_demote_to_helper_invocation" number="277" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION"/> <enum value=""VK_EXT_shader_demote_to_helper_invocation"" name="VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME"/> @@ -20864,7 +20908,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR"/> </require> </extension> - <extension name="VK_EXT_texel_buffer_alignment" number="282" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_texel_buffer_alignment" number="282" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION"/> <enum value=""VK_EXT_texel_buffer_alignment"" name="VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME"/> @@ -20922,7 +20966,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkGetDrmDisplayEXT"/> </require> </extension> - <extension name="VK_EXT_robustness2" number="287" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" supported="vulkan,vulkansc"> + <extension name="VK_EXT_robustness2" number="287" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_ROBUSTNESS_2_SPEC_VERSION"/> <enum value=""VK_EXT_robustness2"" name="VK_EXT_ROBUSTNESS_2_EXTENSION_NAME"/> @@ -20932,7 +20976,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceRobustness2PropertiesEXT"/> </require> </extension> - <extension name="VK_EXT_custom_border_color" number="288" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" specialuse="glemulation,d3demulation" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_custom_border_color" number="288" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" specialuse="glemulation,d3demulation" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="12" name="VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION"/> <enum value=""VK_EXT_custom_border_color"" name="VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME"/> @@ -21635,7 +21679,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_NV_extension_330"" name="VK_NV_EXTENSION_330_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_ycbcr_2plane_444_formats" number="331" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Tony Zlatinski @tzlatinski" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_ycbcr_2plane_444_formats" number="331" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Tony Zlatinski @tzlatinski" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <comment> VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT and @@ -21683,7 +21727,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_335"" name="VK_KHR_EXTENSION_335_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_image_robustness" number="336" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Graeme Leese @gnl21" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_image_robustness" number="336" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Graeme Leese @gnl21" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION"/> <enum value=""VK_EXT_image_robustness"" name="VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME"/> @@ -21768,7 +21812,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT"/> </require> </extension> - <extension name="VK_EXT_4444_formats" number="341" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Joshua Ashton @Joshua-Ashton" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_4444_formats" number="341" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Joshua Ashton @Joshua-Ashton" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <comment> VkPhysicalDevice4444FormatsFeaturesEXT and @@ -21829,7 +21873,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT"/> </require> </extension> - <extension name="VK_NV_acquire_winrt_display" number="346" type="device" depends="VK_EXT_direct_mode_display" author="NV" contact="Jeff Juliano @jjuliano" platform="win32" supported="vulkan"> + <extension name="VK_NV_acquire_winrt_display" number="346" type="device" depends="VK_EXT_direct_mode_display" author="NV" contact="Jeff Juliano @jjuliano" platform="win32" supported="vulkan,vulkansc"> <require> <enum value="1" name="VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION"/> <enum value=""VK_NV_acquire_winrt_display"" name="VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME"/> @@ -22194,7 +22238,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkMultisampledRenderToSingleSampledInfoEXT"/> </require> </extension> - <extension name="VK_EXT_extended_dynamic_state2" number="378" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_extended_dynamic_state2" number="378" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION"/> <enum value=""VK_EXT_extended_dynamic_state2"" name="VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME"/> @@ -22235,7 +22279,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_381"" name="VK_KHR_EXTENSION_381_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_color_write_enable" number="382" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Sharif Elcott @selcott" supported="vulkan,vulkansc"> + <extension name="VK_EXT_color_write_enable" number="382" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Sharif Elcott @selcott" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION"/> <enum value=""VK_EXT_color_write_enable"" name="VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME"/> @@ -22695,7 +22739,7 @@ typedef void* <name>MTLSharedEvent_id</name>; </extension> <extension name="VK_QCOM_fragment_density_map_offset" number="426" type="device" depends="(VK_KHR_get_physical_device_properties2,VK_VERSION_1_1)+VK_EXT_fragment_density_map" author="QCOM" contact="Matthew Netsch @mnetsch" supported="vulkan"> <require> - <enum value="1" name="VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION"/> + <enum value="2" name="VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION"/> <enum value=""VK_QCOM_fragment_density_map_offset"" name="VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_EXTENSION_NAME"/> <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_FEATURES_QCOM"/> <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_PROPERTIES_QCOM"/> @@ -22926,8 +22970,8 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_nested_command_buffer"" name="VK_EXT_NESTED_COMMAND_BUFFER_EXTENSION_NAME"/> <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NESTED_COMMAND_BUFFER_FEATURES_EXT"/> <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NESTED_COMMAND_BUFFER_PROPERTIES_EXT"/> - <enum offset="0" extends="VkSubpassContents" name="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT"/> - <enum bitpos="4" extends="VkRenderingFlagBits" name="VK_RENDERING_CONTENTS_INLINE_BIT_EXT"/> + <enum extends="VkSubpassContents" name="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT" alias="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR"/> + <enum extends="VkRenderingFlagBits" name="VK_RENDERING_CONTENTS_INLINE_BIT_EXT" alias="VK_RENDERING_CONTENTS_INLINE_BIT_KHR"/> <type name="VkPhysicalDeviceNestedCommandBufferFeaturesEXT"/> <type name="VkPhysicalDeviceNestedCommandBufferPropertiesEXT"/> </require> @@ -23714,7 +23758,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkMutableDescriptorTypeCreateInfoEXT"/> </require> </extension> - <extension name="VK_EXT_legacy_vertex_attributes" number="496" author="EXT" contact="Mike Blumenkrantz @zmike" type="device" supported="vulkan" depends="VK_EXT_vertex_input_dynamic_state" specialuse="glemulation"> + <extension name="VK_EXT_legacy_vertex_attributes" number="496" author="EXT" contact="Mike Blumenkrantz @zmike" type="device" supported="vulkan" ratified="vulkan" depends="VK_EXT_vertex_input_dynamic_state" specialuse="glemulation"> <require> <enum value="1" name="VK_EXT_LEGACY_VERTEX_ATTRIBUTES_SPEC_VERSION"/> <enum value=""VK_EXT_legacy_vertex_attributes"" name="VK_EXT_LEGACY_VERTEX_ATTRIBUTES_EXTENSION_NAME"/> @@ -23788,6 +23832,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <require> <enum value="0" name="VK_EXT_EXTENSION_505_SPEC_VERSION"/> <enum value=""VK_EXT_extension_505"" name="VK_EXT_EXTENSION_505_EXTENSION_NAME"/> + <enum bitpos="5" extends="VkRenderingFlagBits" name="VK_RENDERING_EXTENSION_505_BIT_EXT"/> </require> </extension> <extension name="VK_NV_low_latency2" number="506" author="NV" depends="VK_VERSION_1_2,VK_KHR_timeline_semaphore" contact="Charles Hansen @cshansen" type="device" supported="vulkan"> @@ -24000,7 +24045,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkCmdSetAttachmentFeedbackLoopEnableEXT"/> </require> </extension> - <extension name="VK_KHR_vertex_attribute_divisor" number="526" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Shahbaz Youssefi @syoussefi" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_vertex_attribute_divisor" number="526" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Shahbaz Youssefi @syoussefi" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION"/> <enum value=""VK_KHR_vertex_attribute_divisor"" name="VK_KHR_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME"/> @@ -24074,7 +24119,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_533"" name="VK_EXT_EXTENSION_533_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_index_type_uint8" number="534" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_index_type_uint8" number="534" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_INDEX_TYPE_UINT8_SPEC_VERSION"/> <enum value=""VK_KHR_index_type_uint8"" name="VK_KHR_INDEX_TYPE_UINT8_EXTENSION_NAME"/> @@ -24083,7 +24128,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceIndexTypeUint8FeaturesKHR"/> </require> </extension> - <extension name="VK_KHR_line_rasterization" number="535" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_line_rasterization" number="535" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_LINE_RASTERIZATION_SPEC_VERSION"/> <enum value=""VK_KHR_line_rasterization"" name="VK_KHR_LINE_RASTERIZATION_EXTENSION_NAME"/> @@ -24146,7 +24191,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_543"" name="VK_EXT_EXTENSION_543_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_calibrated_timestamps" number="544" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Daniel Rakos @aqnuep" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_calibrated_timestamps" number="544" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Daniel Rakos @aqnuep" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_CALIBRATED_TIMESTAMPS_SPEC_VERSION"/> <enum value=""VK_KHR_calibrated_timestamps"" name="VK_KHR_CALIBRATED_TIMESTAMPS_EXTENSION_NAME"/> @@ -24292,7 +24337,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_558"" name="VK_KHR_EXTENSION_558_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_shader_relaxed_extended_instruction" number="559" type="device" author="KHR" contact="Nathan Gauër @Keenuts" supported="vulkan"> + <extension name="VK_KHR_shader_relaxed_extended_instruction" number="559" type="device" author="KHR" contact="Nathan Gauër @Keenuts" supported="vulkan" ratified="vulkan"> <require> <enum value="1" name="VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_SPEC_VERSION"/> <enum value=""VK_KHR_shader_relaxed_extended_instruction"" name="VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME"/> @@ -24318,10 +24363,23 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_562"" name="VK_KHR_EXTENSION_562_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_extension_563" number="563" author="KHR" contact="Jon Leech @oddhack" supported="disabled"> + <extension name="VK_KHR_maintenance7" number="563" type="device" depends="VK_VERSION_1_1" author="KHR" contact="Mike Blumenkrantz @zmike" supported="vulkan" ratified="vulkan"> <require> - <enum value="0" name="VK_KHR_EXTENSION_563_SPEC_VERSION"/> - <enum value=""VK_KHR_extension_563"" name="VK_KHR_EXTENSION_563_EXTENSION_NAME"/> + <enum value="1" name="VK_KHR_MAINTENANCE_7_SPEC_VERSION"/> + <enum value=""VK_KHR_maintenance7"" name="VK_KHR_MAINTENANCE_7_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR"/> + <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR"/> + <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR"/> + <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR"/> + <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR"/> + <enum offset="0" extends="VkSubpassContents" extnumber="452" name="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR"/> + <enum bitpos="4" extends="VkRenderingFlagBits" name="VK_RENDERING_CONTENTS_INLINE_BIT_KHR" comment="Promoted from extension 452"/> + <type name="VkPhysicalDeviceMaintenance7FeaturesKHR"/> + <type name="VkPhysicalDeviceMaintenance7PropertiesKHR"/> + <type name="VkPhysicalDeviceLayeredApiPropertiesListKHR"/> + <type name="VkPhysicalDeviceLayeredApiPropertiesKHR"/> + <type name="VkPhysicalDeviceLayeredApiKHR"/> + <type name="VkPhysicalDeviceLayeredApiVulkanPropertiesKHR"/> </require> </extension> <extension name="VK_NV_shader_atomic_float16_vector" number="564" type="device" author="NV" contact="Jeff Bolz @jeffbolznv" supported="vulkan"> @@ -24535,6 +24593,31 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_NV_extension_595"" name="VK_NV_EXTENSION_595_EXTENSION_NAME"/> </require> </extension> + <extension name="VK_KHR_extension_596" number="596" author="KHR" contact="Simon Zeni @simonz" supported="disabled"> + <require> + <enum value="0" name="VK_KHR_EXTENSION_596_SPEC_VERSION"/> + <enum value=""VK_KHR_extension_596"" name="VK_KHR_EXTENSION_596_EXTENSION_NAME"/> + </require> + </extension> + <extension name="VK_ARM_extension_597" number="597" author="ARM" contact="Mathieu Robart @mathieurobart" supported="disabled"> + <require> + <enum value="0" name="VK_ARM_EXTENSION_597_SPEC_VERSION"/> + <enum value=""VK_ARM_extension_597"" name="VK_ARM_EXTENSION_597_EXTENSION_NAME"/> + <enum bitpos="37" extends="VkPipelineCreateFlagBits2KHR" name="VK_PIPELINE_CREATE_2_RESERVED_37_BIT_ARM"/> + </require> + </extension> + <extension name="VK_KHR_extension_598" number="598" type="device" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" supported="disabled"> + <require> + <enum value="0" name="VK_KHR_EXTENSION_598_SPEC_VERSION"/> + <enum value=""VK_KHR_extension_598"" name="VK_KHR_EXTENSION_598_EXTENSION_NAME"/> + </require> + </extension> + <extension name="VK_KHR_extension_599" number="599" type="device" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" supported="disabled"> + <require> + <enum value="0" name="VK_KHR_EXTENSION_599_SPEC_VERSION"/> + <enum value=""VK_KHR_extension_599"" name="VK_KHR_EXTENSION_599_EXTENSION_NAME"/> + </require> + </extension> </extensions> <formats> <format name="VK_FORMAT_R4G4_UNORM_PACK8" class="8-bit" blockSize="1" texelsPerBlock="1" packed="8"> |