diff options
author | Jon Leech <[email protected]> | 2023-09-02 03:14:26 -0700 |
---|---|---|
committer | Jon Leech <[email protected]> | 2023-09-02 03:16:59 -0700 |
commit | 2634c969d7dc0e983f005f7f2e665cce8449efe6 (patch) | |
tree | e0ad8b01231838279552176e080fa2580e098085 /registry | |
parent | a0c76b4ef76e219483755ff61dce6b67ff79f24b (diff) | |
download | Vulkan-Headers-2634c969d7dc0e983f005f7f2e665cce8449efe6.tar.gz Vulkan-Headers-2634c969d7dc0e983f005f7f2e665cce8449efe6.zip |
Update for Vulkan-Docs 1.3.263v1.3.263
Diffstat (limited to 'registry')
-rw-r--r-- | registry/validusage.json | 1710 | ||||
-rw-r--r-- | registry/video.xml | 52 | ||||
-rw-r--r-- | registry/vk.xml | 54 |
3 files changed, 1205 insertions, 611 deletions
diff --git a/registry/validusage.json b/registry/validusage.json index 62bd397..1f36c3a 100644 --- a/registry/validusage.json +++ b/registry/validusage.json @@ -1,9 +1,9 @@ { "version info": { "schema version": 2, - "api version": "1.3.262", - "comment": "from git branch: github-main commit: 6952ad062f031e3fc99b53ef28e009cbeca64583", - "date": "2023-08-25 07:27:39Z" + "api version": "1.3.263", + "comment": "from git branch: github-main commit: 4e32929f96e5af77fe5202b959f18c4ad7a06bbc", + "date": "2023-09-02 09:37:14Z" }, "validation": { "vkGetInstanceProcAddr": { @@ -686,7 +686,7 @@ }, { "vuid": "VUID-VkDeviceCreateInfo-pNext-pNext", - "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>" + "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV\">VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>" }, { "vuid": "VUID-VkDeviceCreateInfo-sType-unique", @@ -6501,8 +6501,12 @@ "text": "If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" }, { - "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-oldLayout-09056", - "text": "<code>oldLayout</code> <strong class=\"purple\">must</strong> be either <code>VK_IMAGE_LAYOUT_UNDEFINED</code>, <code>VK_IMAGE_LAYOUT_PREINITIALIZED</code>, or one of the layouts in <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>::<code>pCopySrcLayouts</code>" + "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-oldLayout-09229", + "text": "<code>oldLayout</code> <strong class=\"purple\">must</strong> be either <code>VK_IMAGE_LAYOUT_UNDEFINED</code> or the current layout of the image subresources as specified in <code>subresourceRange</code>" + }, + { + "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-oldLayout-09230", + "text": "If <code>oldLayout</code> is not <code>VK_IMAGE_LAYOUT_UNDEFINED</code> or <code>VK_IMAGE_LAYOUT_PREINITIALIZED</code>, it <strong class=\"purple\">must</strong> be one of the layouts in <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>::<code>pCopySrcLayouts</code>" }, { "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-newLayout-09057", @@ -11809,12 +11813,12 @@ "text": "If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a> and <a href=\"#pipelines-graphics-subsets-vertex-input\">vertex input state</a> and the <code>topology</code> member of <code>pInputAssembly</code> is <code>VK_PRIMITIVE_TOPOLOGY_PATCH_LIST</code>, and either <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state is not enabled or <a href=\"#limits-dynamicPrimitiveTopologyUnrestricted\"><code>dynamicPrimitiveTopologyUnrestricted</code></a> is <code>VK_FALSE</code>, then <code>pStages</code> <strong class=\"purple\">must</strong> include tessellation shader stages" }, { - "vuid": "VUID-VkGraphicsPipelineCreateInfo-topology-08808", - "text": "If the pipeline is being created with a <code>Vertex</code> <code>Execution</code> <code>Model</code> and no <code>TessellationEvaluation</code> or <code>Geometry</code> <code>Execution</code> <code>Model</code>, and the <code>topology</code> member of <code>pInputAssembly</code> is <code>VK_PRIMITIVE_TOPOLOGY_POINT_LIST</code>,and either <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state is not enabled or <a href=\"#limits-dynamicPrimitiveTopologyUnrestricted\"><code>dynamicPrimitiveTopologyUnrestricted</code></a> is <code>VK_FALSE</code>, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled" + "vuid": "VUID-VkGraphicsPipelineCreateInfo-TessellationEvaluation-07723", + "text": "If the pipeline is being created with a <code>TessellationEvaluation</code> <code>Execution</code> <code>Model</code>, no <code>Geometry</code> <code>Execution</code> <code>Model</code>, uses the <code>PointMode</code> <code>Execution</code> <code>Mode</code>, and <a href=\"#features-shaderTessellationAndGeometryPointSize\"><code>shaderTessellationAndGeometryPointSize</code></a> is enabled, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled" }, { - "vuid": "VUID-VkGraphicsPipelineCreateInfo-shaderTessellationAndGeometryPointSize-08774", - "text": "If the pipeline is being created with a <code>TessellationEvaluation</code> <code>Execution</code> <code>Model</code>, no <code>Geometry</code> <code>Execution</code> <code>Model</code>, uses the <code>PointMode</code> <code>Execution</code> <code>Mode</code>, and <a href=\"#features-shaderTessellationAndGeometryPointSize\"><code>shaderTessellationAndGeometryPointSize</code></a> is enabled, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled" + "vuid": "VUID-VkGraphicsPipelineCreateInfo-topology-08773", + "text": "If the pipeline is being created with a <code>Vertex</code> <code>Execution</code> <code>Model</code> and no <code>TessellationEvaluation</code> or <code>Geometry</code> <code>Execution</code> <code>Model</code>, and the <code>topology</code> member of <code>pInputAssembly</code> is <code>VK_PRIMITIVE_TOPOLOGY_POINT_LIST</code>, and either <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state is not enabled or <a href=\"#limits-dynamicPrimitiveTopologyUnrestricted\"><code>dynamicPrimitiveTopologyUnrestricted</code></a> is <code>VK_FALSE</code>, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled" }, { "vuid": "VUID-VkGraphicsPipelineCreateInfo-maintenance5-08775", @@ -21853,8 +21857,12 @@ "VkDescriptorPoolCreateInfo": { "core": [ { - "vuid": "VUID-VkDescriptorPoolCreateInfo-maxSets-00301", - "text": "<code>maxSets</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + "vuid": "VUID-VkDescriptorPoolCreateInfo-descriptorPoolOverallocation-09227", + "text": "If the <a href=\"#features-descriptorPoolOverallocation\"><code>descriptorPoolOverallocation</code></a> feature is not enabled, or <code>flags</code> does not have <code>VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV</code> set, <code>maxSets</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + }, + { + "vuid": "VUID-VkDescriptorPoolCreateInfo-flags-09228", + "text": "If <code>flags</code> has the <code>VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV</code> or <code>VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV</code> bits set, then <a href=\"#features-descriptorPoolOverallocation\"><code>descriptorPoolOverallocation</code></a> <strong class=\"purple\">must</strong> be enabled" }, { "vuid": "VUID-VkDescriptorPoolCreateInfo-flags-04607", @@ -28793,27 +28801,27 @@ "text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-pRegions-07274", + "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07274", "text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-pRegions-07275", + "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07275", "text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-pRegions-07276", + "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07276", "text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-imageExtent-00207", + "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-imageExtent-00208", + "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-imageExtent-00209", + "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { @@ -29001,27 +29009,27 @@ "text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-pRegions-07274", + "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07274", "text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-pRegions-07275", + "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07275", "text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-pRegions-07276", + "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07276", "text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-imageExtent-00207", + "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-imageExtent-00208", + "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-imageExtent-00209", + "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { @@ -29285,27 +29293,27 @@ "text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-pRegions-07274", + "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07274", "text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-pRegions-07275", + "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07275", "text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-pRegions-07276", + "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07276", "text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-imageExtent-00207", + "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-imageExtent-00208", + "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-imageExtent-00209", + "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { @@ -29525,27 +29533,27 @@ "text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-pRegions-07274", + "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07274", "text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-pRegions-07275", + "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07275", "text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-pRegions-07276", + "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07276", "text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-imageExtent-00207", + "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-imageExtent-00208", + "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-imageExtent-00209", + "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { @@ -29725,7 +29733,7 @@ "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>imageOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-09115", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-09115", "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>imageExtent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>dstImage</code> identified by <code>imageSubresource</code>" }, { @@ -29773,27 +29781,27 @@ "text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-pRegions-07274", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-07274", "text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-pRegions-07275", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-07275", "text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-pRegions-07276", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-07276", "text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-00207", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-00208", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-00209", + "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { @@ -29953,7 +29961,7 @@ "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>imageOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-09115", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-09115", "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>imageExtent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>srcImage</code> identified by <code>imageSubresource</code>" }, { @@ -30001,27 +30009,27 @@ "text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-pRegions-07274", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-07274", "text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-pRegions-07275", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-07275", "text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-pRegions-07276", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-07276", "text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-00207", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-00208", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-00209", + "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { @@ -30185,7 +30193,7 @@ "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>srcOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-extent-09115", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-09115", "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>extent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>srcImage</code> identified by <code>srcSubresource</code>" }, { @@ -30229,27 +30237,27 @@ "text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>srcOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>extent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07274", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-07274", "text": "For each element of <code>pRegions</code>, <code>srcOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07275", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-07275", "text": "For each element of <code>pRegions</code>, <code>srcOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07276", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-07276", "text": "For each element of <code>pRegions</code>, <code>srcOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00207", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>srcOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00208", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>srcOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00209", + "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>srcOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>" }, { @@ -30289,7 +30297,7 @@ "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>dstOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-extent-09115", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-09115", "text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>extent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>dstImage</code> identified by <code>dstSubresource</code>" }, { @@ -30333,27 +30341,27 @@ "text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>dstOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>extent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07274", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-07274", "text": "For each element of <code>pRegions</code>, <code>dstOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07275", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-07275", "text": "For each element of <code>pRegions</code>, <code>dstOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07276", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-07276", "text": "For each element of <code>pRegions</code>, <code>dstOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00207", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-00207", "text": "For each element of <code>pRegions</code>, if the sum of <code>dstOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00208", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-00208", "text": "For each element of <code>pRegions</code>, if the sum of <code>dstOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { - "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00209", + "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-00209", "text": "For each element of <code>pRegions</code>, if the sum of <code>dstOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>" }, { @@ -32430,7 +32438,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07835", @@ -32446,7 +32454,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07837", @@ -32486,7 +32494,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07934", @@ -32498,7 +32506,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07841", @@ -32506,7 +32514,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07843", @@ -32514,7 +32522,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07844", @@ -32522,7 +32530,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07845", @@ -32530,7 +32538,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07846", @@ -32538,7 +32546,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07847", @@ -32581,6 +32589,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDraw-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDraw-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -32593,6 +32605,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDraw-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDraw-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -32613,6 +32633,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDraw-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDraw-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -32638,7 +32662,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDraw-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -32718,7 +32742,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-attachmentCount-07750", @@ -32726,7 +32750,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDraw-None-07751", @@ -32737,6 +32761,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDraw-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDraw-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -32841,6 +32869,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDraw-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDraw-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -32898,7 +32930,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07627", @@ -32906,7 +32938,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07628", @@ -32922,7 +32954,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07630", @@ -32930,7 +32962,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07631", @@ -32974,7 +33006,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07637", @@ -33046,7 +33078,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07643", @@ -33054,7 +33086,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07644", @@ -33062,7 +33094,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07645", @@ -33070,7 +33102,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07646", @@ -33078,15 +33110,19 @@ }, { "vuid": "VUID-vkCmdDraw-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDraw-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDraw-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07648", @@ -33094,7 +33130,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-None-07649", @@ -33102,7 +33138,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-pColorBlendEnables-07470", @@ -33310,7 +33346,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDraw-pDynamicStates-08715", @@ -33325,6 +33361,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDraw-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDraw-commandBuffer-02712", "text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" }, @@ -33778,7 +33818,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07835", @@ -33794,7 +33834,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07837", @@ -33834,7 +33874,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07934", @@ -33846,7 +33886,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07841", @@ -33854,7 +33894,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07843", @@ -33862,7 +33902,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07844", @@ -33870,7 +33910,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07845", @@ -33878,7 +33918,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07846", @@ -33886,7 +33926,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07847", @@ -33929,6 +33969,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndexed-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexed-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -33941,6 +33985,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndexed-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexed-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -33961,6 +34013,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexed-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexed-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -33986,7 +34042,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawIndexed-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -34066,7 +34122,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-attachmentCount-07750", @@ -34074,7 +34130,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07751", @@ -34085,6 +34141,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexed-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexed-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -34189,6 +34249,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexed-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexed-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -34246,7 +34310,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07627", @@ -34254,7 +34318,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07628", @@ -34270,7 +34334,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07630", @@ -34278,7 +34342,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07631", @@ -34322,7 +34386,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07637", @@ -34394,7 +34458,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07643", @@ -34402,7 +34466,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07644", @@ -34410,7 +34474,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07645", @@ -34418,7 +34482,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07646", @@ -34426,15 +34490,19 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexed-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexed-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07648", @@ -34442,7 +34510,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07649", @@ -34450,7 +34518,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-pColorBlendEnables-07470", @@ -34658,7 +34726,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715", @@ -34673,6 +34741,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawIndexed-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02712", "text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" }, @@ -35138,7 +35210,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07835", @@ -35154,7 +35226,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07837", @@ -35194,7 +35266,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07934", @@ -35206,7 +35278,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07841", @@ -35214,7 +35286,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07843", @@ -35222,7 +35294,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07844", @@ -35230,7 +35302,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07845", @@ -35238,7 +35310,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07846", @@ -35246,7 +35318,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07847", @@ -35289,6 +35361,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -35301,6 +35377,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -35321,6 +35405,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -35346,7 +35434,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMultiEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -35426,7 +35514,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-attachmentCount-07750", @@ -35434,7 +35522,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07751", @@ -35445,6 +35533,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -35549,6 +35641,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -35606,7 +35702,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07627", @@ -35614,7 +35710,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07628", @@ -35630,7 +35726,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07630", @@ -35638,7 +35734,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07631", @@ -35682,7 +35778,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07637", @@ -35754,7 +35850,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07643", @@ -35762,7 +35858,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07644", @@ -35770,7 +35866,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07645", @@ -35778,7 +35874,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07646", @@ -35786,15 +35882,19 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07648", @@ -35802,7 +35902,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07649", @@ -35810,7 +35910,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-pColorBlendEnables-07470", @@ -36018,7 +36118,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715", @@ -36033,6 +36133,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMultiEXT-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02712", "text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" }, @@ -36502,7 +36606,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07835", @@ -36518,7 +36622,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07837", @@ -36558,7 +36662,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07934", @@ -36570,7 +36674,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07841", @@ -36578,7 +36682,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07843", @@ -36586,7 +36690,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07844", @@ -36594,7 +36698,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07845", @@ -36602,7 +36706,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07846", @@ -36610,7 +36714,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07847", @@ -36653,6 +36757,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -36665,6 +36773,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -36685,6 +36801,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -36710,7 +36830,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -36790,7 +36910,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-attachmentCount-07750", @@ -36798,7 +36918,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07751", @@ -36809,6 +36929,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -36913,6 +37037,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -36970,7 +37098,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07627", @@ -36978,7 +37106,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07628", @@ -36994,7 +37122,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630", @@ -37002,7 +37130,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631", @@ -37046,7 +37174,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07637", @@ -37118,7 +37246,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643", @@ -37126,7 +37254,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644", @@ -37134,7 +37262,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07645", @@ -37142,7 +37270,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646", @@ -37150,15 +37278,19 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648", @@ -37166,7 +37298,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649", @@ -37174,7 +37306,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pColorBlendEnables-07470", @@ -37382,7 +37514,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715", @@ -37397,6 +37529,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02712", "text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" }, @@ -37882,7 +38018,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07835", @@ -37898,7 +38034,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07837", @@ -37938,7 +38074,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07934", @@ -37950,7 +38086,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07841", @@ -37958,7 +38094,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07843", @@ -37966,7 +38102,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07844", @@ -37974,7 +38110,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07845", @@ -37982,7 +38118,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07846", @@ -37990,7 +38126,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07847", @@ -38033,6 +38169,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndirect-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -38045,6 +38185,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndirect-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -38065,6 +38213,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirect-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -38090,7 +38242,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -38170,7 +38322,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-attachmentCount-07750", @@ -38178,7 +38330,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07751", @@ -38189,6 +38341,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirect-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -38293,6 +38449,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirect-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -38350,7 +38510,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07627", @@ -38358,7 +38518,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07628", @@ -38374,7 +38534,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07630", @@ -38382,7 +38542,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07631", @@ -38426,7 +38586,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07637", @@ -38498,7 +38658,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07643", @@ -38506,7 +38666,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07644", @@ -38514,7 +38674,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07645", @@ -38522,7 +38682,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07646", @@ -38530,15 +38690,19 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirect-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07648", @@ -38546,7 +38710,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07649", @@ -38554,7 +38718,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-pColorBlendEnables-07470", @@ -38762,7 +38926,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715", @@ -38777,6 +38941,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawIndirect-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawIndirect-None-04007", "text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound" }, @@ -39274,7 +39442,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07835", @@ -39290,7 +39458,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07837", @@ -39330,7 +39498,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07934", @@ -39342,7 +39510,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07841", @@ -39350,7 +39518,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07843", @@ -39358,7 +39526,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07844", @@ -39366,7 +39534,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07845", @@ -39374,7 +39542,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07846", @@ -39382,7 +39550,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07847", @@ -39425,6 +39593,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -39437,6 +39609,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -39457,6 +39637,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -39482,7 +39666,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -39562,7 +39746,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-attachmentCount-07750", @@ -39570,7 +39754,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07751", @@ -39581,6 +39765,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -39685,6 +39873,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -39742,7 +39934,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07627", @@ -39750,7 +39942,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07628", @@ -39766,7 +39958,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07630", @@ -39774,7 +39966,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07631", @@ -39818,7 +40010,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07637", @@ -39890,7 +40082,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07643", @@ -39898,7 +40090,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07644", @@ -39906,7 +40098,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07645", @@ -39914,7 +40106,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07646", @@ -39922,15 +40114,19 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07648", @@ -39938,7 +40134,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07649", @@ -39946,7 +40142,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470", @@ -40154,7 +40350,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715", @@ -40169,6 +40365,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawIndirectCount-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawIndirectCount-None-04007", "text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound" }, @@ -40678,7 +40878,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07835", @@ -40694,7 +40894,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07837", @@ -40734,7 +40934,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07934", @@ -40746,7 +40946,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07841", @@ -40754,7 +40954,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07843", @@ -40762,7 +40962,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07844", @@ -40770,7 +40970,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07845", @@ -40778,7 +40978,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07846", @@ -40786,7 +40986,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07847", @@ -40829,6 +41029,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -40841,6 +41045,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -40861,6 +41073,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -40886,7 +41102,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -40966,7 +41182,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-attachmentCount-07750", @@ -40974,7 +41190,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07751", @@ -40985,6 +41201,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -41089,6 +41309,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -41146,7 +41370,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07627", @@ -41154,7 +41378,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07628", @@ -41170,7 +41394,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630", @@ -41178,7 +41402,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631", @@ -41222,7 +41446,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07637", @@ -41294,7 +41518,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643", @@ -41302,7 +41526,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644", @@ -41310,7 +41534,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07645", @@ -41318,7 +41542,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646", @@ -41326,15 +41550,19 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648", @@ -41342,7 +41570,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649", @@ -41350,7 +41578,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-pColorBlendEnables-07470", @@ -41558,7 +41786,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715", @@ -41573,6 +41801,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirect-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04007", "text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound" }, @@ -42082,7 +42314,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07835", @@ -42098,7 +42330,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07837", @@ -42138,7 +42370,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07934", @@ -42150,7 +42382,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07841", @@ -42158,7 +42390,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07843", @@ -42166,7 +42398,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07844", @@ -42174,7 +42406,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07845", @@ -42182,7 +42414,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07846", @@ -42190,7 +42422,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07847", @@ -42233,6 +42465,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -42245,6 +42481,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -42265,6 +42509,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -42290,7 +42538,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -42370,7 +42618,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-attachmentCount-07750", @@ -42378,7 +42626,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07751", @@ -42389,6 +42637,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -42493,6 +42745,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -42550,7 +42806,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07627", @@ -42558,7 +42814,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07628", @@ -42574,7 +42830,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630", @@ -42582,7 +42838,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631", @@ -42626,7 +42882,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07637", @@ -42698,7 +42954,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643", @@ -42706,7 +42962,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644", @@ -42714,7 +42970,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07645", @@ -42722,7 +42978,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646", @@ -42730,15 +42986,19 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648", @@ -42746,7 +43006,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649", @@ -42754,7 +43014,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pColorBlendEnables-07470", @@ -42962,7 +43222,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715", @@ -42977,6 +43237,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04007", "text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound" }, @@ -43494,7 +43758,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07835", @@ -43510,7 +43774,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07837", @@ -43550,7 +43814,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07934", @@ -43562,7 +43826,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07841", @@ -43570,7 +43834,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07843", @@ -43578,7 +43842,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07844", @@ -43586,7 +43850,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07845", @@ -43594,7 +43858,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07846", @@ -43602,7 +43866,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07847", @@ -43645,6 +43909,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -43657,6 +43925,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -43677,6 +43953,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -43702,7 +43982,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -43782,7 +44062,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-attachmentCount-07750", @@ -43790,7 +44070,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07751", @@ -43801,6 +44081,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -43905,6 +44189,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -43962,7 +44250,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07627", @@ -43970,7 +44258,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07628", @@ -43986,7 +44274,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630", @@ -43994,7 +44282,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631", @@ -44038,7 +44326,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07637", @@ -44110,7 +44398,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643", @@ -44118,7 +44406,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644", @@ -44126,7 +44414,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07645", @@ -44134,7 +44422,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646", @@ -44142,15 +44430,19 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648", @@ -44158,7 +44450,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649", @@ -44166,7 +44458,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pColorBlendEnables-07470", @@ -44374,7 +44666,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715", @@ -44389,6 +44681,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04007", "text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound" }, @@ -44962,7 +45258,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07835", @@ -44978,7 +45274,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07837", @@ -45018,7 +45314,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07934", @@ -45030,7 +45326,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07841", @@ -45038,7 +45334,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07843", @@ -45046,7 +45342,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07844", @@ -45054,7 +45350,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07845", @@ -45062,7 +45358,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07846", @@ -45070,7 +45366,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07847", @@ -45113,6 +45409,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -45125,6 +45425,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -45145,6 +45453,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -45170,7 +45482,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -45250,7 +45562,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-attachmentCount-07750", @@ -45258,7 +45570,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07751", @@ -45269,6 +45581,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -45373,6 +45689,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -45430,7 +45750,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07627", @@ -45438,7 +45758,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07628", @@ -45454,7 +45774,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630", @@ -45462,7 +45782,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631", @@ -45506,7 +45826,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07637", @@ -45578,7 +45898,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643", @@ -45586,7 +45906,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644", @@ -45594,7 +45914,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07645", @@ -45602,7 +45922,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646", @@ -45610,15 +45930,19 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648", @@ -45626,7 +45950,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649", @@ -45634,7 +45958,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-pColorBlendEnables-07470", @@ -45842,7 +46166,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715", @@ -45857,6 +46181,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMeshTasksNV-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksNV-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -46238,7 +46566,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07835", @@ -46254,7 +46582,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07837", @@ -46294,7 +46622,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07934", @@ -46306,7 +46634,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07841", @@ -46314,7 +46642,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07843", @@ -46322,7 +46650,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07844", @@ -46330,7 +46658,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07845", @@ -46338,7 +46666,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07846", @@ -46346,7 +46674,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07847", @@ -46389,6 +46717,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -46401,6 +46733,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -46421,6 +46761,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -46446,7 +46790,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -46526,7 +46870,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-attachmentCount-07750", @@ -46534,7 +46878,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07751", @@ -46545,6 +46889,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -46649,6 +46997,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -46706,7 +47058,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07627", @@ -46714,7 +47066,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07628", @@ -46730,7 +47082,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630", @@ -46738,7 +47090,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631", @@ -46782,7 +47134,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07637", @@ -46854,7 +47206,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643", @@ -46862,7 +47214,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644", @@ -46870,7 +47222,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07645", @@ -46878,7 +47230,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646", @@ -46886,15 +47238,19 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648", @@ -46902,7 +47258,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649", @@ -46910,7 +47266,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pColorBlendEnables-07470", @@ -47118,7 +47474,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715", @@ -47133,6 +47489,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -47562,7 +47922,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07835", @@ -47578,7 +47938,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07837", @@ -47618,7 +47978,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07934", @@ -47630,7 +47990,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07841", @@ -47638,7 +47998,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07843", @@ -47646,7 +48006,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07844", @@ -47654,7 +48014,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07845", @@ -47662,7 +48022,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07846", @@ -47670,7 +48030,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07847", @@ -47713,6 +48073,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -47725,6 +48089,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -47745,6 +48117,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -47770,7 +48146,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -47850,7 +48226,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-attachmentCount-07750", @@ -47858,7 +48234,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07751", @@ -47869,6 +48245,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -47973,6 +48353,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -48030,7 +48414,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07627", @@ -48038,7 +48422,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07628", @@ -48054,7 +48438,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630", @@ -48062,7 +48446,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631", @@ -48106,7 +48490,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07637", @@ -48178,7 +48562,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643", @@ -48186,7 +48570,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644", @@ -48194,7 +48578,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07645", @@ -48202,7 +48586,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646", @@ -48210,15 +48594,19 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648", @@ -48226,7 +48614,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649", @@ -48234,7 +48622,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pColorBlendEnables-07470", @@ -48442,7 +48830,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715", @@ -48457,6 +48845,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -48902,7 +49294,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07835", @@ -48918,7 +49310,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07837", @@ -48958,7 +49350,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07934", @@ -48970,7 +49362,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07841", @@ -48978,7 +49370,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07843", @@ -48986,7 +49378,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07844", @@ -48994,7 +49386,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07845", @@ -49002,7 +49394,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07846", @@ -49010,7 +49402,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07847", @@ -49053,6 +49445,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -49065,6 +49461,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -49085,6 +49489,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -49110,7 +49518,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -49190,7 +49598,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-attachmentCount-07750", @@ -49198,7 +49606,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07751", @@ -49209,6 +49617,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -49313,6 +49725,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -49370,7 +49786,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07627", @@ -49378,7 +49794,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07628", @@ -49394,7 +49810,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630", @@ -49402,7 +49818,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631", @@ -49446,7 +49862,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07637", @@ -49518,7 +49934,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643", @@ -49526,7 +49942,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644", @@ -49534,7 +49950,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07645", @@ -49542,7 +49958,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646", @@ -49550,15 +49966,19 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648", @@ -49566,7 +49986,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649", @@ -49574,7 +49994,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pColorBlendEnables-07470", @@ -49782,7 +50202,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715", @@ -49797,6 +50217,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksEXT-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -50206,7 +50630,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07835", @@ -50222,7 +50646,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07837", @@ -50262,7 +50686,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07934", @@ -50274,7 +50698,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07841", @@ -50282,7 +50706,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07843", @@ -50290,7 +50714,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07844", @@ -50298,7 +50722,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07845", @@ -50306,7 +50730,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07846", @@ -50314,7 +50738,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07847", @@ -50357,6 +50781,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -50369,6 +50797,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -50389,6 +50825,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -50414,7 +50854,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -50494,7 +50934,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-attachmentCount-07750", @@ -50502,7 +50942,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07751", @@ -50513,6 +50953,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -50617,6 +51061,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -50674,7 +51122,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07627", @@ -50682,7 +51130,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07628", @@ -50698,7 +51146,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630", @@ -50706,7 +51154,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631", @@ -50750,7 +51198,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07637", @@ -50822,7 +51270,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643", @@ -50830,7 +51278,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644", @@ -50838,7 +51286,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07645", @@ -50846,7 +51294,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646", @@ -50854,15 +51302,19 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648", @@ -50870,7 +51322,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649", @@ -50878,7 +51330,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pColorBlendEnables-07470", @@ -51086,7 +51538,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715", @@ -51101,6 +51553,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -51558,7 +52014,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07835", @@ -51574,7 +52030,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07837", @@ -51614,7 +52070,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07934", @@ -51626,7 +52082,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07841", @@ -51634,7 +52090,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07843", @@ -51642,7 +52098,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07844", @@ -51650,7 +52106,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07845", @@ -51658,7 +52114,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07846", @@ -51666,7 +52122,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07847", @@ -51709,6 +52165,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -51721,6 +52181,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -51741,6 +52209,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -51766,7 +52238,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -51846,7 +52318,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-attachmentCount-07750", @@ -51854,7 +52326,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07751", @@ -51865,6 +52337,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -51969,6 +52445,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -52026,7 +52506,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07627", @@ -52034,7 +52514,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07628", @@ -52050,7 +52530,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630", @@ -52058,7 +52538,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631", @@ -52102,7 +52582,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07637", @@ -52174,7 +52654,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643", @@ -52182,7 +52662,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644", @@ -52190,7 +52670,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07645", @@ -52198,7 +52678,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646", @@ -52206,15 +52686,19 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648", @@ -52222,7 +52706,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649", @@ -52230,7 +52714,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pColorBlendEnables-07470", @@ -52438,7 +52922,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715", @@ -52453,6 +52937,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -52898,7 +53386,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07835", @@ -52914,7 +53402,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07837", @@ -52954,7 +53442,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07934", @@ -52966,7 +53454,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07841", @@ -52974,7 +53462,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07843", @@ -52982,7 +53470,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07844", @@ -52990,7 +53478,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07845", @@ -52998,7 +53486,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07846", @@ -53006,7 +53494,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07847", @@ -53049,6 +53537,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -53061,6 +53553,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -53081,6 +53581,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -53106,7 +53610,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -53186,7 +53690,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-attachmentCount-07750", @@ -53194,7 +53698,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07751", @@ -53205,6 +53709,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -53309,6 +53817,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -53366,7 +53878,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07627", @@ -53374,7 +53886,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07628", @@ -53390,7 +53902,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630", @@ -53398,7 +53910,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631", @@ -53442,7 +53954,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07637", @@ -53514,7 +54026,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643", @@ -53522,7 +54034,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644", @@ -53530,7 +54042,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07645", @@ -53538,7 +54050,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646", @@ -53546,15 +54058,19 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648", @@ -53562,7 +54078,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649", @@ -53570,7 +54086,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pColorBlendEnables-07470", @@ -53778,7 +54294,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715", @@ -53793,6 +54309,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawClusterHUAWEI-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -54186,7 +54706,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07835", @@ -54202,7 +54722,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07837", @@ -54242,7 +54762,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07934", @@ -54254,7 +54774,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07841", @@ -54262,7 +54782,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07843", @@ -54270,7 +54790,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07844", @@ -54278,7 +54798,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07845", @@ -54286,7 +54806,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07846", @@ -54294,7 +54814,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07847", @@ -54337,6 +54857,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -54349,6 +54873,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -54369,6 +54901,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -54394,7 +54930,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -54474,7 +55010,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-attachmentCount-07750", @@ -54482,7 +55018,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07751", @@ -54493,6 +55029,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -54597,6 +55137,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -54654,7 +55198,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07627", @@ -54662,7 +55206,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07628", @@ -54678,7 +55222,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630", @@ -54686,7 +55230,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631", @@ -54730,7 +55274,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07637", @@ -54802,7 +55346,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643", @@ -54810,7 +55354,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644", @@ -54818,7 +55362,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07645", @@ -54826,7 +55370,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646", @@ -54834,15 +55378,19 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648", @@ -54850,7 +55398,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649", @@ -54858,7 +55406,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pColorBlendEnables-07470", @@ -55066,7 +55614,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715", @@ -55081,6 +55629,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stage-06480", "text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" }, @@ -61078,7 +61630,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07835", @@ -61094,7 +61646,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07837", @@ -61134,7 +61686,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07934", @@ -61146,7 +61698,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07841", @@ -61154,7 +61706,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07843", @@ -61162,7 +61714,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07844", @@ -61170,7 +61722,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630", - "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07845", @@ -61178,7 +61730,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07846", @@ -61186,7 +61738,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07847", @@ -61229,6 +61781,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09232", + "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08636", "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -61241,6 +61797,14 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-shadingRateImage-09233", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-shadingRateImage-09234", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08637", "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" }, @@ -61261,6 +61825,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-exclusiveScissor-09235", + "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -61286,7 +61854,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveFragmentShadingRateWithMultipleViewports-04552", @@ -61366,7 +61934,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08646", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-attachmentCount-07750", @@ -61374,7 +61942,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08647", - "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07751", @@ -61385,6 +61953,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizerDiscardEnable-09236", + "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08648", "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -61489,6 +62061,10 @@ "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09237", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650", "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -61546,7 +62122,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07627", @@ -61554,7 +62130,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08657", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07628", @@ -61570,7 +62146,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08659", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630", @@ -61578,7 +62154,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631", @@ -61622,7 +62198,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07637", @@ -61694,7 +62270,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643", @@ -61702,7 +62278,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644", @@ -61710,7 +62286,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07645", @@ -61718,7 +62294,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646", @@ -61726,15 +62302,19 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647", "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pipelineFragmentShadingRate-09238", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648", @@ -61742,7 +62322,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649", @@ -61750,7 +62330,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pColorBlendEnables-07470", @@ -61958,7 +62538,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08880", - "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715", @@ -61973,6 +62553,10 @@ "text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them" }, { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-maxFragmentDualSrcAttachments-09239", + "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" + }, + { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04007", "text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound" }, @@ -65277,6 +65861,10 @@ "VkPresentInfoKHR": { "core": [ { + "vuid": "VUID-VkPresentInfoKHR-pSwapchain-09231", + "text": "Elements of <code>pSwapchain</code> <strong class=\"purple\">must</strong> be unique" + }, + { "vuid": "VUID-VkPresentInfoKHR-pImageIndices-01430", "text": "Each element of <code>pImageIndices</code> <strong class=\"purple\">must</strong> be the index of a presentable image acquired from the swapchain specified by the corresponding element of the <code>pSwapchains</code> array, and the presented image subresource <strong class=\"purple\">must</strong> be in the <code>VK_IMAGE_LAYOUT_PRESENT_SRC_KHR</code> or <code>VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR</code> layout at the time the operation is executed on a <code>VkDevice</code>" }, @@ -72542,19 +73130,11 @@ }, { "vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-pStdSPSs-parameter", - "text": "If <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH264SequenceParameterSet</code> values" + "text": "If <code>stdSPSCount</code> is not <code>0</code>, and <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH264SequenceParameterSet</code> values" }, { "vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-pStdPPSs-parameter", - "text": "If <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH264PictureParameterSet</code> values" - }, - { - "vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-stdSPSCount-arraylength", - "text": "<code>stdSPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" - }, - { - "vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-stdPPSCount-arraylength", - "text": "<code>stdPPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + "text": "If <code>stdPPSCount</code> is not <code>0</code>, and <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH264PictureParameterSet</code> values" } ] }, @@ -72631,10 +73211,6 @@ { "vuid": "VUID-VkVideoEncodeH264RateControlInfoEXT-flags-parameter", "text": "<code>flags</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkVideoEncodeH264RateControlFlagBitsEXT\">VkVideoEncodeH264RateControlFlagBitsEXT</a> values" - }, - { - "vuid": "VUID-VkVideoEncodeH264RateControlInfoEXT-flags-requiredbitmask", - "text": "<code>flags</code> <strong class=\"purple\">must</strong> not be <code>0</code>" } ] }, @@ -72718,27 +73294,15 @@ }, { "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-pStdVPSs-parameter", - "text": "If <code>pStdVPSs</code> is not <code>NULL</code>, <code>pStdVPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdVPSCount</code> <code>StdVideoH265VideoParameterSet</code> values" + "text": "If <code>stdVPSCount</code> is not <code>0</code>, and <code>pStdVPSs</code> is not <code>NULL</code>, <code>pStdVPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdVPSCount</code> <code>StdVideoH265VideoParameterSet</code> values" }, { "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-pStdSPSs-parameter", - "text": "If <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH265SequenceParameterSet</code> values" + "text": "If <code>stdSPSCount</code> is not <code>0</code>, and <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH265SequenceParameterSet</code> values" }, { "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-pStdPPSs-parameter", - "text": "If <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH265PictureParameterSet</code> values" - }, - { - "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdVPSCount-arraylength", - "text": "<code>stdVPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" - }, - { - "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdSPSCount-arraylength", - "text": "<code>stdSPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" - }, - { - "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdPPSCount-arraylength", - "text": "<code>stdPPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + "text": "If <code>stdPPSCount</code> is not <code>0</code>, and <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH265PictureParameterSet</code> values" }, { "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdVPSCount-06438", @@ -72847,10 +73411,6 @@ { "vuid": "VUID-VkVideoEncodeH265RateControlInfoEXT-flags-parameter", "text": "<code>flags</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkVideoEncodeH265RateControlFlagBitsEXT\">VkVideoEncodeH265RateControlFlagBitsEXT</a> values" - }, - { - "vuid": "VUID-VkVideoEncodeH265RateControlInfoEXT-flags-requiredbitmask", - "text": "<code>flags</code> <strong class=\"purple\">must</strong> not be <code>0</code>" } ] }, @@ -75970,6 +76530,14 @@ } ] }, + "VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV</code>" + } + ] + }, "VkPhysicalDevicePushDescriptorPropertiesKHR": { "core": [ { @@ -78537,10 +79105,6 @@ "text": "The sum of <code>Location</code> and the number of locations the variable it decorates consumes <strong class=\"purple\">must</strong> be less than or equal to the value for the matching <code>Execution</code> <code>Model</code> defined in <a href=\"#interfaces-iointerfaces-limits\">Shader Input and Output Locations</a>" }, { - "vuid": "VUID-RuntimeSpirv-Fragment-06427", - "text": "When blending is enabled and one of the dual source blend modes is in use, the maximum number of output attachments written to in the <code>Fragment</code> <code>Execution</code> <code>Model</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>" - }, - { "vuid": "VUID-RuntimeSpirv-Location-06428", "text": "The maximum number of storage buffers, storage images, and output <code>Location</code> decorated color attachments written to in the <code>Fragment</code> <code>Execution</code> <code>Model</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFragmentCombinedOutputResources\"><code>maxFragmentCombinedOutputResources</code></a>" }, @@ -79282,11 +79846,11 @@ }, { "vuid": "VUID-RuntimeSpirv-OpImageBlockMatchSSDQCOM-06986", - "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>" + "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>" }, { "vuid": "VUID-RuntimeSpirv-OpImageBlockMatchSSDQCOM-06987", - "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>" + "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>" }, { "vuid": "VUID-RuntimeSpirv-OpImageBlockMatchSSDQCOM-06988", @@ -79378,11 +79942,11 @@ }, { "vuid": "VUID-RuntimeSpirv-OpImageBlockMatchWindow-09223", - "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>" + "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>" }, { "vuid": "VUID-RuntimeSpirv-OpImageBlockMatchWindow-09224", - "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>" + "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>" }, { "vuid": "VUID-RuntimeSpirv-maxBlockMatchRegion-09225", diff --git a/registry/video.xml b/registry/video.xml index bb534c3..a7e66db 100644 --- a/registry/video.xml +++ b/registry/video.xml @@ -39,7 +39,7 @@ The current public version of video.xml is maintained in the default branch <!-- vulkan_video_codec_h264std_encode.h macros --> <type category="define" requires="VK_MAKE_VIDEO_STD_VERSION">// Vulkan 0.9 provisional Vulkan video H.264 encode std specification version number -#define <name>VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 10)</type> +#define <name>VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 11)</type> <!-- vulkan_video_codec_h265std_decode.h macros --> <type category="define" requires="VK_MAKE_VIDEO_STD_VERSION"> @@ -47,7 +47,7 @@ The current public version of video.xml is maintained in the default branch <!-- vulkan_video_codec_h265std_encode.h macros --> <type category="define" requires="VK_MAKE_VIDEO_STD_VERSION">// Vulkan 0.9 provisional Vulkan video H.265 encode std specification version number -#define <name>VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 11)</type> +#define <name>VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 12)</type> <!-- vulkan_video_codec_h264std.h enumerated types --> <type name="StdVideoH264ChromaFormatIdc" category="enum"/> @@ -298,7 +298,7 @@ The current public version of video.xml is maintained in the default branch <member><type>uint16_t</type> <name>long_term_pic_num</name></member> </type> <type category="struct" name="StdVideoEncodeH264RefPicMarkingEntry"> - <member><type>StdVideoH264MemMgmtControlOp</type> <name>operation</name></member> + <member><type>StdVideoH264MemMgmtControlOp</type> <name>memory_management_control_operation</name></member> <member><type>uint16_t</type> <name>difference_of_pic_nums_minus1</name></member> <member><type>uint16_t</type> <name>long_term_pic_num</name></member> <member><type>uint16_t</type> <name>long_term_frame_idx</name></member> @@ -308,8 +308,8 @@ The current public version of video.xml is maintained in the default branch <member><type>StdVideoEncodeH264ReferenceListsInfoFlags</type> <name>flags</name></member> <member><type>uint8_t</type> <name>num_ref_idx_l0_active_minus1</name></member> <member><type>uint8_t</type> <name>num_ref_idx_l1_active_minus1</name></member> - <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member> - <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member> + <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H264_NO_REFERENCE_PICTURE</comment></member> + <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H264_NO_REFERENCE_PICTURE</comment></member> <member><type>uint8_t</type> <name>refList0ModOpCount</name></member> <member><type>uint8_t</type> <name>refList1ModOpCount</name></member> <member><type>uint8_t</type> <name>refPicMarkingOpCount</name></member> @@ -345,7 +345,8 @@ The current public version of video.xml is maintained in the default branch <member><type>StdVideoH264SliceType</type> <name>slice_type</name></member> <member><type>int8_t</type> <name>slice_alpha_c0_offset_div2</name></member> <member><type>int8_t</type> <name>slice_beta_offset_div2</name></member> - <member><type>uint16_t</type> <name>reserved1</name><comment>Reserved for future use and must be initialized with 0.</comment></member> + <member><type>int8_t</type> <name>slice_qp_delta</name></member> + <member><type>uint8_t</type> <name>reserved1</name><comment>Reserved for future use and must be initialized with 0.</comment></member> <member><type>StdVideoH264CabacInitIdc</type> <name>cabac_init_idc</name></member> <member><type>StdVideoH264DisableDeblockingFilterIdc</type> <name>disable_deblocking_filter_idc</name></member> <member>const <type>StdVideoEncodeH264WeightTable</type>* <name>pWeightTable</name><comment></comment></member> @@ -698,9 +699,9 @@ The current public version of video.xml is maintained in the default branch <member><type>int32_t</type> <name>PicOrderCntVal</name></member> <member><type>uint16_t</type> <name>NumBitsForSTRefPicSetInSlice</name><comment>number of bits used in st_ref_pic_set() when short_term_ref_pic_set_sps_flag is 0otherwise set to 0.</comment></member> <member><type>uint16_t</type> <name>reserved</name></member> - <member><type>uint8_t</type> <name>RefPicSetStCurrBefore</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR, 0xff for invalid slotIndex</comment></member> - <member><type>uint8_t</type> <name>RefPicSetStCurrAfter</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR, 0xff for invalid slotIndex</comment></member> - <member><type>uint8_t</type> <name>RefPicSetLtCurr</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR, 0xff for invalid slotIndex</comment></member> + <member><type>uint8_t</type> <name>RefPicSetStCurrBefore</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member> + <member><type>uint8_t</type> <name>RefPicSetStCurrAfter</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member> + <member><type>uint8_t</type> <name>RefPicSetLtCurr</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member> </type> <type category="struct" name="StdVideoDecodeH265ReferenceInfoFlags"> <member><type>uint32_t</type> <name>used_for_long_term_reference</name> : 1<comment>A picture that is marked as "used for long-term reference", derived binary value from clause 8.3.2 Decoding process for reference picture set</comment></member> @@ -713,10 +714,10 @@ The current public version of video.xml is maintained in the default branch <!-- vulkan_video_codec_h265std_encode.h structs --> <type category="struct" name="StdVideoEncodeH265WeightTableFlags"> - <member><type>uint16_t</type> <name>luma_weight_l0_flag</name><comment>bit 0 - num_ref_idx_l0_active_minus1</comment></member> - <member><type>uint16_t</type> <name>chroma_weight_l0_flag</name><comment>bit 0 - num_ref_idx_l0_active_minus1</comment></member> - <member><type>uint16_t</type> <name>luma_weight_l1_flag</name><comment>bit 0 - num_ref_idx_l1_active_minus1</comment></member> - <member><type>uint16_t</type> <name>chroma_weight_l1_flag</name><comment>bit 0 - num_ref_idx_l1_active_minus1</comment></member> + <member><type>uint16_t</type> <name>luma_weight_l0_flag</name><comment>each bit n represents the nth entry in reference list l0, n <= num_ref_idx_l0_active_minus1</comment></member> + <member><type>uint16_t</type> <name>chroma_weight_l0_flag</name><comment>each bit n represents the nth entry in reference list l0, n <= num_ref_idx_l0_active_minus1</comment></member> + <member><type>uint16_t</type> <name>luma_weight_l1_flag</name><comment>each bit n represents the nth entry in reference list l1, n <= num_ref_idx_l1_active_minus1</comment></member> + <member><type>uint16_t</type> <name>chroma_weight_l1_flag</name><comment>each bit n represents the nth entry in reference list l1, n <= num_ref_idx_l1_active_minus1</comment></member> </type> <type category="struct" name="StdVideoEncodeH265WeightTable"> @@ -737,7 +738,7 @@ The current public version of video.xml is maintained in the default branch <member><type>int8_t</type> <name>delta_chroma_offset_l1</name>[<enum>STD_VIDEO_H265_MAX_NUM_LIST_REF</enum>][<enum>STD_VIDEO_H265_MAX_CHROMA_PLANES</enum>]<comment>[i][j]: valid entry range for i is [0, num_ref_idx_l1_active_minus1]; j = 0 for Cb, j = 1 for Cr</comment></member> </type> - <type category="struct" name="StdVideoEncodeH265SliceSegmentLongTermRefPics"> + <type category="struct" name="StdVideoEncodeH265LongTermRefPics"> <member><type>uint8_t</type> <name>num_long_term_sps</name></member> <member><type>uint8_t</type> <name>num_long_term_pics</name></member> <member><type>uint8_t</type> <name>lt_idx_sps</name>[<enum>STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS</enum>]</member> @@ -775,7 +776,8 @@ The current public version of video.xml is maintained in the default branch <member><type>int8_t</type> <name>slice_act_y_qp_offset</name></member> <member><type>int8_t</type> <name>slice_act_cb_qp_offset</name></member> <member><type>int8_t</type> <name>slice_act_cr_qp_offset</name></member> - <member><type>uint8_t</type> <name>reserved1</name>[3]<comment>Reserved for future use and must be initialized with 0.</comment></member> + <member><type>int8_t</type> <name>slice_qp_delta</name></member> + <member><type>uint16_t</type> <name>reserved1</name><comment>Reserved for future use and must be initialized with 0.</comment></member> <member>const <type>StdVideoEncodeH265WeightTable</type>* <name>pWeightTable</name><comment></comment></member> </type> <type category="struct" name="StdVideoEncodeH265ReferenceListsInfoFlags"> @@ -787,8 +789,8 @@ The current public version of video.xml is maintained in the default branch <member><type>StdVideoEncodeH265ReferenceListsInfoFlags</type> <name>flags</name></member> <member><type>uint8_t</type> <name>num_ref_idx_l0_active_minus1</name></member> <member><type>uint8_t</type> <name>num_ref_idx_l1_active_minus1</name></member> - <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member> - <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member> + <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member> + <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member> <member><type>uint8_t</type> <name>list_entry_l0</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]</member> <member><type>uint8_t</type> <name>list_entry_l1</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]</member> </type> @@ -815,8 +817,8 @@ The current public version of video.xml is maintained in the default branch <member><type>uint8_t</type> <name>TemporalId</name><comment>Temporal ID, as defined in 7.4.2.2</comment></member> <member><type>uint8_t</type> <name>reserved1</name>[7]<comment>Reserved for future use and must be initialized with 0.</comment></member> <member>const <type>StdVideoEncodeH265ReferenceListsInfo</type>* <name>pRefLists</name></member> - <member>const <type>StdVideoH265ShortTermRefPicSet</type>*<name>pShortTermRefPicSet</name><comment>Must be a valid pointer if short_term_ref_pic_set_sps_flag is not set</comment></member> - <member>const <type>StdVideoEncodeH265SliceSegmentLongTermRefPics</type>*<name>pLongTermRefPics</name><comment>Must be a valid pointer if long_term_ref_pics_present_flag is set</comment></member> + <member>const <type>StdVideoH265ShortTermRefPicSet</type>* <name>pShortTermRefPicSet</name><comment>Must be a valid pointer if short_term_ref_pic_set_sps_flag is not set</comment></member> + <member>const <type>StdVideoEncodeH265LongTermRefPics</type>* <name>pLongTermRefPics</name><comment>Must be a valid pointer if long_term_ref_pics_present_flag is set</comment></member> </type> <type category="struct" name="StdVideoEncodeH265ReferenceInfoFlags"> <member><type>uint32_t</type> <name>used_for_long_term_reference</name> : 1<comment>A picture that is marked as "used for long-term reference", derived binary value from clause 8.3.2 Decoding process for reference picture set</comment></member> @@ -1055,6 +1057,7 @@ The current public version of video.xml is maintained in the default branch <enum name="STD_VIDEO_H264_SCALING_LIST_8X8_NUM_ELEMENTS" value="64"/> <enum name="STD_VIDEO_H264_MAX_NUM_LIST_REF" value="32"/> <enum name="STD_VIDEO_H264_MAX_CHROMA_PLANES" value="2"/> + <enum name="STD_VIDEO_H264_NO_REFERENCE_PICTURE" value="0xFF"/> <type name="StdVideoH264ChromaFormatIdc"/> <type name="StdVideoH264ProfileIdc"/> @@ -1101,8 +1104,8 @@ The current public version of video.xml is maintained in the default branch <require> <type name="vk_video/vulkan_video_codec_h264std.h"/> - <type name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10"/> - <enum name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10"/> + <type name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11"/> + <enum name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11"/> <enum name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_EXTENSION_NAME" value=""VK_STD_vulkan_video_codec_h264_encode""/> <type name="StdVideoEncodeH264WeightTableFlags"/> @@ -1145,6 +1148,7 @@ The current public version of video.xml is maintained in the default branch <enum name="STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS" value="32"/> <enum name="STD_VIDEO_H265_MAX_LONG_TERM_PICS" value="16"/> <enum name="STD_VIDEO_H265_MAX_DELTA_POC" value="48"/> + <enum name="STD_VIDEO_H265_NO_REFERENCE_PICTURE" value="0xFF"/> <type name="StdVideoH265ChromaFormatIdc"/> <type name="StdVideoH265ProfileIdc"/> @@ -1193,8 +1197,8 @@ The current public version of video.xml is maintained in the default branch <require> <type name="vk_video/vulkan_video_codec_h265std.h"/> - <type name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11"/> - <enum name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11"/> + <type name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12"/> + <enum name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12"/> <enum name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_EXTENSION_NAME" value=""VK_STD_vulkan_video_codec_h265_encode""/> <type name="StdVideoEncodeH265WeightTableFlags"/> @@ -1204,7 +1208,7 @@ The current public version of video.xml is maintained in the default branch <type name="StdVideoEncodeH265ReferenceListsInfoFlags"/> <type name="StdVideoEncodeH265ReferenceListsInfo"/> <type name="StdVideoEncodeH265PictureInfoFlags"/> - <type name="StdVideoEncodeH265SliceSegmentLongTermRefPics"/> + <type name="StdVideoEncodeH265LongTermRefPics"/> <type name="StdVideoEncodeH265PictureInfo"/> <type name="StdVideoEncodeH265ReferenceInfoFlags"/> <type name="StdVideoEncodeH265ReferenceInfo"/> diff --git a/registry/vk.xml b/registry/vk.xml index 8e272f1..e07d4bf 100644 --- a/registry/vk.xml +++ b/registry/vk.xml @@ -175,7 +175,7 @@ branch of the member gitlab server. #define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type> <type api="vulkan" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 262</type> +#define <name>VK_HEADER_VERSION</name> 263</type> <type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type> <type api="vulkansc" category="define">// Version of this file @@ -6974,10 +6974,10 @@ typedef void* <name>MTLSharedEvent_id</name>; </type> <type category="struct" name="VkVideoEncodeH264SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR"> <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member> - <member optional="true">const <type>void</type>* <name>pNext</name></member> - <member><type>uint32_t</type> <name>stdSPSCount</name></member> + <member optional="true">const <type>void</type>* <name>pNext</name></member> + <member optional="true"><type>uint32_t</type> <name>stdSPSCount</name></member> <member len="stdSPSCount" optional="true">const <type>StdVideoH264SequenceParameterSet</type>* <name>pStdSPSs</name></member> - <member><type>uint32_t</type> <name>stdPPSCount</name></member> + <member optional="true"><type>uint32_t</type> <name>stdPPSCount</name></member> <member len="stdPPSCount" optional="true">const <type>StdVideoH264PictureParameterSet</type>* <name>pStdPPSs</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member> </type> <type category="struct" name="VkVideoEncodeH264SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR"> @@ -7028,7 +7028,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="struct" name="VkVideoEncodeH264RateControlInfoEXT" structextends="VkVideoCodingControlInfoKHR,VkVideoBeginCodingInfoKHR"> <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member> <member optional="true">const <type>void</type>* <name>pNext</name></member> - <member><type>VkVideoEncodeH264RateControlFlagsEXT</type> <name>flags</name></member> + <member optional="true"><type>VkVideoEncodeH264RateControlFlagsEXT</type> <name>flags</name></member> <member><type>uint32_t</type> <name>gopFrameCount</name></member> <member><type>uint32_t</type> <name>idrPeriod</name></member> <member><type>uint32_t</type> <name>consecutiveBFrameCount</name></member> @@ -7112,11 +7112,11 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="struct" name="VkVideoEncodeH265SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR"> <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member> <member optional="true">const <type>void</type>* <name>pNext</name></member> - <member><type>uint32_t</type> <name>stdVPSCount</name></member> + <member optional="true"><type>uint32_t</type> <name>stdVPSCount</name></member> <member len="stdVPSCount" optional="true">const <type>StdVideoH265VideoParameterSet</type>* <name>pStdVPSs</name></member> - <member><type>uint32_t</type> <name>stdSPSCount</name></member> + <member optional="true"><type>uint32_t</type> <name>stdSPSCount</name></member> <member len="stdSPSCount" optional="true">const <type>StdVideoH265SequenceParameterSet</type>* <name>pStdSPSs</name></member> - <member><type>uint32_t</type> <name>stdPPSCount</name></member> + <member optional="true"><type>uint32_t</type> <name>stdPPSCount</name></member> <member len="stdPPSCount" optional="true">const <type>StdVideoH265PictureParameterSet</type>* <name>pStdPPSs</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member> </type> <type category="struct" name="VkVideoEncodeH265SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR"> @@ -7160,7 +7160,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="struct" name="VkVideoEncodeH265RateControlInfoEXT" structextends="VkVideoCodingControlInfoKHR,VkVideoBeginCodingInfoKHR"> <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member> <member optional="true">const <type>void</type>* <name>pNext</name></member> - <member><type>VkVideoEncodeH265RateControlFlagsEXT</type> <name>flags</name></member> + <member optional="true"><type>VkVideoEncodeH265RateControlFlagsEXT</type> <name>flags</name></member> <member><type>uint32_t</type> <name>gopFrameCount</name></member> <member><type>uint32_t</type> <name>idrPeriod</name></member> <member><type>uint32_t</type> <name>consecutiveBFrameCount</name></member> @@ -8642,6 +8642,11 @@ typedef void* <name>MTLSharedEvent_id</name>; <member><type>VkExtent2D</type> <name>windowExtent</name></member> <member><type>VkBlockMatchWindowCompareModeQCOM</type> <name>windowCompareMode</name></member> </type> + <type category="struct" name="VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true" noautovalidity="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>descriptorPoolOverallocation</name></member> + </type> </types> @@ -10364,6 +10369,7 @@ typedef void* <name>MTLSharedEvent_id</name>; </enums> <enums name="VkVideoEncodeCapabilityFlagBitsKHR" type="bitmask"> <enum bitpos="0" name="VK_VIDEO_ENCODE_CAPABILITY_PRECEDING_EXTERNALLY_ENCODED_BYTES_BIT_KHR"/> + <enum bitpos="1" name="VK_VIDEO_ENCODE_CAPABILITY_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_DETECTION_BIT_KHR"/> </enums> <enums name="VkVideoEncodeFeedbackFlagBitsKHR" type="bitmask"> <enum bitpos="0" name="VK_VIDEO_ENCODE_FEEDBACK_BITSTREAM_BUFFER_OFFSET_BIT_KHR"/> @@ -10406,6 +10412,8 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum bitpos="15" name="VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_DISABLED_BIT_EXT"/> <enum bitpos="16" name="VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_ENABLED_BIT_EXT"/> <enum bitpos="17" name="VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_PARTIAL_BIT_EXT"/> + <enum bitpos="19" name="VK_VIDEO_ENCODE_H264_STD_SLICE_QP_DELTA_BIT_EXT"/> + <enum bitpos="20" name="VK_VIDEO_ENCODE_H264_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT"/> </enums> <enums name="VkVideoEncodeH264RateControlFlagBitsEXT" type="bitmask"> <enum bitpos="0" name="VK_VIDEO_ENCODE_H264_RATE_CONTROL_ATTEMPT_HRD_COMPLIANCE_BIT_EXT"/> @@ -10522,6 +10530,8 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum bitpos="16" name="VK_VIDEO_ENCODE_H265_STD_DEBLOCKING_FILTER_OVERRIDE_ENABLED_FLAG_SET_BIT_EXT"/> <enum bitpos="17" name="VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENTS_ENABLED_FLAG_SET_BIT_EXT"/> <enum bitpos="18" name="VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENT_FLAG_SET_BIT_EXT"/> + <enum bitpos="19" name="VK_VIDEO_ENCODE_H265_STD_SLICE_QP_DELTA_BIT_EXT"/> + <enum bitpos="20" name="VK_VIDEO_ENCODE_H265_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT"/> </enums> <enums name="VkVideoEncodeH265RateControlFlagBitsEXT" type="bitmask"> <enum bitpos="0" name="VK_VIDEO_ENCODE_H265_RATE_CONTROL_ATTEMPT_HRD_COMPLIANCE_BIT_EXT"/> @@ -16754,7 +16764,7 @@ typedef void* <name>MTLSharedEvent_id</name>; </extension> <extension name="VK_EXT_video_encode_h264" number="39" type="device" depends="VK_KHR_video_encode_queue" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan"> <require> - <enum value="11" name="VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION"/> + <enum value="12" name="VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION"/> <enum value=""VK_EXT_video_encode_h264"" name="VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME"/> <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/> <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/> @@ -16798,7 +16808,7 @@ typedef void* <name>MTLSharedEvent_id</name>; </extension> <extension name="VK_EXT_video_encode_h265" number="40" type="device" depends="VK_KHR_video_encode_queue" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan"> <require> - <enum value="11" name="VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION"/> + <enum value="12" name="VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION"/> <enum value=""VK_EXT_video_encode_h265"" name="VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME"/> <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/> <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/> @@ -16981,7 +16991,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <require> <enum value="2" name="VK_NV_PRIVATE_VENDOR_INFO_SPEC_VERSION"/> <enum value=""VK_NV_private_vendor_info"" name="VK_NV_PRIVATE_VENDOR_INFO_EXTENSION_NAME"/> - <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PRIVATE_VENDOR_INFO_RESERVED_OFFSET_0_NV"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PRIVATE_VENDOR_INFO_PLACEHOLDER_OFFSET_0_NV"/> </require> </extension> <extension name="VK_NV_extension_53" number="53" author="NV" contact="Jeff Bolz @jeffbolznv" supported="disabled"> @@ -19102,7 +19112,6 @@ typedef void* <name>MTLSharedEvent_id</name>; <require> <enum value="0" name="VK_GOOGLE_EXTENSION_196_SPEC_VERSION"/> <enum value=""VK_GOOGLE_extension_196"" name="VK_GOOGLE_EXTENSION_196_EXTENSION_NAME"/> - <enum extends="VkPipelineCacheCreateFlagBits" name="VK_PIPELINE_CACHE_CREATE_READ_ONLY_BIT_EXT" alias="VK_PIPELINE_CACHE_CREATE_READ_ONLY_BIT"/> </require> </extension> <extension name="VK_KHR_driver_properties" number="197" type="device" depends="VK_KHR_get_physical_device_properties2" author="KHR" contact="Daniel Rakos @drakos-amd" supported="vulkan" promotedto="VK_VERSION_1_2" ratified="vulkan"> @@ -20382,7 +20391,7 @@ typedef void* <name>MTLSharedEvent_id</name>; </extension> <extension name="VK_KHR_video_encode_queue" number="300" type="device" depends="VK_KHR_video_queue+VK_KHR_synchronization2" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan" ratified="vulkan"> <require> - <enum value="9" name="VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION"/> + <enum value="10" name="VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION"/> <enum value=""VK_KHR_video_encode_queue"" name="VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME"/> <!-- VkPipelineStageFlagBits bitpos="27" is reserved by this extension, but not used --> <enum bitpos="27" extends="VkPipelineStageFlagBits2" name="VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS" /> @@ -20414,6 +20423,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum offset="1" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/> <enum offset="2" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/> <enum offset="0" extends="VkQueryType" name="VK_QUERY_TYPE_VIDEO_ENCODE_FEEDBACK_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/> + <enum offset="0" extends="VkQueryResultStatusKHR" dir="-" name="VK_QUERY_RESULT_STATUS_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_KHR"/> <enum offset="0" extends="VkResult" dir="-" name="VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/> @@ -23269,6 +23279,22 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_546"" name="VK_KHR_EXTENSION_546_EXTENSION_NAME"/> </require> </extension> + <extension name="VK_NV_descriptor_pool_overallocation" number="547" type="device" author="NV" depends="VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan"> + <require> + <enum value="1" name="VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_SPEC_VERSION"/> + <enum value=""VK_NV_descriptor_pool_overallocation"" name="VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV"/> + <enum bitpos="3" extends="VkDescriptorPoolCreateFlagBits" name="VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV"/> + <enum bitpos="4" extends="VkDescriptorPoolCreateFlagBits" name="VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV"/> + <type name="VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV"/> + </require> + </extension> + <extension name="VK_QCOM_extension_548" number="548" type="device" author="QCOM" contact="Patrick Boyle @pboyleQCOM" supported="disabled"> + <require> + <enum value="0" name="VK_QCOM_EXTENSION_548_SPEC_VERSION"/> + <enum value=""VK_QCOM_extension_548"" name="VK_QCOM_EXTENSION_548_EXTENSION_NAME"/> + </require> + </extension> </extensions> <formats> <format name="VK_FORMAT_R4G4_UNORM_PACK8" class="8-bit" blockSize="1" texelsPerBlock="1" packed="8"> |