diff options
author | Nassim Jahnke <[email protected]> | 2023-09-12 21:19:57 +1000 |
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committer | Nassim Jahnke <[email protected]> | 2023-09-12 21:27:07 +1000 |
commit | f6a1d2ecd7978131a26350495387565ea900a457 (patch) | |
tree | 28b4e188315ff92d2975543baa3c51fd92e7d83a | |
parent | 517f8fbbac2467fb24fa87d6bd56ce5c1b9bc972 (diff) | |
download | Paper-brain.tar.gz Paper-brain.zip |
Optimize Brain a littlebrain
-rw-r--r-- | patches/server/0006-MC-Dev-fixes.patch | 59 | ||||
-rw-r--r-- | patches/server/1032-Optimize-brain-ticking.patch | 87 |
2 files changed, 146 insertions, 0 deletions
diff --git a/patches/server/0006-MC-Dev-fixes.patch b/patches/server/0006-MC-Dev-fixes.patch index becf3158af..3395dbfa27 100644 --- a/patches/server/0006-MC-Dev-fixes.patch +++ b/patches/server/0006-MC-Dev-fixes.patch @@ -132,6 +132,65 @@ index 2dc801061025888192c3bf2c4c38b928c16a0165..ca788f0dcec4a117b410fe8348969e05 } public static <T> SortedArraySet<T> create(Comparator<T> comparator) { +diff --git a/src/main/java/net/minecraft/world/entity/ai/Brain.java b/src/main/java/net/minecraft/world/entity/ai/Brain.java +index ef6e968ed2708272eab407a983928382a2f2049c..f34b3548990d4398123352c439b598d47a904a70 100644 +--- a/src/main/java/net/minecraft/world/entity/ai/Brain.java ++++ b/src/main/java/net/minecraft/world/entity/ai/Brain.java +@@ -59,8 +59,8 @@ public class Brain<E extends LivingEntity> { + } + + public static <E extends LivingEntity> Codec<Brain<E>> codec(final Collection<? extends MemoryModuleType<?>> memoryModules, final Collection<? extends SensorType<? extends Sensor<? super E>>> sensors) { +- final MutableObject<Codec<Brain<E>>> mutableObject = new MutableObject<>(); +- mutableObject.setValue((new MapCodec<Brain<E>>() { ++ final MutableObject<Codec<Brain<E>>> mutableObject1 = new MutableObject<>(); // Paper - decompile fix ++ mutableObject1.setValue((new MapCodec<Brain<E>>() { // Paper - decompile fix + public <T> Stream<T> keys(DynamicOps<T> dynamicOps) { + return memoryModules.stream().flatMap((memoryType) -> { + return memoryType.getCodec().map((codec) -> { +@@ -81,7 +81,7 @@ public class Brain<E extends LivingEntity> { + mutableObject.setValue(mutableObject.getValue().apply2(ImmutableList.Builder::add, dataResult2)); + }); + ImmutableList<Brain.MemoryValue<?>> immutableList = mutableObject.getValue().resultOrPartial(Brain.LOGGER::error).map(ImmutableList.Builder::build).orElseGet(ImmutableList::of); +- return DataResult.success(new Brain<>(memoryModules, sensors, immutableList, mutableObject::getValue)); ++ return DataResult.success(new Brain<>(memoryModules, sensors, immutableList, mutableObject1::getValue)); // Paper - decompile fix + } + + private <T, U> DataResult<Brain.MemoryValue<U>> captureRead(MemoryModuleType<U> memoryType, DynamicOps<T> ops, T value) { +@@ -103,7 +103,7 @@ public class Brain<E extends LivingEntity> { + return recordBuilder; + } + }).fieldOf("memories").codec()); +- return mutableObject.getValue(); ++ return mutableObject1.getValue(); // Paper - decompile fix + } + + public Brain(Collection<? extends MemoryModuleType<?>> memories, Collection<? extends SensorType<? extends Sensor<? super E>>> sensors, ImmutableList<Brain.MemoryValue<?>> memoryEntries, Supplier<Codec<Brain<E>>> codecSupplier) { +@@ -181,14 +181,14 @@ public class Brain<E extends LivingEntity> { + if (optional == null) { + throw new IllegalStateException("Unregistered memory fetched: " + type); + } else { +- return optional.map(ExpirableValue::getValue); ++ return (Optional<U>) optional.map(ExpirableValue::getValue); // Paper - decompile fix + } + } + + @Nullable + public <U> Optional<U> getMemoryInternal(MemoryModuleType<U> type) { + Optional<? extends ExpirableValue<?>> optional = this.memories.get(type); +- return optional == null ? null : optional.map(ExpirableValue::getValue); ++ return optional == null ? null : (Optional<U>) optional.map(ExpirableValue::getValue); // Paper - decompile fix + } + + public <U> long getTimeUntilExpiry(MemoryModuleType<U> type) { +@@ -483,7 +483,7 @@ public class Brain<E extends LivingEntity> { + private final Optional<? extends ExpirableValue<U>> value; + + static <U> Brain.MemoryValue<U> createUnchecked(MemoryModuleType<U> type, Optional<? extends ExpirableValue<?>> data) { +- return new Brain.MemoryValue<>(type, data); ++ return new Brain.MemoryValue<>(type, (Optional<? extends ExpirableValue<U>>) data); // Paper - decompile fix + } + + MemoryValue(MemoryModuleType<U> type, Optional<? extends ExpirableValue<U>> data) { diff --git a/src/main/java/net/minecraft/world/entity/animal/camel/Camel.java b/src/main/java/net/minecraft/world/entity/animal/camel/Camel.java index d6e25c7f5dc6c219e2590aa8b1ffd51a2120d50e..40cdff9eaa1e78e02060d970e477d96f960cfed3 100644 --- a/src/main/java/net/minecraft/world/entity/animal/camel/Camel.java diff --git a/patches/server/1032-Optimize-brain-ticking.patch b/patches/server/1032-Optimize-brain-ticking.patch new file mode 100644 index 0000000000..51ef4196fb --- /dev/null +++ b/patches/server/1032-Optimize-brain-ticking.patch @@ -0,0 +1,87 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Nassim Jahnke <[email protected]> +Date: Tue, 12 Sep 2023 21:18:04 +1000 +Subject: [PATCH] Optimize brain ticking + + +diff --git a/src/main/java/net/minecraft/world/entity/ai/Brain.java b/src/main/java/net/minecraft/world/entity/ai/Brain.java +index f34b3548990d4398123352c439b598d47a904a70..2005cd4ee368c0638f63297a5a0cfaaf86135633 100644 +--- a/src/main/java/net/minecraft/world/entity/ai/Brain.java ++++ b/src/main/java/net/minecraft/world/entity/ai/Brain.java +@@ -53,6 +53,10 @@ public class Brain<E extends LivingEntity> { + private final Set<Activity> activeActivities = Sets.newHashSet(); + private Activity defaultActivity = Activity.IDLE; + private long lastScheduleUpdate = -9999L; ++ // Paper start ++ private boolean dirtyMemories = true; ++ private boolean dirtyActivities = true; ++ // Paper end + + public static <E extends LivingEntity> Brain.Provider<E> provider(Collection<? extends MemoryModuleType<?>> memoryModules, Collection<? extends SensorType<? extends Sensor<? super E>>> sensors) { + return new Brain.Provider<>(memoryModules, sensors); +@@ -144,6 +148,7 @@ public class Brain<E extends LivingEntity> { + } + + public void clearMemories() { ++ this.dirtyMemories = true; // Paper + this.memories.keySet().forEach((type) -> { + this.memories.put(type, Optional.empty()); + }); +@@ -170,6 +175,7 @@ public class Brain<E extends LivingEntity> { + if (memory.isPresent() && this.isEmptyCollection(memory.get().getValue())) { + this.eraseMemory(type); + } else { ++ this.dirtyMemories = true; // Paper + this.memories.put(type, memory); + } + } +@@ -281,6 +287,7 @@ public class Brain<E extends LivingEntity> { + + private void setActiveActivity(Activity except) { + if (!this.isActive(except)) { ++ this.dirtyActivities = true; + this.eraseMemoriesForOtherActivitesThan(except); + this.activeActivities.clear(); + this.activeActivities.addAll(this.coreActivities); +@@ -314,6 +321,7 @@ public class Brain<E extends LivingEntity> { + } + + public void setActiveActivityToFirstValid(List<Activity> activities) { ++ if (!this.dirtyMemories) return; // Paper - this assumes that the list is always going to be the same + for(Activity activity : activities) { + if (this.activityRequirementsAreMet(activity)) { + this.setActiveActivity(activity); +@@ -321,6 +329,7 @@ public class Brain<E extends LivingEntity> { + } + } + ++ this.dirtyMemories = false; // Paper + } + + public void setDefaultActivity(Activity activity) { +@@ -346,6 +355,7 @@ public class Brain<E extends LivingEntity> { + } + + public void addActivityAndRemoveMemoriesWhenStopped(Activity activity, ImmutableList<? extends Pair<Integer, ? extends BehaviorControl<? super E>>> indexedTasks, Set<Pair<MemoryModuleType<?>, MemoryStatus>> requiredMemories, Set<MemoryModuleType<?>> forgettingMemories) { ++ this.dirtyMemories = true; // Paper + this.activityRequirements.put(activity, requiredMemories); + if (!forgettingMemories.isEmpty()) { + this.activityMemoriesToEraseWhenStopped.put(activity, forgettingMemories); +@@ -421,6 +431,12 @@ public class Brain<E extends LivingEntity> { + } + + private void startEachNonRunningBehavior(ServerLevel world, E entity) { ++ // Paper start - Dynamic brain activation ++ if (!this.dirtyActivities) { ++ return; ++ } ++ this.dirtyActivities = false; ++ // Paper end - Dynamic brain activation + long l = world.getGameTime(); + + for(Map<Activity, Set<BehaviorControl<? super E>>> map : this.availableBehaviorsByPriority.values()) { +@@ -524,3 +540,4 @@ public class Brain<E extends LivingEntity> { + } + } + } ++ |