diff options
author | MiniDigger | Martin <[email protected]> | 2024-01-14 11:04:49 +0100 |
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committer | MiniDigger | Martin <[email protected]> | 2024-01-14 11:04:49 +0100 |
commit | bee74680e607c2e29b038329f62181238911cd83 (patch) | |
tree | 708fd1a4a0227d9071243adf2a42d5e9e96cde4a /patch-remap/mache-spigotflower/net/minecraft/server/level/WorldGenRegion.java.patch | |
parent | 0a44692ef6ff6e255d48eb3ba1bb114166eafda9 (diff) | |
download | Paper-softspoon.tar.gz Paper-softspoon.zip |
add remapped patches as a testsoftspoon
Diffstat (limited to 'patch-remap/mache-spigotflower/net/minecraft/server/level/WorldGenRegion.java.patch')
-rw-r--r-- | patch-remap/mache-spigotflower/net/minecraft/server/level/WorldGenRegion.java.patch | 592 |
1 files changed, 592 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower/net/minecraft/server/level/WorldGenRegion.java.patch b/patch-remap/mache-spigotflower/net/minecraft/server/level/WorldGenRegion.java.patch new file mode 100644 index 0000000000..b9d59ab7b8 --- /dev/null +++ b/patch-remap/mache-spigotflower/net/minecraft/server/level/WorldGenRegion.java.patch @@ -0,0 +1,592 @@ +--- a/net/minecraft/server/level/WorldGenRegion.java ++++ b/net/minecraft/server/level/WorldGenRegion.java +@@ -37,7 +37,7 @@ + import net.minecraft.world.level.block.Blocks; + import net.minecraft.world.level.block.EntityBlock; + import net.minecraft.world.level.block.entity.BlockEntity; +-import net.minecraft.world.level.block.state.BlockState; ++import net.minecraft.world.level.block.state.IBlockData; + import net.minecraft.world.level.border.WorldBorder; + import net.minecraft.world.level.chunk.ChunkAccess; + import net.minecraft.world.level.chunk.ChunkSource; +@@ -67,11 +67,11 @@ + private final LevelData levelData; + private final RandomSource random; + private final DimensionType dimensionType; +- private final WorldGenTickAccess<Block> blockTicks = new WorldGenTickAccess<>((blockpos) -> { +- return this.getChunk(blockpos).getBlockTicks(); ++ private final WorldGenTickAccess<Block> blockTicks = new WorldGenTickAccess<>((blockposition) -> { ++ return this.getChunk(blockposition).getBlockTicks(); + }); +- private final WorldGenTickAccess<Fluid> fluidTicks = new WorldGenTickAccess<>((blockpos) -> { +- return this.getChunk(blockpos).getFluidTicks(); ++ private final WorldGenTickAccess<Fluid> fluidTicks = new WorldGenTickAccess<>((blockposition) -> { ++ return this.getChunk(blockposition).getFluidTicks(); + }); + private final BiomeManager biomeManager; + private final ChunkPos firstPos; +@@ -84,31 +84,31 @@ + private final AtomicLong subTickCount = new AtomicLong(); + private static final ResourceLocation WORLDGEN_REGION_RANDOM = new ResourceLocation("worldgen_region_random"); + +- public WorldGenRegion(ServerLevel serverlevel, List<ChunkAccess> list, ChunkStatus chunkstatus, int i) { +- this.generatingStatus = chunkstatus; +- this.writeRadiusCutoff = i; +- int j = Mth.floor(Math.sqrt((double) list.size())); ++ public WorldGenRegion(ServerLevel level, List<ChunkAccess> cache, ChunkStatus generatingStatus, int writeRadiusCutoff) { ++ this.generatingStatus = generatingStatus; ++ this.writeRadiusCutoff = writeRadiusCutoff; ++ int j = Mth.floor(Math.sqrt((double) cache.size())); + +- if (j * j != list.size()) { ++ if (j * j != cache.size()) { + throw (IllegalStateException) Util.pauseInIde(new IllegalStateException("Cache size is not a square.")); + } else { +- this.cache = list; +- this.center = (ChunkAccess) list.get(list.size() / 2); ++ this.cache = cache; ++ this.center = (ChunkAccess) cache.get(cache.size() / 2); + this.size = j; +- this.level = serverlevel; +- this.seed = serverlevel.getSeed(); +- this.levelData = serverlevel.getLevelData(); +- this.random = serverlevel.getChunkSource().randomState().getOrCreateRandomFactory(WorldGenRegion.WORLDGEN_REGION_RANDOM).at(this.center.getPos().getWorldPosition()); +- this.dimensionType = serverlevel.dimensionType(); ++ this.level = level; ++ this.seed = level.getSeed(); ++ this.levelData = level.getLevelData(); ++ this.random = level.getChunkSource().randomState().getOrCreateRandomFactory(WorldGenRegion.WORLDGEN_REGION_RANDOM).at(this.center.getPos().getWorldPosition()); ++ this.dimensionType = level.dimensionType(); + this.biomeManager = new BiomeManager(this, BiomeManager.obfuscateSeed(this.seed)); +- this.firstPos = ((ChunkAccess) list.get(0)).getPos(); +- this.lastPos = ((ChunkAccess) list.get(list.size() - 1)).getPos(); +- this.structureManager = serverlevel.structureManager().forWorldGenRegion(this); ++ this.firstPos = ((ChunkAccess) cache.get(0)).getPos(); ++ this.lastPos = ((ChunkAccess) cache.get(cache.size() - 1)).getPos(); ++ this.structureManager = level.structureManager().forWorldGenRegion(this); + } + } + +- public boolean isOldChunkAround(ChunkPos chunkpos, int i) { +- return this.level.getChunkSource().chunkMap.isOldChunkAround(chunkpos, i); ++ public boolean isOldChunkAround(ChunkPos pos, int radius) { ++ return this.level.getChunkSource().chunkMap.isOldChunkAround(pos, radius); + } + + public ChunkPos getCenter() { +@@ -116,153 +116,139 @@ + } + + @Override +- @Override +- public void setCurrentlyGenerating(@Nullable Supplier<String> supplier) { +- this.currentlyGenerating = supplier; ++ public void setCurrentlyGenerating(@Nullable Supplier<String> currentlyGenerating) { ++ this.currentlyGenerating = currentlyGenerating; + } + + @Override +- @Override +- public ChunkAccess getChunk(int i, int j) { +- return this.getChunk(i, j, ChunkStatus.EMPTY); ++ public ChunkAccess getChunk(int chunkX, int chunkZ) { ++ return this.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY); + } + + @Nullable + @Override +- @Override +- public ChunkAccess getChunk(int i, int j, ChunkStatus chunkstatus, boolean flag) { +- ChunkAccess chunkaccess; ++ public ChunkAccess getChunk(int x, int z, ChunkStatus requiredStatus, boolean nonnull) { ++ ChunkAccess ichunkaccess; + +- if (this.hasChunk(i, j)) { +- int k = i - this.firstPos.x; +- int l = j - this.firstPos.z; ++ if (this.hasChunk(x, z)) { ++ int k = x - this.firstPos.x; ++ int l = z - this.firstPos.z; + +- chunkaccess = (ChunkAccess) this.cache.get(k + l * this.size); +- if (chunkaccess.getStatus().isOrAfter(chunkstatus)) { +- return chunkaccess; ++ ichunkaccess = (ChunkAccess) this.cache.get(k + l * this.size); ++ if (ichunkaccess.getStatus().isOrAfter(requiredStatus)) { ++ return ichunkaccess; + } + } else { +- chunkaccess = null; ++ ichunkaccess = null; + } + +- if (!flag) { ++ if (!nonnull) { + return null; + } else { +- WorldGenRegion.LOGGER.error("Requested chunk : {} {}", i, j); ++ WorldGenRegion.LOGGER.error("Requested chunk : {} {}", x, z); + WorldGenRegion.LOGGER.error("Region bounds : {} {} | {} {}", new Object[]{this.firstPos.x, this.firstPos.z, this.lastPos.x, this.lastPos.z}); +- if (chunkaccess != null) { +- throw (RuntimeException) Util.pauseInIde(new RuntimeException(String.format(Locale.ROOT, "Chunk is not of correct status. Expecting %s, got %s | %s %s", chunkstatus, chunkaccess.getStatus(), i, j))); ++ if (ichunkaccess != null) { ++ throw (RuntimeException) Util.pauseInIde(new RuntimeException(String.format(Locale.ROOT, "Chunk is not of correct status. Expecting %s, got %s | %s %s", requiredStatus, ichunkaccess.getStatus(), x, z))); + } else { +- throw (RuntimeException) Util.pauseInIde(new RuntimeException(String.format(Locale.ROOT, "We are asking a region for a chunk out of bound | %s %s", i, j))); ++ throw (RuntimeException) Util.pauseInIde(new RuntimeException(String.format(Locale.ROOT, "We are asking a region for a chunk out of bound | %s %s", x, z))); + } + } + } + + @Override +- @Override +- public boolean hasChunk(int i, int j) { +- return i >= this.firstPos.x && i <= this.lastPos.x && j >= this.firstPos.z && j <= this.lastPos.z; ++ public boolean hasChunk(int chunkX, int chunkZ) { ++ return chunkX >= this.firstPos.x && chunkX <= this.lastPos.x && chunkZ >= this.firstPos.z && chunkZ <= this.lastPos.z; + } + + @Override +- @Override +- public BlockState getBlockState(BlockPos blockpos) { +- return this.getChunk(SectionPos.blockToSectionCoord(blockpos.getX()), SectionPos.blockToSectionCoord(blockpos.getZ())).getBlockState(blockpos); ++ public IBlockData getBlockState(BlockPos pos) { ++ return this.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ())).getBlockState(pos); + } + + @Override +- @Override +- public FluidState getFluidState(BlockPos blockpos) { +- return this.getChunk(blockpos).getFluidState(blockpos); ++ public FluidState getFluidState(BlockPos pos) { ++ return this.getChunk(pos).getFluidState(pos); + } + + @Nullable + @Override +- @Override +- public Player getNearestPlayer(double d0, double d1, double d2, double d3, Predicate<Entity> predicate) { ++ public Player getNearestPlayer(double x, double d1, double y, double d3, Predicate<Entity> z) { + return null; + } + + @Override +- @Override + public int getSkyDarken() { + return 0; + } + + @Override +- @Override + public BiomeManager getBiomeManager() { + return this.biomeManager; + } + + @Override +- @Override +- public Holder<Biome> getUncachedNoiseBiome(int i, int j, int k) { +- return this.level.getUncachedNoiseBiome(i, j, k); ++ public Holder<Biome> getUncachedNoiseBiome(int x, int y, int z) { ++ return this.level.getUncachedNoiseBiome(x, y, z); + } + + @Override +- @Override +- public float getShade(Direction direction, boolean flag) { ++ public float getShade(Direction direction, boolean shade) { + return 1.0F; + } + + @Override +- @Override + public LevelLightEngine getLightEngine() { + return this.level.getLightEngine(); + } + + @Override +- @Override +- public boolean destroyBlock(BlockPos blockpos, boolean flag, @Nullable Entity entity, int i) { +- BlockState blockstate = this.getBlockState(blockpos); ++ public boolean destroyBlock(BlockPos pos, boolean dropBlock, @Nullable Entity entity, int recursionLeft) { ++ IBlockData iblockdata = this.getBlockState(pos); + +- if (blockstate.isAir()) { ++ if (iblockdata.isAir()) { + return false; + } else { +- if (flag) { +- BlockEntity blockentity = blockstate.hasBlockEntity() ? this.getBlockEntity(blockpos) : null; ++ if (false) { // CraftBukkit - SPIGOT-6833: Do not drop during world generation ++ BlockEntity tileentity = iblockdata.hasBlockEntity() ? this.getBlockEntity(pos) : null; + +- Block.dropResources(blockstate, this.level, blockpos, blockentity, entity, ItemStack.EMPTY); ++ Block.dropResources(iblockdata, this.level, pos, tileentity, entity, ItemStack.EMPTY); + } + +- return this.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3, i); ++ return this.setBlock(pos, Blocks.AIR.defaultBlockState(), 3, recursionLeft); + } + } + + @Nullable + @Override +- @Override +- public BlockEntity getBlockEntity(BlockPos blockpos) { +- ChunkAccess chunkaccess = this.getChunk(blockpos); +- BlockEntity blockentity = chunkaccess.getBlockEntity(blockpos); ++ public BlockEntity getBlockEntity(BlockPos pos) { ++ ChunkAccess ichunkaccess = this.getChunk(pos); ++ BlockEntity tileentity = ichunkaccess.getBlockEntity(pos); + +- if (blockentity != null) { +- return blockentity; ++ if (tileentity != null) { ++ return tileentity; + } else { +- CompoundTag compoundtag = chunkaccess.getBlockEntityNbt(blockpos); +- BlockState blockstate = chunkaccess.getBlockState(blockpos); ++ CompoundTag nbttagcompound = ichunkaccess.getBlockEntityNbt(pos); ++ IBlockData iblockdata = ichunkaccess.getBlockState(pos); + +- if (compoundtag != null) { +- if ("DUMMY".equals(compoundtag.getString("id"))) { +- if (!blockstate.hasBlockEntity()) { ++ if (nbttagcompound != null) { ++ if ("DUMMY".equals(nbttagcompound.getString("id"))) { ++ if (!iblockdata.hasBlockEntity()) { + return null; + } + +- blockentity = ((EntityBlock) blockstate.getBlock()).newBlockEntity(blockpos, blockstate); ++ tileentity = ((EntityBlock) iblockdata.getBlock()).newBlockEntity(pos, iblockdata); + } else { +- blockentity = BlockEntity.loadStatic(blockpos, blockstate, compoundtag); ++ tileentity = BlockEntity.loadStatic(pos, iblockdata, nbttagcompound); + } + +- if (blockentity != null) { +- chunkaccess.setBlockEntity(blockentity); +- return blockentity; ++ if (tileentity != null) { ++ ichunkaccess.setBlockEntity(tileentity); ++ return tileentity; + } + } + +- if (blockstate.hasBlockEntity()) { +- WorldGenRegion.LOGGER.warn("Tried to access a block entity before it was created. {}", blockpos); ++ if (iblockdata.hasBlockEntity()) { ++ WorldGenRegion.LOGGER.warn("Tried to access a block entity before it was created. {}", pos); + } + + return null; +@@ -270,80 +256,84 @@ + } + + @Override +- @Override +- public boolean ensureCanWrite(BlockPos blockpos) { +- int i = SectionPos.blockToSectionCoord(blockpos.getX()); +- int j = SectionPos.blockToSectionCoord(blockpos.getZ()); +- ChunkPos chunkpos = this.getCenter(); +- int k = Math.abs(chunkpos.x - i); +- int l = Math.abs(chunkpos.z - j); ++ public boolean ensureCanWrite(BlockPos pos) { ++ int i = SectionPos.blockToSectionCoord(pos.getX()); ++ int j = SectionPos.blockToSectionCoord(pos.getZ()); ++ ChunkPos chunkcoordintpair = this.getCenter(); ++ int k = Math.abs(chunkcoordintpair.x - i); ++ int l = Math.abs(chunkcoordintpair.z - j); + + if (k <= this.writeRadiusCutoff && l <= this.writeRadiusCutoff) { + if (this.center.isUpgrading()) { + LevelHeightAccessor levelheightaccessor = this.center.getHeightAccessorForGeneration(); + +- if (blockpos.getY() < levelheightaccessor.getMinBuildHeight() || blockpos.getY() >= levelheightaccessor.getMaxBuildHeight()) { ++ if (pos.getY() < levelheightaccessor.getMinBuildHeight() || pos.getY() >= levelheightaccessor.getMaxBuildHeight()) { + return false; + } + } + + return true; + } else { +- Util.logAndPauseIfInIde("Detected setBlock in a far chunk [" + i + ", " + j + "], pos: " + blockpos + ", status: " + this.generatingStatus + (this.currentlyGenerating == null ? "" : ", currently generating: " + (String) this.currentlyGenerating.get())); ++ Util.logAndPauseIfInIde("Detected setBlock in a far chunk [" + i + ", " + j + "], pos: " + pos + ", status: " + this.generatingStatus + (this.currentlyGenerating == null ? "" : ", currently generating: " + (String) this.currentlyGenerating.get())); + return false; + } + } + + @Override +- @Override +- public boolean setBlock(BlockPos blockpos, BlockState blockstate, int i, int j) { +- if (!this.ensureCanWrite(blockpos)) { ++ public boolean setBlock(BlockPos pos, IBlockData state, int flags, int recursionLeft) { ++ if (!this.ensureCanWrite(pos)) { + return false; + } else { +- ChunkAccess chunkaccess = this.getChunk(blockpos); +- BlockState blockstate1 = chunkaccess.setBlockState(blockpos, blockstate, false); ++ ChunkAccess ichunkaccess = this.getChunk(pos); ++ IBlockData iblockdata1 = ichunkaccess.setBlockState(pos, state, false); + +- if (blockstate1 != null) { +- this.level.onBlockStateChange(blockpos, blockstate1, blockstate); ++ if (iblockdata1 != null) { ++ this.level.onBlockStateChange(pos, iblockdata1, state); + } + +- if (blockstate.hasBlockEntity()) { +- if (chunkaccess.getStatus().getChunkType() == ChunkStatus.ChunkType.LEVELCHUNK) { +- BlockEntity blockentity = ((EntityBlock) blockstate.getBlock()).newBlockEntity(blockpos, blockstate); ++ if (state.hasBlockEntity()) { ++ if (ichunkaccess.getStatus().getChunkType() == ChunkStatus.Type.LEVELCHUNK) { ++ BlockEntity tileentity = ((EntityBlock) state.getBlock()).newBlockEntity(pos, state); + +- if (blockentity != null) { +- chunkaccess.setBlockEntity(blockentity); ++ if (tileentity != null) { ++ ichunkaccess.setBlockEntity(tileentity); + } else { +- chunkaccess.removeBlockEntity(blockpos); ++ ichunkaccess.removeBlockEntity(pos); + } + } else { +- CompoundTag compoundtag = new CompoundTag(); ++ CompoundTag nbttagcompound = new CompoundTag(); + +- compoundtag.putInt("x", blockpos.getX()); +- compoundtag.putInt("y", blockpos.getY()); +- compoundtag.putInt("z", blockpos.getZ()); +- compoundtag.putString("id", "DUMMY"); +- chunkaccess.setBlockEntityNbt(compoundtag); ++ nbttagcompound.putInt("x", pos.getX()); ++ nbttagcompound.putInt("y", pos.getY()); ++ nbttagcompound.putInt("z", pos.getZ()); ++ nbttagcompound.putString("id", "DUMMY"); ++ ichunkaccess.setBlockEntityNbt(nbttagcompound); + } +- } else if (blockstate1 != null && blockstate1.hasBlockEntity()) { +- chunkaccess.removeBlockEntity(blockpos); ++ } else if (iblockdata1 != null && iblockdata1.hasBlockEntity()) { ++ ichunkaccess.removeBlockEntity(pos); + } + +- if (blockstate.hasPostProcess(this, blockpos)) { +- this.markPosForPostprocessing(blockpos); ++ if (state.hasPostProcess(this, pos)) { ++ this.markPosForPostprocessing(pos); + } + + return true; + } + } + +- private void markPosForPostprocessing(BlockPos blockpos) { +- this.getChunk(blockpos).markPosForPostprocessing(blockpos); ++ private void markPosForPostprocessing(BlockPos pos) { ++ this.getChunk(pos).markPosForPostprocessing(pos); + } + + @Override +- @Override + public boolean addFreshEntity(Entity entity) { ++ // CraftBukkit start ++ return addFreshEntity(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT); ++ } ++ ++ @Override ++ public boolean addFreshEntity(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) { ++ // CraftBukkit end + int i = SectionPos.blockToSectionCoord(entity.getBlockX()); + int j = SectionPos.blockToSectionCoord(entity.getBlockZ()); + +@@ -352,19 +342,16 @@ + } + + @Override +- @Override +- public boolean removeBlock(BlockPos blockpos, boolean flag) { +- return this.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3); ++ public boolean removeBlock(BlockPos pos, boolean isMoving) { ++ return this.setBlock(pos, Blocks.AIR.defaultBlockState(), 3); + } + + @Override +- @Override + public WorldBorder getWorldBorder() { + return this.level.getWorldBorder(); + } + + @Override +- @Override + public boolean isClientSide() { + return false; + } +@@ -372,33 +359,28 @@ + /** @deprecated */ + @Deprecated + @Override +- @Override + public ServerLevel getLevel() { + return this.level; + } + + @Override +- @Override + public RegistryAccess registryAccess() { + return this.level.registryAccess(); + } + + @Override +- @Override + public FeatureFlagSet enabledFeatures() { + return this.level.enabledFeatures(); + } + + @Override +- @Override + public LevelData getLevelData() { + return this.levelData; + } + + @Override +- @Override +- public DifficultyInstance getCurrentDifficultyAt(BlockPos blockpos) { +- if (!this.hasChunk(SectionPos.blockToSectionCoord(blockpos.getX()), SectionPos.blockToSectionCoord(blockpos.getZ()))) { ++ public DifficultyInstance getCurrentDifficultyAt(BlockPos pos) { ++ if (!this.hasChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ()))) { + throw new RuntimeException("We are asking a region for a chunk out of bound"); + } else { + return new DifficultyInstance(this.level.getDifficulty(), this.level.getDayTime(), 0L, this.level.getMoonBrightness()); +@@ -407,119 +389,98 @@ + + @Nullable + @Override +- @Override + public MinecraftServer getServer() { + return this.level.getServer(); + } + + @Override +- @Override + public ChunkSource getChunkSource() { + return this.level.getChunkSource(); + } + + @Override +- @Override + public long getSeed() { + return this.seed; + } + + @Override +- @Override + public LevelTickAccess<Block> getBlockTicks() { + return this.blockTicks; + } + + @Override +- @Override + public LevelTickAccess<Fluid> getFluidTicks() { + return this.fluidTicks; + } + + @Override +- @Override + public int getSeaLevel() { + return this.level.getSeaLevel(); + } + + @Override +- @Override + public RandomSource getRandom() { + return this.random; + } + + @Override +- @Override +- public int getHeight(Heightmap.Types heightmap_types, int i, int j) { +- return this.getChunk(SectionPos.blockToSectionCoord(i), SectionPos.blockToSectionCoord(j)).getHeight(heightmap_types, i & 15, j & 15) + 1; ++ public int getHeight(Heightmap.Types heightmapType, int x, int z) { ++ return this.getChunk(SectionPos.blockToSectionCoord(x), SectionPos.blockToSectionCoord(z)).getHeight(heightmapType, x & 15, z & 15) + 1; + } + + @Override +- @Override +- public void playSound(@Nullable Player player, BlockPos blockpos, SoundEvent soundevent, SoundSource soundsource, float f, float f1) {} ++ public void playSound(@Nullable Player player, BlockPos pos, SoundEvent sound, SoundSource category, float volume, float pitch) {} + + @Override +- @Override +- public void addParticle(ParticleOptions particleoptions, double d0, double d1, double d2, double d3, double d4, double d5) {} ++ public void addParticle(ParticleOptions particleData, double x, double d1, double y, double d3, double z, double d5) {} + + @Override +- @Override +- public void levelEvent(@Nullable Player player, int i, BlockPos blockpos, int j) {} ++ public void levelEvent(@Nullable Player player, int type, BlockPos pos, int data) {} + + @Override +- @Override +- public void gameEvent(GameEvent gameevent, Vec3 vec3, GameEvent.Context gameevent_context) {} ++ public void gameEvent(GameEvent event, Vec3 position, GameEvent.Context context) {} + + @Override +- @Override + public DimensionType dimensionType() { + return this.dimensionType; + } + + @Override +- @Override +- public boolean isStateAtPosition(BlockPos blockpos, Predicate<BlockState> predicate) { +- return predicate.test(this.getBlockState(blockpos)); ++ public boolean isStateAtPosition(BlockPos pos, Predicate<IBlockData> state) { ++ return state.test(this.getBlockState(pos)); + } + + @Override +- @Override +- public boolean isFluidAtPosition(BlockPos blockpos, Predicate<FluidState> predicate) { +- return predicate.test(this.getFluidState(blockpos)); ++ public boolean isFluidAtPosition(BlockPos pos, Predicate<FluidState> predicate) { ++ return predicate.test(this.getFluidState(pos)); + } + + @Override +- @Override +- public <T extends Entity> List<T> getEntities(EntityTypeTest<Entity, T> entitytypetest, AABB aabb, Predicate<? super T> predicate) { ++ public <T extends Entity> List<T> getEntities(EntityTypeTest<Entity, T> entityTypeTest, AABB bounds, Predicate<? super T> predicate) { + return Collections.emptyList(); + } + + @Override +- @Override +- public List<Entity> getEntities(@Nullable Entity entity, AABB aabb, @Nullable Predicate<? super Entity> predicate) { ++ public List<Entity> getEntities(@Nullable Entity entity, AABB boundingBox, @Nullable Predicate<? super Entity> predicate) { + return Collections.emptyList(); + } + + @Override +- @Override + public List<Player> players() { + return Collections.emptyList(); + } + + @Override +- @Override + public int getMinBuildHeight() { + return this.level.getMinBuildHeight(); + } + + @Override +- @Override + public int getHeight() { + return this.level.getHeight(); + } + + @Override +- @Override + public long nextSubTickCount() { + return this.subTickCount.getAndIncrement(); + } |