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authorMiniDigger | Martin <[email protected]>2024-01-14 11:04:49 +0100
committerMiniDigger | Martin <[email protected]>2024-01-14 11:04:49 +0100
commitbee74680e607c2e29b038329f62181238911cd83 (patch)
tree708fd1a4a0227d9071243adf2a42d5e9e96cde4a /patch-remap/mache-spigotflower/net/minecraft/world/entity/LightningBolt.java.patch
parent0a44692ef6ff6e255d48eb3ba1bb114166eafda9 (diff)
downloadPaper-softspoon.tar.gz
Paper-softspoon.zip
add remapped patches as a testsoftspoon
Diffstat (limited to 'patch-remap/mache-spigotflower/net/minecraft/world/entity/LightningBolt.java.patch')
-rw-r--r--patch-remap/mache-spigotflower/net/minecraft/world/entity/LightningBolt.java.patch296
1 files changed, 296 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower/net/minecraft/world/entity/LightningBolt.java.patch b/patch-remap/mache-spigotflower/net/minecraft/world/entity/LightningBolt.java.patch
new file mode 100644
index 0000000000..0a431bb5f7
--- /dev/null
+++ b/patch-remap/mache-spigotflower/net/minecraft/world/entity/LightningBolt.java.patch
@@ -0,0 +1,296 @@
+--- a/net/minecraft/world/entity/LightningBolt.java
++++ b/net/minecraft/world/entity/LightningBolt.java
+@@ -24,39 +24,41 @@
+ import net.minecraft.world.level.block.Blocks;
+ import net.minecraft.world.level.block.LightningRodBlock;
+ import net.minecraft.world.level.block.WeatheringCopper;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.level.gameevent.GameEvent;
+ import net.minecraft.world.phys.AABB;
+ import net.minecraft.world.phys.Vec3;
++// CraftBukkit start
++import org.bukkit.craftbukkit.event.CraftEventFactory;
++// CraftBukkit end
+
+ public class LightningBolt extends Entity {
+
+ private static final int START_LIFE = 2;
+ private static final double DAMAGE_RADIUS = 3.0D;
+ private static final double DETECTION_RADIUS = 15.0D;
+- private int life;
++ public int life;
+ public long seed;
+- private int flashes;
+- private boolean visualOnly;
++ public int flashes;
++ public boolean visualOnly;
+ @Nullable
+ private ServerPlayer cause;
+ private final Set<Entity> hitEntities = Sets.newHashSet();
+ private int blocksSetOnFire;
+
+- public LightningBolt(EntityType<? extends LightningBolt> entitytype, Level level) {
+- super(entitytype, level);
++ public LightningBolt(EntityType<? extends LightningBolt> entityType, Level level) {
++ super(entityType, level);
+ this.noCulling = true;
+ this.life = 2;
+ this.seed = this.random.nextLong();
+ this.flashes = this.random.nextInt(3) + 1;
+ }
+
+- public void setVisualOnly(boolean flag) {
+- this.visualOnly = flag;
++ public void setVisualOnly(boolean visualOnly) {
++ this.visualOnly = visualOnly;
+ }
+
+ @Override
+- @Override
+ public SoundSource getSoundSource() {
+ return SoundSource.WEATHER;
+ }
+@@ -66,22 +68,21 @@
+ return this.cause;
+ }
+
+- public void setCause(@Nullable ServerPlayer serverplayer) {
+- this.cause = serverplayer;
++ public void setCause(@Nullable ServerPlayer cause) {
++ this.cause = cause;
+ }
+
+ private void powerLightningRod() {
+- BlockPos blockpos = this.getStrikePosition();
+- BlockState blockstate = this.level().getBlockState(blockpos);
++ BlockPos blockposition = this.getStrikePosition();
++ IBlockData iblockdata = this.level().getBlockState(blockposition);
+
+- if (blockstate.is(Blocks.LIGHTNING_ROD)) {
+- ((LightningRodBlock) blockstate.getBlock()).onLightningStrike(blockstate, this.level(), blockpos);
++ if (iblockdata.is(Blocks.LIGHTNING_ROD)) {
++ ((LightningRodBlock) iblockdata.getBlock()).onLightningStrike(iblockdata, this.level(), blockposition);
+ }
+
+ }
+
+ @Override
+- @Override
+ public void tick() {
+ super.tick();
+ if (this.life == 2) {
+@@ -89,9 +90,9 @@
+ this.level().playLocalSound(this.getX(), this.getY(), this.getZ(), SoundEvents.LIGHTNING_BOLT_THUNDER, SoundSource.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F, false);
+ this.level().playLocalSound(this.getX(), this.getY(), this.getZ(), SoundEvents.LIGHTNING_BOLT_IMPACT, SoundSource.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F, false);
+ } else {
+- Difficulty difficulty = this.level().getDifficulty();
++ Difficulty enumdifficulty = this.level().getDifficulty();
+
+- if (difficulty == Difficulty.NORMAL || difficulty == Difficulty.HARD) {
++ if (enumdifficulty == Difficulty.NORMAL || enumdifficulty == Difficulty.HARD) {
+ this.spawnFire(4);
+ }
+
+@@ -111,14 +112,14 @@
+ list = this.level().getEntities((Entity) this, new AABB(this.getX() - 15.0D, this.getY() - 15.0D, this.getZ() - 15.0D, this.getX() + 15.0D, this.getY() + 6.0D + 15.0D, this.getZ() + 15.0D), (entity) -> {
+ return entity.isAlive() && !this.hitEntities.contains(entity);
+ });
+- iterator = ((ServerLevel) this.level()).getPlayers((serverplayer) -> {
+- return serverplayer.distanceTo(this) < 256.0F;
++ iterator = ((ServerLevel) this.level()).getPlayers((entityplayer) -> {
++ return entityplayer.distanceTo(this) < 256.0F;
+ }).iterator();
+
+ while (iterator.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator.next();
++ ServerPlayer entityplayer = (ServerPlayer) iterator.next();
+
+- CriteriaTriggers.LIGHTNING_STRIKE.trigger(serverplayer, this, list);
++ CriteriaTriggers.LIGHTNING_STRIKE.trigger(entityplayer, this, list);
+ }
+ }
+
+@@ -131,7 +132,7 @@
+ }
+ }
+
+- if (this.life >= 0) {
++ if (this.life >= 0 && !this.visualOnly) { // CraftBukkit - add !this.visualOnly
+ if (!(this.level() instanceof ServerLevel)) {
+ this.level().setSkyFlashTime(2);
+ } else if (!this.visualOnly) {
+@@ -154,117 +155,122 @@
+ }
+
+ private BlockPos getStrikePosition() {
+- Vec3 vec3 = this.position();
++ Vec3 vec3d = this.position();
+
+- return BlockPos.containing(vec3.x, vec3.y - 1.0E-6D, vec3.z);
++ return BlockPos.containing(vec3d.x, vec3d.y - 1.0E-6D, vec3d.z);
+ }
+
+- private void spawnFire(int i) {
++ private void spawnFire(int extraIgnitions) {
+ if (!this.visualOnly && !this.level().isClientSide && this.level().getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
+- BlockPos blockpos = this.blockPosition();
+- BlockState blockstate = BaseFireBlock.getState(this.level(), blockpos);
++ BlockPos blockposition = this.blockPosition();
++ IBlockData iblockdata = BaseFireBlock.getState(this.level(), blockposition);
+
+- if (this.level().getBlockState(blockpos).isAir() && blockstate.canSurvive(this.level(), blockpos)) {
+- this.level().setBlockAndUpdate(blockpos, blockstate);
+- ++this.blocksSetOnFire;
++ if (this.level().getBlockState(blockposition).isAir() && iblockdata.canSurvive(this.level(), blockposition)) {
++ // CraftBukkit start - add "!visualOnly"
++ if (!visualOnly && !CraftEventFactory.callBlockIgniteEvent(this.level(), blockposition, this).isCancelled()) {
++ this.level().setBlockAndUpdate(blockposition, iblockdata);
++ ++this.blocksSetOnFire;
++ }
++ // CraftBukkit end
+ }
+
+- for (int j = 0; j < i; ++j) {
+- BlockPos blockpos1 = blockpos.offset(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1);
++ for (int j = 0; j < extraIgnitions; ++j) {
++ BlockPos blockposition1 = blockposition.offset(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1);
+
+- blockstate = BaseFireBlock.getState(this.level(), blockpos1);
+- if (this.level().getBlockState(blockpos1).isAir() && blockstate.canSurvive(this.level(), blockpos1)) {
+- this.level().setBlockAndUpdate(blockpos1, blockstate);
+- ++this.blocksSetOnFire;
++ iblockdata = BaseFireBlock.getState(this.level(), blockposition1);
++ if (this.level().getBlockState(blockposition1).isAir() && iblockdata.canSurvive(this.level(), blockposition1)) {
++ // CraftBukkit start - add "!visualOnly"
++ if (!visualOnly && !CraftEventFactory.callBlockIgniteEvent(this.level(), blockposition1, this).isCancelled()) {
++ this.level().setBlockAndUpdate(blockposition1, iblockdata);
++ ++this.blocksSetOnFire;
++ }
++ // CraftBukkit end
+ }
+ }
+
+ }
+ }
+
+- private static void clearCopperOnLightningStrike(Level level, BlockPos blockpos) {
+- BlockState blockstate = level.getBlockState(blockpos);
+- BlockPos blockpos1;
+- BlockState blockstate1;
++ private static void clearCopperOnLightningStrike(Level level, BlockPos pos) {
++ IBlockData iblockdata = level.getBlockState(pos);
++ BlockPos blockposition1;
++ IBlockData iblockdata1;
+
+- if (blockstate.is(Blocks.LIGHTNING_ROD)) {
+- blockpos1 = blockpos.relative(((Direction) blockstate.getValue(LightningRodBlock.FACING)).getOpposite());
+- blockstate1 = level.getBlockState(blockpos1);
++ if (iblockdata.is(Blocks.LIGHTNING_ROD)) {
++ blockposition1 = pos.relative(((Direction) iblockdata.getValue(LightningRodBlock.FACING)).getOpposite());
++ iblockdata1 = level.getBlockState(blockposition1);
+ } else {
+- blockpos1 = blockpos;
+- blockstate1 = blockstate;
++ blockposition1 = pos;
++ iblockdata1 = iblockdata;
+ }
+
+- if (blockstate1.getBlock() instanceof WeatheringCopper) {
+- level.setBlockAndUpdate(blockpos1, WeatheringCopper.getFirst(level.getBlockState(blockpos1)));
+- BlockPos.MutableBlockPos blockpos_mutableblockpos = blockpos.mutable();
++ if (iblockdata1.getBlock() instanceof WeatheringCopper) {
++ level.setBlockAndUpdate(blockposition1, WeatheringCopper.getFirst(level.getBlockState(blockposition1)));
++ BlockPos.MutableBlockPos blockposition_mutableblockposition = pos.mutable();
+ int i = level.random.nextInt(3) + 3;
+
+ for (int j = 0; j < i; ++j) {
+ int k = level.random.nextInt(8) + 1;
+
+- randomWalkCleaningCopper(level, blockpos1, blockpos_mutableblockpos, k);
++ randomWalkCleaningCopper(level, blockposition1, blockposition_mutableblockposition, k);
+ }
+
+ }
+ }
+
+- private static void randomWalkCleaningCopper(Level level, BlockPos blockpos, BlockPos.MutableBlockPos blockpos_mutableblockpos, int i) {
+- blockpos_mutableblockpos.set(blockpos);
++ private static void randomWalkCleaningCopper(Level level, BlockPos pos, BlockPos.MutableBlockPos mutable, int steps) {
++ mutable.set(pos);
+
+- for (int j = 0; j < i; ++j) {
+- Optional<BlockPos> optional = randomStepCleaningCopper(level, blockpos_mutableblockpos);
++ for (int j = 0; j < steps; ++j) {
++ Optional<BlockPos> optional = randomStepCleaningCopper(level, mutable);
+
+ if (optional.isEmpty()) {
+ break;
+ }
+
+- blockpos_mutableblockpos.set((Vec3i) optional.get());
++ mutable.set((Vec3i) optional.get());
+ }
+
+ }
+
+- private static Optional<BlockPos> randomStepCleaningCopper(Level level, BlockPos blockpos) {
+- Iterator iterator = BlockPos.randomInCube(level.random, 10, blockpos, 1).iterator();
++ private static Optional<BlockPos> randomStepCleaningCopper(Level level, BlockPos pos) {
++ Iterator iterator = BlockPos.randomInCube(level.random, 10, pos, 1).iterator();
+
+- BlockPos blockpos1;
+- BlockState blockstate;
++ BlockPos blockposition1;
++ IBlockData iblockdata;
+
+ do {
+ if (!iterator.hasNext()) {
+ return Optional.empty();
+ }
+
+- blockpos1 = (BlockPos) iterator.next();
+- blockstate = level.getBlockState(blockpos1);
+- } while (!(blockstate.getBlock() instanceof WeatheringCopper));
++ blockposition1 = (BlockPos) iterator.next();
++ iblockdata = level.getBlockState(blockposition1);
++ } while (!(iblockdata.getBlock() instanceof WeatheringCopper));
+
+- WeatheringCopper.getPrevious(blockstate).ifPresent((blockstate1) -> {
+- level.setBlockAndUpdate(blockpos1, blockstate1);
++ BlockPos blockposition1Final = blockposition1; // CraftBukkit - decompile error
++ WeatheringCopper.getPrevious(iblockdata).ifPresent((iblockdata1) -> {
++ level.setBlockAndUpdate(blockposition1Final, iblockdata1); // CraftBukkit - decompile error
+ });
+- level.levelEvent(3002, blockpos1, -1);
+- return Optional.of(blockpos1);
++ level.levelEvent(3002, blockposition1, -1);
++ return Optional.of(blockposition1);
+ }
+
+ @Override
+- @Override
+- public boolean shouldRenderAtSqrDistance(double d0) {
++ public boolean shouldRenderAtSqrDistance(double distance) {
+ double d1 = 64.0D * getViewScale();
+
+- return d0 < d1 * d1;
++ return distance < d1 * d1;
+ }
+
+ @Override
+- @Override
+ protected void defineSynchedData() {}
+
+ @Override
+- @Override
+- protected void readAdditionalSaveData(CompoundTag compoundtag) {}
++ protected void readAdditionalSaveData(CompoundTag compound) {}
+
+ @Override
+- @Override
+- protected void addAdditionalSaveData(CompoundTag compoundtag) {}
++ protected void addAdditionalSaveData(CompoundTag compound) {}
+
+ public int getBlocksSetOnFire() {
+ return this.blocksSetOnFire;