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authorMiniDigger | Martin <[email protected]>2024-01-14 11:04:49 +0100
committerMiniDigger | Martin <[email protected]>2024-01-14 11:04:49 +0100
commitbee74680e607c2e29b038329f62181238911cd83 (patch)
tree708fd1a4a0227d9071243adf2a42d5e9e96cde4a /patch-remap/mache-vineflower-stripped/net/minecraft/world/level/gameevent/GameEventDispatcher.java.patch
parent0a44692ef6ff6e255d48eb3ba1bb114166eafda9 (diff)
downloadPaper-softspoon.tar.gz
Paper-softspoon.zip
add remapped patches as a testsoftspoon
Diffstat (limited to 'patch-remap/mache-vineflower-stripped/net/minecraft/world/level/gameevent/GameEventDispatcher.java.patch')
-rw-r--r--patch-remap/mache-vineflower-stripped/net/minecraft/world/level/gameevent/GameEventDispatcher.java.patch54
1 files changed, 54 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/gameevent/GameEventDispatcher.java.patch b/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/gameevent/GameEventDispatcher.java.patch
new file mode 100644
index 0000000000..cf7dcc844a
--- /dev/null
+++ b/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/gameevent/GameEventDispatcher.java.patch
@@ -0,0 +1,54 @@
+--- a/net/minecraft/world/level/gameevent/GameEventDispatcher.java
++++ b/net/minecraft/world/level/gameevent/GameEventDispatcher.java
+@@ -9,6 +10,12 @@
+ import net.minecraft.server.level.ServerLevel;
+ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.phys.Vec3;
++// CraftBukkit start
++import org.bukkit.Bukkit;
++import org.bukkit.craftbukkit.CraftGameEvent;
++import org.bukkit.craftbukkit.util.CraftLocation;
++import org.bukkit.event.world.GenericGameEvent;
++// CraftBukkit end
+
+ public class GameEventDispatcher {
+ private final ServerLevel level;
+@@ -18,18 +26,26 @@
+ }
+
+ public void post(GameEvent event, Vec3 pos, GameEvent.Context context) {
+- int notificationRadius = event.getNotificationRadius();
+- BlockPos blockPos = BlockPos.containing(pos);
+- int i = SectionPos.blockToSectionCoord(blockPos.getX() - notificationRadius);
+- int i1 = SectionPos.blockToSectionCoord(blockPos.getY() - notificationRadius);
+- int i2 = SectionPos.blockToSectionCoord(blockPos.getZ() - notificationRadius);
+- int i3 = SectionPos.blockToSectionCoord(blockPos.getX() + notificationRadius);
+- int i4 = SectionPos.blockToSectionCoord(blockPos.getY() + notificationRadius);
+- int i5 = SectionPos.blockToSectionCoord(blockPos.getZ() + notificationRadius);
+- List<GameEvent.ListenerInfo> list = new ArrayList<>();
+- GameEventListenerRegistry.ListenerVisitor listenerVisitor = (listener, pos1) -> {
+- if (listener.getDeliveryMode() == GameEventListener.DeliveryMode.BY_DISTANCE) {
+- list.add(new GameEvent.ListenerInfo(event, pos, context, listener, pos1));
++ int i = event.getNotificationRadius();
++ BlockPos blockposition = BlockPos.containing(pos);
++ // CraftBukkit start
++ GenericGameEvent event1 = new GenericGameEvent(CraftGameEvent.minecraftToBukkit(event), CraftLocation.toBukkit(blockposition, level.getWorld()), (context.sourceEntity() == null) ? null : context.sourceEntity().getBukkitEntity(), i, !Bukkit.isPrimaryThread());
++ level.getCraftServer().getPluginManager().callEvent(event1);
++ if (event1.isCancelled()) {
++ return;
++ }
++ i = event1.getRadius();
++ // CraftBukkit end
++ int j = SectionPos.blockToSectionCoord(blockposition.getX() - i);
++ int k = SectionPos.blockToSectionCoord(blockposition.getY() - i);
++ int l = SectionPos.blockToSectionCoord(blockposition.getZ() - i);
++ int i1 = SectionPos.blockToSectionCoord(blockposition.getX() + i);
++ int j1 = SectionPos.blockToSectionCoord(blockposition.getY() + i);
++ int k1 = SectionPos.blockToSectionCoord(blockposition.getZ() + i);
++ List<GameEvent.ListenerInfo> list = new ArrayList();
++ GameEventListenerRegistry.ListenerVisitor gameeventlistenerregistry_a = (gameeventlistener, vec3d1) -> {
++ if (gameeventlistener.getDeliveryMode() == GameEventListener.a.BY_DISTANCE) {
++ list.add(new GameEvent.ListenerInfo(event, pos, context, gameeventlistener, vec3d1));
+ } else {
+ listener.handleGameEvent(this.level, event, context, pos);
+ }