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author96DarkCode96 <[email protected]>2024-12-11 19:29:51 +0100
committerGitHub <[email protected]>2024-12-11 19:29:51 +0100
commit4803421326fca1ba974d52844d882d1912ad62a3 (patch)
treee9b03d651b71ae5bf48aa8e2e0f16ce496306b4a /patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch
parent8dc76e715261f97bbf4a3f254e123aae08588ad5 (diff)
downloadPaper-4803421326fca1ba974d52844d882d1912ad62a3.tar.gz
Paper-4803421326fca1ba974d52844d882d1912ad62a3.zip
Fix Player.setPlayerListOrder to send update to clients (#11729)
Diffstat (limited to 'patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch')
-rw-r--r--patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch25
1 files changed, 25 insertions, 0 deletions
diff --git a/patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch b/patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch
new file mode 100644
index 0000000000..a42c19217e
--- /dev/null
+++ b/patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch
@@ -0,0 +1,25 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: 96DarkCode96 <[email protected]>
+Date: Tue, 10 Dec 2024 15:45:47 +0100
+Subject: [PATCH] Fix Player.setPlayerListOrder to send update to clients
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+index d5dc10cf9440f2394e6548c6a3e0160df13c9cae..e9df37ff66700278bc94ea1e42135b92d97d03f7 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+@@ -606,6 +606,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
+ Preconditions.checkArgument(order >= 0, "order cannot be negative");
+
+ this.getHandle().listOrder = order;
++ // Paper start - Send update packet
++ if (getHandle().connection == null) return; // Updates are possible before the player has fully joined
++ for (ServerPlayer player : server.getHandle().players) {
++ if (player.getBukkitEntity().canSee(this)) {
++ player.connection.send(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LIST_ORDER, getHandle()));
++ }
++ }
++ // Paper end - Send update packet
+ }
+
+ private net.kyori.adventure.text.Component playerListHeader; // Paper - Adventure