diff options
author | 96DarkCode96 <[email protected]> | 2024-12-11 19:29:51 +0100 |
---|---|---|
committer | GitHub <[email protected]> | 2024-12-11 19:29:51 +0100 |
commit | 4803421326fca1ba974d52844d882d1912ad62a3 (patch) | |
tree | e9b03d651b71ae5bf48aa8e2e0f16ce496306b4a /patches/server/1038-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch | |
parent | 8dc76e715261f97bbf4a3f254e123aae08588ad5 (diff) | |
download | Paper-4803421326fca1ba974d52844d882d1912ad62a3.tar.gz Paper-4803421326fca1ba974d52844d882d1912ad62a3.zip |
Fix Player.setPlayerListOrder to send update to clients (#11729)
Diffstat (limited to 'patches/server/1038-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch')
-rw-r--r-- | patches/server/1038-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/patches/server/1038-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch b/patches/server/1038-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch new file mode 100644 index 0000000000..4e08c4e606 --- /dev/null +++ b/patches/server/1038-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch @@ -0,0 +1,99 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Thu, 3 Mar 2016 02:07:55 -0600 +Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining + +Hot methods, so reduce # of instructions for the method. + +Move is valid location test to the BlockPosition class so that it can access local variables. + +Replace all calls to the new place to the unnecessary forward. + +Optimize getType and getBlockData to manually inline and optimize the calls + +diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java +index 2f2bcc1b9b32e58bf70ae6c171177ceb333ed6cd..d7afddd1d961495f0b50302a8da0a70fcd3ba1b0 100644 +--- a/src/main/java/net/minecraft/core/Vec3i.java ++++ b/src/main/java/net/minecraft/core/Vec3i.java +@@ -28,6 +28,12 @@ public class Vec3i implements Comparable<Vec3i> { + ); + } + ++ // Paper start ++ public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) { ++ return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY()); ++ } ++ // Paper end ++ + public Vec3i(int x, int y, int z) { + this.x = x; + this.y = y; +diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java +index 68f515dcc45306ac2751b1ef49fb4946f9e785db..a76439970968446fbb7ff5a1e086676962375234 100644 +--- a/src/main/java/net/minecraft/world/level/Level.java ++++ b/src/main/java/net/minecraft/world/level/Level.java +@@ -340,7 +340,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable { + // Paper end + + public boolean isInWorldBounds(BlockPos pos) { +- return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos); ++ return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check + } + + public static boolean isInSpawnableBounds(BlockPos pos) { +diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java +index 4b56e7cb45026ac3323ecf0b9622a177e961112d..cc7a3d87238b7673f171c793a4f9c3a9e519c0f0 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java +@@ -128,6 +128,7 @@ public abstract class ChunkAccess implements BiomeManager.NoiseBiomeSource, Ligh + return GameEventListenerRegistry.NOOP; + } + ++ public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper + @Nullable + public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved); + +diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java +index 7cce66d4c6efe6fd3cc22a6acf72878c964c61ae..f38700e5fbeeb8a913272d4464b8aa325d511dac 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java +@@ -56,6 +56,12 @@ public class ImposterProtoChunk extends ProtoChunk { + public BlockState getBlockState(BlockPos pos) { + return this.wrapped.getBlockState(pos); + } ++ // Paper start ++ @Override ++ public final BlockState getBlockState(final int x, final int y, final int z) { ++ return this.wrapped.getBlockStateFinal(x, y, z); ++ } ++ // Paper end + + @Override + public FluidState getFluidState(BlockPos pos) { +diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java +index fe8b9373a4906652bb6c0b3d8e1d83df04d592a2..15e14f5d006389c823fa6baf8c1a4f22804d4aa8 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java +@@ -97,14 +97,18 @@ public class ProtoChunk extends ChunkAccess { + + @Override + public BlockState getBlockState(BlockPos pos) { +- int i = pos.getY(); +- if (this.isOutsideBuildHeight(i)) { ++ // Paper start ++ return getBlockState(pos.getX(), pos.getY(), pos.getZ()); ++ } ++ public BlockState getBlockState(final int x, final int y, final int z) { ++ if (this.isOutsideBuildHeight(y)) { + return Blocks.VOID_AIR.defaultBlockState(); + } else { +- LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i)); +- return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15); ++ LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)]; ++ return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15); + } + } ++ // Paper end + + @Override + public FluidState getFluidState(BlockPos pos) { |