diff options
Diffstat (limited to 'Spigot-Server-Patches/0023-Allow-for-toggling-of-spawn-chunks.patch')
-rw-r--r-- | Spigot-Server-Patches/0023-Allow-for-toggling-of-spawn-chunks.patch | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0023-Allow-for-toggling-of-spawn-chunks.patch b/Spigot-Server-Patches/0023-Allow-for-toggling-of-spawn-chunks.patch new file mode 100644 index 0000000000..043308e6c3 --- /dev/null +++ b/Spigot-Server-Patches/0023-Allow-for-toggling-of-spawn-chunks.patch @@ -0,0 +1,38 @@ +From 289ae9cebc581e749f5db697a19ef7c36c524bee Mon Sep 17 00:00:00 2001 +From: Dmck2b <[email protected]> +Date: Thu, 10 Jul 2014 16:57:10 +0100 +Subject: [PATCH] Allow for toggling of spawn chunks + +Now with 100% more confirmed working by creator + +diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java +index 9741e94..9770cf0 100644 +--- a/src/main/java/net/minecraft/server/World.java ++++ b/src/main/java/net/minecraft/server/World.java +@@ -223,6 +223,7 @@ public abstract class World implements IBlockAccess { + this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit + this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit + // CraftBukkit end ++ this.keepSpawnInMemory = this.paperSpigotConfig.keepSpawnInMemory; // PaperSpigot + // Spigot start + this.chunkTickRadius = (byte) ( ( this.getServer().getViewDistance() < 7 ) ? this.getServer().getViewDistance() : 7 ); + this.chunkTickList = new net.minecraft.util.gnu.trove.map.hash.TLongShortHashMap( spigotConfig.chunksPerTick * 5, 0.7f, Long.MIN_VALUE, Short.MIN_VALUE ); +diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java +index e627c4e..39bbd62 100644 +--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java ++++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java +@@ -162,4 +162,11 @@ public class PaperSpigotWorldConfig + softDespawnDistance = softDespawnDistance*softDespawnDistance; + hardDespawnDistance = hardDespawnDistance*hardDespawnDistance; + } ++ ++ public boolean keepSpawnInMemory; ++ private void keepSpawnInMemory() ++ { ++ keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true ); ++ log( "Keep spawn chunk loaded: " + keepSpawnInMemory ); ++ } + } +-- +1.9.1 + |