diff options
Diffstat (limited to 'feature-patches/1049-Optimize-Voxel-Shape-Merging.patch')
-rw-r--r-- | feature-patches/1049-Optimize-Voxel-Shape-Merging.patch | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/feature-patches/1049-Optimize-Voxel-Shape-Merging.patch b/feature-patches/1049-Optimize-Voxel-Shape-Merging.patch new file mode 100644 index 0000000000..16a5277743 --- /dev/null +++ b/feature-patches/1049-Optimize-Voxel-Shape-Merging.patch @@ -0,0 +1,123 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Sun, 3 May 2020 22:35:09 -0400 +Subject: [PATCH] Optimize Voxel Shape Merging + +This method shows up as super hot in profiler, and also a high "self" time. + +Upon analyzing, it appears most usages of this method fall down to the final +else statement of the nasty ternary. + +Upon even further analyzation, it appears then the majority of those have a +consistent list 1.... One with Infinity head and Tails. + +First optimization is to detect these infinite states and immediately return that +VoxelShapeMergerList so we can avoid testing the rest for most cases. + +Break the method into 2 to help the JVM promote inlining of this fast path. + +Then it was also noticed that VoxelShapeMergerList constructor is also a hotspot +with a high self time... + +Well, knowing that in most cases our list 1 is actualy the same value, it allows +us to know that with an infinite list1, the result on the merger is essentially +list2 as the final values. + +This let us analyze the 2 potential states (Infinite with 2 sources or 4 sources) +and compute a deterministic result for the MergerList values. + +Additionally, this lets us avoid even allocating new objects for this too, further +reducing memory usage. + +diff --git a/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java b/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java ++++ b/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java +@@ -0,0 +0,0 @@ public class IndirectMerger implements IndexMerger { + private final int[] firstIndices; + private final int[] secondIndices; + private final int resultLength; ++ // Paper start ++ private static final int[] INFINITE_B_1 = new int[]{1, 1}; ++ private static final int[] INFINITE_B_0 = new int[]{0, 0}; ++ private static final int[] INFINITE_C = new int[]{0, 1}; ++ // Paper end + + public IndirectMerger(DoubleList first, DoubleList second, boolean includeFirstOnly, boolean includeSecondOnly) { + double d = Double.NaN; + int i = first.size(); + int j = second.size(); + int k = i + j; ++ // Paper start - optimize common path of infinity doublelist ++ int size = first.size(); ++ double tail = first.getDouble(size - 1); ++ double head = first.getDouble(0); ++ if (head == Double.NEGATIVE_INFINITY && tail == Double.POSITIVE_INFINITY && !includeFirstOnly && !includeSecondOnly && (size == 2 || size == 4)) { ++ this.result = second.toDoubleArray(); ++ this.resultLength = second.size(); ++ if (size == 2) { ++ this.firstIndices = INFINITE_B_0; ++ } else { ++ this.firstIndices = INFINITE_B_1; ++ } ++ this.secondIndices = INFINITE_C; ++ return; ++ } ++ // Paper end + this.result = new double[k]; + this.firstIndices = new int[k]; + this.secondIndices = new int[k]; +diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java ++++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java +@@ -0,0 +0,0 @@ public final class Shapes { + } + + @VisibleForTesting +- protected static IndexMerger createIndexMerger(int size, DoubleList first, DoubleList second, boolean includeFirst, boolean includeSecond) { ++ private static IndexMerger createIndexMerger(int size, DoubleList first, DoubleList second, boolean includeFirst, boolean includeSecond) { // Paper - private ++ // Paper start - fast track the most common scenario ++ // doublelist is usually a DoubleArrayList with Infinite head/tails that falls to the final else clause ++ // This is actually the most common path, so jump to it straight away ++ if (first.getDouble(0) == Double.NEGATIVE_INFINITY && first.getDouble(first.size() - 1) == Double.POSITIVE_INFINITY) { ++ return new IndirectMerger(first, second, includeFirst, includeSecond); ++ } ++ // Split out rest to hopefully inline the above ++ return lessCommonMerge(size, first, second, includeFirst, includeSecond); ++ } ++ ++ private static IndexMerger lessCommonMerge(int size, DoubleList first, DoubleList second, boolean includeFirst, boolean includeSecond) { + int i = first.size() - 1; + int j = second.size() - 1; ++ // Paper note - Rewrite below as optimized order if instead of nasty ternary + if (first instanceof CubePointRange && second instanceof CubePointRange) { + long l = lcm(i, j); + if ((long)size * l <= 256L) { +@@ -0,0 +0,0 @@ public final class Shapes { + } + } + +- if (first.getDouble(i) < second.getDouble(0) - 1.0E-7) { ++ // Paper start - Identical happens more often than Disjoint ++ if (i == j && Objects.equals(first, second)) { ++ if (first instanceof IdenticalMerger) { ++ return (IndexMerger) first; ++ } else if (second instanceof IdenticalMerger) { ++ return (IndexMerger) second; ++ } ++ return new IdenticalMerger(first); ++ } else if (first.getDouble(i) < second.getDouble(0) - 1.0E-7) { + return new NonOverlappingMerger(first, second, false); + } else if (second.getDouble(j) < first.getDouble(0) - 1.0E-7) { + return new NonOverlappingMerger(second, first, true); + } else { +- return (IndexMerger)(i == j && Objects.equals(first, second) +- ? new IdenticalMerger(first) +- : new IndirectMerger(first, second, includeFirst, includeSecond)); ++ return new IndirectMerger(first, second, includeFirst, includeSecond); + } ++ // Paper end + } + + public interface DoubleLineConsumer { |