diff options
Diffstat (limited to 'patch-remap/mache-spigotflower-stripped/net/minecraft/server/MinecraftServer.java.patch')
-rw-r--r-- | patch-remap/mache-spigotflower-stripped/net/minecraft/server/MinecraftServer.java.patch | 682 |
1 files changed, 682 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower-stripped/net/minecraft/server/MinecraftServer.java.patch b/patch-remap/mache-spigotflower-stripped/net/minecraft/server/MinecraftServer.java.patch new file mode 100644 index 0000000000..3879c6d86f --- /dev/null +++ b/patch-remap/mache-spigotflower-stripped/net/minecraft/server/MinecraftServer.java.patch @@ -0,0 +1,682 @@ +--- a/net/minecraft/server/MinecraftServer.java ++++ b/net/minecraft/server/MinecraftServer.java +@@ -151,6 +150,23 @@ + import net.minecraft.world.level.levelgen.WorldOptions; + import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; + import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager; ++import net.minecraft.world.level.storage.WorldData; ++import net.minecraft.world.level.storage.loot.LootDataManager; ++import org.slf4j.Logger; ++ ++// CraftBukkit start ++import com.mojang.serialization.Dynamic; ++import com.mojang.serialization.Lifecycle; ++import java.util.Random; ++import jline.console.ConsoleReader; ++import joptsimple.OptionSet; ++import net.minecraft.nbt.NbtException; ++import net.minecraft.nbt.ReportedNbtException; ++import net.minecraft.server.bossevents.CustomBossEvents; ++import net.minecraft.server.dedicated.DedicatedServer; ++import net.minecraft.server.dedicated.DedicatedServerProperties; ++import net.minecraft.world.level.levelgen.WorldDimensions; ++import net.minecraft.world.level.levelgen.presets.WorldPresets; + import net.minecraft.world.level.storage.CommandStorage; + import net.minecraft.world.level.storage.DerivedLevelData; + import net.minecraft.world.level.storage.DimensionDataStorage; +@@ -163,7 +180,11 @@ + import net.minecraft.world.level.storage.loot.LootDataManager; + import net.minecraft.world.phys.Vec2; + import net.minecraft.world.phys.Vec3; +-import org.slf4j.Logger; ++import org.bukkit.Bukkit; ++import org.bukkit.craftbukkit.CraftServer; ++import org.bukkit.craftbukkit.Main; ++import org.bukkit.event.server.ServerLoadEvent; ++// CraftBukkit end + + public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTask> implements ServerInfo, CommandSource, AutoCloseable { + +@@ -171,7 +192,7 @@ + public static final String VANILLA_BRAND = "vanilla"; + private static final float AVERAGE_TICK_TIME_SMOOTHING = 0.8F; + private static final int TICK_STATS_SPAN = 100; +- private static final long OVERLOADED_THRESHOLD_NANOS = 20L * TimeUtil.NANOSECONDS_PER_SECOND / 20L; ++ private static final long OVERLOADED_THRESHOLD_NANOS = 30L * TimeUtil.NANOSECONDS_PER_SECOND / 20L; // CraftBukkit + private static final int OVERLOADED_TICKS_THRESHOLD = 20; + private static final long OVERLOADED_WARNING_INTERVAL_NANOS = 10L * TimeUtil.NANOSECONDS_PER_SECOND; + private static final int OVERLOADED_TICKS_WARNING_INTERVAL = 100; +@@ -254,7 +275,20 @@ + protected final WorldData worldData; + private volatile boolean isSaving; + +- public static <S extends MinecraftServer> S spin(Function<Thread, S> function) { ++ // CraftBukkit start ++ public final WorldLoader.a worldLoader; ++ public org.bukkit.craftbukkit.CraftServer server; ++ public OptionSet options; ++ public org.bukkit.command.ConsoleCommandSender console; ++ public ConsoleReader reader; ++ public static int currentTick = (int) (System.currentTimeMillis() / 50); ++ public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>(); ++ public int autosavePeriod; ++ public Commands vanillaCommandDispatcher; ++ private boolean forceTicks; ++ // CraftBukkit end ++ ++ public static <S extends MinecraftServer> S spin(Function<Thread, S> threadFunction) { + AtomicReference<S> atomicreference = new AtomicReference(); + Thread thread = new Thread(() -> { + ((MinecraftServer) atomicreference.get()).runServer(); +@@ -295,7 +329,7 @@ + this.customBossEvents = new CustomBossEvents(); + this.registries = worldstem.registries(); + this.worldData = worldstem.worldData(); +- if (!this.registries.compositeAccess().registryOrThrow(Registries.LEVEL_STEM).containsKey(LevelStem.OVERWORLD)) { ++ if (false && !this.registries.compositeAccess().registryOrThrow(Registries.LEVEL_STEM).containsKey(LevelStem.OVERWORLD)) { // CraftBukkit - initialised later + throw new IllegalStateException("Missing Overworld dimension data"); + } else { + this.proxy = proxy; +@@ -319,6 +353,33 @@ + this.serverThread = thread; + this.executor = Util.backgroundExecutor(); + } ++ // CraftBukkit start ++ this.options = options; ++ this.worldLoader = worldLoader; ++ this.vanillaCommandDispatcher = worldstem.dataPackResources().commands; // CraftBukkit ++ // Try to see if we're actually running in a terminal, disable jline if not ++ if (System.console() == null && System.getProperty("jline.terminal") == null) { ++ System.setProperty("jline.terminal", "jline.UnsupportedTerminal"); ++ Main.useJline = false; ++ } ++ ++ try { ++ reader = new ConsoleReader(System.in, System.out); ++ reader.setExpandEvents(false); // Avoid parsing exceptions for uncommonly used event designators ++ } catch (Throwable e) { ++ try { ++ // Try again with jline disabled for Windows users without C++ 2008 Redistributable ++ System.setProperty("jline.terminal", "jline.UnsupportedTerminal"); ++ System.setProperty("user.language", "en"); ++ Main.useJline = false; ++ reader = new ConsoleReader(System.in, System.out); ++ reader.setExpandEvents(false); ++ } catch (IOException ex) { ++ LOGGER.warn((String) null, ex); ++ } ++ } ++ Runtime.getRuntime().addShutdownHook(new org.bukkit.craftbukkit.util.ServerShutdownThread(this)); ++ // CraftBukkit end + } + + private void readScoreboard(DimensionDataStorage dimensiondatastorage) { +@@ -327,7 +388,7 @@ + + protected abstract boolean initServer() throws IOException; + +- protected void loadLevel() { ++ protected void loadLevel(String s) { // CraftBukkit + if (!JvmProfiler.INSTANCE.isRunning()) { + ; + } +@@ -335,8 +396,7 @@ + boolean flag = false; + ProfiledDuration profiledduration = JvmProfiler.INSTANCE.onWorldLoadedStarted(); + +- this.worldData.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified()); +- ChunkProgressListener chunkprogresslistener = this.progressListenerFactory.create(11); ++ loadWorld0(s); // CraftBukkit + + this.createLevels(chunkprogresslistener); + this.forceDifficulty(); +@@ -357,16 +414,9 @@ + + protected void forceDifficulty() {} + +- protected void createLevels(ChunkProgressListener chunkprogresslistener) { +- ServerLevelData serverleveldata = this.worldData.overworldData(); +- boolean flag = this.worldData.isDebugWorld(); +- Registry<LevelStem> registry = this.registries.compositeAccess().registryOrThrow(Registries.LEVEL_STEM); +- WorldOptions worldoptions = this.worldData.worldGenOptions(); +- long i = worldoptions.seed(); +- long j = BiomeManager.obfuscateSeed(i); +- List<CustomSpawner> list = ImmutableList.of(new PhantomSpawner(), new PatrolSpawner(), new CatSpawner(), new VillageSiege(), new WanderingTraderSpawner(serverleveldata)); +- LevelStem levelstem = (LevelStem) registry.get(LevelStem.OVERWORLD); +- ServerLevel serverlevel = new ServerLevel(this, this.executor, this.storageSource, serverleveldata, Level.OVERWORLD, levelstem, chunkprogresslistener, flag, j, list, true, (RandomSequences) null); ++ // CraftBukkit start ++ private void loadWorld0(String s) { ++ LevelStorageSource.LevelStorageAccess worldSession = this.storageSource; + + this.levels.put(Level.OVERWORLD, serverlevel); + DimensionDataStorage dimensiondatastorage = serverlevel.getDataStorage(); +@@ -375,7 +425,207 @@ + this.commandStorage = new CommandStorage(dimensiondatastorage); + WorldBorder worldborder = serverlevel.getWorldBorder(); + +- if (!serverleveldata.isInitialized()) { ++ if (dimensionKey == LevelStem.NETHER) { ++ if (isNetherEnabled()) { ++ dimension = -1; ++ } else { ++ continue; ++ } ++ } else if (dimensionKey == LevelStem.END) { ++ if (server.getAllowEnd()) { ++ dimension = 1; ++ } else { ++ continue; ++ } ++ } else if (dimensionKey != LevelStem.OVERWORLD) { ++ dimension = -999; ++ } ++ ++ String worldType = (dimension == -999) ? dimensionKey.location().getNamespace() + "_" + dimensionKey.location().getPath() : org.bukkit.World.Environment.getEnvironment(dimension).toString().toLowerCase(); ++ String name = (dimensionKey == LevelStem.OVERWORLD) ? s : s + "_" + worldType; ++ if (dimension != 0) { ++ File newWorld = LevelStorageSource.getStorageFolder(new File(name).toPath(), dimensionKey).toFile(); ++ File oldWorld = LevelStorageSource.getStorageFolder(new File(s).toPath(), dimensionKey).toFile(); ++ File oldLevelDat = new File(new File(s), "level.dat"); // The data folders exist on first run as they are created in the PersistentCollection constructor above, but the level.dat won't ++ ++ if (!newWorld.isDirectory() && oldWorld.isDirectory() && oldLevelDat.isFile()) { ++ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder required ----"); ++ MinecraftServer.LOGGER.info("Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly."); ++ MinecraftServer.LOGGER.info("We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future."); ++ MinecraftServer.LOGGER.info("Attempting to move " + oldWorld + " to " + newWorld + "..."); ++ ++ if (newWorld.exists()) { ++ MinecraftServer.LOGGER.warn("A file or folder already exists at " + newWorld + "!"); ++ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----"); ++ } else if (newWorld.getParentFile().mkdirs()) { ++ if (oldWorld.renameTo(newWorld)) { ++ MinecraftServer.LOGGER.info("Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld); ++ // Migrate world data too. ++ try { ++ com.google.common.io.Files.copy(oldLevelDat, new File(new File(name), "level.dat")); ++ org.apache.commons.io.FileUtils.copyDirectory(new File(new File(s), "data"), new File(new File(name), "data")); ++ } catch (IOException exception) { ++ MinecraftServer.LOGGER.warn("Unable to migrate world data."); ++ } ++ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder complete ----"); ++ } else { ++ MinecraftServer.LOGGER.warn("Could not move folder " + oldWorld + " to " + newWorld + "!"); ++ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----"); ++ } ++ } else { ++ MinecraftServer.LOGGER.warn("Could not create path for " + newWorld + "!"); ++ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----"); ++ } ++ } ++ ++ try { ++ worldSession = LevelStorageSource.createDefault(server.getWorldContainer().toPath()).validateAndCreateAccess(name, dimensionKey); ++ } catch (IOException | ContentValidationException ex) { ++ throw new RuntimeException(ex); ++ } ++ } ++ ++ Dynamic<?> dynamic; ++ if (worldSession.hasWorldData()) { ++ LevelSummary worldinfo; ++ ++ try { ++ dynamic = worldSession.getDataTag(); ++ worldinfo = worldSession.getSummary(dynamic); ++ } catch (NbtException | ReportedNbtException | IOException ioexception) { ++ LevelStorageSource.LevelDirectory convertable_b = worldSession.getLevelDirectory(); ++ ++ MinecraftServer.LOGGER.warn("Failed to load world data from {}", convertable_b.dataFile(), ioexception); ++ MinecraftServer.LOGGER.info("Attempting to use fallback"); ++ ++ try { ++ dynamic = worldSession.getDataTagFallback(); ++ worldinfo = worldSession.getSummary(dynamic); ++ } catch (NbtException | ReportedNbtException | IOException ioexception1) { ++ MinecraftServer.LOGGER.error("Failed to load world data from {}", convertable_b.oldDataFile(), ioexception1); ++ MinecraftServer.LOGGER.error("Failed to load world data from {} and {}. World files may be corrupted. Shutting down.", convertable_b.dataFile(), convertable_b.oldDataFile()); ++ return; ++ } ++ ++ worldSession.restoreLevelDataFromOld(); ++ } ++ ++ if (worldinfo.requiresManualConversion()) { ++ MinecraftServer.LOGGER.info("This world must be opened in an older version (like 1.6.4) to be safely converted"); ++ return; ++ } ++ ++ if (!worldinfo.isCompatible()) { ++ MinecraftServer.LOGGER.info("This world was created by an incompatible version."); ++ return; ++ } ++ } else { ++ dynamic = null; ++ } ++ ++ org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name); ++ org.bukkit.generator.BiomeProvider biomeProvider = this.server.getBiomeProvider(name); ++ ++ PrimaryLevelData worlddata; ++ WorldLoader.a worldloader_a = this.worldLoader; ++ Registry<LevelStem> iregistry = worldloader_a.datapackDimensions().registryOrThrow(Registries.LEVEL_STEM); ++ if (dynamic != null) { ++ LevelDataAndDimensions leveldataanddimensions = LevelStorageSource.getLevelDataAndDimensions(dynamic, worldloader_a.dataConfiguration(), iregistry, worldloader_a.datapackWorldgen()); ++ ++ worlddata = (PrimaryLevelData) leveldataanddimensions.worldData(); ++ } else { ++ LevelSettings worldsettings; ++ WorldOptions worldoptions; ++ WorldDimensions worlddimensions; ++ ++ if (this.isDemo()) { ++ worldsettings = MinecraftServer.DEMO_SETTINGS; ++ worldoptions = WorldOptions.DEMO_OPTIONS; ++ worlddimensions = WorldPresets.createNormalWorldDimensions(worldloader_a.datapackWorldgen()); ++ } else { ++ DedicatedServerProperties dedicatedserverproperties = ((DedicatedServer) this).getProperties(); ++ ++ worldsettings = new LevelSettings(dedicatedserverproperties.levelName, dedicatedserverproperties.gamemode, dedicatedserverproperties.hardcore, dedicatedserverproperties.difficulty, false, new GameRules(), worldloader_a.dataConfiguration()); ++ worldoptions = options.has("bonusChest") ? dedicatedserverproperties.worldOptions.withBonusChest(true) : dedicatedserverproperties.worldOptions; ++ worlddimensions = dedicatedserverproperties.createDimensions(worldloader_a.datapackWorldgen()); ++ } ++ ++ WorldDimensions.b worlddimensions_b = worlddimensions.bake(iregistry); ++ Lifecycle lifecycle = worlddimensions_b.lifecycle().add(worldloader_a.datapackWorldgen().allRegistriesLifecycle()); ++ ++ worlddata = new PrimaryLevelData(worldsettings, worldoptions, worlddimensions_b.specialWorldProperty(), lifecycle); ++ } ++ worlddata.checkName(name); // CraftBukkit - Migration did not rewrite the level.dat; This forces 1.8 to take the last loaded world as respawn (in this case the end) ++ if (options.has("forceUpgrade")) { ++ net.minecraft.server.Main.forceUpgrade(worldSession, DataFixers.getDataFixer(), options.has("eraseCache"), () -> { ++ return true; ++ }, dimensions); ++ } ++ ++ PrimaryLevelData iworlddataserver = worlddata; ++ boolean flag = worlddata.isDebugWorld(); ++ WorldOptions worldoptions = worlddata.worldGenOptions(); ++ long i = worldoptions.seed(); ++ long j = BiomeManager.obfuscateSeed(i); ++ List<CustomSpawner> list = ImmutableList.of(new MobSpawnerPhantom(), new PatrolSpawner(), new CatSpawner(), new VillageSiege(), new WanderingTraderSpawner(iworlddataserver)); ++ LevelStem worlddimension = (LevelStem) dimensions.get(dimensionKey); ++ ++ org.bukkit.generator.WorldInfo worldInfo = new org.bukkit.craftbukkit.generator.CraftWorldInfo(iworlddataserver, worldSession, org.bukkit.World.Environment.getEnvironment(dimension), worlddimension.type().value()); ++ if (biomeProvider == null && gen != null) { ++ biomeProvider = gen.getDefaultBiomeProvider(worldInfo); ++ } ++ ++ ResourceKey<Level> worldKey = ResourceKey.create(Registries.DIMENSION, dimensionKey.location()); ++ ++ if (dimensionKey == LevelStem.OVERWORLD) { ++ this.worldData = worlddata; ++ this.worldData.setGameType(((DedicatedServer) this).getProperties().gamemode); // From DedicatedServer.init ++ ++ ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(11); ++ ++ world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, list, true, (RandomSequences) null, org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider); ++ DimensionDataStorage worldpersistentdata = world.getDataStorage(); ++ this.readScoreboard(worldpersistentdata); ++ this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager(this, world.getScoreboard()); ++ this.commandStorage = new CommandStorage(worldpersistentdata); ++ } else { ++ ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(11); ++ world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, ImmutableList.of(), true, this.overworld().getRandomSequences(), org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider); ++ } ++ ++ worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified()); ++ this.initWorld(world, worlddata, worldData, worldoptions); ++ ++ this.addLevel(world); ++ this.getPlayerList().addWorldborderListener(world); ++ ++ if (worlddata.getCustomBossEvents() != null) { ++ this.getCustomBossEvents().load(worlddata.getCustomBossEvents()); ++ } ++ } ++ this.forceDifficulty(); ++ for (ServerLevel worldserver : this.getAllLevels()) { ++ this.prepareLevels(worldserver.getChunkSource().chunkMap.progressListener, worldserver); ++ worldserver.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API ++ this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld())); ++ } ++ ++ this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD); ++ this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP)); ++ this.connection.acceptConnections(); ++ } ++ ++ public void initWorld(ServerLevel worldserver, ServerLevelData iworlddataserver, WorldData saveData, WorldOptions worldoptions) { ++ boolean flag = saveData.isDebugWorld(); ++ // CraftBukkit start ++ if (worldserver.generator != null) { ++ worldserver.getWorld().getPopulators().addAll(worldserver.generator.getDefaultPopulators(worldserver.getWorld())); ++ } ++ WorldBorder worldborder = worldserver.getWorldBorder(); ++ worldborder.applySettings(iworlddataserver.getWorldBorder()); // CraftBukkit - move up so that WorldBorder is set during WorldInitEvent ++ this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldInitEvent(worldserver.getWorld())); // CraftBukkit - SPIGOT-5569: Call WorldInitEvent before any chunks are generated ++ ++ if (!iworlddataserver.isInitialized()) { + try { + setInitialSpawn(serverlevel, serverleveldata, worldoptions.generateBonusChest(), flag); + serverleveldata.setInitialized(true); +@@ -421,17 +648,30 @@ + + worldborder.applySettings(serverleveldata.getWorldBorder()); + } ++ // CraftBukkit end + + private static void setInitialSpawn(ServerLevel serverlevel, ServerLevelData serverleveldata, boolean flag, boolean flag1) { + if (flag1) { + serverleveldata.setSpawn(BlockPos.ZERO.above(80), 0.0F); + } else { +- ServerChunkCache serverchunkcache = serverlevel.getChunkSource(); +- ChunkPos chunkpos = new ChunkPos(serverchunkcache.randomState().sampler().findSpawnPosition()); +- int i = serverchunkcache.getGenerator().getSpawnHeight(serverlevel); ++ ServerChunkCache chunkproviderserver = level.getChunkSource(); ++ ChunkPos chunkcoordintpair = new ChunkPos(chunkproviderserver.randomState().sampler().findSpawnPosition()); ++ // CraftBukkit start ++ if (level.generator != null) { ++ Random rand = new Random(level.getSeed()); ++ org.bukkit.Location spawn = level.generator.getFixedSpawnLocation(level.getWorld(), rand); + +- if (i < serverlevel.getMinBuildHeight()) { +- BlockPos blockpos = chunkpos.getWorldPosition(); ++ if (spawn != null) { ++ if (spawn.getWorld() != level.getWorld()) { ++ throw new IllegalStateException("Cannot set spawn point for " + levelData.getLevelName() + " to be in another world (" + spawn.getWorld().getName() + ")"); ++ } else { ++ levelData.setSpawn(new BlockPos(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ()), spawn.getYaw()); ++ return; ++ } ++ } ++ } ++ // CraftBukkit end ++ int i = chunkproviderserver.getGenerator().getSpawnHeight(level); + + i = serverlevel.getHeight(Heightmap.Types.WORLD_SURFACE, blockpos.getX() + 8, blockpos.getZ() + 8); + } +@@ -487,8 +730,11 @@ + serverleveldata.setGameType(GameType.SPECTATOR); + } + +- private void prepareLevels(ChunkProgressListener chunkprogresslistener) { +- ServerLevel serverlevel = this.overworld(); ++ // CraftBukkit start ++ public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) { ++ // WorldServer worldserver = this.overworld(); ++ this.forceTicks = true; ++ // CraftBukkit end + + MinecraftServer.LOGGER.info("Preparing start region for dimension {}", serverlevel.dimension().location()); + BlockPos blockpos = serverlevel.getSharedSpawnPos(); +@@ -497,7 +743,9 @@ + ServerChunkCache serverchunkcache = serverlevel.getChunkSource(); + + this.nextTickTimeNanos = Util.getNanos(); +- serverchunkcache.addRegionTicket(TicketType.START, new ChunkPos(blockpos), 11, Unit.INSTANCE); ++ // CraftBukkit start ++ if (worldserver.getWorld().getKeepSpawnInMemory()) { ++ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE); + + while (serverchunkcache.getTickingGenerated() != 441) { + this.nextTickTimeNanos = Util.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS; +@@ -508,9 +757,10 @@ + this.waitUntilNextTick(); + Iterator iterator = this.levels.values().iterator(); + +- while (iterator.hasNext()) { +- ServerLevel serverlevel1 = (ServerLevel) iterator.next(); +- ForcedChunksSavedData forcedchunkssaveddata = (ForcedChunksSavedData) serverlevel1.getDataStorage().get(ForcedChunksSavedData.factory(), "chunks"); ++ if (true) { ++ ServerLevel worldserver1 = worldserver; ++ // CraftBukkit end ++ ForcedChunksSavedData forcedchunk = (ForcedChunksSavedData) worldserver1.getDataStorage().get(ForcedChunksSavedData.factory(), "chunks"); + + if (forcedchunkssaveddata != null) { + LongIterator longiterator = forcedchunkssaveddata.getChunks().iterator(); +@@ -524,10 +774,17 @@ + } + } + +- this.nextTickTimeNanos = Util.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS; +- this.waitUntilNextTick(); +- chunkprogresslistener.stop(); +- this.updateMobSpawningFlags(); ++ // CraftBukkit start ++ // this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS; ++ this.executeModerately(); ++ // CraftBukkit end ++ worldloadlistener.stop(); ++ // CraftBukkit start ++ // this.updateMobSpawningFlags(); ++ worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals()); ++ ++ this.forceTicks = false; ++ // CraftBukkit end + } + + public GameType getDefaultGameType() { +@@ -557,13 +814,17 @@ + serverlevel.save((ProgressListener) null, flag1, serverlevel.noSave && !flag2); + } + +- ServerLevel serverlevel1 = this.overworld(); +- ServerLevelData serverleveldata = this.worldData.overworldData(); ++ // CraftBukkit start - moved to WorldServer.save ++ /* ++ WorldServer worldserver1 = this.overworld(); ++ IWorldDataServer iworlddataserver = this.worldData.overworldData(); + + serverleveldata.setWorldBorder(serverlevel1.getWorldBorder().createSettings()); + this.worldData.setCustomBossEvents(this.getCustomBossEvents().save()); + this.storageSource.saveDataTag(this.registryAccess(), this.worldData, this.getPlayerList().getSingleplayerData()); +- if (flag1) { ++ */ ++ // CraftBukkit end ++ if (flush) { + Iterator iterator1 = this.getAllLevels().iterator(); + + while (iterator1.hasNext()) { +@@ -598,18 +858,40 @@ + this.stopServer(); + } + ++ // CraftBukkit start ++ private boolean hasStopped = false; ++ private final Object stopLock = new Object(); ++ public final boolean hasStopped() { ++ synchronized (stopLock) { ++ return hasStopped; ++ } ++ } ++ // CraftBukkit end ++ + public void stopServer() { ++ // CraftBukkit start - prevent double stopping on multiple threads ++ synchronized(stopLock) { ++ if (hasStopped) return; ++ hasStopped = true; ++ } ++ // CraftBukkit end + if (this.metricsRecorder.isRecording()) { + this.cancelRecordingMetrics(); + } + + MinecraftServer.LOGGER.info("Stopping server"); ++ // CraftBukkit start ++ if (this.server != null) { ++ this.server.disablePlugins(); ++ } ++ // CraftBukkit end + this.getConnection().stop(); + this.isSaving = true; + if (this.playerList != null) { + MinecraftServer.LOGGER.info("Saving players"); + this.playerList.saveAll(); + this.playerList.removeAll(); ++ try { Thread.sleep(100); } catch (InterruptedException ex) {} // CraftBukkit - SPIGOT-625 - give server at least a chance to send packets + } + + MinecraftServer.LOGGER.info("Saving worlds"); +@@ -714,6 +996,7 @@ + if (j > MinecraftServer.OVERLOADED_THRESHOLD_NANOS + 20L * i && this.nextTickTimeNanos - this.lastOverloadWarningNanos >= MinecraftServer.OVERLOADED_WARNING_INTERVAL_NANOS + 100L * i) { + long k = j / i; + ++ if (server.getWarnOnOverload()) // CraftBukkit + MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", j / TimeUtil.NANOSECONDS_PER_MILLISECOND, k); + this.nextTickTimeNanos += k * i; + this.lastOverloadWarningNanos = this.nextTickTimeNanos; +@@ -727,6 +1010,7 @@ + this.debugCommandProfiler = new MinecraftServer.TimeProfiler(Util.getNanos(), this.tickCount); + } + ++ MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit + this.nextTickTimeNanos += i; + this.startMetricsRecordingTick(); + this.profiler.push("tick"); +@@ -771,6 +1055,12 @@ + this.services.profileCache().clearExecutor(); + } + ++ // CraftBukkit start - Restore terminal to original settings ++ try { ++ reader.getTerminal().restore(); ++ } catch (Exception ignored) { ++ } ++ // CraftBukkit end + this.onServerExit(); + } + +@@ -804,9 +1094,16 @@ + } + + private boolean haveTime() { +- return this.runningTask() || Util.getNanos() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTimeNanos : this.nextTickTimeNanos); ++ // CraftBukkit start ++ return this.forceTicks || this.runningTask() || Util.getNanos() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTimeNanos : this.nextTickTimeNanos); + } + ++ private void executeModerately() { ++ this.runAllTasks(); ++ java.util.concurrent.locks.LockSupport.parkNanos("executing tasks", 1000L); ++ // CraftBukkit end ++ } ++ + protected void waitUntilNextTick() { + this.runAllTasks(); + this.managedBlock(() -> { +@@ -914,8 +1207,10 @@ + } + + --this.ticksUntilAutosave; +- if (this.ticksUntilAutosave <= 0) { +- this.ticksUntilAutosave = this.computeNextAutosaveInterval(); ++ // CraftBukkit start ++ if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) { ++ this.ticksUntilAutosave = this.autosavePeriod; ++ // CraftBukkit end + MinecraftServer.LOGGER.debug("Autosave started"); + this.profiler.push("save"); + this.saveEverything(true, false, false); +@@ -996,11 +1291,26 @@ + this.getPlayerList().getPlayers().forEach((serverplayer) -> { + serverplayer.connection.suspendFlushing(); + }); ++ this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit + this.profiler.push("commandFunctions"); + this.getFunctions().tick(); + this.profiler.popPush("levels"); + Iterator iterator = this.getAllLevels().iterator(); + ++ // CraftBukkit start ++ // Run tasks that are waiting on processing ++ while (!processQueue.isEmpty()) { ++ processQueue.remove().run(); ++ } ++ ++ // Send time updates to everyone, it will get the right time from the world the player is in. ++ if (this.tickCount % 20 == 0) { ++ for (int i = 0; i < this.getPlayerList().players.size(); ++i) { ++ ServerPlayer entityplayer = (ServerPlayer) this.getPlayerList().players.get(i); ++ entityplayer.connection.send(new ClientboundSetTimePacket(entityplayer.level().getGameTime(), entityplayer.getPlayerTime(), entityplayer.level().getGameRules().getBoolean(GameRules.RULE_DAYLIGHT))); // Add support for per player time ++ } ++ } ++ + while (iterator.hasNext()) { + ServerLevel serverlevel = (ServerLevel) iterator.next(); + +@@ -1012,6 +1323,7 @@ + this.synchronizeTime(serverlevel); + this.profiler.pop(); + } ++ // CraftBukkit end */ + + this.profiler.push("tick"); + +@@ -1101,6 +1413,22 @@ + return (ServerLevel) this.levels.get(resourcekey); + } + ++ // CraftBukkit start ++ public void addLevel(ServerLevel level) { ++ Map<ResourceKey<Level>, ServerLevel> oldLevels = this.levels; ++ Map<ResourceKey<Level>, ServerLevel> newLevels = Maps.newLinkedHashMap(oldLevels); ++ newLevels.put(level.dimension(), level); ++ this.levels = Collections.unmodifiableMap(newLevels); ++ } ++ ++ public void removeLevel(ServerLevel level) { ++ Map<ResourceKey<Level>, ServerLevel> oldLevels = this.levels; ++ Map<ResourceKey<Level>, ServerLevel> newLevels = Maps.newLinkedHashMap(oldLevels); ++ newLevels.remove(level.dimension()); ++ this.levels = Collections.unmodifiableMap(newLevels); ++ } ++ // CraftBukkit end ++ + public Set<ResourceKey<Level>> levelKeys() { + return this.levels.keySet(); + } +@@ -1133,7 +1458,7 @@ + + @DontObfuscate + public String getServerModName() { +- return "vanilla"; ++ return server.getName(); // CraftBukkit - cb > vanilla! + } + + public SystemReport fillSystemReport(SystemReport systemreport) { +@@ -1920,6 +2237,22 @@ + + } + ++ // CraftBukkit start ++ @Override ++ public boolean isSameThread() { ++ return super.isSameThread() || this.isStopped(); // CraftBukkit - MC-142590 ++ } ++ ++ public boolean isDebugging() { ++ return false; ++ } ++ ++ @Deprecated ++ public static MinecraftServer getServer() { ++ return (Bukkit.getServer() instanceof CraftServer) ? ((CraftServer) Bukkit.getServer()).getServer() : null; ++ } ++ // CraftBukkit end ++ + private void startMetricsRecordingTick() { + if (this.willStartRecordingMetrics) { + this.metricsRecorder = ActiveMetricsRecorder.createStarted(new ServerMetricsSamplersProvider(Util.timeSource, this.isDedicatedServer()), Util.timeSource, Util.ioPool(), new MetricsPersister("server"), this.onMetricsRecordingStopped, (path) -> { +@@ -2046,6 +2379,11 @@ + + } + ++ // CraftBukkit start ++ public final java.util.concurrent.ExecutorService chatExecutor = java.util.concurrent.Executors.newCachedThreadPool( ++ new com.google.common.util.concurrent.ThreadFactoryBuilder().setDaemon(true).setNameFormat("Async Chat Thread - #%d").build()); ++ // CraftBukkit end ++ + public ChatDecorator getChatDecorator() { + return ChatDecorator.PLAIN; + } |