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-rw-r--r--patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/Explosion.java.patch189
1 files changed, 189 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/Explosion.java.patch b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/Explosion.java.patch
new file mode 100644
index 0000000000..9c6b59259b
--- /dev/null
+++ b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/Explosion.java.patch
@@ -0,0 +1,189 @@
+--- a/net/minecraft/world/level/Explosion.java
++++ b/net/minecraft/world/level/Explosion.java
+@@ -38,6 +40,12 @@
+ import net.minecraft.world.phys.AABB;
+ import net.minecraft.world.phys.HitResult;
+ import net.minecraft.world.phys.Vec3;
++import net.minecraft.world.level.block.Blocks;
++import org.bukkit.craftbukkit.event.CraftEventFactory;
++import org.bukkit.event.entity.EntityExplodeEvent;
++import org.bukkit.Location;
++import org.bukkit.event.block.BlockExplodeEvent;
++// CraftBukkit end
+
+ public class Explosion {
+
+@@ -60,6 +68,10 @@
+ private final SoundEvent explosionSound;
+ private final ObjectArrayList<BlockPos> toBlow;
+ private final Map<Player, Vec3> hitPlayers;
++ // CraftBukkit - add field
++ public boolean wasCanceled = false;
++ public float yield;
++ // CraftBukkit end
+
+ public static DamageSource getDefaultDamageSource(Level level, @Nullable Entity entity) {
+ return level.damageSources().explosion(entity, getIndirectSourceEntityInternal(entity));
+@@ -85,7 +97,7 @@
+ this.hitPlayers = Maps.newHashMap();
+ this.level = level;
+ this.source = entity;
+- this.radius = f;
++ this.radius = (float) Math.max(f, 0.0); // CraftBukkit - clamp bad values
+ this.x = d0;
+ this.y = d1;
+ this.z = d2;
+@@ -93,9 +105,10 @@
+ this.blockInteraction = explosion_blockinteraction;
+ this.damageSource = damagesource == null ? level.damageSources().explosion(this) : damagesource;
+ this.damageCalculator = explosiondamagecalculator == null ? this.makeDamageCalculator(entity) : explosiondamagecalculator;
+- this.smallExplosionParticles = particleoptions;
+- this.largeExplosionParticles = particleoptions1;
+- this.explosionSound = soundevent;
++ this.smallExplosionParticles = particleparam;
++ this.largeExplosionParticles = particleparam1;
++ this.explosionSound = soundeffect;
++ this.yield = this.blockInteraction == Explosion.Effect.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F; // CraftBukkit
+ }
+
+ private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity entity) {
+@@ -146,6 +159,11 @@
+ }
+
+ public void explode() {
++ // CraftBukkit start
++ if (this.radius < 0.1F) {
++ return;
++ }
++ // CraftBukkit end
+ this.level.gameEvent(this.source, GameEvent.EXPLODE, new Vec3(this.x, this.y, this.z));
+ Set<BlockPos> set = Sets.newHashSet();
+ boolean flag = true;
+@@ -228,7 +246,37 @@
+ d9 /= d11;
+ d10 /= d11;
+ if (this.damageCalculator.shouldDamageEntity(this, entity)) {
+- entity.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity));
++ // CraftBukkit start
++
++ // Special case ender dragon only give knockback if no damage is cancelled
++ // Thinks to note:
++ // - Setting a velocity to a ComplexEntityPart is ignored (and therefore not needed)
++ // - Damaging ComplexEntityPart while forward the damage to EntityEnderDragon
++ // - Damaging EntityEnderDragon does nothing
++ // - EntityEnderDragon hitbock always covers the other parts and is therefore always present
++ if (entity instanceof EnderDragonPart) {
++ continue;
++ }
++
++ CraftEventFactory.entityDamage = source;
++ entity.lastDamageCancelled = false;
++
++ if (entity instanceof EnderDragon) {
++ for (EnderDragonPart entityComplexPart : ((EnderDragon) entity).subEntities) {
++ // Calculate damage separately for each EntityComplexPart
++ if (list.contains(entityComplexPart)) {
++ entityComplexPart.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity));
++ }
++ }
++ } else {
++ entity.hurt(this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity));
++ }
++
++ CraftEventFactory.entityDamage = null;
++ if (entity.lastDamageCancelled) { // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Skip entity if damage event was cancelled
++ continue;
++ }
++ // CraftBukkit end
+ }
+
+ double d12 = (1.0D - d7) * (double) getSeenPercent(vec3, entity);
+@@ -287,9 +335,63 @@
+
+ Util.shuffle(this.toBlow, this.level.random);
+ ObjectListIterator objectlistiterator = this.toBlow.iterator();
++ // CraftBukkit start
++ org.bukkit.World bworld = this.level.getWorld();
++ org.bukkit.entity.Entity explode = this.source == null ? null : this.source.getBukkitEntity();
++ Location location = new Location(bworld, this.x, this.y, this.z);
+
++ List<org.bukkit.block.Block> blockList = new ObjectArrayList<>();
++ for (int i1 = this.toBlow.size() - 1; i1 >= 0; i1--) {
++ BlockPos cpos = this.toBlow.get(i1);
++ org.bukkit.block.Block bblock = bworld.getBlockAt(cpos.getX(), cpos.getY(), cpos.getZ());
++ if (!bblock.getType().isAir()) {
++ blockList.add(bblock);
++ }
++ }
++
++ List<org.bukkit.block.Block> bukkitBlocks;
++
++ if (explode != null) {
++ EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.yield);
++ this.level.getCraftServer().getPluginManager().callEvent(event);
++ this.wasCanceled = event.isCancelled();
++ bukkitBlocks = event.blockList();
++ this.yield = event.getYield();
++ } else {
++ BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.yield);
++ this.level.getCraftServer().getPluginManager().callEvent(event);
++ this.wasCanceled = event.isCancelled();
++ bukkitBlocks = event.blockList();
++ this.yield = event.getYield();
++ }
++
++ this.toBlow.clear();
++
++ for (org.bukkit.block.Block bblock : bukkitBlocks) {
++ BlockPos coords = new BlockPos(bblock.getX(), bblock.getY(), bblock.getZ());
++ toBlow.add(coords);
++ }
++
++ if (this.wasCanceled) {
++ return;
++ }
++ // CraftBukkit end
++ objectlistiterator = this.toBlow.iterator();
++
+ while (objectlistiterator.hasNext()) {
+- BlockPos blockpos = (BlockPos) objectlistiterator.next();
++ BlockPos blockposition = (BlockPos) objectlistiterator.next();
++ // CraftBukkit start - TNTPrimeEvent
++ IBlockData iblockdata = this.level.getBlockState(blockposition);
++ Block block = iblockdata.getBlock();
++ if (block instanceof net.minecraft.world.level.block.TntBlock) {
++ Entity sourceEntity = source == null ? null : source;
++ BlockPos sourceBlock = sourceEntity == null ? BlockPos.containing(this.x, this.y, this.z) : null;
++ if (!CraftEventFactory.callTNTPrimeEvent(this.level, blockposition, org.bukkit.event.block.TNTPrimeEvent.PrimeCause.EXPLOSION, sourceEntity, sourceBlock)) {
++ this.level.sendBlockUpdated(blockposition, Blocks.AIR.defaultBlockState(), iblockdata, 3); // Update the block on the client
++ continue;
++ }
++ }
++ // CraftBukkit end
+
+ this.level.getBlockState(blockpos).onExplosionHit(this.level, blockpos, this, (itemstack, blockpos1) -> {
+ addOrAppendStack(list, itemstack, blockpos1);
+@@ -313,15 +415,20 @@
+ while (objectlistiterator1.hasNext()) {
+ BlockPos blockpos1 = (BlockPos) objectlistiterator1.next();
+
+- if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos1).isAir() && this.level.getBlockState(blockpos1.below()).isSolidRender(this.level, blockpos1.below())) {
+- this.level.setBlockAndUpdate(blockpos1, BaseFireBlock.getState(this.level, blockpos1));
++ if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockposition1).isAir() && this.level.getBlockState(blockposition1.below()).isSolidRender(this.level, blockposition1.below())) {
++ // CraftBukkit start - Ignition by explosion
++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(this.level, blockposition1, this).isCancelled()) {
++ this.level.setBlockAndUpdate(blockposition1, BaseFireBlock.getState(this.level, blockposition1));
++ }
++ // CraftBukkit end
+ }
+ }
+ }
+
+ }
+
+- private static void addOrAppendStack(List<Pair<ItemStack, BlockPos>> list, ItemStack itemstack, BlockPos blockpos) {
++ private static void addOrAppendStack(List<Pair<ItemStack, BlockPos>> list, ItemStack itemstack, BlockPos blockposition) {
++ if (itemstack.isEmpty()) return; // CraftBukkit - SPIGOT-5425
+ for (int i = 0; i < list.size(); ++i) {
+ Pair<ItemStack, BlockPos> pair = (Pair) list.get(i);
+ ItemStack itemstack1 = (ItemStack) pair.getFirst();