diff options
Diffstat (limited to 'patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/FireBlock.java.patch')
-rw-r--r-- | patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/FireBlock.java.patch | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/FireBlock.java.patch b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/FireBlock.java.patch new file mode 100644 index 0000000000..02a611b44e --- /dev/null +++ b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/FireBlock.java.patch @@ -0,0 +1,166 @@ +--- a/net/minecraft/world/level/block/FireBlock.java ++++ b/net/minecraft/world/level/block/FireBlock.java +@@ -28,6 +28,13 @@ + import net.minecraft.world.phys.shapes.CollisionContext; + import net.minecraft.world.phys.shapes.Shapes; + import net.minecraft.world.phys.shapes.VoxelShape; ++// CraftBukkit start ++import org.bukkit.craftbukkit.block.CraftBlockState; ++import org.bukkit.craftbukkit.block.CraftBlockStates; ++import org.bukkit.craftbukkit.event.CraftEventFactory; ++import org.bukkit.event.block.BlockBurnEvent; ++import org.bukkit.event.block.BlockFadeEvent; ++// CraftBukkit end + + public class FireBlock extends BaseFireBlock { + +@@ -100,9 +106,25 @@ + } + + @Override +- @Override +- public BlockState updateShape(BlockState blockstate, Direction direction, BlockState blockstate1, LevelAccessor levelaccessor, BlockPos blockpos, BlockPos blockpos1) { +- return this.canSurvive(blockstate, levelaccessor, blockpos) ? this.getStateWithAge(levelaccessor, blockpos, (Integer) blockstate.getValue(FireBlock.AGE)) : Blocks.AIR.defaultBlockState(); ++ public IBlockData updateShape(IBlockData state, Direction facing, IBlockData facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) { ++ // CraftBukkit start ++ if (!this.canSurvive(state, level, currentPos)) { ++ // Suppress during worldgen ++ if (!(level instanceof Level)) { ++ return Blocks.AIR.defaultBlockState(); ++ } ++ CraftBlockState blockState = CraftBlockStates.getBlockState(level, currentPos); ++ blockState.setData(Blocks.AIR.defaultBlockState()); ++ ++ BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState); ++ ((Level) level).getCraftServer().getPluginManager().callEvent(event); ++ ++ if (!event.isCancelled()) { ++ return blockState.getHandle(); ++ } ++ } ++ return this.getStateWithAge(level, currentPos, (Integer) state.getValue(FireBlock.AGE)); ++ // CraftBukkit end + } + + @Override +@@ -150,20 +169,19 @@ + } + + @Override +- @Override +- public void tick(BlockState blockstate, ServerLevel serverlevel, BlockPos blockpos, RandomSource randomsource) { +- serverlevel.scheduleTick(blockpos, (Block) this, getFireTickDelay(serverlevel.random)); +- if (serverlevel.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) { +- if (!blockstate.canSurvive(serverlevel, blockpos)) { +- serverlevel.removeBlock(blockpos, false); ++ public void tick(IBlockData state, ServerLevel level, BlockPos pos, RandomSource random) { ++ level.scheduleTick(pos, (Block) this, getFireTickDelay(level.random)); ++ if (level.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) { ++ if (!state.canSurvive(level, pos)) { ++ fireExtinguished(level, pos); // CraftBukkit - invalid place location + } + + BlockState blockstate1 = serverlevel.getBlockState(blockpos.below()); + boolean flag = blockstate1.is(serverlevel.dimensionType().infiniburn()); + int i = (Integer) blockstate.getValue(FireBlock.AGE); + +- if (!flag && serverlevel.isRaining() && this.isNearRain(serverlevel, blockpos) && randomsource.nextFloat() < 0.2F + (float) i * 0.03F) { +- serverlevel.removeBlock(blockpos, false); ++ if (!flag && level.isRaining() && this.isNearRain(level, pos) && random.nextFloat() < 0.2F + (float) i * 0.03F) { ++ fireExtinguished(level, pos); // CraftBukkit - extinguished by rain + } else { + int j = Math.min(15, i + randomsource.nextInt(3) / 2); + +@@ -176,15 +194,15 @@ + if (!this.isValidFireLocation(serverlevel, blockpos)) { + BlockPos blockpos1 = blockpos.below(); + +- if (!serverlevel.getBlockState(blockpos1).isFaceSturdy(serverlevel, blockpos1, Direction.UP) || i > 3) { +- serverlevel.removeBlock(blockpos, false); ++ if (!level.getBlockState(blockposition1).isFaceSturdy(level, blockposition1, Direction.UP) || i > 3) { ++ fireExtinguished(level, pos); // CraftBukkit + } + + return; + } + +- if (i == 15 && randomsource.nextInt(4) == 0 && !this.canBurn(serverlevel.getBlockState(blockpos.below()))) { +- serverlevel.removeBlock(blockpos, false); ++ if (i == 15 && random.nextInt(4) == 0 && !this.canBurn(level.getBlockState(pos.below()))) { ++ fireExtinguished(level, pos); // CraftBukkit + return; + } + } +@@ -192,13 +210,15 @@ + boolean flag1 = serverlevel.getBiome(blockpos).is(BiomeTags.INCREASED_FIRE_BURNOUT); + int k = flag1 ? -50 : 0; + +- this.checkBurnOut(serverlevel, blockpos.east(), 300 + k, randomsource, i); +- this.checkBurnOut(serverlevel, blockpos.west(), 300 + k, randomsource, i); +- this.checkBurnOut(serverlevel, blockpos.below(), 250 + k, randomsource, i); +- this.checkBurnOut(serverlevel, blockpos.above(), 250 + k, randomsource, i); +- this.checkBurnOut(serverlevel, blockpos.north(), 300 + k, randomsource, i); +- this.checkBurnOut(serverlevel, blockpos.south(), 300 + k, randomsource, i); +- BlockPos.MutableBlockPos blockpos_mutableblockpos = new BlockPos.MutableBlockPos(); ++ // CraftBukkit start - add source blockposition to burn calls ++ this.trySpread(level, pos.east(), 300 + k, random, i, pos); ++ this.trySpread(level, pos.west(), 300 + k, random, i, pos); ++ this.trySpread(level, pos.below(), 250 + k, random, i, pos); ++ this.trySpread(level, pos.above(), 250 + k, random, i, pos); ++ this.trySpread(level, pos.north(), 300 + k, random, i, pos); ++ this.trySpread(level, pos.south(), 300 + k, random, i, pos); ++ // CraftBukkit end ++ BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); + + for (int l = -1; l <= 1; ++l) { + for (int i1 = -1; i1 <= 1; ++i1) { +@@ -223,7 +243,15 @@ + if (i2 > 0 && randomsource.nextInt(k1) <= i2 && (!serverlevel.isRaining() || !this.isNearRain(serverlevel, blockpos_mutableblockpos))) { + int j2 = Math.min(15, i + randomsource.nextInt(5) / 4); + +- serverlevel.setBlock(blockpos_mutableblockpos, this.getStateWithAge(serverlevel, blockpos_mutableblockpos, j2), 3); ++ // CraftBukkit start - Call to stop spread of fire ++ if (level.getBlockState(blockposition_mutableblockposition).getBlock() != Blocks.FIRE) { ++ if (CraftEventFactory.callBlockIgniteEvent(level, blockposition_mutableblockposition, pos).isCancelled()) { ++ continue; ++ } ++ ++ CraftEventFactory.handleBlockSpreadEvent(level, pos, blockposition_mutableblockposition, this.getStateWithAge(level, blockposition_mutableblockposition, j2), 3); // CraftBukkit ++ } ++ // CraftBukkit end + } + } + } +@@ -247,13 +275,29 @@ + return blockstate.hasProperty(BlockStateProperties.WATERLOGGED) && (Boolean) blockstate.getValue(BlockStateProperties.WATERLOGGED) ? 0 : this.igniteOdds.getInt(blockstate.getBlock()); + } + +- private void checkBurnOut(Level level, BlockPos blockpos, int i, RandomSource randomsource, int j) { +- int k = this.getBurnOdds(level.getBlockState(blockpos)); ++ private void trySpread(Level world, BlockPos blockposition, int i, RandomSource randomsource, int j, BlockPos sourceposition) { // CraftBukkit add sourceposition ++ int k = this.getBurnOdds(world.getBlockState(blockposition)); + + if (randomsource.nextInt(i) < k) { + BlockState blockstate = level.getBlockState(blockpos); + +- if (randomsource.nextInt(j + 10) < 5 && !level.isRainingAt(blockpos)) { ++ // CraftBukkit start ++ org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); ++ org.bukkit.block.Block sourceBlock = world.getWorld().getBlockAt(sourceposition.getX(), sourceposition.getY(), sourceposition.getZ()); ++ ++ BlockBurnEvent event = new BlockBurnEvent(theBlock, sourceBlock); ++ world.getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ return; ++ } ++ ++ if (iblockdata.getBlock() instanceof TntBlock && !CraftEventFactory.callTNTPrimeEvent(world, blockposition, org.bukkit.event.block.TNTPrimeEvent.PrimeCause.FIRE, null, sourceposition)) { ++ return; ++ } ++ // CraftBukkit end ++ ++ if (randomsource.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) { + int l = Math.min(j + randomsource.nextInt(5) / 4, 15); + + level.setBlock(blockpos, this.getStateWithAge(level, blockpos, l), 3); |