diff options
Diffstat (limited to 'patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/PoweredRailBlock.java.patch')
-rw-r--r-- | patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/PoweredRailBlock.java.patch | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/PoweredRailBlock.java.patch b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/PoweredRailBlock.java.patch new file mode 100644 index 0000000000..3649b9bccc --- /dev/null +++ b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/block/PoweredRailBlock.java.patch @@ -0,0 +1,33 @@ +--- a/net/minecraft/world/level/block/PoweredRailBlock.java ++++ b/net/minecraft/world/level/block/PoweredRailBlock.java +@@ -11,6 +11,7 @@ + import net.minecraft.world.level.block.state.properties.EnumProperty; + import net.minecraft.world.level.block.state.properties.Property; + import net.minecraft.world.level.block.state.properties.RailShape; ++import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit + + public class PoweredRailBlock extends BaseRailBlock { + +@@ -122,11 +121,18 @@ + boolean flag1 = level.hasNeighborSignal(blockpos) || this.findPoweredRailSignal(level, blockpos, blockstate, true, 0) || this.findPoweredRailSignal(level, blockpos, blockstate, false, 0); + + if (flag1 != flag) { +- level.setBlock(blockpos, (BlockState) blockstate.setValue(PoweredRailBlock.POWERED, flag1), 3); +- level.updateNeighborsAt(blockpos.below(), this); +- if (((RailShape) blockstate.getValue(PoweredRailBlock.SHAPE)).isAscending()) { +- level.updateNeighborsAt(blockpos.above(), this); ++ // CraftBukkit start ++ int power = flag ? 15 : 0; ++ int newPower = CraftEventFactory.callRedstoneChange(level, pos, power, 15 - power).getNewCurrent(); ++ if (newPower == power) { ++ return; + } ++ // CraftBukkit end ++ level.setBlock(pos, (IBlockData) state.setValue(PoweredRailBlock.POWERED, flag1), 3); ++ level.updateNeighborsAt(pos.below(), this); ++ if (((RailShape) state.getValue(PoweredRailBlock.SHAPE)).isAscending()) { ++ level.updateNeighborsAt(pos.above(), this); ++ } + } + + } |