diff options
Diffstat (limited to 'patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/material/FlowingFluid.java.patch')
-rw-r--r-- | patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/material/FlowingFluid.java.patch | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/material/FlowingFluid.java.patch b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/material/FlowingFluid.java.patch new file mode 100644 index 0000000000..2ad5f6d0ef --- /dev/null +++ b/patch-remap/mache-spigotflower-stripped/net/minecraft/world/level/material/FlowingFluid.java.patch @@ -0,0 +1,104 @@ +--- a/net/minecraft/world/level/material/FlowingFluid.java ++++ b/net/minecraft/world/level/material/FlowingFluid.java +@@ -31,6 +31,14 @@ + import net.minecraft.world.phys.Vec3; + import net.minecraft.world.phys.shapes.Shapes; + import net.minecraft.world.phys.shapes.VoxelShape; ++// CraftBukkit start ++import org.bukkit.block.BlockFace; ++import org.bukkit.craftbukkit.block.CraftBlock; ++import org.bukkit.craftbukkit.block.data.CraftBlockData; ++import org.bukkit.craftbukkit.event.CraftEventFactory; ++import org.bukkit.event.block.BlockFromToEvent; ++import org.bukkit.event.block.FluidLevelChangeEvent; ++// CraftBukkit end + + public abstract class FlowingFluid extends Fluid { + +@@ -134,13 +139,22 @@ + BlockState blockstate1 = level.getBlockState(blockpos1); + FluidState fluidstate1 = this.getNewLiquid(level, blockpos1, blockstate1); + +- if (this.canSpreadTo(level, blockpos, blockstate, Direction.DOWN, blockpos1, blockstate1, level.getFluidState(blockpos1), fluidstate1.getType())) { +- this.spreadTo(level, blockpos1, blockstate1, Direction.DOWN, fluidstate1); +- if (this.sourceNeighborCount(level, blockpos) >= 3) { +- this.spreadToSides(level, blockpos, fluidstate, blockstate); ++ if (this.canSpreadTo(level, pos, iblockdata, Direction.DOWN, blockposition1, iblockdata1, level.getFluidState(blockposition1), fluid1.getType())) { ++ // CraftBukkit start ++ org.bukkit.block.Block source = CraftBlock.at(level, pos); ++ BlockFromToEvent event = new BlockFromToEvent(source, BlockFace.DOWN); ++ level.getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ return; + } +- } else if (fluidstate.isSource() || !this.isWaterHole(level, fluidstate1.getType(), blockpos, blockstate, blockpos1, blockstate1)) { +- this.spreadToSides(level, blockpos, fluidstate, blockstate); ++ // CraftBukkit end ++ this.spreadTo(level, blockposition1, iblockdata1, Direction.DOWN, fluid1); ++ if (this.sourceNeighborCount(level, pos) >= 3) { ++ this.spreadToSides(level, pos, state, iblockdata); ++ } ++ } else if (state.isSource() || !this.isWaterHole(level, fluid1.getType(), pos, iblockdata, blockposition1, iblockdata1)) { ++ this.spreadToSides(level, pos, state, iblockdata); + } + + } +@@ -164,8 +178,17 @@ + BlockPos blockpos1 = blockpos.relative(direction); + BlockState blockstate1 = level.getBlockState(blockpos1); + +- if (this.canSpreadTo(level, blockpos, blockstate, direction, blockpos1, blockstate1, level.getFluidState(blockpos1), fluidstate1.getType())) { +- this.spreadTo(level, blockpos1, blockstate1, direction, fluidstate1); ++ if (this.canSpreadTo(level, pos, blockState, enumdirection, blockposition1, iblockdata1, level.getFluidState(blockposition1), fluid1.getType())) { ++ // CraftBukkit start ++ org.bukkit.block.Block source = CraftBlock.at(level, pos); ++ BlockFromToEvent event = new BlockFromToEvent(source, org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(enumdirection)); ++ level.getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ continue; ++ } ++ // CraftBukkit end ++ this.spreadTo(level, blockposition1, iblockdata1, enumdirection, fluid1); + } + } + +@@ -440,16 +462,27 @@ + FluidState fluidstate1 = this.getNewLiquid(level, blockpos, level.getBlockState(blockpos)); + int i = this.getSpreadDelay(level, blockpos, fluidstate, fluidstate1); + +- if (fluidstate1.isEmpty()) { +- fluidstate = fluidstate1; +- level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3); +- } else if (!fluidstate1.equals(fluidstate)) { +- fluidstate = fluidstate1; +- BlockState blockstate = fluidstate1.createLegacyBlock(); +- +- level.setBlock(blockpos, blockstate, 2); +- level.scheduleTick(blockpos, fluidstate1.getType(), i); +- level.updateNeighborsAt(blockpos, blockstate.getBlock()); ++ if (fluid1.isEmpty()) { ++ state = fluid1; ++ // CraftBukkit start ++ FluidLevelChangeEvent event = CraftEventFactory.callFluidLevelChangeEvent(level, pos, Blocks.AIR.defaultBlockState()); ++ if (event.isCancelled()) { ++ return; ++ } ++ level.setBlock(pos, ((CraftBlockData) event.getNewData()).getState(), 3); ++ // CraftBukkit end ++ } else if (!fluid1.equals(state)) { ++ state = fluid1; ++ IBlockData iblockdata = fluid1.createLegacyBlock(); ++ // CraftBukkit start ++ FluidLevelChangeEvent event = CraftEventFactory.callFluidLevelChangeEvent(level, pos, iblockdata); ++ if (event.isCancelled()) { ++ return; ++ } ++ level.setBlock(pos, ((CraftBlockData) event.getNewData()).getState(), 2); ++ // CraftBukkit end ++ level.scheduleTick(pos, fluid1.getType(), i); ++ level.updateNeighborsAt(pos, iblockdata.getBlock()); + } + } + |