aboutsummaryrefslogtreecommitdiffhomepage
path: root/patch-remap/mache-spigotflower/net/minecraft/server/players/PlayerList.java.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patch-remap/mache-spigotflower/net/minecraft/server/players/PlayerList.java.patch')
-rw-r--r--patch-remap/mache-spigotflower/net/minecraft/server/players/PlayerList.java.patch1533
1 files changed, 1533 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower/net/minecraft/server/players/PlayerList.java.patch b/patch-remap/mache-spigotflower/net/minecraft/server/players/PlayerList.java.patch
new file mode 100644
index 0000000000..cefa7bbc6a
--- /dev/null
+++ b/patch-remap/mache-spigotflower/net/minecraft/server/players/PlayerList.java.patch
@@ -0,0 +1,1533 @@
+--- a/net/minecraft/server/players/PlayerList.java
++++ b/net/minecraft/server/players/PlayerList.java
+@@ -74,6 +74,7 @@
+ import net.minecraft.server.level.ServerPlayer;
+ import net.minecraft.server.network.CommonListenerCookie;
+ import net.minecraft.server.network.ServerGamePacketListenerImpl;
++import net.minecraft.server.network.ServerLoginPacketListenerImpl;
+ import net.minecraft.sounds.SoundEvents;
+ import net.minecraft.sounds.SoundSource;
+ import net.minecraft.stats.ServerStatsCounter;
+@@ -84,11 +85,10 @@
+ import net.minecraft.world.effect.MobEffectInstance;
+ import net.minecraft.world.entity.Entity;
+ import net.minecraft.world.entity.EntityType;
+-import net.minecraft.world.entity.player.Player;
+ import net.minecraft.world.level.GameRules;
+ import net.minecraft.world.level.Level;
+ import net.minecraft.world.level.block.Blocks;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.level.border.BorderChangeListener;
+ import net.minecraft.world.level.border.WorldBorder;
+ import net.minecraft.world.level.dimension.DimensionType;
+@@ -101,6 +101,25 @@
+ import net.minecraft.world.scores.PlayerTeam;
+ import org.slf4j.Logger;
+
++// CraftBukkit start
++import java.util.stream.Collectors;
++import net.minecraft.server.dedicated.DedicatedServer;
++import org.bukkit.Location;
++import org.bukkit.craftbukkit.CraftServer;
++import org.bukkit.craftbukkit.CraftWorld;
++import org.bukkit.craftbukkit.entity.CraftPlayer;
++import org.bukkit.craftbukkit.util.CraftChatMessage;
++import org.bukkit.craftbukkit.util.CraftLocation;
++import org.bukkit.entity.Player;
++import org.bukkit.event.player.PlayerChangedWorldEvent;
++import org.bukkit.event.player.PlayerJoinEvent;
++import org.bukkit.event.player.PlayerLoginEvent;
++import org.bukkit.event.player.PlayerQuitEvent;
++import org.bukkit.event.player.PlayerRespawnEvent;
++import org.bukkit.event.player.PlayerRespawnEvent.RespawnReason;
++import org.bukkit.event.player.PlayerSpawnChangeEvent;
++// CraftBukkit end
++
+ public abstract class PlayerList {
+
+ public static final File USERBANLIST_FILE = new File("banned-players.json");
+@@ -113,140 +132,216 @@
+ private static final int SEND_PLAYER_INFO_INTERVAL = 600;
+ private static final SimpleDateFormat BAN_DATE_FORMAT = new SimpleDateFormat("yyyy-MM-dd 'at' HH:mm:ss z");
+ private final MinecraftServer server;
+- private final List<ServerPlayer> players = Lists.newArrayList();
++ public final List<ServerPlayer> players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
+ private final Map<UUID, ServerPlayer> playersByUUID = Maps.newHashMap();
+ private final UserBanList bans;
+ private final IpBanList ipBans;
+ private final ServerOpList ops;
+ private final UserWhiteList whitelist;
+- private final Map<UUID, ServerStatsCounter> stats;
+- private final Map<UUID, PlayerAdvancements> advancements;
+- private final PlayerDataStorage playerIo;
++ // CraftBukkit start
++ // private final Map<UUID, ServerStatisticManager> stats;
++ // private final Map<UUID, AdvancementDataPlayer> advancements;
++ // CraftBukkit end
++ public final PlayerDataStorage playerIo;
+ private boolean doWhiteList;
+ private final LayeredRegistryAccess<RegistryLayer> registries;
+- protected final int maxPlayers;
++ public int maxPlayers;
+ private int viewDistance;
+ private int simulationDistance;
+ private boolean allowCheatsForAllPlayers;
+ private static final boolean ALLOW_LOGOUTIVATOR = false;
+ private int sendAllPlayerInfoIn;
+
+- public PlayerList(MinecraftServer minecraftserver, LayeredRegistryAccess<RegistryLayer> layeredregistryaccess, PlayerDataStorage playerdatastorage, int i) {
++ // CraftBukkit start
++ private CraftServer cserver;
++
++ public PlayerList(MinecraftServer server, LayeredRegistryAccess<RegistryLayer> registries, PlayerDataStorage playerIo, int maxPlayers) {
++ this.cserver = server.server = new CraftServer((DedicatedServer) server, this);
++ server.console = org.bukkit.craftbukkit.command.ColouredConsoleSender.getInstance();
++ server.reader.addCompleter(new org.bukkit.craftbukkit.command.ConsoleCommandCompleter(server.server));
++ // CraftBukkit end
++
+ this.bans = new UserBanList(PlayerList.USERBANLIST_FILE);
+ this.ipBans = new IpBanList(PlayerList.IPBANLIST_FILE);
+ this.ops = new ServerOpList(PlayerList.OPLIST_FILE);
+ this.whitelist = new UserWhiteList(PlayerList.WHITELIST_FILE);
+- this.stats = Maps.newHashMap();
+- this.advancements = Maps.newHashMap();
+- this.server = minecraftserver;
+- this.registries = layeredregistryaccess;
+- this.maxPlayers = i;
+- this.playerIo = playerdatastorage;
++ // CraftBukkit start
++ // this.stats = Maps.newHashMap();
++ // this.advancements = Maps.newHashMap();
++ // CraftBukkit end
++ this.server = server;
++ this.registries = registries;
++ this.maxPlayers = maxPlayers;
++ this.playerIo = playerIo;
+ }
+
+- public void placeNewPlayer(Connection connection, ServerPlayer serverplayer, CommonListenerCookie commonlistenercookie) {
+- GameProfile gameprofile = serverplayer.getGameProfile();
+- GameProfileCache gameprofilecache = this.server.getProfileCache();
++ public void placeNewPlayer(Connection networkmanager, ServerPlayer entityplayer, CommonListenerCookie commonlistenercookie) {
++ GameProfile gameprofile = entityplayer.getGameProfile();
++ GameProfileCache usercache = this.server.getProfileCache();
+ String s;
+
+- if (gameprofilecache != null) {
+- Optional<GameProfile> optional = gameprofilecache.get(gameprofile.getId());
++ if (usercache != null) {
++ Optional<GameProfile> optional = usercache.get(gameprofile.getId());
+
+ s = (String) optional.map(GameProfile::getName).orElse(gameprofile.getName());
+- gameprofilecache.add(gameprofile);
++ usercache.add(gameprofile);
+ } else {
+ s = gameprofile.getName();
+ }
+
+- CompoundTag compoundtag = this.load(serverplayer);
++ CompoundTag nbttagcompound = this.load(entityplayer);
+ ResourceKey resourcekey;
++ // CraftBukkit start - Better rename detection
++ if (nbttagcompound != null && nbttagcompound.contains("bukkit")) {
++ CompoundTag bukkit = nbttagcompound.getCompound("bukkit");
++ s = bukkit.contains("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
++ }
++ // CraftBukkit end
+
+- if (compoundtag != null) {
+- DataResult dataresult = DimensionType.parseLegacy(new Dynamic(NbtOps.INSTANCE, compoundtag.get("Dimension")));
++ if (nbttagcompound != null) {
++ DataResult<ResourceKey<Level>> dataresult = DimensionType.parseLegacy(new Dynamic(NbtOps.INSTANCE, nbttagcompound.get("Dimension"))); // CraftBukkit - decompile error
+ Logger logger = PlayerList.LOGGER;
+
+ Objects.requireNonNull(logger);
+- resourcekey = (ResourceKey) dataresult.resultOrPartial(logger::error).orElse(Level.OVERWORLD);
++ resourcekey = (ResourceKey) dataresult.resultOrPartial(logger::error).orElse(entityplayer.serverLevel().dimension()); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD
+ } else {
+- resourcekey = Level.OVERWORLD;
++ resourcekey = entityplayer.serverLevel().dimension(); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD
+ }
+
+ ResourceKey<Level> resourcekey1 = resourcekey;
+- ServerLevel serverlevel = this.server.getLevel(resourcekey1);
+- ServerLevel serverlevel1;
++ ServerLevel worldserver = this.server.getLevel(resourcekey1);
++ ServerLevel worldserver1;
+
+- if (serverlevel == null) {
++ if (worldserver == null) {
+ PlayerList.LOGGER.warn("Unknown respawn dimension {}, defaulting to overworld", resourcekey1);
+- serverlevel1 = this.server.overworld();
++ worldserver1 = this.server.overworld();
+ } else {
+- serverlevel1 = serverlevel;
++ worldserver1 = worldserver;
+ }
+
+- serverplayer.setServerLevel(serverlevel1);
+- String s1 = connection.getLoggableAddress(this.server.logIPs());
++ entityplayer.setServerLevel(worldserver1);
++ String s1 = networkmanager.getLoggableAddress(this.server.logIPs());
+
+- PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ({}, {}, {})", new Object[]{serverplayer.getName().getString(), s1, serverplayer.getId(), serverplayer.getX(), serverplayer.getY(), serverplayer.getZ()});
+- LevelData leveldata = serverlevel1.getLevelData();
++ // CraftBukkit - Moved message to after join
++ // PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ({}, {}, {})", new Object[]{entityplayer.getName().getString(), s1, entityplayer.getId(), entityplayer.getX(), entityplayer.getY(), entityplayer.getZ()});
++ LevelData worlddata = worldserver1.getLevelData();
+
+- serverplayer.loadGameTypes(compoundtag);
+- ServerGamePacketListenerImpl servergamepacketlistenerimpl = new ServerGamePacketListenerImpl(this.server, connection, serverplayer, commonlistenercookie);
+- GameRules gamerules = serverlevel1.getGameRules();
++ entityplayer.loadGameTypes(nbttagcompound);
++ ServerGamePacketListenerImpl playerconnection = new ServerGamePacketListenerImpl(this.server, networkmanager, entityplayer, commonlistenercookie);
++ GameRules gamerules = worldserver1.getGameRules();
+ boolean flag = gamerules.getBoolean(GameRules.RULE_DO_IMMEDIATE_RESPAWN);
+ boolean flag1 = gamerules.getBoolean(GameRules.RULE_REDUCEDDEBUGINFO);
+ boolean flag2 = gamerules.getBoolean(GameRules.RULE_LIMITED_CRAFTING);
+
+- servergamepacketlistenerimpl.send(new ClientboundLoginPacket(serverplayer.getId(), leveldata.isHardcore(), this.server.levelKeys(), this.getMaxPlayers(), this.viewDistance, this.simulationDistance, flag1, !flag, flag2, serverplayer.createCommonSpawnInfo(serverlevel1)));
+- servergamepacketlistenerimpl.send(new ClientboundChangeDifficultyPacket(leveldata.getDifficulty(), leveldata.isDifficultyLocked()));
+- servergamepacketlistenerimpl.send(new ClientboundPlayerAbilitiesPacket(serverplayer.getAbilities()));
+- servergamepacketlistenerimpl.send(new ClientboundSetCarriedItemPacket(serverplayer.getInventory().selected));
+- servergamepacketlistenerimpl.send(new ClientboundUpdateRecipesPacket(this.server.getRecipeManager().getRecipes()));
+- this.sendPlayerPermissionLevel(serverplayer);
+- serverplayer.getStats().markAllDirty();
+- serverplayer.getRecipeBook().sendInitialRecipeBook(serverplayer);
+- this.updateEntireScoreboard(serverlevel1.getScoreboard(), serverplayer);
++ playerconnection.send(new ClientboundLoginPacket(entityplayer.getId(), worlddata.isHardcore(), this.server.levelKeys(), this.getMaxPlayers(), this.viewDistance, this.simulationDistance, flag1, !flag, flag2, entityplayer.createCommonSpawnInfo(worldserver1)));
++ entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
++ playerconnection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
++ playerconnection.send(new ClientboundPlayerAbilitiesPacket(entityplayer.getAbilities()));
++ playerconnection.send(new ClientboundSetCarriedItemPacket(entityplayer.getInventory().selected));
++ playerconnection.send(new ClientboundUpdateRecipesPacket(this.server.getRecipeManager().getRecipes()));
++ this.sendPlayerPermissionLevel(entityplayer);
++ entityplayer.getStats().markAllDirty();
++ entityplayer.getRecipeBook().sendInitialRecipeBook(entityplayer);
++ this.updateEntireScoreboard(worldserver1.getScoreboard(), entityplayer);
+ this.server.invalidateStatus();
+- MutableComponent mutablecomponent;
++ MutableComponent ichatmutablecomponent;
+
+- if (serverplayer.getGameProfile().getName().equalsIgnoreCase(s)) {
+- mutablecomponent = Component.translatable("multiplayer.player.joined", serverplayer.getDisplayName());
++ if (entityplayer.getGameProfile().getName().equalsIgnoreCase(s)) {
++ ichatmutablecomponent = Component.translatable("multiplayer.player.joined", entityplayer.getDisplayName());
+ } else {
+- mutablecomponent = Component.translatable("multiplayer.player.joined.renamed", serverplayer.getDisplayName(), s);
++ ichatmutablecomponent = Component.translatable("multiplayer.player.joined.renamed", entityplayer.getDisplayName(), s);
+ }
++ // CraftBukkit start
++ ichatmutablecomponent.withStyle(ChatFormatting.YELLOW);
++ String joinMessage = CraftChatMessage.fromComponent(ichatmutablecomponent);
+
+- this.broadcastSystemMessage(mutablecomponent.withStyle(ChatFormatting.YELLOW), false);
+- servergamepacketlistenerimpl.teleport(serverplayer.getX(), serverplayer.getY(), serverplayer.getZ(), serverplayer.getYRot(), serverplayer.getXRot());
+- ServerStatus serverstatus = this.server.getStatus();
++ playerconnection.teleport(entityplayer.getX(), entityplayer.getY(), entityplayer.getZ(), entityplayer.getYRot(), entityplayer.getXRot());
++ ServerStatus serverping = this.server.getStatus();
+
+- if (serverstatus != null) {
+- serverplayer.sendServerStatus(serverstatus);
++ if (serverping != null) {
++ entityplayer.sendServerStatus(serverping);
+ }
+
+- serverplayer.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players));
+- this.players.add(serverplayer);
+- this.playersByUUID.put(serverplayer.getUUID(), serverplayer);
+- this.broadcastAll(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(serverplayer)));
+- this.sendLevelInfo(serverplayer, serverlevel1);
+- serverlevel1.addNewPlayer(serverplayer);
+- this.server.getCustomBossEvents().onPlayerConnect(serverplayer);
+- Iterator iterator = serverplayer.getActiveEffects().iterator();
++ // entityplayer.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); // CraftBukkit - replaced with loop below
++ this.players.add(entityplayer);
++ this.playersByUUID.put(entityplayer.getUUID(), entityplayer);
++ // this.broadcastAll(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer))); // CraftBukkit - replaced with loop below
+
++ // CraftBukkit start
++ CraftPlayer bukkitPlayer = entityplayer.getBukkitEntity();
++
++ // Ensure that player inventory is populated with its viewer
++ entityplayer.containerMenu.transferTo(entityplayer.containerMenu, bukkitPlayer);
++
++ PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(bukkitPlayer, joinMessage);
++ cserver.getPluginManager().callEvent(playerJoinEvent);
++
++ if (!entityplayer.connection.isAcceptingMessages()) {
++ return;
++ }
++
++ joinMessage = playerJoinEvent.getJoinMessage();
++
++ if (joinMessage != null && joinMessage.length() > 0) {
++ for (Component line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
++ server.getPlayerList().broadcastSystemMessage(line, false);
++ }
++ }
++ // CraftBukkit end
++
++ // CraftBukkit start - sendAll above replaced with this loop
++ ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer));
++
++ for (int i = 0; i < this.players.size(); ++i) {
++ ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
++
++ if (entityplayer1.getBukkitEntity().canSee(bukkitPlayer)) {
++ entityplayer1.connection.send(packet);
++ }
++
++ if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
++ continue;
++ }
++
++ entityplayer.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
++ }
++ entityplayer.sentListPacket = true;
++ // CraftBukkit end
++
++ entityplayer.getEntityData().refresh(entityplayer); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
++
++ this.sendLevelInfo(entityplayer, worldserver1);
++
++ // CraftBukkit start - Only add if the player wasn't moved in the event
++ if (entityplayer.level() == worldserver1 && !worldserver1.players().contains(entityplayer)) {
++ worldserver1.addNewPlayer(entityplayer);
++ this.server.getCustomBossEvents().onPlayerConnect(entityplayer);
++ }
++
++ worldserver1 = entityplayer.serverLevel(); // CraftBukkit - Update in case join event changed it
++ // CraftBukkit end
++ Iterator iterator = entityplayer.getActiveEffects().iterator();
++
+ while (iterator.hasNext()) {
+- MobEffectInstance mobeffectinstance = (MobEffectInstance) iterator.next();
++ MobEffectInstance mobeffect = (MobEffectInstance) iterator.next();
+
+- servergamepacketlistenerimpl.send(new ClientboundUpdateMobEffectPacket(serverplayer.getId(), mobeffectinstance));
++ playerconnection.send(new ClientboundUpdateMobEffectPacket(entityplayer.getId(), mobeffect));
+ }
+
+- if (compoundtag != null && compoundtag.contains("RootVehicle", 10)) {
+- CompoundTag compoundtag1 = compoundtag.getCompound("RootVehicle");
+- Entity entity = EntityType.loadEntityRecursive(compoundtag1.getCompound("Entity"), serverlevel1, (entity1) -> {
+- return !serverlevel1.addWithUUID(entity1) ? null : entity1;
++ if (nbttagcompound != null && nbttagcompound.contains("RootVehicle", 10)) {
++ CompoundTag nbttagcompound1 = nbttagcompound.getCompound("RootVehicle");
++ // CraftBukkit start
++ ServerLevel finalWorldServer = worldserver1;
++ Entity entity = EntityType.loadEntityRecursive(nbttagcompound1.getCompound("Entity"), finalWorldServer, (entity1) -> {
++ return !finalWorldServer.addWithUUID(entity1) ? null : entity1;
++ // CraftBukkit end
+ });
+
+ if (entity != null) {
+ UUID uuid;
+
+- if (compoundtag1.hasUUID("Attach")) {
+- uuid = compoundtag1.getUUID("Attach");
++ if (nbttagcompound1.hasUUID("Attach")) {
++ uuid = nbttagcompound1.getUUID("Attach");
+ } else {
+ uuid = null;
+ }
+@@ -255,20 +350,20 @@
+ Entity entity1;
+
+ if (entity.getUUID().equals(uuid)) {
+- serverplayer.startRiding(entity, true);
++ entityplayer.startRiding(entity, true);
+ } else {
+ iterator1 = entity.getIndirectPassengers().iterator();
+
+ while (iterator1.hasNext()) {
+ entity1 = (Entity) iterator1.next();
+ if (entity1.getUUID().equals(uuid)) {
+- serverplayer.startRiding(entity1, true);
++ entityplayer.startRiding(entity1, true);
+ break;
+ }
+ }
+ }
+
+- if (!serverplayer.isPassenger()) {
++ if (!entityplayer.isPassenger()) {
+ PlayerList.LOGGER.warn("Couldn't reattach entity to player");
+ entity.discard();
+ iterator1 = entity.getIndirectPassengers().iterator();
+@@ -281,17 +376,19 @@
+ }
+ }
+
+- serverplayer.initInventoryMenu();
++ entityplayer.initInventoryMenu();
++ // CraftBukkit - Moved from above, added world
++ PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", entityplayer.getName().getString(), s1, entityplayer.getId(), worldserver1.serverLevelData.getLevelName(), entityplayer.getX(), entityplayer.getY(), entityplayer.getZ());
+ }
+
+- protected void updateEntireScoreboard(ServerScoreboard serverscoreboard, ServerPlayer serverplayer) {
++ public void updateEntireScoreboard(ServerScoreboard scoreboard, ServerPlayer player) {
+ Set<Objective> set = Sets.newHashSet();
+- Iterator iterator = serverscoreboard.getPlayerTeams().iterator();
++ Iterator iterator = scoreboard.getPlayerTeams().iterator();
+
+ while (iterator.hasNext()) {
+- PlayerTeam playerteam = (PlayerTeam) iterator.next();
++ PlayerTeam scoreboardteam = (PlayerTeam) iterator.next();
+
+- serverplayer.connection.send(ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(playerteam, true));
++ player.connection.send(ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(scoreboardteam, true));
+ }
+
+ DisplaySlot[] adisplayslot = DisplaySlot.values();
+@@ -299,285 +396,445 @@
+
+ for (int j = 0; j < i; ++j) {
+ DisplaySlot displayslot = adisplayslot[j];
+- Objective objective = serverscoreboard.getDisplayObjective(displayslot);
++ Objective scoreboardobjective = scoreboard.getDisplayObjective(displayslot);
+
+- if (objective != null && !set.contains(objective)) {
+- List<Packet<?>> list = serverscoreboard.getStartTrackingPackets(objective);
++ if (scoreboardobjective != null && !set.contains(scoreboardobjective)) {
++ List<Packet<?>> list = scoreboard.getStartTrackingPackets(scoreboardobjective);
+ Iterator iterator1 = list.iterator();
+
+ while (iterator1.hasNext()) {
+ Packet<?> packet = (Packet) iterator1.next();
+
+- serverplayer.connection.send(packet);
++ player.connection.send(packet);
+ }
+
+- set.add(objective);
++ set.add(scoreboardobjective);
+ }
+ }
+
+ }
+
+- public void addWorldborderListener(ServerLevel serverlevel) {
+- serverlevel.getWorldBorder().addListener(new BorderChangeListener() {
++ public void addWorldborderListener(ServerLevel level) {
++ if (playerIo != null) return; // CraftBukkit
++ level.getWorldBorder().addListener(new BorderChangeListener() {
+ @Override
+- @Override
+- public void onBorderSizeSet(WorldBorder worldborder, double d0) {
+- PlayerList.this.broadcastAll(new ClientboundSetBorderSizePacket(worldborder));
++ public void onBorderSizeSet(WorldBorder border, double size) {
++ PlayerList.this.broadcastAll(new ClientboundSetBorderSizePacket(border), border.world); // CraftBukkit
+ }
+
+ @Override
+- @Override
+- public void onBorderSizeLerping(WorldBorder worldborder, double d0, double d1, long i) {
+- PlayerList.this.broadcastAll(new ClientboundSetBorderLerpSizePacket(worldborder));
++ public void onBorderSizeLerping(WorldBorder border, double oldSize, double d1, long newSize) {
++ PlayerList.this.broadcastAll(new ClientboundSetBorderLerpSizePacket(border), border.world); // CraftBukkit
+ }
+
+ @Override
+- @Override
+- public void onBorderCenterSet(WorldBorder worldborder, double d0, double d1) {
+- PlayerList.this.broadcastAll(new ClientboundSetBorderCenterPacket(worldborder));
++ public void onBorderCenterSet(WorldBorder border, double x, double d1) {
++ PlayerList.this.broadcastAll(new ClientboundSetBorderCenterPacket(border), border.world); // CraftBukkit
+ }
+
+ @Override
+- @Override
+- public void onBorderSetWarningTime(WorldBorder worldborder, int i) {
+- PlayerList.this.broadcastAll(new ClientboundSetBorderWarningDelayPacket(worldborder));
++ public void onBorderSetWarningTime(WorldBorder border, int warningTime) {
++ PlayerList.this.broadcastAll(new ClientboundSetBorderWarningDelayPacket(border), border.world); // CraftBukkit
+ }
+
+ @Override
+- @Override
+- public void onBorderSetWarningBlocks(WorldBorder worldborder, int i) {
+- PlayerList.this.broadcastAll(new ClientboundSetBorderWarningDistancePacket(worldborder));
++ public void onBorderSetWarningBlocks(WorldBorder border, int warningBlocks) {
++ PlayerList.this.broadcastAll(new ClientboundSetBorderWarningDistancePacket(border), border.world); // CraftBukkit
+ }
+
+ @Override
+- @Override
+- public void onBorderSetDamagePerBlock(WorldBorder worldborder, double d0) {}
++ public void onBorderSetDamagePerBlock(WorldBorder border, double damagePerBlock) {}
+
+ @Override
+- @Override
+- public void onBorderSetDamageSafeZOne(WorldBorder worldborder, double d0) {}
++ public void onBorderSetDamageSafeZOne(WorldBorder border, double damageSafeZone) {}
+ });
+ }
+
+ @Nullable
+- public CompoundTag load(ServerPlayer serverplayer) {
+- CompoundTag compoundtag = this.server.getWorldData().getLoadedPlayerTag();
+- CompoundTag compoundtag1;
++ public CompoundTag load(ServerPlayer player) {
++ CompoundTag nbttagcompound = this.server.getWorldData().getLoadedPlayerTag();
++ CompoundTag nbttagcompound1;
+
+- if (this.server.isSingleplayerOwner(serverplayer.getGameProfile()) && compoundtag != null) {
+- compoundtag1 = compoundtag;
+- serverplayer.load(compoundtag);
++ if (this.server.isSingleplayerOwner(player.getGameProfile()) && nbttagcompound != null) {
++ nbttagcompound1 = nbttagcompound;
++ player.load(nbttagcompound);
+ PlayerList.LOGGER.debug("loading single player");
+ } else {
+- compoundtag1 = this.playerIo.load(serverplayer);
++ nbttagcompound1 = this.playerIo.load(player);
+ }
+
+- return compoundtag1;
++ return nbttagcompound1;
+ }
+
+- protected void save(ServerPlayer serverplayer) {
+- this.playerIo.save(serverplayer);
+- ServerStatsCounter serverstatscounter = (ServerStatsCounter) this.stats.get(serverplayer.getUUID());
++ protected void save(ServerPlayer player) {
++ if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
++ this.playerIo.save(player);
++ ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
+
+- if (serverstatscounter != null) {
+- serverstatscounter.save();
++ if (serverstatisticmanager != null) {
++ serverstatisticmanager.save();
+ }
+
+- PlayerAdvancements playeradvancements = (PlayerAdvancements) this.advancements.get(serverplayer.getUUID());
++ PlayerAdvancements advancementdataplayer = (PlayerAdvancements) player.getAdvancements(); // CraftBukkit
+
+- if (playeradvancements != null) {
+- playeradvancements.save();
++ if (advancementdataplayer != null) {
++ advancementdataplayer.save();
+ }
+
+ }
+
+- public void remove(ServerPlayer serverplayer) {
+- ServerLevel serverlevel = serverplayer.serverLevel();
++ public String remove(ServerPlayer entityplayer) { // CraftBukkit - return string
++ ServerLevel worldserver = entityplayer.serverLevel();
+
+- serverplayer.awardStat(Stats.LEAVE_GAME);
+- this.save(serverplayer);
+- if (serverplayer.isPassenger()) {
+- Entity entity = serverplayer.getRootVehicle();
++ entityplayer.awardStat(Stats.LEAVE_GAME);
+
++ // CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
++ // See SPIGOT-5799, SPIGOT-6145
++ if (entityplayer.containerMenu != entityplayer.inventoryMenu) {
++ entityplayer.closeContainer();
++ }
++
++ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), entityplayer.kickLeaveMessage != null ? entityplayer.kickLeaveMessage : "\u00A7e" + entityplayer.getScoreboardName() + " left the game");
++ cserver.getPluginManager().callEvent(playerQuitEvent);
++ entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
++
++ entityplayer.doTick(); // SPIGOT-924
++ // CraftBukkit end
++
++ this.save(entityplayer);
++ if (entityplayer.isPassenger()) {
++ Entity entity = entityplayer.getRootVehicle();
++
+ if (entity.hasExactlyOnePlayerPassenger()) {
+ PlayerList.LOGGER.debug("Removing player mount");
+- serverplayer.stopRiding();
++ entityplayer.stopRiding();
+ entity.getPassengersAndSelf().forEach((entity1) -> {
+ entity1.setRemoved(Entity.RemovalReason.UNLOADED_WITH_PLAYER);
+ });
+ }
+ }
+
+- serverplayer.unRide();
+- serverlevel.removePlayerImmediately(serverplayer, Entity.RemovalReason.UNLOADED_WITH_PLAYER);
+- serverplayer.getAdvancements().stopListening();
+- this.players.remove(serverplayer);
+- this.server.getCustomBossEvents().onPlayerDisconnect(serverplayer);
+- UUID uuid = serverplayer.getUUID();
+- ServerPlayer serverplayer1 = (ServerPlayer) this.playersByUUID.get(uuid);
++ entityplayer.unRide();
++ worldserver.removePlayerImmediately(entityplayer, Entity.RemovalReason.UNLOADED_WITH_PLAYER);
++ entityplayer.getAdvancements().stopListening();
++ this.players.remove(entityplayer);
++ this.server.getCustomBossEvents().onPlayerDisconnect(entityplayer);
++ UUID uuid = entityplayer.getUUID();
++ ServerPlayer entityplayer1 = (ServerPlayer) this.playersByUUID.get(uuid);
+
+- if (serverplayer1 == serverplayer) {
++ if (entityplayer1 == entityplayer) {
+ this.playersByUUID.remove(uuid);
+- this.stats.remove(uuid);
+- this.advancements.remove(uuid);
++ // CraftBukkit start
++ // this.stats.remove(uuid);
++ // this.advancements.remove(uuid);
++ // CraftBukkit end
+ }
+
+- this.broadcastAll(new ClientboundPlayerInfoRemovePacket(List.of(serverplayer.getUUID())));
++ // CraftBukkit start
++ // this.broadcastAll(new ClientboundPlayerInfoRemovePacket(List.of(entityplayer.getUUID())));
++ ClientboundPlayerInfoRemovePacket packet = new ClientboundPlayerInfoRemovePacket(List.of(entityplayer.getUUID()));
++ for (int i = 0; i < players.size(); i++) {
++ ServerPlayer entityplayer2 = (ServerPlayer) this.players.get(i);
++
++ if (entityplayer2.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
++ entityplayer2.connection.send(packet);
++ } else {
++ entityplayer2.getBukkitEntity().onEntityRemove(entityplayer);
++ }
++ }
++ // This removes the scoreboard (and player reference) for the specific player in the manager
++ cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
++ // CraftBukkit end
++
++ return playerQuitEvent.getQuitMessage(); // CraftBukkit
+ }
+
+- @Nullable
+- public Component canPlayerLogin(SocketAddress socketaddress, GameProfile gameprofile) {
+- MutableComponent mutablecomponent;
++ // CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
++ public ServerPlayer canPlayerLogin(ServerLoginPacketListenerImpl loginlistener, GameProfile gameprofile) {
++ MutableComponent ichatmutablecomponent;
+
+- if (this.bans.isBanned(gameprofile)) {
+- UserBanListEntry userbanlistentry = (UserBanListEntry) this.bans.get(gameprofile);
++ // Moved from processLogin
++ UUID uuid = gameprofile.getId();
++ List<ServerPlayer> list = Lists.newArrayList();
+
+- mutablecomponent = Component.translatable("multiplayer.disconnect.banned.reason", userbanlistentry.getReason());
+- if (userbanlistentry.getExpires() != null) {
+- mutablecomponent.append((Component) Component.translatable("multiplayer.disconnect.banned.expiration", PlayerList.BAN_DATE_FORMAT.format(userbanlistentry.getExpires())));
++ ServerPlayer entityplayer;
++
++ for (int i = 0; i < this.players.size(); ++i) {
++ entityplayer = (ServerPlayer) this.players.get(i);
++ if (entityplayer.getUUID().equals(uuid)) {
++ list.add(entityplayer);
+ }
++ }
+
+- return mutablecomponent;
++ Iterator iterator = list.iterator();
++
++ while (iterator.hasNext()) {
++ entityplayer = (ServerPlayer) iterator.next();
++ save(entityplayer); // CraftBukkit - Force the player's inventory to be saved
++ entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login"));
++ }
++
++ // Instead of kicking then returning, we need to store the kick reason
++ // in the event, check with plugins to see if it's ok, and THEN kick
++ // depending on the outcome.
++ SocketAddress socketaddress = loginlistener.connection.getRemoteAddress();
++
++ ServerPlayer entity = new ServerPlayer(this.server, this.server.getLevel(Level.OVERWORLD), gameprofile, ClientInformation.createDefault());
++ Player player = entity.getBukkitEntity();
++ PlayerLoginEvent event = new PlayerLoginEvent(player, loginlistener.connection.hostname, ((java.net.InetSocketAddress) socketaddress).getAddress());
++
++ if (getBans().isBanned(gameprofile) && !getBans().get(gameprofile).hasExpired()) {
++ UserBanListEntry gameprofilebanentry = (UserBanListEntry) this.bans.get(gameprofile);
++
++ ichatmutablecomponent = Component.translatable("multiplayer.disconnect.banned.reason", gameprofilebanentry.getReason());
++ if (gameprofilebanentry.getExpires() != null) {
++ ichatmutablecomponent.append((Component) Component.translatable("multiplayer.disconnect.banned.expiration", PlayerList.BAN_DATE_FORMAT.format(gameprofilebanentry.getExpires())));
++ }
++
++ // return chatmessage;
++ event.disallow(PlayerLoginEvent.Result.KICK_BANNED, CraftChatMessage.fromComponent(ichatmutablecomponent));
+ } else if (!this.isWhiteListed(gameprofile)) {
+- return Component.translatable("multiplayer.disconnect.not_whitelisted");
+- } else if (this.ipBans.isBanned(socketaddress)) {
+- IpBanListEntry ipbanlistentry = this.ipBans.get(socketaddress);
++ ichatmutablecomponent = Component.translatable("multiplayer.disconnect.not_whitelisted");
++ event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, CraftChatMessage.fromComponent(ichatmutablecomponent));
++ } else if (getIpBans().isBanned(socketaddress) && !getIpBans().get(socketaddress).hasExpired()) {
++ IpBanListEntry ipbanentry = this.ipBans.get(socketaddress);
+
+- mutablecomponent = Component.translatable("multiplayer.disconnect.banned_ip.reason", ipbanlistentry.getReason());
+- if (ipbanlistentry.getExpires() != null) {
+- mutablecomponent.append((Component) Component.translatable("multiplayer.disconnect.banned_ip.expiration", PlayerList.BAN_DATE_FORMAT.format(ipbanlistentry.getExpires())));
++ ichatmutablecomponent = Component.translatable("multiplayer.disconnect.banned_ip.reason", ipbanentry.getReason());
++ if (ipbanentry.getExpires() != null) {
++ ichatmutablecomponent.append((Component) Component.translatable("multiplayer.disconnect.banned_ip.expiration", PlayerList.BAN_DATE_FORMAT.format(ipbanentry.getExpires())));
+ }
+
+- return mutablecomponent;
++ // return chatmessage;
++ event.disallow(PlayerLoginEvent.Result.KICK_BANNED, CraftChatMessage.fromComponent(ichatmutablecomponent));
+ } else {
+- return this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile) ? Component.translatable("multiplayer.disconnect.server_full") : null;
++ // return this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile) ? IChatBaseComponent.translatable("multiplayer.disconnect.server_full") : null;
++ if (this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile)) {
++ event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full");
++ }
+ }
++
++ cserver.getPluginManager().callEvent(event);
++ if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
++ loginlistener.disconnect(event.getKickMessage());
++ return null;
++ }
++ return entity;
+ }
+
+- public ServerPlayer getPlayerForLogin(GameProfile gameprofile, ClientInformation clientinformation) {
+- return new ServerPlayer(this.server, this.server.overworld(), gameprofile, clientinformation);
++ // CraftBukkit start - added EntityPlayer
++ public ServerPlayer getPlayerForLogin(GameProfile gameprofile, ClientInformation clientinformation, ServerPlayer player) {
++ player.updateOptions(clientinformation);
++ return player;
++ // CraftBukkit end
+ }
+
+- public boolean disconnectAllPlayersWithProfile(GameProfile gameprofile) {
++ public boolean disconnectAllPlayersWithProfile(GameProfile gameprofile, ServerPlayer player) { // CraftBukkit - added EntityPlayer
++ /* CraftBukkit startMoved up
+ UUID uuid = gameprofile.getId();
+- Set<ServerPlayer> set = Sets.newIdentityHashSet();
++ Set<EntityPlayer> set = Sets.newIdentityHashSet();
+ Iterator iterator = this.players.iterator();
+
+ while (iterator.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator.next();
++ EntityPlayer entityplayer = (EntityPlayer) iterator.next();
+
+- if (serverplayer.getUUID().equals(uuid)) {
+- set.add(serverplayer);
++ if (entityplayer.getUUID().equals(uuid)) {
++ set.add(entityplayer);
+ }
+ }
+
+- ServerPlayer serverplayer1 = (ServerPlayer) this.playersByUUID.get(gameprofile.getId());
++ EntityPlayer entityplayer1 = (EntityPlayer) this.playersByUUID.get(gameprofile.getId());
+
+- if (serverplayer1 != null) {
+- set.add(serverplayer1);
++ if (entityplayer1 != null) {
++ set.add(entityplayer1);
+ }
+
+ Iterator iterator1 = set.iterator();
+
+ while (iterator1.hasNext()) {
+- ServerPlayer serverplayer2 = (ServerPlayer) iterator1.next();
++ EntityPlayer entityplayer2 = (EntityPlayer) iterator1.next();
+
+- serverplayer2.connection.disconnect(PlayerList.DUPLICATE_LOGIN_DISCONNECT_MESSAGE);
++ entityplayer2.connection.disconnect(PlayerList.DUPLICATE_LOGIN_DISCONNECT_MESSAGE);
+ }
+
+ return !set.isEmpty();
++ */
++ return player == null;
++ // CraftBukkit end
+ }
+
+- public ServerPlayer respawn(ServerPlayer serverplayer, boolean flag) {
+- this.players.remove(serverplayer);
+- serverplayer.serverLevel().removePlayerImmediately(serverplayer, Entity.RemovalReason.DISCARDED);
+- BlockPos blockpos = serverplayer.getRespawnPosition();
+- float f = serverplayer.getRespawnAngle();
+- boolean flag1 = serverplayer.isRespawnForced();
+- ServerLevel serverlevel = this.server.getLevel(serverplayer.getRespawnDimension());
++ // CraftBukkit start
++ public ServerPlayer respawn(ServerPlayer entityplayer, boolean flag, RespawnReason reason) {
++ return this.respawn(entityplayer, this.server.getLevel(entityplayer.getRespawnDimension()), flag, null, true, reason);
++ }
++
++ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
++ entityplayer.stopRiding(); // CraftBukkit
++ this.players.remove(entityplayer);
++ entityplayer.serverLevel().removePlayerImmediately(entityplayer, Entity.RemovalReason.DISCARDED);
++ BlockPos blockposition = entityplayer.getRespawnPosition();
++ float f = entityplayer.getRespawnAngle();
++ boolean flag1 = entityplayer.isRespawnForced();
++ /* CraftBukkit start
++ WorldServer worldserver = this.server.getLevel(entityplayer.getRespawnDimension());
+ Optional optional;
+
+- if (serverlevel != null && blockpos != null) {
+- optional = Player.findRespawnPositionAndUseSpawnBlock(serverlevel, blockpos, f, flag1, flag);
++ if (worldserver != null && blockposition != null) {
++ optional = EntityHuman.findRespawnPositionAndUseSpawnBlock(worldserver, blockposition, f, flag1, flag);
+ } else {
+ optional = Optional.empty();
+ }
+
+- ServerLevel serverlevel1 = serverlevel != null && optional.isPresent() ? serverlevel : this.server.overworld();
+- ServerPlayer serverplayer1 = new ServerPlayer(this.server, serverlevel1, serverplayer.getGameProfile(), serverplayer.clientInformation());
++ WorldServer worldserver1 = worldserver != null && optional.isPresent() ? worldserver : this.server.overworld();
++ EntityPlayer entityplayer1 = new EntityPlayer(this.server, worldserver1, entityplayer.getGameProfile(), entityplayer.clientInformation());
++ // */
++ ServerPlayer entityplayer1 = entityplayer;
++ org.bukkit.World fromWorld = entityplayer.getBukkitEntity().getWorld();
++ entityplayer.wonGame = false;
++ // CraftBukkit end
+
+- serverplayer1.connection = serverplayer.connection;
+- serverplayer1.restoreFrom(serverplayer, flag);
+- serverplayer1.setId(serverplayer.getId());
+- serverplayer1.setMainArm(serverplayer.getMainArm());
+- Iterator iterator = serverplayer.getTags().iterator();
++ entityplayer1.connection = entityplayer.connection;
++ entityplayer1.restoreFrom(entityplayer, flag);
++ entityplayer1.setId(entityplayer.getId());
++ entityplayer1.setMainArm(entityplayer.getMainArm());
++ Iterator iterator = entityplayer.getTags().iterator();
+
+ while (iterator.hasNext()) {
+ String s = (String) iterator.next();
+
+- serverplayer1.addTag(s);
++ entityplayer1.addTag(s);
+ }
+
+ boolean flag2 = false;
+
+- if (optional.isPresent()) {
+- BlockState blockstate = serverlevel1.getBlockState(blockpos);
+- boolean flag3 = blockstate.is(Blocks.RESPAWN_ANCHOR);
+- Vec3 vec3 = (Vec3) optional.get();
+- float f1;
++ // CraftBukkit start - fire PlayerRespawnEvent
++ if (location == null) {
++ boolean isBedSpawn = false;
++ ServerLevel worldserver1 = this.server.getLevel(entityplayer.getRespawnDimension());
++ if (worldserver1 != null) {
++ Optional optional;
+
+- if (!blockstate.is(BlockTags.BEDS) && !flag3) {
+- f1 = f;
+- } else {
+- Vec3 vec31 = Vec3.atBottomCenterOf(blockpos).subtract(vec3).normalize();
++ if (blockposition != null) {
++ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
++ } else {
++ optional = Optional.empty();
++ }
+
+- f1 = (float) Mth.wrapDegrees(Mth.atan2(vec31.z, vec31.x) * 57.2957763671875D - 90.0D);
++ if (optional.isPresent()) {
++ IBlockData iblockdata = worldserver1.getBlockState(blockposition);
++ boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
++ Vec3 vec3d = (Vec3) optional.get();
++ float f1;
++
++ if (!iblockdata.is(BlockTags.BEDS) && !flag3) {
++ f1 = f;
++ } else {
++ Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
++
++ f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
++ }
++
++ // entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false); // CraftBukkit - not required, just copies old location into reused entity
++ flag2 = !flag && flag3;
++ isBedSpawn = true;
++ location = CraftLocation.toBukkit(vec3d, worldserver1.getWorld(), f1, 0.0F);
++ } else if (blockposition != null) {
++ entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
++ entityplayer1.setRespawnPosition(null, null, 0f, false, false, PlayerSpawnChangeEvent.Cause.RESET); // CraftBukkit - SPIGOT-5988: Clear respawn location when obstructed
++ }
+ }
+
+- serverplayer1.moveTo(vec3.x, vec3.y, vec3.z, f1, 0.0F);
+- serverplayer1.setRespawnPosition(serverlevel1.dimension(), blockpos, f, flag1, false);
+- flag2 = !flag && flag3;
+- } else if (blockpos != null) {
+- serverplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
++ if (location == null) {
++ worldserver1 = this.server.getLevel(Level.OVERWORLD);
++ blockposition = entityplayer1.getSpawnPoint(worldserver1);
++ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F);
++ }
++
++ Player respawnPlayer = entityplayer1.getBukkitEntity();
++ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !flag2, flag2, reason);
++ cserver.getPluginManager().callEvent(respawnEvent);
++
++ location = respawnEvent.getRespawnLocation();
++ if (!flag) entityplayer.reset(); // SPIGOT-4785
++ } else {
++ location.setWorld(worldserver.getWorld());
+ }
++ ServerLevel worldserver1 = ((CraftWorld) location.getWorld()).getHandle();
++ entityplayer1.spawnIn(worldserver1);
++ entityplayer1.unsetRemoved();
++ entityplayer1.setShiftKeyDown(false);
++ entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+
+- while (!serverlevel1.noCollision((Entity) serverplayer1) && serverplayer1.getY() < (double) serverlevel1.getMaxBuildHeight()) {
+- serverplayer1.setPos(serverplayer1.getX(), serverplayer1.getY() + 1.0D, serverplayer1.getZ());
++ while (avoidSuffocation && !worldserver1.noCollision((Entity) entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
++ // CraftBukkit end
++ entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
+ }
+
+ int i = flag ? 1 : 0;
+- ServerLevel serverlevel2 = serverplayer1.serverLevel();
+- LevelData leveldata = serverlevel2.getLevelData();
++ ServerLevel worldserver2 = entityplayer1.serverLevel();
++ LevelData worlddata = worldserver2.getLevelData();
+
+- serverplayer1.connection.send(new ClientboundRespawnPacket(serverplayer1.createCommonSpawnInfo(serverlevel2), (byte) i));
+- serverplayer1.connection.teleport(serverplayer1.getX(), serverplayer1.getY(), serverplayer1.getZ(), serverplayer1.getYRot(), serverplayer1.getXRot());
+- serverplayer1.connection.send(new ClientboundSetDefaultSpawnPositionPacket(serverlevel1.getSharedSpawnPos(), serverlevel1.getSharedSpawnAngle()));
+- serverplayer1.connection.send(new ClientboundChangeDifficultyPacket(leveldata.getDifficulty(), leveldata.isDifficultyLocked()));
+- serverplayer1.connection.send(new ClientboundSetExperiencePacket(serverplayer1.experienceProgress, serverplayer1.totalExperience, serverplayer1.experienceLevel));
+- this.sendLevelInfo(serverplayer1, serverlevel1);
+- this.sendPlayerPermissionLevel(serverplayer1);
+- serverlevel1.addRespawnedPlayer(serverplayer1);
+- this.players.add(serverplayer1);
+- this.playersByUUID.put(serverplayer1.getUUID(), serverplayer1);
+- serverplayer1.initInventoryMenu();
+- serverplayer1.setHealth(serverplayer1.getHealth());
++ entityplayer1.connection.send(new ClientboundRespawnPacket(entityplayer1.createCommonSpawnInfo(worldserver2), (byte) i));
++ entityplayer1.connection.teleport(CraftLocation.toBukkit(entityplayer1.position(), worldserver2.getWorld(), entityplayer1.getYRot(), entityplayer1.getXRot())); // CraftBukkit
++ entityplayer1.connection.send(new ClientboundSetDefaultSpawnPositionPacket(worldserver1.getSharedSpawnPos(), worldserver1.getSharedSpawnAngle()));
++ entityplayer1.connection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
++ entityplayer1.connection.send(new ClientboundSetExperiencePacket(entityplayer1.experienceProgress, entityplayer1.totalExperience, entityplayer1.experienceLevel));
++ this.sendLevelInfo(entityplayer1, worldserver1);
++ this.sendPlayerPermissionLevel(entityplayer1);
++ if (!entityplayer.connection.isDisconnected()) {
++ worldserver1.addRespawnedPlayer(entityplayer1);
++ this.players.add(entityplayer1);
++ this.playersByUUID.put(entityplayer1.getUUID(), entityplayer1);
++ }
++ // entityplayer1.initInventoryMenu();
++ entityplayer1.setHealth(entityplayer1.getHealth());
+ if (flag2) {
+- serverplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockpos.getX(), (double) blockpos.getY(), (double) blockpos.getZ(), 1.0F, 1.0F, serverlevel1.getRandom().nextLong()));
++ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
+ }
++ // Added from changeDimension
++ sendAllPlayerInfo(entityplayer); // Update health, etc...
++ entityplayer.onUpdateAbilities();
++ for (MobEffectInstance mobEffect : entityplayer.getActiveEffects()) {
++ entityplayer.connection.send(new ClientboundUpdateMobEffectPacket(entityplayer.getId(), mobEffect));
++ }
+
+- return serverplayer1;
++ // Fire advancement trigger
++ entityplayer.triggerDimensionChangeTriggers(((CraftWorld) fromWorld).getHandle());
++
++ // Don't fire on respawn
++ if (fromWorld != location.getWorld()) {
++ PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(entityplayer.getBukkitEntity(), fromWorld);
++ server.server.getPluginManager().callEvent(event);
++ }
++
++ // Save player file again if they were disconnected
++ if (entityplayer.connection.isDisconnected()) {
++ this.save(entityplayer);
++ }
++ // CraftBukkit end
++ return entityplayer1;
+ }
+
+- public void sendPlayerPermissionLevel(ServerPlayer serverplayer) {
+- GameProfile gameprofile = serverplayer.getGameProfile();
++ public void sendPlayerPermissionLevel(ServerPlayer player) {
++ GameProfile gameprofile = player.getGameProfile();
+ int i = this.server.getProfilePermissions(gameprofile);
+
+- this.sendPlayerPermissionLevel(serverplayer, i);
++ this.sendPlayerPermissionLevel(player, i);
+ }
+
+ public void tick() {
+ if (++this.sendAllPlayerInfoIn > 600) {
+- this.broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), this.players));
++ // CraftBukkit start
++ for (int i = 0; i < this.players.size(); ++i) {
++ final ServerPlayer target = (ServerPlayer) this.players.get(i);
++
++ target.connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), this.players.stream().filter(new Predicate<ServerPlayer>() {
++ @Override
++ public boolean test(ServerPlayer input) {
++ return target.getBukkitEntity().canSee(input.getBukkitEntity());
++ }
++ }).collect(Collectors.toList())));
++ }
++ // CraftBukkit end
+ this.sendAllPlayerInfoIn = 0;
+ }
+
+@@ -587,56 +844,75 @@
+ Iterator iterator = this.players.iterator();
+
+ while (iterator.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator.next();
++ ServerPlayer entityplayer = (ServerPlayer) iterator.next();
+
+- serverplayer.connection.send(packet);
++ entityplayer.connection.send(packet);
+ }
+
+ }
+
+- public void broadcastAll(Packet<?> packet, ResourceKey<Level> resourcekey) {
++ // CraftBukkit start - add a world/entity limited version
++ public void broadcastAll(Packet packet, net.minecraft.world.entity.player.Player entityhuman) {
++ for (int i = 0; i < this.players.size(); ++i) {
++ ServerPlayer entityplayer = this.players.get(i);
++ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
++ continue;
++ }
++ ((ServerPlayer) this.players.get(i)).connection.send(packet);
++ }
++ }
++
++ public void broadcastAll(Packet packet, Level world) {
++ for (int i = 0; i < world.players().size(); ++i) {
++ ((ServerPlayer) world.players().get(i)).connection.send(packet);
++ }
++
++ }
++ // CraftBukkit end
++
++ public void broadcastAll(Packet<?> packet, ResourceKey<Level> dimension) {
+ Iterator iterator = this.players.iterator();
+
+ while (iterator.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator.next();
++ ServerPlayer entityplayer = (ServerPlayer) iterator.next();
+
+- if (serverplayer.level().dimension() == resourcekey) {
+- serverplayer.connection.send(packet);
++ if (entityplayer.level().dimension() == dimension) {
++ entityplayer.connection.send(packet);
+ }
+ }
+
+ }
+
+- public void broadcastSystemToTeam(Player player, Component component) {
+- PlayerTeam playerteam = player.getTeam();
++ public void broadcastSystemToTeam(net.minecraft.world.entity.player.Player player, Component message) {
++ PlayerTeam scoreboardteam = player.getTeam();
+
+- if (playerteam != null) {
+- Collection<String> collection = playerteam.getPlayers();
++ if (scoreboardteam != null) {
++ Collection<String> collection = scoreboardteam.getPlayers();
+ Iterator iterator = collection.iterator();
+
+ while (iterator.hasNext()) {
+ String s = (String) iterator.next();
+- ServerPlayer serverplayer = this.getPlayerByName(s);
++ ServerPlayer entityplayer = this.getPlayerByName(s);
+
+- if (serverplayer != null && serverplayer != player) {
+- serverplayer.sendSystemMessage(component);
++ if (entityplayer != null && entityplayer != player) {
++ entityplayer.sendSystemMessage(message);
+ }
+ }
+
+ }
+ }
+
+- public void broadcastSystemToAllExceptTeam(Player player, Component component) {
+- PlayerTeam playerteam = player.getTeam();
++ public void broadcastSystemToAllExceptTeam(net.minecraft.world.entity.player.Player player, Component message) {
++ PlayerTeam scoreboardteam = player.getTeam();
+
+- if (playerteam == null) {
+- this.broadcastSystemMessage(component, false);
++ if (scoreboardteam == null) {
++ this.broadcastSystemMessage(message, false);
+ } else {
+ for (int i = 0; i < this.players.size(); ++i) {
+- ServerPlayer serverplayer = (ServerPlayer) this.players.get(i);
++ ServerPlayer entityplayer = (ServerPlayer) this.players.get(i);
+
+- if (serverplayer.getTeam() != playerteam) {
+- serverplayer.sendSystemMessage(component);
++ if (entityplayer.getTeam() != scoreboardteam) {
++ entityplayer.sendSystemMessage(message);
+ }
+ }
+
+@@ -661,78 +937,85 @@
+ return this.ipBans;
+ }
+
+- public void op(GameProfile gameprofile) {
+- this.ops.add(new ServerOpListEntry(gameprofile, this.server.getOperatorUserPermissionLevel(), this.ops.canBypassPlayerLimit(gameprofile)));
+- ServerPlayer serverplayer = this.getPlayer(gameprofile.getId());
++ public void op(GameProfile profile) {
++ this.ops.add(new ServerOpListEntry(profile, this.server.getOperatorUserPermissionLevel(), this.ops.canBypassPlayerLimit(profile)));
++ ServerPlayer entityplayer = this.getPlayer(profile.getId());
+
+- if (serverplayer != null) {
+- this.sendPlayerPermissionLevel(serverplayer);
++ if (entityplayer != null) {
++ this.sendPlayerPermissionLevel(entityplayer);
+ }
+
+ }
+
+- public void deop(GameProfile gameprofile) {
+- this.ops.remove((Object) gameprofile);
+- ServerPlayer serverplayer = this.getPlayer(gameprofile.getId());
++ public void deop(GameProfile profile) {
++ this.ops.remove(profile); // CraftBukkit - decompile error
++ ServerPlayer entityplayer = this.getPlayer(profile.getId());
+
+- if (serverplayer != null) {
+- this.sendPlayerPermissionLevel(serverplayer);
++ if (entityplayer != null) {
++ this.sendPlayerPermissionLevel(entityplayer);
+ }
+
+ }
+
+- private void sendPlayerPermissionLevel(ServerPlayer serverplayer, int i) {
+- if (serverplayer.connection != null) {
++ private void sendPlayerPermissionLevel(ServerPlayer player, int permLevel) {
++ if (player.connection != null) {
+ byte b0;
+
+- if (i <= 0) {
++ if (permLevel <= 0) {
+ b0 = 24;
+- } else if (i >= 4) {
++ } else if (permLevel >= 4) {
+ b0 = 28;
+ } else {
+- b0 = (byte) (24 + i);
++ b0 = (byte) (24 + permLevel);
+ }
+
+- serverplayer.connection.send(new ClientboundEntityEventPacket(serverplayer, b0));
++ player.connection.send(new ClientboundEntityEventPacket(player, b0));
+ }
+
+- this.server.getCommands().sendCommands(serverplayer);
++ player.getBukkitEntity().recalculatePermissions(); // CraftBukkit
++ this.server.getCommands().sendCommands(player);
+ }
+
+- public boolean isWhiteListed(GameProfile gameprofile) {
+- return !this.doWhiteList || this.ops.contains(gameprofile) || this.whitelist.contains(gameprofile);
++ public boolean isWhiteListed(GameProfile profile) {
++ return !this.doWhiteList || this.ops.contains(profile) || this.whitelist.contains(profile);
+ }
+
+- public boolean isOp(GameProfile gameprofile) {
+- return this.ops.contains(gameprofile) || this.server.isSingleplayerOwner(gameprofile) && this.server.getWorldData().getAllowCommands() || this.allowCheatsForAllPlayers;
++ public boolean isOp(GameProfile profile) {
++ return this.ops.contains(profile) || this.server.isSingleplayerOwner(profile) && this.server.getWorldData().getAllowCommands() || this.allowCheatsForAllPlayers;
+ }
+
+ @Nullable
+- public ServerPlayer getPlayerByName(String s) {
++ public ServerPlayer getPlayerByName(String username) {
+ int i = this.players.size();
+
+ for (int j = 0; j < i; ++j) {
+- ServerPlayer serverplayer = (ServerPlayer) this.players.get(j);
++ ServerPlayer entityplayer = (ServerPlayer) this.players.get(j);
+
+- if (serverplayer.getGameProfile().getName().equalsIgnoreCase(s)) {
+- return serverplayer;
++ if (entityplayer.getGameProfile().getName().equalsIgnoreCase(username)) {
++ return entityplayer;
+ }
+ }
+
+ return null;
+ }
+
+- public void broadcast(@Nullable Player player, double d0, double d1, double d2, double d3, ResourceKey<Level> resourcekey, Packet<?> packet) {
++ public void broadcast(@Nullable net.minecraft.world.entity.player.Player except, double x, double d1, double y, double d3, ResourceKey<Level> z, Packet<?> packet) {
+ for (int i = 0; i < this.players.size(); ++i) {
+- ServerPlayer serverplayer = (ServerPlayer) this.players.get(i);
++ ServerPlayer entityplayer = (ServerPlayer) this.players.get(i);
+
+- if (serverplayer != player && serverplayer.level().dimension() == resourcekey) {
+- double d4 = d0 - serverplayer.getX();
+- double d5 = d1 - serverplayer.getY();
+- double d6 = d2 - serverplayer.getZ();
++ // CraftBukkit start - Test if player receiving packet can see the source of the packet
++ if (except != null && !entityplayer.getBukkitEntity().canSee(except.getBukkitEntity())) {
++ continue;
++ }
++ // CraftBukkit end
+
++ if (entityplayer != except && entityplayer.level().dimension() == z) {
++ double d4 = x - entityplayer.getX();
++ double d5 = d1 - entityplayer.getY();
++ double d6 = y - entityplayer.getZ();
++
+ if (d4 * d4 + d5 * d5 + d6 * d6 < d3 * d3) {
+- serverplayer.connection.send(packet);
++ entityplayer.connection.send(packet);
+ }
+ }
+ }
+@@ -764,26 +1047,38 @@
+
+ public void reloadWhiteList() {}
+
+- public void sendLevelInfo(ServerPlayer serverplayer, ServerLevel serverlevel) {
+- WorldBorder worldborder = this.server.overworld().getWorldBorder();
++ public void sendLevelInfo(ServerPlayer player, ServerLevel level) {
++ WorldBorder worldborder = player.level().getWorldBorder(); // CraftBukkit
+
+- serverplayer.connection.send(new ClientboundInitializeBorderPacket(worldborder));
+- serverplayer.connection.send(new ClientboundSetTimePacket(serverlevel.getGameTime(), serverlevel.getDayTime(), serverlevel.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)));
+- serverplayer.connection.send(new ClientboundSetDefaultSpawnPositionPacket(serverlevel.getSharedSpawnPos(), serverlevel.getSharedSpawnAngle()));
+- if (serverlevel.isRaining()) {
+- serverplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.START_RAINING, 0.0F));
+- serverplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, serverlevel.getRainLevel(1.0F)));
+- serverplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, serverlevel.getThunderLevel(1.0F)));
++ player.connection.send(new ClientboundInitializeBorderPacket(worldborder));
++ player.connection.send(new ClientboundSetTimePacket(level.getGameTime(), level.getDayTime(), level.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)));
++ player.connection.send(new ClientboundSetDefaultSpawnPositionPacket(level.getSharedSpawnPos(), level.getSharedSpawnAngle()));
++ if (level.isRaining()) {
++ // CraftBukkit start - handle player weather
++ // entityplayer.connection.send(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.START_RAINING, 0.0F));
++ // entityplayer.connection.send(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.RAIN_LEVEL_CHANGE, worldserver.getRainLevel(1.0F)));
++ // entityplayer.connection.send(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, worldserver.getThunderLevel(1.0F)));
++ player.setPlayerWeather(org.bukkit.WeatherType.DOWNFALL, false);
++ player.updateWeather(-level.rainLevel, level.rainLevel, -level.thunderLevel, level.thunderLevel);
++ // CraftBukkit end
+ }
+
+- serverplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START, 0.0F));
+- this.server.tickRateManager().updateJoiningPlayer(serverplayer);
++ player.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START, 0.0F));
++ this.server.tickRateManager().updateJoiningPlayer(player);
+ }
+
+- public void sendAllPlayerInfo(ServerPlayer serverplayer) {
+- serverplayer.inventoryMenu.sendAllDataToRemote();
+- serverplayer.resetSentInfo();
+- serverplayer.connection.send(new ClientboundSetCarriedItemPacket(serverplayer.getInventory().selected));
++ public void sendAllPlayerInfo(ServerPlayer player) {
++ player.inventoryMenu.sendAllDataToRemote();
++ // entityplayer.resetSentInfo();
++ player.getBukkitEntity().updateScaledHealth(); // CraftBukkit - Update scaled health on respawn and worldchange
++ player.getEntityData().refresh(player); // CraftBukkkit - SPIGOT-7218: sync metadata
++ player.connection.send(new ClientboundSetCarriedItemPacket(player.getInventory().selected));
++ // CraftBukkit start - from GameRules
++ int i = player.level().getGameRules().getBoolean(GameRules.RULE_REDUCEDDEBUGINFO) ? 22 : 23;
++ player.connection.send(new ClientboundEntityEventPacket(player, (byte) i));
++ float immediateRespawn = player.level().getGameRules().getBoolean(GameRules.RULE_DO_IMMEDIATE_RESPAWN) ? 1.0F: 0.0F;
++ player.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.IMMEDIATE_RESPAWN, immediateRespawn));
++ // CraftBukkit end
+ }
+
+ public int getPlayerCount() {
+@@ -798,19 +1093,19 @@
+ return this.doWhiteList;
+ }
+
+- public void setUsingWhiteList(boolean flag) {
+- this.doWhiteList = flag;
++ public void setUsingWhiteList(boolean whitelistEnabled) {
++ this.doWhiteList = whitelistEnabled;
+ }
+
+- public List<ServerPlayer> getPlayersWithAddress(String s) {
++ public List<ServerPlayer> getPlayersWithAddress(String address) {
+ List<ServerPlayer> list = Lists.newArrayList();
+ Iterator iterator = this.players.iterator();
+
+ while (iterator.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator.next();
++ ServerPlayer entityplayer = (ServerPlayer) iterator.next();
+
+- if (serverplayer.getIpAddress().equals(s)) {
+- list.add(serverplayer);
++ if (entityplayer.getIpAddress().equals(address)) {
++ list.add(entityplayer);
+ }
+ }
+
+@@ -834,84 +1129,101 @@
+ return null;
+ }
+
+- public void setAllowCheatsForAllPlayers(boolean flag) {
+- this.allowCheatsForAllPlayers = flag;
++ public void setAllowCheatsForAllPlayers(boolean allowCheatsForAllPlayers) {
++ this.allowCheatsForAllPlayers = allowCheatsForAllPlayers;
+ }
+
+ public void removeAll() {
+- for (int i = 0; i < this.players.size(); ++i) {
+- ((ServerPlayer) this.players.get(i)).connection.disconnect(Component.translatable("multiplayer.disconnect.server_shutdown"));
++ // CraftBukkit start - disconnect safely
++ for (ServerPlayer player : this.players) {
++ player.connection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
+ }
++ // CraftBukkit end
+
+ }
+
+- public void broadcastSystemMessage(Component component, boolean flag) {
+- this.broadcastSystemMessage(component, (serverplayer) -> {
+- return component;
+- }, flag);
++ // CraftBukkit start
++ public void broadcastMessage(Component[] iChatBaseComponents) {
++ for (Component component : iChatBaseComponents) {
++ broadcastSystemMessage(component, false);
++ }
+ }
++ // CraftBukkit end
+
+- public void broadcastSystemMessage(Component component, Function<ServerPlayer, Component> function, boolean flag) {
+- this.server.sendSystemMessage(component);
++ public void broadcastSystemMessage(Component message, boolean bypassHiddenChat) {
++ this.broadcastSystemMessage(message, (entityplayer) -> {
++ return message;
++ }, bypassHiddenChat);
++ }
++
++ public void broadcastSystemMessage(Component serverMessage, Function<ServerPlayer, Component> playerMessageFactory, boolean bypassHiddenChat) {
++ this.server.sendSystemMessage(serverMessage);
+ Iterator iterator = this.players.iterator();
+
+ while (iterator.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator.next();
+- Component component1 = (Component) function.apply(serverplayer);
++ ServerPlayer entityplayer = (ServerPlayer) iterator.next();
++ Component ichatbasecomponent1 = (Component) playerMessageFactory.apply(entityplayer);
+
+- if (component1 != null) {
+- serverplayer.sendSystemMessage(component1, flag);
++ if (ichatbasecomponent1 != null) {
++ entityplayer.sendSystemMessage(ichatbasecomponent1, bypassHiddenChat);
+ }
+ }
+
+ }
+
+- public void broadcastChatMessage(PlayerChatMessage playerchatmessage, CommandSourceStack commandsourcestack, ChatType.Bound chattype_bound) {
+- Objects.requireNonNull(commandsourcestack);
+- this.broadcastChatMessage(playerchatmessage, commandsourcestack::shouldFilterMessageTo, commandsourcestack.getPlayer(), chattype_bound);
++ public void broadcastChatMessage(PlayerChatMessage message, CommandSourceStack sender, ChatType.Bound boundChatType) {
++ Objects.requireNonNull(sender);
++ this.broadcastChatMessage(message, sender::shouldFilterMessageTo, sender.getPlayer(), boundChatType);
+ }
+
+- public void broadcastChatMessage(PlayerChatMessage playerchatmessage, ServerPlayer serverplayer, ChatType.Bound chattype_bound) {
+- Objects.requireNonNull(serverplayer);
+- this.broadcastChatMessage(playerchatmessage, serverplayer::shouldFilterMessageTo, serverplayer, chattype_bound);
++ public void broadcastChatMessage(PlayerChatMessage message, ServerPlayer sender, ChatType.Bound boundChatType) {
++ Objects.requireNonNull(sender);
++ this.broadcastChatMessage(message, sender::shouldFilterMessageTo, sender, boundChatType);
+ }
+
+- private void broadcastChatMessage(PlayerChatMessage playerchatmessage, Predicate<ServerPlayer> predicate, @Nullable ServerPlayer serverplayer, ChatType.Bound chattype_bound) {
+- boolean flag = this.verifyChatTrusted(playerchatmessage);
++ private void broadcastChatMessage(PlayerChatMessage message, Predicate<ServerPlayer> shouldFilterMessageTo, @Nullable ServerPlayer sender, ChatType.Bound boundChatType) {
++ boolean flag = this.verifyChatTrusted(message);
+
+- this.server.logChatMessage(playerchatmessage.decoratedContent(), chattype_bound, flag ? null : "Not Secure");
+- OutgoingChatMessage outgoingchatmessage = OutgoingChatMessage.create(playerchatmessage);
++ this.server.logChatMessage(message.decoratedContent(), boundChatType, flag ? null : "Not Secure");
++ OutgoingChatMessage outgoingchatmessage = OutgoingChatMessage.create(message);
+ boolean flag1 = false;
+
+ boolean flag2;
+
+- for (Iterator iterator = this.players.iterator(); iterator.hasNext(); flag1 |= flag2 && playerchatmessage.isFullyFiltered()) {
+- ServerPlayer serverplayer1 = (ServerPlayer) iterator.next();
++ for (Iterator iterator = this.players.iterator(); iterator.hasNext(); flag1 |= flag2 && message.isFullyFiltered()) {
++ ServerPlayer entityplayer1 = (ServerPlayer) iterator.next();
+
+- flag2 = predicate.test(serverplayer1);
+- serverplayer1.sendChatMessage(outgoingchatmessage, flag2, chattype_bound);
++ flag2 = shouldFilterMessageTo.test(entityplayer1);
++ entityplayer1.sendChatMessage(outgoingchatmessage, flag2, boundChatType);
+ }
+
+- if (flag1 && serverplayer != null) {
+- serverplayer.sendSystemMessage(PlayerList.CHAT_FILTERED_FULL);
++ if (flag1 && sender != null) {
++ sender.sendSystemMessage(PlayerList.CHAT_FILTERED_FULL);
+ }
+
+ }
+
+- private boolean verifyChatTrusted(PlayerChatMessage playerchatmessage) {
+- return playerchatmessage.hasSignature() && !playerchatmessage.hasExpiredServer(Instant.now());
++ private boolean verifyChatTrusted(PlayerChatMessage message) {
++ return message.hasSignature() && !message.hasExpiredServer(Instant.now());
+ }
+
+- public ServerStatsCounter getPlayerStats(Player player) {
+- UUID uuid = player.getUUID();
+- ServerStatsCounter serverstatscounter = (ServerStatsCounter) this.stats.get(uuid);
++ // CraftBukkit start
++ public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
++ ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
++ return serverstatisticmanager == null ? getPlayerStats(entityhuman.getUUID(), entityhuman.getDisplayName().getString()) : serverstatisticmanager;
++ }
+
+- if (serverstatscounter == null) {
++ public ServerStatsCounter getPlayerStats(UUID uuid, String displayName) {
++ ServerPlayer entityhuman = this.getPlayer(uuid);
++ ServerStatsCounter serverstatisticmanager = entityhuman == null ? null : (ServerStatsCounter) entityhuman.getStats();
++ // CraftBukkit end
++
++ if (serverstatisticmanager == null) {
+ File file = this.server.getWorldPath(LevelResource.PLAYER_STATS_DIR).toFile();
+ File file1 = new File(file, uuid + ".json");
+
+ if (!file1.exists()) {
+- File file2 = new File(file, player.getName().getString() + ".json");
++ File file2 = new File(file, displayName + ".json"); // CraftBukkit
+ Path path = file2.toPath();
+
+ if (FileUtil.isPathNormalized(path) && FileUtil.isPathPortable(path) && path.startsWith(file.getPath()) && file2.isFile()) {
+@@ -919,53 +1231,53 @@
+ }
+ }
+
+- serverstatscounter = new ServerStatsCounter(this.server, file1);
+- this.stats.put(uuid, serverstatscounter);
++ serverstatisticmanager = new ServerStatsCounter(this.server, file1);
++ // this.stats.put(uuid, serverstatisticmanager); // CraftBukkit
+ }
+
+- return serverstatscounter;
++ return serverstatisticmanager;
+ }
+
+- public PlayerAdvancements getPlayerAdvancements(ServerPlayer serverplayer) {
+- UUID uuid = serverplayer.getUUID();
+- PlayerAdvancements playeradvancements = (PlayerAdvancements) this.advancements.get(uuid);
++ public PlayerAdvancements getPlayerAdvancements(ServerPlayer player) {
++ UUID uuid = player.getUUID();
++ PlayerAdvancements advancementdataplayer = (PlayerAdvancements) player.getAdvancements(); // CraftBukkit
+
+- if (playeradvancements == null) {
++ if (advancementdataplayer == null) {
+ Path path = this.server.getWorldPath(LevelResource.PLAYER_ADVANCEMENTS_DIR).resolve(uuid + ".json");
+
+- playeradvancements = new PlayerAdvancements(this.server.getFixerUpper(), this, this.server.getAdvancements(), path, serverplayer);
+- this.advancements.put(uuid, playeradvancements);
++ advancementdataplayer = new PlayerAdvancements(this.server.getFixerUpper(), this, this.server.getAdvancements(), path, player);
++ // this.advancements.put(uuid, advancementdataplayer); // CraftBukkit
+ }
+
+- playeradvancements.setPlayer(serverplayer);
+- return playeradvancements;
++ advancementdataplayer.setPlayer(player);
++ return advancementdataplayer;
+ }
+
+- public void setViewDistance(int i) {
+- this.viewDistance = i;
+- this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(i));
++ public void setViewDistance(int viewDistance) {
++ this.viewDistance = viewDistance;
++ this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance));
+ Iterator iterator = this.server.getAllLevels().iterator();
+
+ while (iterator.hasNext()) {
+- ServerLevel serverlevel = (ServerLevel) iterator.next();
++ ServerLevel worldserver = (ServerLevel) iterator.next();
+
+- if (serverlevel != null) {
+- serverlevel.getChunkSource().setViewDistance(i);
++ if (worldserver != null) {
++ worldserver.getChunkSource().setViewDistance(viewDistance);
+ }
+ }
+
+ }
+
+- public void setSimulationDistance(int i) {
+- this.simulationDistance = i;
+- this.broadcastAll(new ClientboundSetSimulationDistancePacket(i));
++ public void setSimulationDistance(int simulationDistance) {
++ this.simulationDistance = simulationDistance;
++ this.broadcastAll(new ClientboundSetSimulationDistancePacket(simulationDistance));
+ Iterator iterator = this.server.getAllLevels().iterator();
+
+ while (iterator.hasNext()) {
+- ServerLevel serverlevel = (ServerLevel) iterator.next();
++ ServerLevel worldserver = (ServerLevel) iterator.next();
+
+- if (serverlevel != null) {
+- serverlevel.getChunkSource().setSimulationDistance(i);
++ if (worldserver != null) {
++ worldserver.getChunkSource().setSimulationDistance(simulationDistance);
+ }
+ }
+
+@@ -976,32 +1288,39 @@
+ }
+
+ @Nullable
+- public ServerPlayer getPlayer(UUID uuid) {
+- return (ServerPlayer) this.playersByUUID.get(uuid);
++ public ServerPlayer getPlayer(UUID playerUUID) {
++ return (ServerPlayer) this.playersByUUID.get(playerUUID);
+ }
+
+- public boolean canBypassPlayerLimit(GameProfile gameprofile) {
++ public boolean canBypassPlayerLimit(GameProfile profile) {
+ return false;
+ }
+
+ public void reloadResources() {
+- Iterator iterator = this.advancements.values().iterator();
++ // CraftBukkit start
++ /*Iterator iterator = this.advancements.values().iterator();
+
+ while (iterator.hasNext()) {
+- PlayerAdvancements playeradvancements = (PlayerAdvancements) iterator.next();
++ AdvancementDataPlayer advancementdataplayer = (AdvancementDataPlayer) iterator.next();
+
+- playeradvancements.reload(this.server.getAdvancements());
++ advancementdataplayer.reload(this.server.getAdvancements());
++ }*/
++
++ for (ServerPlayer player : players) {
++ player.getAdvancements().reload(this.server.getAdvancements());
++ player.getAdvancements().flushDirty(player); // CraftBukkit - trigger immediate flush of advancements
+ }
++ // CraftBukkit end
+
+ this.broadcastAll(new ClientboundUpdateTagsPacket(TagNetworkSerialization.serializeTagsToNetwork(this.registries)));
+- ClientboundUpdateRecipesPacket clientboundupdaterecipespacket = new ClientboundUpdateRecipesPacket(this.server.getRecipeManager().getRecipes());
++ ClientboundUpdateRecipesPacket packetplayoutrecipeupdate = new ClientboundUpdateRecipesPacket(this.server.getRecipeManager().getRecipes());
+ Iterator iterator1 = this.players.iterator();
+
+ while (iterator1.hasNext()) {
+- ServerPlayer serverplayer = (ServerPlayer) iterator1.next();
++ ServerPlayer entityplayer = (ServerPlayer) iterator1.next();
+
+- serverplayer.connection.send(clientboundupdaterecipespacket);
+- serverplayer.getRecipeBook().sendInitialRecipeBook(serverplayer);
++ entityplayer.connection.send(packetplayoutrecipeupdate);
++ entityplayer.getRecipeBook().sendInitialRecipeBook(entityplayer);
+ }
+
+ }