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-rw-r--r--patch-remap/mache-spigotflower/net/minecraft/world/item/FlintAndSteelItem.java.patch104
1 files changed, 104 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower/net/minecraft/world/item/FlintAndSteelItem.java.patch b/patch-remap/mache-spigotflower/net/minecraft/world/item/FlintAndSteelItem.java.patch
new file mode 100644
index 0000000000..9cc0efceef
--- /dev/null
+++ b/patch-remap/mache-spigotflower/net/minecraft/world/item/FlintAndSteelItem.java.patch
@@ -0,0 +1,104 @@
+--- a/net/minecraft/world/item/FlintAndSteelItem.java
++++ b/net/minecraft/world/item/FlintAndSteelItem.java
+@@ -14,57 +14,72 @@
+ import net.minecraft.world.level.block.CampfireBlock;
+ import net.minecraft.world.level.block.CandleBlock;
+ import net.minecraft.world.level.block.CandleCakeBlock;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.level.block.state.properties.BlockStateProperties;
+ import net.minecraft.world.level.gameevent.GameEvent;
+
+ public class FlintAndSteelItem extends Item {
+
+- public FlintAndSteelItem(Item.Properties item_properties) {
+- super(item_properties);
++ public FlintAndSteelItem(Item.Properties properties) {
++ super(properties);
+ }
+
+ @Override
+- @Override
+- public InteractionResult useOn(UseOnContext useoncontext) {
+- Player player = useoncontext.getPlayer();
+- Level level = useoncontext.getLevel();
+- BlockPos blockpos = useoncontext.getClickedPos();
+- BlockState blockstate = level.getBlockState(blockpos);
++ public InteractionResult useOn(UseOnContext context) {
++ Player entityhuman = context.getPlayer();
++ Level world = context.getLevel();
++ BlockPos blockposition = context.getClickedPos();
++ IBlockData iblockdata = world.getBlockState(blockposition);
+
+- if (!CampfireBlock.canLight(blockstate) && !CandleBlock.canLight(blockstate) && !CandleCakeBlock.canLight(blockstate)) {
+- BlockPos blockpos1 = blockpos.relative(useoncontext.getClickedFace());
++ if (!CampfireBlock.canLight(iblockdata) && !CandleBlock.canLight(iblockdata) && !CandleCakeBlock.canLight(iblockdata)) {
++ BlockPos blockposition1 = blockposition.relative(context.getClickedFace());
+
+- if (BaseFireBlock.canBePlacedAt(level, blockpos1, useoncontext.getHorizontalDirection())) {
+- level.playSound(player, blockpos1, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.4F + 0.8F);
+- BlockState blockstate1 = BaseFireBlock.getState(level, blockpos1);
++ if (BaseFireBlock.canBePlacedAt(world, blockposition1, context.getHorizontalDirection())) {
++ // CraftBukkit start - Store the clicked block
++ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition1, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, entityhuman).isCancelled()) {
++ context.getItemInHand().hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(context.getHand());
++ });
++ return InteractionResult.PASS;
++ }
++ // CraftBukkit end
++ world.playSound(entityhuman, blockposition1, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.4F + 0.8F);
++ IBlockData iblockdata1 = BaseFireBlock.getState(world, blockposition1);
+
+- level.setBlock(blockpos1, blockstate1, 11);
+- level.gameEvent((Entity) player, GameEvent.BLOCK_PLACE, blockpos);
+- ItemStack itemstack = useoncontext.getItemInHand();
++ world.setBlock(blockposition1, iblockdata1, 11);
++ world.gameEvent((Entity) entityhuman, GameEvent.BLOCK_PLACE, blockposition);
++ ItemStack itemstack = context.getItemInHand();
+
+- if (player instanceof ServerPlayer) {
+- CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, blockpos1, itemstack);
+- itemstack.hurtAndBreak(1, player, (player1) -> {
+- player1.broadcastBreakEvent(useoncontext.getHand());
++ if (entityhuman instanceof ServerPlayer) {
++ CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) entityhuman, blockposition1, itemstack);
++ itemstack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(context.getHand());
+ });
+ }
+
+- return InteractionResult.sidedSuccess(level.isClientSide());
++ return InteractionResult.sidedSuccess(world.isClientSide());
+ } else {
+ return InteractionResult.FAIL;
+ }
+ } else {
+- level.playSound(player, blockpos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.4F + 0.8F);
+- level.setBlock(blockpos, (BlockState) blockstate.setValue(BlockStateProperties.LIT, true), 11);
+- level.gameEvent((Entity) player, GameEvent.BLOCK_CHANGE, blockpos);
+- if (player != null) {
+- useoncontext.getItemInHand().hurtAndBreak(1, player, (player1) -> {
+- player1.broadcastBreakEvent(useoncontext.getHand());
++ // CraftBukkit start - Store the clicked block
++ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, entityhuman).isCancelled()) {
++ context.getItemInHand().hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(context.getHand());
+ });
++ return InteractionResult.PASS;
+ }
++ // CraftBukkit end
++ world.playSound(entityhuman, blockposition, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.4F + 0.8F);
++ world.setBlock(blockposition, (IBlockData) iblockdata.setValue(BlockStateProperties.LIT, true), 11);
++ world.gameEvent((Entity) entityhuman, GameEvent.BLOCK_CHANGE, blockposition);
++ if (entityhuman != null) {
++ context.getItemInHand().hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(context.getHand());
++ });
++ }
+
+- return InteractionResult.sidedSuccess(level.isClientSide());
++ return InteractionResult.sidedSuccess(world.isClientSide());
+ }
+ }
+ }