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-rw-r--r--patch-remap/mache-spigotflower/net/minecraft/world/item/TridentItem.java.patch245
1 files changed, 245 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower/net/minecraft/world/item/TridentItem.java.patch b/patch-remap/mache-spigotflower/net/minecraft/world/item/TridentItem.java.patch
new file mode 100644
index 0000000000..65ea0af315
--- /dev/null
+++ b/patch-remap/mache-spigotflower/net/minecraft/world/item/TridentItem.java.patch
@@ -0,0 +1,245 @@
+--- a/net/minecraft/world/item/TridentItem.java
++++ b/net/minecraft/world/item/TridentItem.java
+@@ -9,12 +9,12 @@
+ import net.minecraft.sounds.SoundSource;
+ import net.minecraft.stats.Stats;
+ import net.minecraft.util.Mth;
+-import net.minecraft.world.InteractionHand;
++import net.minecraft.world.EnumHand;
+ import net.minecraft.world.InteractionResultHolder;
+ import net.minecraft.world.entity.Entity;
++import net.minecraft.world.entity.EnumMoveType;
+ import net.minecraft.world.entity.EquipmentSlot;
+ import net.minecraft.world.entity.LivingEntity;
+-import net.minecraft.world.entity.MoverType;
+ import net.minecraft.world.entity.ai.attributes.Attribute;
+ import net.minecraft.world.entity.ai.attributes.AttributeModifier;
+ import net.minecraft.world.entity.ai.attributes.Attributes;
+@@ -23,18 +23,18 @@
+ import net.minecraft.world.entity.projectile.ThrownTrident;
+ import net.minecraft.world.item.enchantment.EnchantmentHelper;
+ import net.minecraft.world.level.Level;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.phys.Vec3;
+
+-public class TridentItem extends Item implements Vanishable {
++public class TridentItem extends Item implements ItemVanishable {
+
+ public static final int THROW_THRESHOLD_TIME = 10;
+ public static final float BASE_DAMAGE = 8.0F;
+ public static final float SHOOT_POWER = 2.5F;
+ private final Multimap<Attribute, AttributeModifier> defaultModifiers;
+
+- public TridentItem(Item.Properties item_properties) {
+- super(item_properties);
++ public TridentItem(Item.Properties properties) {
++ super(properties);
+ Builder<Attribute, AttributeModifier> builder = ImmutableMultimap.builder();
+
+ builder.put(Attributes.ATTACK_DAMAGE, new AttributeModifier(TridentItem.BASE_ATTACK_DAMAGE_UUID, "Tool modifier", 8.0D, AttributeModifier.Operation.ADDITION));
+@@ -43,58 +43,80 @@
+ }
+
+ @Override
+- @Override
+- public boolean canAttackBlock(BlockState blockstate, Level level, BlockPos blockpos, Player player) {
++ public boolean canAttackBlock(IBlockData state, Level level, BlockPos pos, Player player) {
+ return !player.isCreative();
+ }
+
+ @Override
+- @Override
+- public UseAnim getUseAnimation(ItemStack itemstack) {
+- return UseAnim.SPEAR;
++ public EnumAnimation getUseAnimation(ItemStack stack) {
++ return EnumAnimation.SPEAR;
+ }
+
+ @Override
+- @Override
+- public int getUseDuration(ItemStack itemstack) {
++ public int getUseDuration(ItemStack stack) {
+ return 72000;
+ }
+
+ @Override
+- @Override
+- public void releaseUsing(ItemStack itemstack, Level level, LivingEntity livingentity, int i) {
+- if (livingentity instanceof Player) {
+- Player player = (Player) livingentity;
+- int j = this.getUseDuration(itemstack) - i;
++ public void releaseUsing(ItemStack stack, Level level, LivingEntity entityLiving, int timeLeft) {
++ if (entityLiving instanceof Player) {
++ Player entityhuman = (Player) entityLiving;
++ int j = this.getUseDuration(stack) - timeLeft;
+
+ if (j >= 10) {
+- int k = EnchantmentHelper.getRiptide(itemstack);
++ int k = EnchantmentHelper.getRiptide(stack);
+
+- if (k <= 0 || player.isInWaterOrRain()) {
++ if (k <= 0 || entityhuman.isInWaterOrRain()) {
+ if (!level.isClientSide) {
+- itemstack.hurtAndBreak(1, player, (player1) -> {
+- player1.broadcastBreakEvent(livingentity.getUsedItemHand());
++ // CraftBukkit - moved down
++ /*
++ itemstack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(entityliving.getUsedItemHand());
+ });
++ */
+ if (k == 0) {
+- ThrownTrident throwntrident = new ThrownTrident(level, player, itemstack);
++ ThrownTrident entitythrowntrident = new ThrownTrident(level, entityhuman, stack);
+
+- throwntrident.shootFromRotation(player, player.getXRot(), player.getYRot(), 0.0F, 2.5F + (float) k * 0.5F, 1.0F);
+- if (player.getAbilities().instabuild) {
+- throwntrident.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
++ entitythrowntrident.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, 2.5F + (float) k * 0.5F, 1.0F);
++ if (entityhuman.getAbilities().instabuild) {
++ entitythrowntrident.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
+ }
+
+- level.addFreshEntity(throwntrident);
+- level.playSound((Player) null, (Entity) throwntrident, SoundEvents.TRIDENT_THROW, SoundSource.PLAYERS, 1.0F, 1.0F);
+- if (!player.getAbilities().instabuild) {
+- player.getInventory().removeItem(itemstack);
++ // CraftBukkit start
++ if (!level.addFreshEntity(entitythrowntrident)) {
++ if (entityhuman instanceof net.minecraft.server.level.ServerPlayer) {
++ ((net.minecraft.server.level.ServerPlayer) entityhuman).getBukkitEntity().updateInventory();
++ }
++ return;
+ }
++
++ stack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(entityLiving.getUsedItemHand());
++ });
++ entitythrowntrident.pickupItemStack = stack.copy(); // SPIGOT-4511 update since damage call moved
++ // CraftBukkit end
++
++ level.playSound((Player) null, (Entity) entitythrowntrident, SoundEvents.TRIDENT_THROW, SoundSource.PLAYERS, 1.0F, 1.0F);
++ if (!entityhuman.getAbilities().instabuild) {
++ entityhuman.getInventory().removeItem(stack);
++ }
++ // CraftBukkit start - SPIGOT-5458 also need in this branch :(
++ } else {
++ stack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
++ entityhuman1.broadcastBreakEvent(entityLiving.getUsedItemHand());
++ });
++ // CraftBukkkit end
+ }
+ }
+
+- player.awardStat(Stats.ITEM_USED.get(this));
++ entityhuman.awardStat(Stats.ITEM_USED.get(this));
+ if (k > 0) {
+- float f = player.getYRot();
+- float f1 = player.getXRot();
++ // CraftBukkit start
++ org.bukkit.event.player.PlayerRiptideEvent event = new org.bukkit.event.player.PlayerRiptideEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack));
++ event.getPlayer().getServer().getPluginManager().callEvent(event);
++ // CraftBukkit end
++ float f = entityhuman.getYRot();
++ float f1 = entityhuman.getXRot();
+ float f2 = -Mth.sin(f * 0.017453292F) * Mth.cos(f1 * 0.017453292F);
+ float f3 = -Mth.sin(f1 * 0.017453292F);
+ float f4 = Mth.cos(f * 0.017453292F) * Mth.cos(f1 * 0.017453292F);
+@@ -104,25 +126,25 @@
+ f2 *= f6 / f5;
+ f3 *= f6 / f5;
+ f4 *= f6 / f5;
+- player.push((double) f2, (double) f3, (double) f4);
+- player.startAutoSpinAttack(20);
+- if (player.onGround()) {
++ entityhuman.push((double) f2, (double) f3, (double) f4);
++ entityhuman.startAutoSpinAttack(20);
++ if (entityhuman.onGround()) {
+ float f7 = 1.1999999F;
+
+- player.move(MoverType.SELF, new Vec3(0.0D, 1.1999999284744263D, 0.0D));
++ entityhuman.move(EnumMoveType.SELF, new Vec3(0.0D, 1.1999999284744263D, 0.0D));
+ }
+
+- SoundEvent soundevent;
++ SoundEvent soundeffect;
+
+ if (k >= 3) {
+- soundevent = SoundEvents.TRIDENT_RIPTIDE_3;
++ soundeffect = SoundEvents.TRIDENT_RIPTIDE_3;
+ } else if (k == 2) {
+- soundevent = SoundEvents.TRIDENT_RIPTIDE_2;
++ soundeffect = SoundEvents.TRIDENT_RIPTIDE_2;
+ } else {
+- soundevent = SoundEvents.TRIDENT_RIPTIDE_1;
++ soundeffect = SoundEvents.TRIDENT_RIPTIDE_1;
+ }
+
+- level.playSound((Player) null, (Entity) player, soundevent, SoundSource.PLAYERS, 1.0F, 1.0F);
++ level.playSound((Player) null, (Entity) entityhuman, soundeffect, SoundSource.PLAYERS, 1.0F, 1.0F);
+ }
+
+ }
+@@ -131,35 +153,32 @@
+ }
+
+ @Override
+- @Override
+- public InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand interactionhand) {
+- ItemStack itemstack = player.getItemInHand(interactionhand);
++ public InteractionResultHolder<ItemStack> use(Level level, Player player, EnumHand hand) {
++ ItemStack itemstack = player.getItemInHand(hand);
+
+ if (itemstack.getDamageValue() >= itemstack.getMaxDamage() - 1) {
+ return InteractionResultHolder.fail(itemstack);
+ } else if (EnchantmentHelper.getRiptide(itemstack) > 0 && !player.isInWaterOrRain()) {
+ return InteractionResultHolder.fail(itemstack);
+ } else {
+- player.startUsingItem(interactionhand);
++ player.startUsingItem(hand);
+ return InteractionResultHolder.consume(itemstack);
+ }
+ }
+
+ @Override
+- @Override
+- public boolean hurtEnemy(ItemStack itemstack, LivingEntity livingentity, LivingEntity livingentity1) {
+- itemstack.hurtAndBreak(1, livingentity1, (livingentity2) -> {
+- livingentity2.broadcastBreakEvent(EquipmentSlot.MAINHAND);
++ public boolean hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) {
++ stack.hurtAndBreak(1, attacker, (entityliving2) -> {
++ entityliving2.broadcastBreakEvent(EquipmentSlot.MAINHAND);
+ });
+ return true;
+ }
+
+ @Override
+- @Override
+- public boolean mineBlock(ItemStack itemstack, Level level, BlockState blockstate, BlockPos blockpos, LivingEntity livingentity) {
+- if ((double) blockstate.getDestroySpeed(level, blockpos) != 0.0D) {
+- itemstack.hurtAndBreak(2, livingentity, (livingentity1) -> {
+- livingentity1.broadcastBreakEvent(EquipmentSlot.MAINHAND);
++ public boolean mineBlock(ItemStack stack, Level level, IBlockData state, BlockPos pos, LivingEntity entityLiving) {
++ if ((double) state.getDestroySpeed(level, pos) != 0.0D) {
++ stack.hurtAndBreak(2, entityLiving, (entityliving1) -> {
++ entityliving1.broadcastBreakEvent(EquipmentSlot.MAINHAND);
+ });
+ }
+
+@@ -167,13 +186,11 @@
+ }
+
+ @Override
+- @Override
+- public Multimap<Attribute, AttributeModifier> getDefaultAttributeModifiers(EquipmentSlot equipmentslot) {
+- return equipmentslot == EquipmentSlot.MAINHAND ? this.defaultModifiers : super.getDefaultAttributeModifiers(equipmentslot);
++ public Multimap<Attribute, AttributeModifier> getDefaultAttributeModifiers(EquipmentSlot equipmentSlot) {
++ return equipmentSlot == EquipmentSlot.MAINHAND ? this.defaultModifiers : super.getDefaultAttributeModifiers(equipmentSlot);
+ }
+
+ @Override
+- @Override
+ public int getEnchantmentValue() {
+ return 1;
+ }