diff options
Diffstat (limited to 'patch-remap/mache-spigotflower/net/minecraft/world/level/block/SculkVeinBlock.java.patch')
-rw-r--r-- | patch-remap/mache-spigotflower/net/minecraft/world/level/block/SculkVeinBlock.java.patch | 308 |
1 files changed, 308 insertions, 0 deletions
diff --git a/patch-remap/mache-spigotflower/net/minecraft/world/level/block/SculkVeinBlock.java.patch b/patch-remap/mache-spigotflower/net/minecraft/world/level/block/SculkVeinBlock.java.patch new file mode 100644 index 0000000000..dfd949b40c --- /dev/null +++ b/patch-remap/mache-spigotflower/net/minecraft/world/level/block/SculkVeinBlock.java.patch @@ -0,0 +1,308 @@ +--- a/net/minecraft/world/level/block/SculkVeinBlock.java ++++ b/net/minecraft/world/level/block/SculkVeinBlock.java +@@ -17,7 +17,7 @@ + import net.minecraft.world.level.BlockGetter; + import net.minecraft.world.level.LevelAccessor; + import net.minecraft.world.level.block.state.BlockBehaviour; +-import net.minecraft.world.level.block.state.BlockState; ++import net.minecraft.world.level.block.state.IBlockData; + import net.minecraft.world.level.block.state.StateDefinition; + import net.minecraft.world.level.block.state.properties.BlockStateProperties; + import net.minecraft.world.level.block.state.properties.BooleanProperty; +@@ -33,20 +33,18 @@ + private final MultifaceSpreader sameSpaceSpreader; + + @Override +- @Override + public MapCodec<SculkVeinBlock> codec() { + return SculkVeinBlock.CODEC; + } + +- public SculkVeinBlock(BlockBehaviour.Properties blockbehaviour_properties) { +- super(blockbehaviour_properties); ++ public SculkVeinBlock(BlockBehaviour.Properties properties) { ++ super(properties); + this.veinSpreader = new MultifaceSpreader(new SculkVeinBlock.SculkVeinSpreaderConfig(MultifaceSpreader.DEFAULT_SPREAD_ORDER)); + this.sameSpaceSpreader = new MultifaceSpreader(new SculkVeinBlock.SculkVeinSpreaderConfig(new MultifaceSpreader.SpreadType[]{MultifaceSpreader.SpreadType.SAME_POSITION})); +- this.registerDefaultState((BlockState) this.defaultBlockState().setValue(SculkVeinBlock.WATERLOGGED, false)); ++ this.registerDefaultState((IBlockData) this.defaultBlockState().setValue(SculkVeinBlock.WATERLOGGED, false)); + } + + @Override +- @Override + public MultifaceSpreader getSpreader() { + return this.veinSpreader; + } +@@ -55,17 +53,17 @@ + return this.sameSpaceSpreader; + } + +- public static boolean regrow(LevelAccessor levelaccessor, BlockPos blockpos, BlockState blockstate, Collection<Direction> collection) { ++ public static boolean regrow(LevelAccessor level, BlockPos pos, IBlockData state, Collection<Direction> directions) { + boolean flag = false; +- BlockState blockstate1 = Blocks.SCULK_VEIN.defaultBlockState(); +- Iterator iterator = collection.iterator(); ++ IBlockData iblockdata1 = Blocks.SCULK_VEIN.defaultBlockState(); ++ Iterator iterator = directions.iterator(); + + while (iterator.hasNext()) { +- Direction direction = (Direction) iterator.next(); +- BlockPos blockpos1 = blockpos.relative(direction); ++ Direction enumdirection = (Direction) iterator.next(); ++ BlockPos blockposition1 = pos.relative(enumdirection); + +- if (canAttachTo(levelaccessor, direction, blockpos1, levelaccessor.getBlockState(blockpos1))) { +- blockstate1 = (BlockState) blockstate1.setValue(getFaceProperty(direction), true); ++ if (canAttachTo(level, enumdirection, blockposition1, level.getBlockState(blockposition1))) { ++ iblockdata1 = (IBlockData) iblockdata1.setValue(getFaceProperty(enumdirection), true); + flag = true; + } + } +@@ -73,80 +71,83 @@ + if (!flag) { + return false; + } else { +- if (!blockstate.getFluidState().isEmpty()) { +- blockstate1 = (BlockState) blockstate1.setValue(SculkVeinBlock.WATERLOGGED, true); ++ if (!state.getFluidState().isEmpty()) { ++ iblockdata1 = (IBlockData) iblockdata1.setValue(SculkVeinBlock.WATERLOGGED, true); + } + +- levelaccessor.setBlock(blockpos, blockstate1, 3); ++ level.setBlock(pos, iblockdata1, 3); + return true; + } + } + + @Override +- @Override +- public void onDischarged(LevelAccessor levelaccessor, BlockState blockstate, BlockPos blockpos, RandomSource randomsource) { +- if (blockstate.is((Block) this)) { +- Direction[] adirection = SculkVeinBlock.DIRECTIONS; +- int i = adirection.length; ++ public void onDischarged(LevelAccessor level, IBlockData state, BlockPos pos, RandomSource random) { ++ if (state.is((Block) this)) { ++ Direction[] aenumdirection = SculkVeinBlock.DIRECTIONS; ++ int i = aenumdirection.length; + + for (int j = 0; j < i; ++j) { +- Direction direction = adirection[j]; +- BooleanProperty booleanproperty = getFaceProperty(direction); ++ Direction enumdirection = aenumdirection[j]; ++ BooleanProperty blockstateboolean = getFaceProperty(enumdirection); + +- if ((Boolean) blockstate.getValue(booleanproperty) && levelaccessor.getBlockState(blockpos.relative(direction)).is(Blocks.SCULK)) { +- blockstate = (BlockState) blockstate.setValue(booleanproperty, false); ++ if ((Boolean) state.getValue(blockstateboolean) && level.getBlockState(pos.relative(enumdirection)).is(Blocks.SCULK)) { ++ state = (IBlockData) state.setValue(blockstateboolean, false); + } + } + +- if (!hasAnyFace(blockstate)) { +- FluidState fluidstate = levelaccessor.getFluidState(blockpos); ++ if (!hasAnyFace(state)) { ++ FluidState fluid = level.getFluidState(pos); + +- blockstate = (fluidstate.isEmpty() ? Blocks.AIR : Blocks.WATER).defaultBlockState(); ++ state = (fluid.isEmpty() ? Blocks.AIR : Blocks.WATER).defaultBlockState(); + } + +- levelaccessor.setBlock(blockpos, blockstate, 3); +- SculkBehaviour.super.onDischarged(levelaccessor, blockstate, blockpos, randomsource); ++ level.setBlock(pos, state, 3); ++ SculkBehaviour.super.onDischarged(level, state, pos, random); + } + } + + @Override +- @Override +- public int attemptUseCharge(SculkSpreader.ChargeCursor sculkspreader_chargecursor, LevelAccessor levelaccessor, BlockPos blockpos, RandomSource randomsource, SculkSpreader sculkspreader, boolean flag) { +- return flag && this.attemptPlaceSculk(sculkspreader, levelaccessor, sculkspreader_chargecursor.getPos(), randomsource) ? sculkspreader_chargecursor.getCharge() - 1 : (randomsource.nextInt(sculkspreader.chargeDecayRate()) == 0 ? Mth.floor((float) sculkspreader_chargecursor.getCharge() * 0.5F) : sculkspreader_chargecursor.getCharge()); ++ public int attemptUseCharge(SculkSpreader.ChargeCursor cursor, LevelAccessor level, BlockPos pos, RandomSource random, SculkSpreader spreader, boolean shouldConvertBlocks) { ++ // CraftBukkit - add source block ++ return shouldConvertBlocks && this.attemptPlaceSculk(spreader, level, cursor.getPos(), random, pos) ? cursor.getCharge() - 1 : (random.nextInt(spreader.chargeDecayRate()) == 0 ? Mth.floor((float) cursor.getCharge() * 0.5F) : cursor.getCharge()); + } + +- private boolean attemptPlaceSculk(SculkSpreader sculkspreader, LevelAccessor levelaccessor, BlockPos blockpos, RandomSource randomsource) { +- BlockState blockstate = levelaccessor.getBlockState(blockpos); ++ private boolean attemptPlaceSculk(SculkSpreader sculkspreader, LevelAccessor generatoraccess, BlockPos blockposition, RandomSource randomsource, BlockPos sourceBlock) { // CraftBukkit ++ IBlockData iblockdata = generatoraccess.getBlockState(blockposition); + TagKey<Block> tagkey = sculkspreader.replaceableBlocks(); + Iterator iterator = Direction.allShuffled(randomsource).iterator(); + + while (iterator.hasNext()) { +- Direction direction = (Direction) iterator.next(); ++ Direction enumdirection = (Direction) iterator.next(); + +- if (hasFace(blockstate, direction)) { +- BlockPos blockpos1 = blockpos.relative(direction); +- BlockState blockstate1 = levelaccessor.getBlockState(blockpos1); ++ if (hasFace(iblockdata, enumdirection)) { ++ BlockPos blockposition1 = blockposition.relative(enumdirection); ++ IBlockData iblockdata1 = generatoraccess.getBlockState(blockposition1); + +- if (blockstate1.is(tagkey)) { +- BlockState blockstate2 = Blocks.SCULK.defaultBlockState(); ++ if (iblockdata1.is(tagkey)) { ++ IBlockData iblockdata2 = Blocks.SCULK.defaultBlockState(); + +- levelaccessor.setBlock(blockpos1, blockstate2, 3); +- Block.pushEntitiesUp(blockstate1, blockstate2, levelaccessor, blockpos1); +- levelaccessor.playSound((Player) null, blockpos1, SoundEvents.SCULK_BLOCK_SPREAD, SoundSource.BLOCKS, 1.0F, 1.0F); +- this.veinSpreader.spreadAll(blockstate2, levelaccessor, blockpos1, sculkspreader.isWorldGeneration()); +- Direction direction1 = direction.getOpposite(); +- Direction[] adirection = SculkVeinBlock.DIRECTIONS; +- int i = adirection.length; ++ // CraftBukkit start - Call BlockSpreadEvent ++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(generatoraccess, sourceBlock, blockposition1, iblockdata2, 3)) { ++ return false; ++ } ++ // CraftBukkit end ++ Block.pushEntitiesUp(iblockdata1, iblockdata2, generatoraccess, blockposition1); ++ generatoraccess.playSound((Player) null, blockposition1, SoundEvents.SCULK_BLOCK_SPREAD, SoundSource.BLOCKS, 1.0F, 1.0F); ++ this.veinSpreader.spreadAll(iblockdata2, generatoraccess, blockposition1, sculkspreader.isWorldGeneration()); ++ Direction enumdirection1 = enumdirection.getOpposite(); ++ Direction[] aenumdirection = SculkVeinBlock.DIRECTIONS; ++ int i = aenumdirection.length; + + for (int j = 0; j < i; ++j) { +- Direction direction2 = adirection[j]; ++ Direction enumdirection2 = aenumdirection[j]; + +- if (direction2 != direction1) { +- BlockPos blockpos2 = blockpos1.relative(direction2); +- BlockState blockstate3 = levelaccessor.getBlockState(blockpos2); ++ if (enumdirection2 != enumdirection1) { ++ BlockPos blockposition2 = blockposition1.relative(enumdirection2); ++ IBlockData iblockdata3 = generatoraccess.getBlockState(blockposition2); + +- if (blockstate3.is((Block) this)) { +- this.onDischarged(levelaccessor, blockstate3, blockpos2, randomsource); ++ if (iblockdata3.is((Block) this)) { ++ this.onDischarged(generatoraccess, iblockdata3, blockposition2, randomsource); + } + } + } +@@ -159,17 +160,17 @@ + return false; + } + +- public static boolean hasSubstrateAccess(LevelAccessor levelaccessor, BlockState blockstate, BlockPos blockpos) { +- if (!blockstate.is(Blocks.SCULK_VEIN)) { ++ public static boolean hasSubstrateAccess(LevelAccessor level, IBlockData state, BlockPos pos) { ++ if (!state.is(Blocks.SCULK_VEIN)) { + return false; + } else { +- Direction[] adirection = SculkVeinBlock.DIRECTIONS; +- int i = adirection.length; ++ Direction[] aenumdirection = SculkVeinBlock.DIRECTIONS; ++ int i = aenumdirection.length; + + for (int j = 0; j < i; ++j) { +- Direction direction = adirection[j]; ++ Direction enumdirection = aenumdirection[j]; + +- if (hasFace(blockstate, direction) && levelaccessor.getBlockState(blockpos.relative(direction)).is(BlockTags.SCULK_REPLACEABLE)) { ++ if (hasFace(state, enumdirection) && level.getBlockState(pos.relative(enumdirection)).is(BlockTags.SCULK_REPLACEABLE)) { + return true; + } + } +@@ -179,75 +180,68 @@ + } + + @Override +- @Override +- public BlockState updateShape(BlockState blockstate, Direction direction, BlockState blockstate1, LevelAccessor levelaccessor, BlockPos blockpos, BlockPos blockpos1) { +- if ((Boolean) blockstate.getValue(SculkVeinBlock.WATERLOGGED)) { +- levelaccessor.scheduleTick(blockpos, (Fluid) Fluids.WATER, Fluids.WATER.getTickDelay(levelaccessor)); ++ public IBlockData updateShape(IBlockData state, Direction direction, IBlockData neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) { ++ if ((Boolean) state.getValue(SculkVeinBlock.WATERLOGGED)) { ++ level.scheduleTick(pos, (Fluid) Fluids.WATER, Fluids.WATER.getTickDelay(level)); + } + +- return super.updateShape(blockstate, direction, blockstate1, levelaccessor, blockpos, blockpos1); ++ return super.updateShape(state, direction, neighborState, level, pos, neighborPos); + } + + @Override +- @Override +- protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> statedefinition_builder) { +- super.createBlockStateDefinition(statedefinition_builder); +- statedefinition_builder.add(SculkVeinBlock.WATERLOGGED); ++ protected void createBlockStateDefinition(StateDefinition.Builder<Block, IBlockData> builder) { ++ super.createBlockStateDefinition(builder); ++ builder.add(SculkVeinBlock.WATERLOGGED); + } + + @Override +- @Override +- public boolean canBeReplaced(BlockState blockstate, BlockPlaceContext blockplacecontext) { +- return !blockplacecontext.getItemInHand().is(Items.SCULK_VEIN) || super.canBeReplaced(blockstate, blockplacecontext); ++ public boolean canBeReplaced(IBlockData state, BlockPlaceContext useContext) { ++ return !useContext.getItemInHand().is(Items.SCULK_VEIN) || super.canBeReplaced(state, useContext); + } + + @Override +- @Override +- public FluidState getFluidState(BlockState blockstate) { +- return (Boolean) blockstate.getValue(SculkVeinBlock.WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(blockstate); ++ public FluidState getFluidState(IBlockData state) { ++ return (Boolean) state.getValue(SculkVeinBlock.WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); + } + + private class SculkVeinSpreaderConfig extends MultifaceSpreader.DefaultSpreaderConfig { + + private final MultifaceSpreader.SpreadType[] spreadTypes; + +- public SculkVeinSpreaderConfig(MultifaceSpreader.SpreadType... amultifacespreader_spreadtype) { ++ public SculkVeinSpreaderConfig(MultifaceSpreader.SpreadType... amultifacespreader_e) { + super(SculkVeinBlock.this); +- this.spreadTypes = amultifacespreader_spreadtype; ++ this.spreadTypes = amultifacespreader_e; + } + + @Override +- @Override +- public boolean stateCanBeReplaced(BlockGetter blockgetter, BlockPos blockpos, BlockPos blockpos1, Direction direction, BlockState blockstate) { +- BlockState blockstate1 = blockgetter.getBlockState(blockpos1.relative(direction)); ++ public boolean stateCanBeReplaced(BlockGetter level, BlockPos pos, BlockPos spreadPos, Direction direction, IBlockData state) { ++ IBlockData iblockdata1 = level.getBlockState(spreadPos.relative(direction)); + +- if (!blockstate1.is(Blocks.SCULK) && !blockstate1.is(Blocks.SCULK_CATALYST) && !blockstate1.is(Blocks.MOVING_PISTON)) { +- if (blockpos.distManhattan(blockpos1) == 2) { +- BlockPos blockpos2 = blockpos.relative(direction.getOpposite()); ++ if (!iblockdata1.is(Blocks.SCULK) && !iblockdata1.is(Blocks.SCULK_CATALYST) && !iblockdata1.is(Blocks.MOVING_PISTON)) { ++ if (pos.distManhattan(spreadPos) == 2) { ++ BlockPos blockposition2 = pos.relative(direction.getOpposite()); + +- if (blockgetter.getBlockState(blockpos2).isFaceSturdy(blockgetter, blockpos2, direction)) { ++ if (level.getBlockState(blockposition2).isFaceSturdy(level, blockposition2, direction)) { + return false; + } + } + +- FluidState fluidstate = blockstate.getFluidState(); ++ FluidState fluid = state.getFluidState(); + +- return !fluidstate.isEmpty() && !fluidstate.is((Fluid) Fluids.WATER) ? false : (blockstate.is(BlockTags.FIRE) ? false : blockstate.canBeReplaced() || super.stateCanBeReplaced(blockgetter, blockpos, blockpos1, direction, blockstate)); ++ return !fluid.isEmpty() && !fluid.is((Fluid) Fluids.WATER) ? false : (state.is(BlockTags.FIRE) ? false : state.canBeReplaced() || super.stateCanBeReplaced(level, pos, spreadPos, direction, state)); + } else { + return false; + } + } + + @Override +- @Override + public MultifaceSpreader.SpreadType[] getSpreadTypes() { + return this.spreadTypes; + } + + @Override +- @Override +- public boolean isOtherBlockValidAsSource(BlockState blockstate) { +- return !blockstate.is(Blocks.SCULK_VEIN); ++ public boolean isOtherBlockValidAsSource(IBlockData otherBlock) { ++ return !otherBlock.is(Blocks.SCULK_VEIN); + } + } + } |