diff options
Diffstat (limited to 'patch-remap/mache-vineflower-stripped/net/minecraft/server/level/ServerLevel.java.patch')
-rw-r--r-- | patch-remap/mache-vineflower-stripped/net/minecraft/server/level/ServerLevel.java.patch | 849 |
1 files changed, 849 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower-stripped/net/minecraft/server/level/ServerLevel.java.patch b/patch-remap/mache-vineflower-stripped/net/minecraft/server/level/ServerLevel.java.patch new file mode 100644 index 0000000000..03bd29e1b2 --- /dev/null +++ b/patch-remap/mache-vineflower-stripped/net/minecraft/server/level/ServerLevel.java.patch @@ -0,0 +1,849 @@ +--- a/net/minecraft/server/level/ServerLevel.java ++++ b/net/minecraft/server/level/ServerLevel.java +@@ -158,6 +164,19 @@ + import net.minecraft.world.phys.shapes.VoxelShape; + import net.minecraft.world.ticks.LevelTicks; + import org.slf4j.Logger; ++import org.bukkit.Bukkit; ++import org.bukkit.Location; ++import org.bukkit.WeatherType; ++import org.bukkit.craftbukkit.event.CraftEventFactory; ++import org.bukkit.craftbukkit.generator.CustomWorldChunkManager; ++import org.bukkit.craftbukkit.util.CraftNamespacedKey; ++import org.bukkit.craftbukkit.util.WorldUUID; ++import org.bukkit.event.entity.CreatureSpawnEvent; ++import org.bukkit.event.server.MapInitializeEvent; ++import org.bukkit.event.weather.LightningStrikeEvent; ++import org.bukkit.event.world.GenericGameEvent; ++import org.bukkit.event.world.TimeSkipEvent; ++// CraftBukkit end + + public class ServerLevel extends Level implements WorldGenLevel { + public static final BlockPos END_SPAWN_POINT = new BlockPos(100, 50, 0); +@@ -171,9 +191,9 @@ + final List<ServerPlayer> players = Lists.newArrayList(); + private final ServerChunkCache chunkSource; + private final MinecraftServer server; +- private final ServerLevelData serverLevelData; +- final EntityTickList entityTickList = new EntityTickList(); +- private final PersistentEntitySectionManager<Entity> entityManager; ++ public final PrimaryLevelData serverLevelData; // CraftBukkit - type ++ final EntityTickList entityTickList; ++ public final PersistentEntitySectionManager<Entity> entityManager; + private final GameEventDispatcher gameEventDispatcher; + public boolean noSave; + private final SleepStatus sleepStatus; +@@ -196,56 +216,73 @@ + private final boolean tickTime; + private final RandomSequences randomSequences; + +- public ServerLevel( +- MinecraftServer server, +- Executor dispatcher, +- LevelStorageSource.LevelStorageAccess levelStorageAccess, +- ServerLevelData serverLevelData, +- ResourceKey<Level> dimension, +- LevelStem levelStem, +- ChunkProgressListener progressListener, +- boolean isDebug, +- long biomeZoomSeed, +- List<CustomSpawner> customSpawners, +- boolean tickTime, +- @Nullable RandomSequences randomSequences +- ) { +- super( +- serverLevelData, +- dimension, +- server.registryAccess(), +- levelStem.type(), +- server::getProfiler, +- false, +- isDebug, +- biomeZoomSeed, +- server.getMaxChainedNeighborUpdates() +- ); +- this.tickTime = tickTime; +- this.server = server; +- this.customSpawners = customSpawners; +- this.serverLevelData = serverLevelData; +- ChunkGenerator chunkGenerator = levelStem.generator(); +- boolean flag = server.forceSynchronousWrites(); +- DataFixer fixerUpper = server.getFixerUpper(); +- EntityPersistentStorage<Entity> entityPersistentStorage = new EntityStorage( +- this, levelStorageAccess.getDimensionPath(dimension).resolve("entities"), fixerUpper, flag, server +- ); +- this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.EntityCallbacks(), entityPersistentStorage); +- this.chunkSource = new ServerChunkCache( +- this, +- levelStorageAccess, +- fixerUpper, +- server.getStructureManager(), +- dispatcher, +- chunkGenerator, +- server.getPlayerList().getViewDistance(), +- server.getPlayerList().getSimulationDistance(), +- flag, +- progressListener, +- this.entityManager::updateChunkStatus, +- () -> server.overworld().getDataStorage() +- ); ++ // CraftBukkit start ++ public final LevelStorageSource.LevelStorageAccess convertable; ++ public final UUID uuid; ++ ++ public LevelChunk getChunkIfLoaded(int x, int z) { ++ return this.chunkSource.getChunk(x, z, false); ++ } ++ ++ @Override ++ public ResourceKey<LevelStem> getTypeKey() { ++ return convertable.dimensionType; ++ } ++ ++ // Add env and gen to constructor, IWorldDataServer -> WorldDataServer ++ public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) { ++ // IRegistryCustom.Dimension iregistrycustom_dimension = minecraftserver.registryAccess(); // CraftBukkit - decompile error ++ // Holder holder = worlddimension.type(); // CraftBukkit - decompile error ++ ++ // Objects.requireNonNull(minecraftserver); // CraftBukkit - decompile error ++ super(iworlddataserver, resourcekey, minecraftserver.registryAccess(), worlddimension.type(), minecraftserver::getProfiler, false, flag, i, minecraftserver.getMaxChainedNeighborUpdates(), gen, biomeProvider, env); ++ this.pvpMode = minecraftserver.isPvpAllowed(); ++ convertable = convertable_conversionsession; ++ uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile()); ++ // CraftBukkit end ++ this.players = Lists.newArrayList(); ++ this.entityTickList = new EntityTickList(); ++ this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier()); ++ this.fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier()); ++ this.navigatingMobs = new ObjectOpenHashSet(); ++ this.blockEvents = new ObjectLinkedOpenHashSet(); ++ this.blockEventsToReschedule = new ArrayList(64); ++ this.dragonParts = new Int2ObjectOpenHashMap(); ++ this.tickTime = flag1; ++ this.server = minecraftserver; ++ this.customSpawners = list; ++ this.serverLevelData = iworlddataserver; ++ ChunkGenerator chunkgenerator = worlddimension.generator(); ++ // CraftBukkit start ++ serverLevelData.setWorld(this); ++ ++ if (biomeProvider != null) { ++ BiomeSource worldChunkManager = new CustomWorldChunkManager(getWorld(), biomeProvider, server.registryAccess().registryOrThrow(Registries.BIOME)); ++ if (chunkgenerator instanceof NoiseBasedChunkGenerator cga) { ++ chunkgenerator = new NoiseBasedChunkGenerator(worldChunkManager, cga.settings); ++ } else if (chunkgenerator instanceof FlatLevelSource cpf) { ++ chunkgenerator = new FlatLevelSource(cpf.settings(), worldChunkManager); ++ } ++ } ++ ++ if (gen != null) { ++ chunkgenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, chunkgenerator, gen); ++ } ++ // CraftBukkit end ++ boolean flag2 = minecraftserver.forceSynchronousWrites(); ++ DataFixer datafixer = minecraftserver.getFixerUpper(); ++ EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(this, convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, minecraftserver); ++ ++ this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.a(), entitypersistentstorage); ++ StructureTemplateManager structuretemplatemanager = minecraftserver.getStructureManager(); ++ int j = minecraftserver.getPlayerList().getViewDistance(); ++ int k = minecraftserver.getPlayerList().getSimulationDistance(); ++ PersistentEntitySectionManager persistententitysectionmanager = this.entityManager; ++ ++ Objects.requireNonNull(this.entityManager); ++ this.chunkSource = new ServerChunkCache(this, convertable_conversionsession, datafixer, structuretemplatemanager, executor, chunkgenerator, j, k, flag2, worldloadlistener, persistententitysectionmanager::updateChunkStatus, () -> { ++ return minecraftserver.overworld().getDataStorage(); ++ }); + this.chunkSource.getGeneratorState().ensureStructuresGenerated(); + this.portalForcer = new PortalForcer(this); + this.updateSkyBrightness(); +@@ -256,31 +293,22 @@ + serverLevelData.setGameType(server.getDefaultGameType()); + } + +- long l = server.getWorldData().worldGenOptions().seed(); +- this.structureCheck = new StructureCheck( +- this.chunkSource.chunkScanner(), +- this.registryAccess(), +- server.getStructureManager(), +- dimension, +- chunkGenerator, +- this.chunkSource.randomState(), +- this, +- chunkGenerator.getBiomeSource(), +- l, +- fixerUpper +- ); +- this.structureManager = new StructureManager(this, server.getWorldData().worldGenOptions(), this.structureCheck); +- if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) { +- this.dragonFight = new EndDragonFight(this, l, server.getWorldData().endDragonFightData()); ++ long l = minecraftserver.getWorldData().worldGenOptions().seed(); ++ ++ this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), minecraftserver.getStructureManager(), resourcekey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer); ++ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenOptions(), structureCheck); // CraftBukkit ++ if ((this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END ++ this.dragonFight = new EndDragonFight(this, this.serverLevelData.worldGenOptions().seed(), this.serverLevelData.endDragonFightData()); // CraftBukkit + } else { + this.dragonFight = null; + } + + this.sleepStatus = new SleepStatus(); + this.gameEventDispatcher = new GameEventDispatcher(this); +- this.randomSequences = Objects.requireNonNullElseGet( +- randomSequences, () -> this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences") +- ); ++ this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> { ++ return (RandomSequences) this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences"); ++ }); ++ this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit + } + + @Deprecated +@@ -318,14 +349,22 @@ + this.advanceWeatherCycle(); + } + +- int _int = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); +- if (this.sleepStatus.areEnoughSleeping(_int) && this.sleepStatus.areEnoughDeepSleeping(_int, this.players)) { ++ int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); ++ long j; ++ ++ if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { ++ // CraftBukkit start ++ j = this.levelData.getDayTime() + 24000L; ++ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime()); + if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) { + long l = this.levelData.getDayTime() + 24000L; + this.setDayTime(l - l % 24000L); + } + +- this.wakeUpAllPlayers(); ++ if (!event.isCancelled()) { ++ this.wakeUpAllPlayers(); ++ } ++ // CraftBukkit end + if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) { + this.resetWeatherCycle(); + } +@@ -359,8 +400,9 @@ + } + + this.handlingTick = false; +- profiler.pop(); +- boolean flag1 = !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); ++ gameprofilerfiller.pop(); ++ boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players ++ + if (flag1) { + this.resetEmptyTime(); + } +@@ -375,7 +417,7 @@ + + this.entityTickList.forEach(entity -> { + if (!entity.isRemoved()) { +- if (this.shouldDiscardEntity(entity)) { ++ if (false && this.shouldDiscardEntity(entity)) { // CraftBukkit - We prevent spawning in general, so this butchering is not needed + entity.discard(); + } else if (!tickRateManager.isEntityFrozen(entity)) { + profiler.push("checkDespawn"); +@@ -444,34 +495,37 @@ + } + + public void tickChunk(LevelChunk chunk, int randomTickSpeed) { +- ChunkPos pos = chunk.getPos(); +- boolean isRaining = this.isRaining(); +- int minBlockX = pos.getMinBlockX(); +- int minBlockZ = pos.getMinBlockZ(); +- ProfilerFiller profiler = this.getProfiler(); +- profiler.push("thunder"); +- if (isRaining && this.isThundering() && this.random.nextInt(100000) == 0) { +- BlockPos blockPos = this.findLightningTargetAround(this.getBlockRandomPos(minBlockX, 0, minBlockZ, 15)); +- if (this.isRainingAt(blockPos)) { +- DifficultyInstance currentDifficultyAt = this.getCurrentDifficultyAt(blockPos); +- boolean flag = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) +- && this.random.nextDouble() < (double)currentDifficultyAt.getEffectiveDifficulty() * 0.01 +- && !this.getBlockState(blockPos.below()).is(Blocks.LIGHTNING_ROD); +- if (flag) { +- SkeletonHorse skeletonHorse = EntityType.SKELETON_HORSE.create(this); +- if (skeletonHorse != null) { +- skeletonHorse.setTrap(true); +- skeletonHorse.setAge(0); +- skeletonHorse.setPos((double)blockPos.getX(), (double)blockPos.getY(), (double)blockPos.getZ()); +- this.addFreshEntity(skeletonHorse); ++ ChunkPos chunkcoordintpair = chunk.getPos(); ++ boolean flag = this.isRaining(); ++ int j = chunkcoordintpair.getMinBlockX(); ++ int k = chunkcoordintpair.getMinBlockZ(); ++ ProfilerFiller gameprofilerfiller = this.getProfiler(); ++ ++ gameprofilerfiller.push("thunder"); ++ if (flag && this.isThundering() && this.random.nextInt(100000) == 0) { ++ BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15)); ++ ++ if (this.isRainingAt(blockposition)) { ++ DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition); ++ boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * 0.01D && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); ++ ++ if (flag1) { ++ SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this); ++ ++ if (entityhorseskeleton != null) { ++ entityhorseskeleton.setTrap(true); ++ entityhorseskeleton.setAge(0); ++ entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ()); ++ this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit + } + } + +- LightningBolt lightningBolt = EntityType.LIGHTNING_BOLT.create(this); +- if (lightningBolt != null) { +- lightningBolt.moveTo(Vec3.atBottomCenterOf(blockPos)); +- lightningBolt.setVisualOnly(flag); +- this.addFreshEntity(lightningBolt); ++ LightningBolt entitylightning = (LightningBolt) EntityType.LIGHTNING_BOLT.create(this); ++ ++ if (entitylightning != null) { ++ entitylightning.moveTo(Vec3.atBottomCenterOf(blockposition)); ++ entitylightning.setVisualOnly(flag1); ++ this.strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit + } + } + } +@@ -519,27 +575,32 @@ + } + + @VisibleForTesting +- public void tickPrecipitation(BlockPos blockPos) { +- BlockPos heightmapPos = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockPos); +- BlockPos blockPos1 = heightmapPos.below(); +- Biome biome = this.getBiome(heightmapPos).value(); +- if (biome.shouldFreeze(this, blockPos1)) { +- this.setBlockAndUpdate(blockPos1, Blocks.ICE.defaultBlockState()); ++ public void tickPrecipitation(BlockPos blockposition) { ++ BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockposition); ++ BlockPos blockposition2 = blockposition1.below(); ++ Biome biomebase = (Biome) this.getBiome(blockposition1).value(); ++ ++ if (biomebase.shouldFreeze(this, blockposition2)) { ++ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit + } + + if (this.isRaining()) { +- int _int = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT); +- if (_int > 0 && biome.shouldSnow(this, heightmapPos)) { +- BlockState blockState = this.getBlockState(heightmapPos); +- if (blockState.is(Blocks.SNOW)) { +- int i = blockState.getValue(SnowLayerBlock.LAYERS); +- if (i < Math.min(_int, 8)) { +- BlockState blockState1 = blockState.setValue(SnowLayerBlock.LAYERS, Integer.valueOf(i + 1)); +- Block.pushEntitiesUp(blockState, blockState1, this, heightmapPos); +- this.setBlockAndUpdate(heightmapPos, blockState1); ++ int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT); ++ ++ if (i > 0 && biomebase.shouldSnow(this, blockposition1)) { ++ IBlockData iblockdata = this.getBlockState(blockposition1); ++ ++ if (iblockdata.is(Blocks.SNOW)) { ++ int j = (Integer) iblockdata.getValue(SnowLayerBlock.LAYERS); ++ ++ if (j < Math.min(i, 8)) { ++ IBlockData iblockdata1 = (IBlockData) iblockdata.setValue(SnowLayerBlock.LAYERS, j + 1); ++ ++ Block.pushEntitiesUp(iblockdata, iblockdata1, this, blockposition1); ++ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, iblockdata1, null); // CraftBukkit + } + } else { +- this.setBlockAndUpdate(heightmapPos, Blocks.SNOW.defaultBlockState()); ++ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit + } + } + +@@ -684,6 +761,7 @@ + this.rainLevel = Mth.clamp(this.rainLevel, 0.0F, 1.0F); + } + ++ /* CraftBukkit start + if (this.oRainLevel != this.rainLevel) { + this.server + .getPlayerList() +@@ -706,14 +780,48 @@ + this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel)); + this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel)); + } ++ // */ ++ for (int idx = 0; idx < this.players.size(); ++idx) { ++ if (((ServerPlayer) this.players.get(idx)).level() == this) { ++ ((ServerPlayer) this.players.get(idx)).tickWeather(); ++ } ++ } ++ ++ if (flag != this.isRaining()) { ++ // Only send weather packets to those affected ++ for (int idx = 0; idx < this.players.size(); ++idx) { ++ if (((ServerPlayer) this.players.get(idx)).level() == this) { ++ ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false); ++ } ++ } ++ } ++ for (int idx = 0; idx < this.players.size(); ++idx) { ++ if (((ServerPlayer) this.players.get(idx)).level() == this) { ++ ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel); ++ } ++ } ++ // CraftBukkit end ++ + } + + @VisibleForTesting + public void resetWeatherCycle() { +- this.serverLevelData.setRainTime(0); ++ // CraftBukkit start + this.serverLevelData.setRaining(false); +- this.serverLevelData.setThunderTime(0); ++ // If we stop due to everyone sleeping we should reset the weather duration to some other random value. ++ // Not that everyone ever manages to get the whole server to sleep at the same time.... ++ if (!this.serverLevelData.isRaining()) { ++ this.serverLevelData.setRainTime(0); ++ } ++ // CraftBukkit end + this.serverLevelData.setThundering(false); ++ // CraftBukkit start ++ // If we stop due to everyone sleeping we should reset the weather duration to some other random value. ++ // Not that everyone ever manages to get the whole server to sleep at the same time.... ++ if (!this.serverLevelData.isThundering()) { ++ this.serverLevelData.setThunderTime(0); ++ } ++ // CraftBukkit end + } + + public void resetEmptyTime() { +@@ -741,6 +856,7 @@ + this.getProfiler().push(() -> BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString()); + profiler.incrementCounter("tickNonPassenger"); + entity.tick(); ++ entity.postTick(); // CraftBukkit + this.getProfiler().pop(); + + for (Entity entity1 : entity.getPassengers()) { +@@ -760,8 +875,21 @@ + passengerEntity.rideTick(); + profiler.pop(); + +- for (Entity entity : passengerEntity.getPassengers()) { +- this.tickPassenger(passengerEntity, entity); ++ gameprofilerfiller.push(() -> { ++ return BuiltInRegistries.ENTITY_TYPE.getKey(passengerEntity.getType()).toString(); ++ }); ++ gameprofilerfiller.incrementCounter("tickPassenger"); ++ passengerEntity.rideTick(); ++ passengerEntity.postTick(); // CraftBukkit ++ gameprofilerfiller.pop(); ++ Iterator iterator = passengerEntity.getPassengers().iterator(); ++ ++ while (iterator.hasNext()) { ++ Entity entity2 = (Entity) iterator.next(); ++ ++ this.tickPassenger(passengerEntity, entity2); ++ } ++ + } + } + } +@@ -774,6 +905,7 @@ + public void save(@Nullable ProgressListener progress, boolean flush, boolean skipSave) { + ServerChunkCache chunkSource = this.getChunkSource(); + if (!skipSave) { ++ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit + if (progress != null) { + progress.progressStartNoAbort(Component.translatable("menu.savingLevel")); + } +@@ -790,11 +923,19 @@ + this.entityManager.autoSave(); + } + } ++ ++ // CraftBukkit start - moved from MinecraftServer.saveChunks ++ ServerLevel worldserver1 = this; ++ ++ serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings()); ++ serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save()); ++ convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData()); ++ // CraftBukkit end + } + + private void saveLevelData() { + if (this.dragonFight != null) { +- this.server.getWorldData().setEndDragonFightData(this.dragonFight.saveData()); ++ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit + } + + this.getChunkSource().getDataStorage().save(); +@@ -854,17 +1000,39 @@ + + @Override + public boolean addFreshEntity(Entity entity) { +- return this.addEntity(entity); ++ // CraftBukkit start ++ return this.addFreshEntity(entity, CreatureSpawnEvent.SpawnReason.DEFAULT); + } + ++ @Override ++ public boolean addFreshEntity(Entity entity, CreatureSpawnEvent.SpawnReason reason) { ++ return this.addEntity(entity, reason); ++ // CraftBukkit end ++ } ++ + public boolean addWithUUID(Entity entity) { +- return this.addEntity(entity); ++ // CraftBukkit start ++ return this.addWithUUID(entity, CreatureSpawnEvent.SpawnReason.DEFAULT); + } + ++ public boolean addWithUUID(Entity entity, CreatureSpawnEvent.SpawnReason reason) { ++ return this.addEntity(entity, reason); ++ // CraftBukkit end ++ } ++ + public void addDuringTeleport(Entity entity) { +- this.addEntity(entity); ++ // CraftBukkit start ++ // SPIGOT-6415: Don't call spawn event for entities which travel trough worlds, ++ // since it is only an implementation detail, that a new entity is created when ++ // they are traveling between worlds. ++ this.addDuringTeleport(entity, null); + } + ++ public void addDuringTeleport(Entity entity, CreatureSpawnEvent.SpawnReason reason) { ++ this.addEntity(entity, reason); ++ // CraftBukkit end ++ } ++ + public void addDuringCommandTeleport(ServerPlayer player) { + this.addPlayer(player); + } +@@ -892,20 +1061,37 @@ + this.entityManager.addNewEntity(player); + } + +- private boolean addEntity(Entity entity) { ++ // CraftBukkit start ++ private boolean addEntity(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) { + if (entity.isRemoved()) { +- LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType())); ++ // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit + return false; + } else { ++ // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world. ++ if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) { ++ return false; ++ } ++ // CraftBukkit end ++ + return this.entityManager.addNewEntity(entity); + } + } + + public boolean tryAddFreshEntityWithPassengers(Entity entity) { +- if (entity.getSelfAndPassengers().map(Entity::getUUID).anyMatch(this.entityManager::isLoaded)) { ++ // CraftBukkit start ++ return this.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT); ++ } ++ ++ public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) { ++ // CraftBukkit end ++ Stream<UUID> stream = entity.getSelfAndPassengers().map(Entity::getUUID); // CraftBukkit - decompile error ++ PersistentEntitySectionManager persistententitysectionmanager = this.entityManager; ++ ++ Objects.requireNonNull(this.entityManager); ++ if (stream.anyMatch(persistententitysectionmanager::isLoaded)) { + return false; + } else { +- this.addFreshEntityWithPassengers(entity); ++ this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit + return true; + } + } +@@ -919,16 +1105,49 @@ + player.remove(reason); + } + ++ // CraftBukkit start ++ public boolean strikeLightning(Entity entitylightning) { ++ return this.strikeLightning(entitylightning, LightningStrikeEvent.Cause.UNKNOWN); ++ } ++ ++ public boolean strikeLightning(Entity entitylightning, LightningStrikeEvent.Cause cause) { ++ LightningStrikeEvent lightning = CraftEventFactory.callLightningStrikeEvent((org.bukkit.entity.LightningStrike) entitylightning.getBukkitEntity(), cause); ++ ++ if (lightning.isCancelled()) { ++ return false; ++ } ++ ++ return this.addFreshEntity(entitylightning); ++ } ++ // CraftBukkit end ++ + @Override + public void destroyBlockProgress(int breakerId, BlockPos pos, int progress) { +- for (ServerPlayer serverPlayer : this.server.getPlayerList().getPlayers()) { +- if (serverPlayer != null && serverPlayer.level() == this && serverPlayer.getId() != breakerId) { +- double d = (double)pos.getX() - serverPlayer.getX(); +- double d1 = (double)pos.getY() - serverPlayer.getY(); +- double d2 = (double)pos.getZ() - serverPlayer.getZ(); +- if (d * d + d1 * d1 + d2 * d2 < 1024.0) { +- serverPlayer.connection.send(new ClientboundBlockDestructionPacket(breakerId, pos, progress)); ++ Iterator iterator = this.server.getPlayerList().getPlayers().iterator(); ++ ++ // CraftBukkit start ++ Player entityhuman = null; ++ Entity entity = this.getEntity(breakerId); ++ if (entity instanceof Player) entityhuman = (Player) entity; ++ // CraftBukkit end ++ ++ while (iterator.hasNext()) { ++ ServerPlayer entityplayer = (ServerPlayer) iterator.next(); ++ ++ if (entityplayer != null && entityplayer.level() == this && entityplayer.getId() != breakerId) { ++ double d0 = (double) pos.getX() - entityplayer.getX(); ++ double d1 = (double) pos.getY() - entityplayer.getY(); ++ double d2 = (double) pos.getZ() - entityplayer.getZ(); ++ ++ // CraftBukkit start ++ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) { ++ continue; + } ++ // CraftBukkit end ++ ++ if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) { ++ entityplayer.connection.send(new ClientboundBlockDestructionPacket(breakerId, pos, progress)); ++ } + } + } + } +@@ -1011,11 +1199,28 @@ + if (Shapes.joinIsNotEmpty(collisionShape, collisionShape1, BooleanOp.NOT_SAME)) { + List<PathNavigation> list = new ObjectArrayList<>(); + +- for (Mob mob : this.navigatingMobs) { +- PathNavigation navigation = mob.getNavigation(); +- if (navigation.shouldRecomputePath(pos)) { +- list.add(navigation); ++ if (Shapes.joinIsNotEmpty(voxelshape, voxelshape1, BooleanOp.NOT_SAME)) { ++ List<PathNavigation> list = new ObjectArrayList(); ++ Iterator iterator = this.navigatingMobs.iterator(); ++ ++ while (iterator.hasNext()) { ++ // CraftBukkit start - fix SPIGOT-6362 ++ Mob entityinsentient; ++ try { ++ entityinsentient = (Mob) iterator.next(); ++ } catch (java.util.ConcurrentModificationException ex) { ++ // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register ++ // In this case we just run the update again across all the iterators as the chunk will then be loaded ++ // As this is a relative edge case it is much faster than copying navigators (on either read or write) ++ sendBlockUpdated(pos, oldState, newState, flags); ++ return; + } ++ // CraftBukkit end ++ PathNavigation navigationabstract = entityinsentient.getNavigation(); ++ ++ if (navigationabstract.shouldRecomputePath(pos)) { ++ list.add(navigationabstract); ++ } + } + + try { +@@ -1066,23 +1275,14 @@ + } + + @Override +- public Explosion explode( +- @Nullable Entity entity, +- @Nullable DamageSource damageSource, +- @Nullable ExplosionDamageCalculator explosionDamageCalculator, +- double d, +- double d1, +- double d2, +- float f, +- boolean flag, +- Level.ExplosionInteraction explosionInteraction, +- ParticleOptions particleOptions, +- ParticleOptions particleOptions1, +- SoundEvent soundEvent +- ) { +- Explosion explosion = this.explode( +- entity, damageSource, explosionDamageCalculator, d, d1, d2, f, flag, explosionInteraction, false, particleOptions, particleOptions1, soundEvent +- ); ++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.a world_a, ParticleOptions particleparam, ParticleOptions particleparam1, SoundEvent soundeffect) { ++ Explosion explosion = this.explode(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, world_a, false, particleparam, particleparam1, soundeffect); ++ // CraftBukkit start ++ if (explosion.wasCanceled) { ++ return explosion; ++ } ++ // CraftBukkit end ++ + if (!explosion.interactsWithBlocks()) { + explosion.clearToBlow(); + } +@@ -1171,18 +1353,22 @@ + return this.server.getStructureManager(); + } + +- public <T extends ParticleOptions> int sendParticles( +- T type, double posX, double posY, double posZ, int particleCount, double xOffset, double yOffset, double zOffset, double speed +- ) { +- ClientboundLevelParticlesPacket clientboundLevelParticlesPacket = new ClientboundLevelParticlesPacket( +- type, false, posX, posY, posZ, (float)xOffset, (float)yOffset, (float)zOffset, (float)speed, particleCount +- ); +- int i = 0; ++ public <T extends ParticleOptions> int sendParticles(T type, double posX, double d1, double posY, int i, double posZ, double d4, double particleCount, double xOffset) { ++ // CraftBukkit - visibility api support ++ return sendParticles(null, type, posX, d1, posY, i, posZ, d4, particleCount, xOffset, false); ++ } + +- for (int i1 = 0; i1 < this.players.size(); i1++) { +- ServerPlayer serverPlayer = this.players.get(i1); +- if (this.sendParticles(serverPlayer, false, posX, posY, posZ, clientboundLevelParticlesPacket)) { +- i++; ++ public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { ++ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i); ++ // CraftBukkit end ++ int j = 0; ++ ++ for (int k = 0; k < this.players.size(); ++k) { ++ ServerPlayer entityplayer = (ServerPlayer) this.players.get(k); ++ if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit ++ ++ if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit ++ ++j; + } + } + +@@ -1242,7 +1418,7 @@ + + @Nullable + public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipExistingChunks) { +- if (!this.server.getWorldData().worldGenOptions().generateStructures()) { ++ if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit + return null; + } else { + Optional<HolderSet.Named<Structure>> tag = this.registryAccess().registryOrThrow(Registries.STRUCTURE).getTag(structureTag); +@@ -1287,11 +1460,22 @@ + @Nullable + @Override + public MapItemSavedData getMapData(String mapName) { +- return this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), mapName); ++ // CraftBukkit start ++ MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), mapName); ++ if (worldmap != null) { ++ worldmap.id = mapName; ++ } ++ return worldmap; ++ // CraftBukkit end + } + + @Override + public void setMapData(String mapName, MapItemSavedData data) { ++ // CraftBukkit start ++ data.id = mapName; ++ MapInitializeEvent event = new MapInitializeEvent(data.mapView); ++ Bukkit.getServer().getPluginManager().callEvent(event); ++ // CraftBukkit end + this.getServer().overworld().getDataStorage().set(mapName, data); + } + +@@ -1491,6 +1773,11 @@ + @Override + public void blockUpdated(BlockPos pos, Block block) { + if (!this.isDebug()) { ++ // CraftBukkit start ++ if (populating) { ++ return; ++ } ++ // CraftBukkit end + this.updateNeighborsAt(pos, block); + } + } +@@ -1510,12 +1797,12 @@ + } + + public boolean isFlat() { +- return this.server.getWorldData().isFlatWorld(); ++ return this.serverLevelData.isFlatWorld(); // CraftBukkit + } + + @Override + public long getSeed() { +- return this.server.getWorldData().worldGenOptions().seed(); ++ return this.serverLevelData.worldGenOptions().seed(); // CraftBukkit + } + + @Nullable +@@ -1565,16 +1845,35 @@ + } + + public static void makeObsidianPlatform(ServerLevel serverLevel) { +- BlockPos blockPos = END_SPAWN_POINT; +- int x = blockPos.getX(); +- int i = blockPos.getY() - 2; +- int z = blockPos.getZ(); +- BlockPos.betweenClosed(x - 2, i + 1, z - 2, x + 2, i + 3, z + 2) +- .forEach(blockPos1 -> serverLevel.setBlockAndUpdate(blockPos1, Blocks.AIR.defaultBlockState())); +- BlockPos.betweenClosed(x - 2, i, z - 2, x + 2, i, z + 2) +- .forEach(blockPos1 -> serverLevel.setBlockAndUpdate(blockPos1, Blocks.OBSIDIAN.defaultBlockState())); ++ // CraftBukkit start ++ ServerLevel.makeObsidianPlatform(serverLevel, null); + } + ++ public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity) { ++ // CraftBukkit end ++ BlockPos blockposition = ServerLevel.END_SPAWN_POINT; ++ int i = blockposition.getX(); ++ int j = blockposition.getY() - 2; ++ int k = blockposition.getZ(); ++ ++ // CraftBukkit start ++ org.bukkit.craftbukkit.util.BlockStateListPopulator blockList = new org.bukkit.craftbukkit.util.BlockStateListPopulator(worldserver); ++ BlockPos.betweenClosed(i - 2, j + 1, k - 2, i + 2, j + 3, k + 2).forEach((blockposition1) -> { ++ blockList.setBlock(blockposition1, Blocks.AIR.defaultBlockState(), 3); ++ }); ++ BlockPos.betweenClosed(i - 2, j, k - 2, i + 2, j, k + 2).forEach((blockposition1) -> { ++ blockList.setBlock(blockposition1, Blocks.OBSIDIAN.defaultBlockState(), 3); ++ }); ++ org.bukkit.World bworld = worldserver.getWorld(); ++ org.bukkit.event.world.PortalCreateEvent portalEvent = new org.bukkit.event.world.PortalCreateEvent((List<org.bukkit.block.BlockState>) (List) blockList.getList(), bworld, (entity == null) ? null : entity.getBukkitEntity(), org.bukkit.event.world.PortalCreateEvent.CreateReason.END_PLATFORM); ++ ++ worldserver.getCraftServer().getPluginManager().callEvent(portalEvent); ++ if (!portalEvent.isCancelled()) { ++ blockList.updateList(); ++ } ++ // CraftBukkit end ++ } ++ + @Override + protected LevelEntityGetter<Entity> getEntities() { + return this.entityManager.getEntityGetter(); +@@ -1693,6 +2005,8 @@ + } + + entity.updateDynamicGameEventListener(DynamicGameEventListener::add); ++ entity.inWorld = true; // CraftBukkit - Mark entity as in world ++ entity.valid = true; // CraftBukkit + } + + @Override +@@ -1721,6 +2043,14 @@ + } + + entity.updateDynamicGameEventListener(DynamicGameEventListener::remove); ++ // CraftBukkit start ++ entity.valid = false; ++ if (!(entity instanceof ServerPlayer)) { ++ for (ServerPlayer player : players) { ++ player.getBukkitEntity().onEntityRemove(entity); ++ } ++ } ++ // CraftBukkit end + } + + @Override |