diff options
Diffstat (limited to 'patch-remap/mache-vineflower-stripped/net/minecraft/world/effect/MobEffectUtil.java.patch')
-rw-r--r-- | patch-remap/mache-vineflower-stripped/net/minecraft/world/effect/MobEffectUtil.java.patch | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower-stripped/net/minecraft/world/effect/MobEffectUtil.java.patch b/patch-remap/mache-vineflower-stripped/net/minecraft/world/effect/MobEffectUtil.java.patch new file mode 100644 index 0000000000..34b576545d --- /dev/null +++ b/patch-remap/mache-vineflower-stripped/net/minecraft/world/effect/MobEffectUtil.java.patch @@ -0,0 +1,40 @@ +--- a/net/minecraft/world/effect/MobEffectUtil.java ++++ b/net/minecraft/world/effect/MobEffectUtil.java +@@ -43,21 +48,21 @@ + return entity.hasEffect(MobEffects.WATER_BREATHING) || entity.hasEffect(MobEffects.CONDUIT_POWER); + } + +- public static List<ServerPlayer> addEffectToPlayersAround( +- ServerLevel level, @Nullable Entity source, Vec3 pos, double radius, MobEffectInstance effect, int duration +- ) { +- MobEffect effect1 = effect.getEffect(); +- List<ServerPlayer> players = level.getPlayers( +- serverPlayer -> serverPlayer.gameMode.isSurvival() +- && (source == null || !source.isAlliedTo(serverPlayer)) +- && pos.closerThan(serverPlayer.position(), radius) +- && ( +- !serverPlayer.hasEffect(effect1) +- || serverPlayer.getEffect(effect1).getAmplifier() < effect.getAmplifier() +- || serverPlayer.getEffect(effect1).endsWithin(duration - 1) +- ) +- ); +- players.forEach(serverPlayer -> serverPlayer.addEffect(new MobEffectInstance(effect), source)); +- return players; ++ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel level, @Nullable Entity source, Vec3 pos, double radius, MobEffectInstance mobeffect, int effect) { ++ // CraftBukkit start ++ return addEffectToPlayersAround(level, source, pos, radius, mobeffect, effect, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN); + } ++ ++ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause) { ++ // CraftBukkit end ++ MobEffect mobeffectlist = mobeffect.getEffect(); ++ List<ServerPlayer> list = worldserver.getPlayers((entityplayer) -> { ++ return entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).endsWithin(i - 1)); ++ }); ++ ++ list.forEach((entityplayer) -> { ++ entityplayer.addEffect(new MobEffectInstance(mobeffect), entity, cause); // CraftBukkit ++ }); ++ return list; ++ } + } |