diff options
Diffstat (limited to 'patch-remap/mache-vineflower-stripped/net/minecraft/world/entity/player/Player.java.patch')
-rw-r--r-- | patch-remap/mache-vineflower-stripped/net/minecraft/world/entity/player/Player.java.patch | 560 |
1 files changed, 560 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower-stripped/net/minecraft/world/entity/player/Player.java.patch b/patch-remap/mache-vineflower-stripped/net/minecraft/world/entity/player/Player.java.patch new file mode 100644 index 0000000000..0a462b50bf --- /dev/null +++ b/patch-remap/mache-vineflower-stripped/net/minecraft/world/entity/player/Player.java.patch @@ -0,0 +1,560 @@ +--- a/net/minecraft/world/entity/player/Player.java ++++ b/net/minecraft/world/entity/player/Player.java +@@ -111,6 +112,16 @@ + import net.minecraft.world.scores.Scoreboard; + import net.minecraft.world.scores.Team; + import org.slf4j.Logger; ++import org.bukkit.craftbukkit.entity.CraftHumanEntity; ++import org.bukkit.craftbukkit.event.CraftEventFactory; ++import org.bukkit.craftbukkit.util.CraftVector; ++import org.bukkit.entity.Item; ++import org.bukkit.event.entity.CreatureSpawnEvent; ++import org.bukkit.event.entity.EntityCombustByEntityEvent; ++import org.bukkit.event.entity.EntityExhaustionEvent; ++import org.bukkit.event.player.PlayerDropItemEvent; ++import org.bukkit.event.player.PlayerVelocityEvent; ++// CraftBukkit end + + public abstract class Player extends LivingEntity { + private static final Logger LOGGER = LogUtils.getLogger(); +@@ -143,10 +148,10 @@ + protected static final EntityDataAccessor<CompoundTag> DATA_SHOULDER_RIGHT = SynchedEntityData.defineId(Player.class, EntityDataSerializers.COMPOUND_TAG); + private long timeEntitySatOnShoulder; + private final Inventory inventory = new Inventory(this); +- protected PlayerEnderChestContainer enderChestInventory = new PlayerEnderChestContainer(); ++ protected PlayerEnderChestContainer enderChestInventory = new PlayerEnderChestContainer(this); // CraftBukkit - add "this" to constructor + public final InventoryMenu inventoryMenu; + public AbstractContainerMenu containerMenu; +- protected FoodData foodData = new FoodData(); ++ protected FoodData foodData = new FoodData(this); // CraftBukkit - add "this" to constructor + protected int jumpTriggerTime; + public float oBob; + public float bob; +@@ -175,6 +180,16 @@ + public FishingHook fishing; + protected float hurtDir; + ++ // CraftBukkit start ++ public boolean fauxSleeping; ++ public int oldLevel = -1; ++ ++ @Override ++ public CraftHumanEntity getBukkitEntity() { ++ return (CraftHumanEntity) super.getBukkitEntity(); ++ } ++ // CraftBukkit end ++ + public Player(Level level, BlockPos pos, float yRot, GameProfile gameProfile) { + super(EntityType.PLAYER, level); + this.setUUID(gameProfile.getId()); +@@ -315,9 +331,10 @@ + } + + private void turtleHelmetTick() { +- ItemStack itemBySlot = this.getItemBySlot(EquipmentSlot.HEAD); +- if (itemBySlot.is(Items.TURTLE_HELMET) && !this.isEyeInFluid(FluidTags.WATER)) { +- this.addEffect(new MobEffectInstance(MobEffects.WATER_BREATHING, 200, 0, false, false, true)); ++ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.HEAD); ++ ++ if (itemstack.is(Items.TURTLE_HELMET) && !this.isEyeInFluid(FluidTags.WATER)) { ++ this.addEffect(new MobEffectInstance(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit + } + } + +@@ -485,8 +504,14 @@ + public void rideTick() { + if (!this.level().isClientSide && this.wantsToStopRiding() && this.isPassenger()) { + this.stopRiding(); +- this.setShiftKeyDown(false); +- } else { ++ // CraftBukkit start - SPIGOT-7316: no longer passenger, dismount and return ++ if (!this.isPassenger()) { ++ this.setShiftKeyDown(false); ++ return; ++ } ++ } ++ { ++ // CraftBukkit end + super.rideTick(); + this.oBob = this.bob; + this.bob = 0.0F; +@@ -508,7 +533,8 @@ + + if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.level().getGameRules().getBoolean(GameRules.RULE_NATURAL_REGENERATION)) { + if (this.getHealth() < this.getMaxHealth() && this.tickCount % 20 == 0) { +- this.heal(1.0F); ++ // CraftBukkit - added regain reason of "REGEN" for filtering purposes. ++ this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN); + } + + if (this.foodData.needsFood() && this.tickCount % 10 == 0) { +@@ -670,7 +694,14 @@ + + @Nullable + public ItemEntity drop(ItemStack droppedItem, boolean dropAround, boolean includeThrowerName) { +- if (droppedItem.isEmpty()) { ++ // CraftBukkit start - SPIGOT-2942: Add boolean to call event ++ return drop(droppedItem, dropAround, includeThrowerName, true); ++ } ++ ++ @Nullable ++ public ItemEntity drop(ItemStack itemstack, boolean flag, boolean flag1, boolean callEvent) { ++ // CraftBukkit end ++ if (itemstack.isEmpty()) { + return null; + } else { + if (this.level().isClientSide) { +@@ -703,7 +735,34 @@ + ); + } + +- return itemEntity; ++ // CraftBukkit start - fire PlayerDropItemEvent ++ if (!callEvent) { // SPIGOT-2942: Add boolean to call event ++ return entityitem; ++ } ++ org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.getBukkitEntity(); ++ Item drop = (Item) entityitem.getBukkitEntity(); ++ ++ PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop); ++ this.level().getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand(); ++ if (flag1 && (cur == null || cur.getAmount() == 0)) { ++ // The complete stack was dropped ++ player.getInventory().setItemInHand(drop.getItemStack()); ++ } else if (flag1 && cur.isSimilar(drop.getItemStack()) && cur.getAmount() < cur.getMaxStackSize() && drop.getItemStack().getAmount() == 1) { ++ // Only one item is dropped ++ cur.setAmount(cur.getAmount() + 1); ++ player.getInventory().setItemInHand(cur); ++ } else { ++ // Fallback ++ player.getInventory().addItem(drop.getItemStack()); ++ } ++ return null; ++ } ++ // CraftBukkit end ++ ++ return entityitem; + } + } + +@@ -837,12 +912,12 @@ + return false; + } else { + if (!this.level().isClientSide) { +- this.removeEntitiesOnShoulder(); ++ // this.removeEntitiesOnShoulder(); // CraftBukkit - moved down + } + + if (source.scalesWithDifficulty()) { + if (this.level().getDifficulty() == Difficulty.PEACEFUL) { +- amount = 0.0F; ++ return false; // CraftBukkit - f = 0.0f -> return false + } + + if (this.level().getDifficulty() == Difficulty.EASY) { +@@ -854,7 +929,13 @@ + } + } + +- return amount != 0.0F && super.hurt(source, amount); ++ // CraftBukkit start - Don't filter out 0 damage ++ boolean damaged = super.hurt(source, amount); ++ if (damaged) { ++ this.removeEntitiesOnShoulder(); ++ } ++ return damaged; ++ // CraftBukkit end + } + } + } +@@ -873,9 +955,29 @@ + } + + public boolean canHarmPlayer(Player other) { +- Team team = this.getTeam(); +- Team team1 = other.getTeam(); +- return team == null || !team.isAlliedTo(team1) || team.isAllowFriendlyFire(); ++ // CraftBukkit start - Change to check OTHER player's scoreboard team according to API ++ // To summarize this method's logic, it's "Can parameter hurt this" ++ org.bukkit.scoreboard.Team team; ++ if (other instanceof ServerPlayer) { ++ ServerPlayer thatPlayer = (ServerPlayer) other; ++ team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity()); ++ if (team == null || team.allowFriendlyFire()) { ++ return true; ++ } ++ } else { ++ // This should never be called, but is implemented anyway ++ org.bukkit.OfflinePlayer thisPlayer = other.level().getCraftServer().getOfflinePlayer(other.getScoreboardName()); ++ team = other.level().getCraftServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer); ++ if (team == null || team.allowFriendlyFire()) { ++ return true; ++ } ++ } ++ ++ if (this instanceof ServerPlayer) { ++ return !team.hasPlayer(((ServerPlayer) this).getBukkitEntity()); ++ } ++ return !team.hasPlayer(this.level().getCraftServer().getOfflinePlayer(this.getScoreboardName())); ++ // CraftBukkit end + } + + @Override +@@ -913,29 +1019,38 @@ + } + } + ++ // CraftBukkit start + @Override +- protected void actuallyHurt(DamageSource damageSrc, float damageAmount) { +- if (!this.isInvulnerableTo(damageSrc)) { +- damageAmount = this.getDamageAfterArmorAbsorb(damageSrc, damageAmount); +- damageAmount = this.getDamageAfterMagicAbsorb(damageSrc, damageAmount); +- float var7 = Math.max(damageAmount - this.getAbsorptionAmount(), 0.0F); +- this.setAbsorptionAmount(this.getAbsorptionAmount() - (damageAmount - var7)); +- float f1 = damageAmount - var7; +- if (f1 > 0.0F && f1 < 3.4028235E37F) { +- this.awardStat(Stats.DAMAGE_ABSORBED, Math.round(f1 * 10.0F)); ++ protected boolean damageEntity0(DamageSource damagesource, float f) { // void -> boolean ++ if (true) { ++ return super.damageEntity0(damagesource, f); ++ } ++ // CraftBukkit end ++ if (!this.isInvulnerableTo(damagesource)) { ++ f = this.getDamageAfterArmorAbsorb(damagesource, f); ++ f = this.getDamageAfterMagicAbsorb(damagesource, f); ++ float f1 = f; ++ ++ f = Math.max(f - this.getAbsorptionAmount(), 0.0F); ++ this.setAbsorptionAmount(this.getAbsorptionAmount() - (f1 - f)); ++ float f2 = f1 - f; ++ ++ if (f2 > 0.0F && f2 < 3.4028235E37F) { ++ this.awardStat(Stats.DAMAGE_ABSORBED, Math.round(f2 * 10.0F)); + } + +- if (var7 != 0.0F) { +- this.causeFoodExhaustion(damageSrc.getFoodExhaustion()); +- this.getCombatTracker().recordDamage(damageSrc, var7); +- this.setHealth(this.getHealth() - var7); +- if (var7 < 3.4028235E37F) { +- this.awardStat(Stats.DAMAGE_TAKEN, Math.round(var7 * 10.0F)); ++ if (f != 0.0F) { ++ this.causeFoodExhaustion(damagesource.getFoodExhaustion(), EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent ++ this.getCombatTracker().recordDamage(damagesource, f); ++ this.setHealth(this.getHealth() - f); ++ if (f < 3.4028235E37F) { ++ this.awardStat(Stats.DAMAGE_TAKEN, Math.round(f * 10.0F)); + } + + this.gameEvent(GameEvent.ENTITY_DAMAGE); + } + } ++ return false; // CraftBukkit + } + + @Override +@@ -1107,12 +1211,13 @@ + damageBonus = EnchantmentHelper.getDamageBonus(this.getMainHandItem(), MobType.UNDEFINED); + } + +- float attackStrengthScale = this.getAttackStrengthScale(0.5F); +- float var21 = f * (0.2F + attackStrengthScale * attackStrengthScale * 0.8F); +- float var23 = damageBonus * attackStrengthScale; +- this.resetAttackStrengthTicker(); +- if (var21 > 0.0F || var23 > 0.0F) { +- boolean flag = attackStrengthScale > 0.9F; ++ float f2 = this.getAttackStrengthScale(0.5F); ++ ++ f *= 0.2F + f2 * f2 * 0.8F; ++ f1 *= f2; ++ // this.resetAttackCooldown(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt ++ if (f > 0.0F || f1 > 0.0F) { ++ boolean flag = f2 > 0.9F; + boolean flag1 = false; + int i = 0; + int var24 = i + EnchantmentHelper.getKnockbackBonus(this); +@@ -1150,10 +1252,17 @@ + boolean flag4 = false; + int fireAspect = EnchantmentHelper.getFireAspect(this); + if (target instanceof LivingEntity) { +- f1 = ((LivingEntity)target).getHealth(); +- if (fireAspect > 0 && !target.isOnFire()) { +- flag4 = true; +- target.setSecondsOnFire(1); ++ f3 = ((LivingEntity) target).getHealth(); ++ if (j > 0 && !target.isOnFire()) { ++ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item ++ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), target.getBukkitEntity(), 1); ++ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); ++ ++ if (!combustEvent.isCancelled()) { ++ flag4 = true; ++ target.setSecondsOnFire(combustEvent.getDuration(), false); ++ } ++ // CraftBukkit end + } + } + +@@ -1183,19 +1286,15 @@ + if (flag3) { + float f2 = 1.0F + EnchantmentHelper.getSweepingDamageRatio(this) * f; + +- for (LivingEntity livingEntity : this.level() +- .getEntitiesOfClass(LivingEntity.class, target.getBoundingBox().inflate(1.0, 0.25, 1.0))) { +- if (livingEntity != this +- && livingEntity != target +- && !this.isAlliedTo(livingEntity) +- && (!(livingEntity instanceof ArmorStand) || !((ArmorStand)livingEntity).isMarker()) +- && this.distanceToSqr(livingEntity) < 9.0) { +- livingEntity.knockback( +- 0.4F, +- (double)Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)), +- (double)(-Mth.cos(this.getYRot() * (float) (Math.PI / 180.0))) +- ); +- livingEntity.hurt(this.damageSources().playerAttack(this), f2); ++ while (iterator.hasNext()) { ++ LivingEntity entityliving = (LivingEntity) iterator.next(); ++ ++ if (entityliving != this && entityliving != target && !this.isAlliedTo((Entity) entityliving) && (!(entityliving instanceof ArmorStand) || !((ArmorStand) entityliving).isMarker()) && this.distanceToSqr((Entity) entityliving) < 9.0D) { ++ // CraftBukkit start - Only apply knockback if the damage hits ++ if (entityliving.hurt(this.damageSources().playerAttack(this).sweep(), f4)) { ++ entityliving.knockback(0.4000000059604645D, (double) Mth.sin(this.getYRot() * 0.017453292F), (double) (-Mth.cos(this.getYRot() * 0.017453292F))); ++ } ++ // CraftBukkit end + } + } + +@@ -1205,9 +1303,26 @@ + } + + if (target instanceof ServerPlayer && target.hurtMarked) { +- ((ServerPlayer)target).connection.send(new ClientboundSetEntityMotionPacket(target)); ++ // CraftBukkit start - Add Velocity Event ++ boolean cancelled = false; ++ org.bukkit.entity.Player player = (org.bukkit.entity.Player) target.getBukkitEntity(); ++ org.bukkit.util.Vector velocity = CraftVector.toBukkit(vec3d); ++ ++ PlayerVelocityEvent event = new PlayerVelocityEvent(player, velocity.clone()); ++ this.level().getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ cancelled = true; ++ } else if (!velocity.equals(event.getVelocity())) { ++ player.setVelocity(event.getVelocity()); ++ } ++ ++ if (!cancelled) { ++ ((ServerPlayer) target).connection.send(new ClientboundSetEntityMotionPacket(target)); + target.hurtMarked = false; +- target.setDeltaMovement(deltaMovement); ++ target.setDeltaMovement(vec3d); ++ } ++ // CraftBukkit end + } + + if (flag2) { +@@ -1250,10 +1363,18 @@ + } + + if (target instanceof LivingEntity) { +- float f3 = f1 - ((LivingEntity)target).getHealth(); +- this.awardStat(Stats.DAMAGE_DEALT, Math.round(f3 * 10.0F)); +- if (fireAspect > 0) { +- target.setSecondsOnFire(fireAspect * 4); ++ float f5 = f3 - ((LivingEntity) target).getHealth(); ++ ++ this.awardStat(Stats.DAMAGE_DEALT, Math.round(f5 * 10.0F)); ++ if (j > 0) { ++ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item ++ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), target.getBukkitEntity(), j * 4); ++ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); ++ ++ if (!combustEvent.isCancelled()) { ++ target.setSecondsOnFire(combustEvent.getDuration(), false); ++ } ++ // CraftBukkit end + } + + if (this.level() instanceof ServerLevel && f3 > 2.0F) { +@@ -1263,13 +1384,18 @@ + } + } + +- this.causeFoodExhaustion(0.1F); ++ this.causeFoodExhaustion(0.1F, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent + } else { + this.level() + .playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); + if (flag4) { + target.clearFire(); + } ++ // CraftBukkit start - resync on cancelled event ++ if (this instanceof ServerPlayer) { ++ ((ServerPlayer) this).getBukkitEntity().updateInventory(); ++ } ++ // CraftBukkit end + } + } + } +@@ -1344,7 +1471,13 @@ + } + + public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos bedPos) { +- this.startSleeping(bedPos); ++ // CraftBukkit start ++ return this.startSleepInBed(bedPos, false); ++ } ++ ++ public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos blockposition, boolean force) { ++ // CraftBukkit end ++ this.startSleeping(blockposition); + this.sleepCounter = 0; + return Either.right(Unit.INSTANCE); + } +@@ -1441,9 +1564,9 @@ + super.jumpFromGround(); + this.awardStat(Stats.JUMP); + if (this.isSprinting()) { +- this.causeFoodExhaustion(0.2F); ++ this.causeFoodExhaustion(0.2F, EntityExhaustionEvent.ExhaustionReason.JUMP_SPRINT); // CraftBukkit - EntityExhaustionEvent + } else { +- this.causeFoodExhaustion(0.05F); ++ this.causeFoodExhaustion(0.05F, EntityExhaustionEvent.ExhaustionReason.JUMP); // CraftBukkit - EntityExhaustionEvent + } + } + +@@ -1466,7 +1593,11 @@ + Vec3 deltaMovement1 = this.getDeltaMovement(); + this.setDeltaMovement(deltaMovement1.x, d * 0.6, deltaMovement1.z); + this.resetFallDistance(); +- this.setSharedFlag(7, false); ++ // CraftBukkit start ++ if (getSharedFlag(7) && !org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) { ++ this.setSharedFlag(7, false); ++ } ++ // CraftBukkit end + } else { + super.travel(travelVector); + } +@@ -1516,12 +1650,24 @@ + } + + public void startFallFlying() { +- this.setSharedFlag(7, true); ++ // CraftBukkit start ++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, true).isCancelled()) { ++ this.setSharedFlag(7, true); ++ } else { ++ // SPIGOT-5542: must toggle like below ++ this.setSharedFlag(7, true); ++ this.setSharedFlag(7, false); ++ } ++ // CraftBukkit end + } + + public void stopFallFlying() { ++ // CraftBukkit start ++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) { + this.setSharedFlag(7, true); + this.setSharedFlag(7, false); ++ } ++ // CraftBukkit end + } + + @Override +@@ -1630,10 +1781,21 @@ + } + } + ++ // CraftBukkit start + public void causeFoodExhaustion(float exhaustion) { ++ this.causeFoodExhaustion(exhaustion, EntityExhaustionEvent.ExhaustionReason.UNKNOWN); ++ } ++ ++ public void causeFoodExhaustion(float f, EntityExhaustionEvent.ExhaustionReason reason) { ++ // CraftBukkit end + if (!this.abilities.invulnerable) { + if (!this.level().isClientSide) { +- this.foodData.addExhaustion(exhaustion); ++ // CraftBukkit start ++ EntityExhaustionEvent event = CraftEventFactory.callPlayerExhaustionEvent(this, reason, f); ++ if (!event.isCancelled()) { ++ this.foodData.addExhaustion(event.getExhaustion()); ++ } ++ // CraftBukkit end + } + } + } +@@ -1723,13 +1881,20 @@ + + @Override + public void setItemSlot(EquipmentSlot slot, ItemStack stack) { +- this.verifyEquippedItem(stack); +- if (slot == EquipmentSlot.MAINHAND) { +- this.onEquipItem(slot, this.inventory.items.set(this.inventory.selected, stack), stack); +- } else if (slot == EquipmentSlot.OFFHAND) { +- this.onEquipItem(slot, this.inventory.offhand.set(0, stack), stack); +- } else if (slot.getType() == EquipmentSlot.Type.ARMOR) { +- this.onEquipItem(slot, this.inventory.armor.set(slot.getIndex(), stack), stack); ++ // CraftBukkit start ++ setItemSlot(slot, stack, false); ++ } ++ ++ @Override ++ public void setItemSlot(EquipmentSlot enumitemslot, ItemStack itemstack, boolean silent) { ++ // CraftBukkit end ++ this.verifyEquippedItem(itemstack); ++ if (enumitemslot == EquipmentSlot.MAINHAND) { ++ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.items.set(this.inventory.selected, itemstack), itemstack, silent); // CraftBukkit ++ } else if (enumitemslot == EquipmentSlot.OFFHAND) { ++ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.offhand.set(0, itemstack), itemstack, silent); // CraftBukkit ++ } else if (enumitemslot.getType() == EquipmentSlot.Function.ARMOR) { ++ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.armor.set(enumitemslot.getIndex(), itemstack), itemstack, silent); // CraftBukkit + } + } + +@@ -1765,24 +1933,30 @@ + + protected void removeEntitiesOnShoulder() { + if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) { +- this.respawnEntityOnShoulder(this.getShoulderEntityLeft()); +- this.setShoulderEntityLeft(new CompoundTag()); +- this.respawnEntityOnShoulder(this.getShoulderEntityRight()); +- this.setShoulderEntityRight(new CompoundTag()); ++ // CraftBukkit start ++ if (this.respawnEntityOnShoulder(this.getShoulderEntityLeft())) { ++ this.setShoulderEntityLeft(new CompoundTag()); ++ } ++ if (this.respawnEntityOnShoulder(this.getShoulderEntityRight())) { ++ this.setShoulderEntityRight(new CompoundTag()); ++ } ++ // CraftBukkit end + } + } + +- private void respawnEntityOnShoulder(CompoundTag entityCompound) { +- if (!this.level().isClientSide && !entityCompound.isEmpty()) { +- EntityType.create(entityCompound, this.level()).ifPresent(entity -> { ++ private boolean respawnEntityOnShoulder(CompoundTag nbttagcompound) { // CraftBukkit void->boolean ++ if (!this.level().isClientSide && !nbttagcompound.isEmpty()) { ++ return EntityType.create(nbttagcompound, this.level()).map((entity) -> { // CraftBukkit + if (entity instanceof TamableAnimal) { + ((TamableAnimal)entity).setOwnerUUID(this.uuid); + } + +- entity.setPos(this.getX(), this.getY() + 0.7F, this.getZ()); +- ((ServerLevel)this.level()).addWithUUID(entity); +- }); ++ entity.setPos(this.getX(), this.getY() + 0.699999988079071D, this.getZ()); ++ return ((ServerLevel) this.level()).addWithUUID(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY); // CraftBukkit ++ }).orElse(true); // CraftBukkit + } ++ ++ return true; // CraftBukkit + } + + @Override |