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Diffstat (limited to 'patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/LeverBlock.java.patch')
-rw-r--r--patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/LeverBlock.java.patch40
1 files changed, 40 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/LeverBlock.java.patch b/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/LeverBlock.java.patch
new file mode 100644
index 0000000000..c922efe239
--- /dev/null
+++ b/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/LeverBlock.java.patch
@@ -0,0 +1,40 @@
+--- a/net/minecraft/world/level/block/LeverBlock.java
++++ b/net/minecraft/world/level/block/LeverBlock.java
+@@ -26,6 +27,7 @@
+ import net.minecraft.world.phys.BlockHitResult;
+ import net.minecraft.world.phys.shapes.CollisionContext;
+ import net.minecraft.world.phys.shapes.VoxelShape;
++import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
+
+ public class LeverBlock extends FaceAttachedHorizontalDirectionalBlock {
+ public static final MapCodec<LeverBlock> CODEC = simpleCodec(LeverBlock::new);
+@@ -99,10 +102,25 @@
+
+ return InteractionResult.SUCCESS;
+ } else {
+- BlockState blockState = this.pull(state, level, pos);
+- float f = blockState.getValue(POWERED) ? 0.6F : 0.5F;
+- level.playSound(null, pos, SoundEvents.LEVER_CLICK, SoundSource.BLOCKS, 0.3F, f);
+- level.gameEvent(player, blockState.getValue(POWERED) ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, pos);
++ // CraftBukkit start - Interact Lever
++ boolean powered = state.getValue(LeverBlock.POWERED); // Old powered state
++ org.bukkit.block.Block block = level.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
++ int old = (powered) ? 15 : 0;
++ int current = (!powered) ? 15 : 0;
++
++ BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, old, current);
++ level.getCraftServer().getPluginManager().callEvent(eventRedstone);
++
++ if ((eventRedstone.getNewCurrent() > 0) != (!powered)) {
++ return InteractionResult.SUCCESS;
++ }
++ // CraftBukkit end
++
++ iblockdata1 = this.pull(state, level, pos);
++ float f = (Boolean) iblockdata1.getValue(LeverBlock.POWERED) ? 0.6F : 0.5F;
++
++ level.playSound((Player) null, pos, SoundEvents.LEVER_CLICK, SoundSource.BLOCKS, 0.3F, f);
++ level.gameEvent((Entity) player, (Boolean) iblockdata1.getValue(LeverBlock.POWERED) ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, pos);
+ return InteractionResult.CONSUME;
+ }
+ }