diff options
Diffstat (limited to 'patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/SculkVeinBlock.java.patch')
-rw-r--r-- | patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/SculkVeinBlock.java.patch | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/SculkVeinBlock.java.patch b/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/SculkVeinBlock.java.patch new file mode 100644 index 0000000000..c32812a39f --- /dev/null +++ b/patch-remap/mache-vineflower-stripped/net/minecraft/world/level/block/SculkVeinBlock.java.patch @@ -0,0 +1,70 @@ +--- a/net/minecraft/world/level/block/SculkVeinBlock.java ++++ b/net/minecraft/world/level/block/SculkVeinBlock.java +@@ -94,19 +107,15 @@ + } + + @Override +- public int attemptUseCharge( +- SculkSpreader.ChargeCursor cursor, LevelAccessor level, BlockPos pos, RandomSource random, SculkSpreader spreader, boolean shouldConvertBlocks +- ) { +- if (shouldConvertBlocks && this.attemptPlaceSculk(spreader, level, cursor.getPos(), random)) { +- return cursor.getCharge() - 1; +- } else { +- return random.nextInt(spreader.chargeDecayRate()) == 0 ? Mth.floor((float)cursor.getCharge() * 0.5F) : cursor.getCharge(); +- } ++ public int attemptUseCharge(SculkSpreader.ChargeCursor cursor, LevelAccessor level, BlockPos pos, RandomSource random, SculkSpreader spreader, boolean shouldConvertBlocks) { ++ // CraftBukkit - add source block ++ return shouldConvertBlocks && this.attemptPlaceSculk(spreader, level, cursor.getPos(), random, pos) ? cursor.getCharge() - 1 : (random.nextInt(spreader.chargeDecayRate()) == 0 ? Mth.floor((float) cursor.getCharge() * 0.5F) : cursor.getCharge()); + } + +- private boolean attemptPlaceSculk(SculkSpreader spreader, LevelAccessor level, BlockPos pos, RandomSource random) { +- BlockState blockState = level.getBlockState(pos); +- TagKey<Block> tagKey = spreader.replaceableBlocks(); ++ private boolean attemptPlaceSculk(SculkSpreader sculkspreader, LevelAccessor generatoraccess, BlockPos blockposition, RandomSource randomsource, BlockPos sourceBlock) { // CraftBukkit ++ IBlockData iblockdata = generatoraccess.getBlockState(blockposition); ++ TagKey<Block> tagkey = sculkspreader.replaceableBlocks(); ++ Iterator iterator = Direction.allShuffled(randomsource).iterator(); + + for (Direction direction : Direction.allShuffled(random)) { + if (hasFace(blockState, direction)) { +@@ -120,12 +120,34 @@ + this.veinSpreader.spreadAll(blockState2, level, blockPos, spreader.isWorldGeneration()); + Direction opposite = direction.getOpposite(); + +- for (Direction direction1 : DIRECTIONS) { +- if (direction1 != opposite) { +- BlockPos blockPos1 = blockPos.relative(direction1); +- BlockState blockState3 = level.getBlockState(blockPos1); +- if (blockState3.is(this)) { +- this.onDischarged(level, blockState3, blockPos1, random); ++ if (hasFace(iblockdata, enumdirection)) { ++ BlockPos blockposition1 = blockposition.relative(enumdirection); ++ IBlockData iblockdata1 = generatoraccess.getBlockState(blockposition1); ++ ++ if (iblockdata1.is(tagkey)) { ++ IBlockData iblockdata2 = Blocks.SCULK.defaultBlockState(); ++ ++ // CraftBukkit start - Call BlockSpreadEvent ++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(generatoraccess, sourceBlock, blockposition1, iblockdata2, 3)) { ++ return false; ++ } ++ // CraftBukkit end ++ Block.pushEntitiesUp(iblockdata1, iblockdata2, generatoraccess, blockposition1); ++ generatoraccess.playSound((Player) null, blockposition1, SoundEvents.SCULK_BLOCK_SPREAD, SoundSource.BLOCKS, 1.0F, 1.0F); ++ this.veinSpreader.spreadAll(iblockdata2, generatoraccess, blockposition1, sculkspreader.isWorldGeneration()); ++ Direction enumdirection1 = enumdirection.getOpposite(); ++ Direction[] aenumdirection = SculkVeinBlock.DIRECTIONS; ++ int i = aenumdirection.length; ++ ++ for (int j = 0; j < i; ++j) { ++ Direction enumdirection2 = aenumdirection[j]; ++ ++ if (enumdirection2 != enumdirection1) { ++ BlockPos blockposition2 = blockposition1.relative(enumdirection2); ++ IBlockData iblockdata3 = generatoraccess.getBlockState(blockposition2); ++ ++ if (iblockdata3.is((Block) this)) { ++ this.onDischarged(generatoraccess, iblockdata3, blockposition2, randomsource); + } + } + } |