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-rw-r--r--patch-remap/mache-vineflower/net/minecraft/world/entity/monster/Strider.java.patch583
1 files changed, 583 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/entity/monster/Strider.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/entity/monster/Strider.java.patch
new file mode 100644
index 0000000000..23517c9040
--- /dev/null
+++ b/patch-remap/mache-vineflower/net/minecraft/world/entity/monster/Strider.java.patch
@@ -0,0 +1,583 @@
+--- a/net/minecraft/world/entity/monster/Strider.java
++++ b/net/minecraft/world/entity/monster/Strider.java
+@@ -1,6 +1,8 @@
+ package net.minecraft.world.entity.monster;
+
+ import com.google.common.collect.Sets;
++import com.google.common.collect.UnmodifiableIterator;
++import java.util.Iterator;
+ import java.util.Set;
+ import java.util.UUID;
+ import javax.annotation.Nullable;
+@@ -19,22 +21,22 @@
+ import net.minecraft.util.Mth;
+ import net.minecraft.util.RandomSource;
+ import net.minecraft.world.DifficultyInstance;
+-import net.minecraft.world.InteractionHand;
++import net.minecraft.world.EnumHand;
+ import net.minecraft.world.InteractionResult;
+ import net.minecraft.world.damagesource.DamageSource;
+ import net.minecraft.world.entity.AgeableMob;
+ import net.minecraft.world.entity.Entity;
+ import net.minecraft.world.entity.EntityDimensions;
++import net.minecraft.world.entity.EntityPose;
+ import net.minecraft.world.entity.EntityType;
++import net.minecraft.world.entity.EnumMobSpawn;
+ import net.minecraft.world.entity.EquipmentSlot;
++import net.minecraft.world.entity.GroupDataEntity;
++import net.minecraft.world.entity.ISteerable;
+ import net.minecraft.world.entity.ItemBasedSteering;
+-import net.minecraft.world.entity.ItemSteerable;
+ import net.minecraft.world.entity.LivingEntity;
+ import net.minecraft.world.entity.Mob;
+-import net.minecraft.world.entity.MobSpawnType;
+-import net.minecraft.world.entity.Pose;
+ import net.minecraft.world.entity.Saddleable;
+-import net.minecraft.world.entity.SpawnGroupData;
+ import net.minecraft.world.entity.ai.attributes.AttributeInstance;
+ import net.minecraft.world.entity.ai.attributes.AttributeModifier;
+ import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
+@@ -55,28 +57,28 @@
+ import net.minecraft.world.item.ItemStack;
+ import net.minecraft.world.item.Items;
+ import net.minecraft.world.item.crafting.Ingredient;
++import net.minecraft.world.level.IMaterial;
+ import net.minecraft.world.level.Level;
+ import net.minecraft.world.level.LevelAccessor;
+ import net.minecraft.world.level.LevelReader;
+ import net.minecraft.world.level.ServerLevelAccessor;
+ import net.minecraft.world.level.block.Blocks;
+ import net.minecraft.world.level.block.LiquidBlock;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.level.material.FluidState;
+ import net.minecraft.world.level.pathfinder.BlockPathTypes;
+-import net.minecraft.world.level.pathfinder.PathComputationType;
+ import net.minecraft.world.level.pathfinder.PathFinder;
++import net.minecraft.world.level.pathfinder.PathMode;
+ import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
+ import net.minecraft.world.phys.AABB;
+ import net.minecraft.world.phys.Vec3;
+ import net.minecraft.world.phys.shapes.CollisionContext;
+ import org.joml.Vector3f;
+
+-public class Strider extends Animal implements ItemSteerable, Saddleable {
++public class Strider extends Animal implements ISteerable, Saddleable {
++
+ private static final UUID SUFFOCATING_MODIFIER_UUID = UUID.fromString("9e362924-01de-4ddd-a2b2-d0f7a405a174");
+- private static final AttributeModifier SUFFOCATING_MODIFIER = new AttributeModifier(
+- SUFFOCATING_MODIFIER_UUID, "Strider suffocating modifier", -0.34F, AttributeModifier.Operation.MULTIPLY_BASE
+- );
++ private static final AttributeModifier SUFFOCATING_MODIFIER = new AttributeModifier(Strider.SUFFOCATING_MODIFIER_UUID, "Strider suffocating modifier", -0.3400000035762787D, AttributeModifier.Operation.MULTIPLY_BASE);
+ private static final float SUFFOCATE_STEERING_MODIFIER = 0.35F;
+ private static final float STEERING_MODIFIER = 0.55F;
+ private static final Ingredient FOOD_ITEMS = Ingredient.of(Items.WARPED_FUNGUS);
+@@ -84,12 +86,13 @@
+ private static final EntityDataAccessor<Integer> DATA_BOOST_TIME = SynchedEntityData.defineId(Strider.class, EntityDataSerializers.INT);
+ private static final EntityDataAccessor<Boolean> DATA_SUFFOCATING = SynchedEntityData.defineId(Strider.class, EntityDataSerializers.BOOLEAN);
+ private static final EntityDataAccessor<Boolean> DATA_SADDLE_ID = SynchedEntityData.defineId(Strider.class, EntityDataSerializers.BOOLEAN);
+- private final ItemBasedSteering steering = new ItemBasedSteering(this.entityData, DATA_BOOST_TIME, DATA_SADDLE_ID);
++ public final ItemBasedSteering steering;
+ @Nullable
+ private TemptGoal temptGoal;
+
+ public Strider(EntityType<? extends Strider> entityType, Level level) {
+ super(entityType, level);
++ this.steering = new ItemBasedSteering(this.entityData, Strider.DATA_BOOST_TIME, Strider.DATA_SADDLE_ID);
+ this.blocksBuilding = true;
+ this.setPathfindingMalus(BlockPathTypes.WATER, -1.0F);
+ this.setPathfindingMalus(BlockPathTypes.LAVA, 0.0F);
+@@ -97,19 +100,19 @@
+ this.setPathfindingMalus(BlockPathTypes.DAMAGE_FIRE, 0.0F);
+ }
+
+- public static boolean checkStriderSpawnRules(EntityType<Strider> strider, LevelAccessor level, MobSpawnType spawnType, BlockPos pos, RandomSource random) {
+- BlockPos.MutableBlockPos mutableBlockPos = pos.mutable();
++ public static boolean checkStriderSpawnRules(EntityType<Strider> strider, LevelAccessor level, EnumMobSpawn spawnType, BlockPos pos, RandomSource random) {
++ BlockPos.MutableBlockPos blockposition_mutableblockposition = pos.mutable();
+
+ do {
+- mutableBlockPos.move(Direction.UP);
+- } while (level.getFluidState(mutableBlockPos).is(FluidTags.LAVA));
++ blockposition_mutableblockposition.move(Direction.UP);
++ } while (level.getFluidState(blockposition_mutableblockposition).is(FluidTags.LAVA));
+
+- return level.getBlockState(mutableBlockPos).isAir();
++ return level.getBlockState(blockposition_mutableblockposition).isAir();
+ }
+
+ @Override
+ public void onSyncedDataUpdated(EntityDataAccessor<?> key) {
+- if (DATA_BOOST_TIME.equals(key) && this.level().isClientSide) {
++ if (Strider.DATA_BOOST_TIME.equals(key) && this.level().isClientSide) {
+ this.steering.onSynced();
+ }
+
+@@ -119,9 +122,9 @@
+ @Override
+ protected void defineSynchedData() {
+ super.defineSynchedData();
+- this.entityData.define(DATA_BOOST_TIME, 0);
+- this.entityData.define(DATA_SUFFOCATING, false);
+- this.entityData.define(DATA_SADDLE_ID, false);
++ this.entityData.define(Strider.DATA_BOOST_TIME, 0);
++ this.entityData.define(Strider.DATA_SUFFOCATING, false);
++ this.entityData.define(Strider.DATA_SADDLE_ID, false);
+ }
+
+ @Override
+@@ -150,37 +153,40 @@
+ public void equipSaddle(@Nullable SoundSource source) {
+ this.steering.setSaddle(true);
+ if (source != null) {
+- this.level().playSound(null, this, SoundEvents.STRIDER_SADDLE, source, 0.5F, 1.0F);
++ this.level().playSound((Player) null, (Entity) this, SoundEvents.STRIDER_SADDLE, source, 0.5F, 1.0F);
+ }
++
+ }
+
+ @Override
+ protected void registerGoals() {
+- this.goalSelector.addGoal(1, new PanicGoal(this, 1.65));
+- this.goalSelector.addGoal(2, new BreedGoal(this, 1.0));
+- this.temptGoal = new TemptGoal(this, 1.4, TEMPT_ITEMS, false);
++ this.goalSelector.addGoal(1, new PanicGoal(this, 1.65D));
++ this.goalSelector.addGoal(2, new BreedGoal(this, 1.0D));
++ this.temptGoal = new TemptGoal(this, 1.4D, Strider.TEMPT_ITEMS, false);
+ this.goalSelector.addGoal(3, this.temptGoal);
+- this.goalSelector.addGoal(4, new Strider.StriderGoToLavaGoal(this, 1.0));
+- this.goalSelector.addGoal(5, new FollowParentGoal(this, 1.0));
+- this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0, 60));
++ this.goalSelector.addGoal(4, new Strider.StriderGoToLavaGoal(this, 1.0D));
++ this.goalSelector.addGoal(5, new FollowParentGoal(this, 1.0D));
++ this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D, 60));
+ this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
+ this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
+ this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Strider.class, 8.0F));
+ }
+
+ public void setSuffocating(boolean suffocating) {
+- this.entityData.set(DATA_SUFFOCATING, suffocating);
+- AttributeInstance attribute = this.getAttribute(Attributes.MOVEMENT_SPEED);
+- if (attribute != null) {
+- attribute.removeModifier(SUFFOCATING_MODIFIER_UUID);
++ this.entityData.set(Strider.DATA_SUFFOCATING, suffocating);
++ AttributeInstance attributemodifiable = this.getAttribute(Attributes.MOVEMENT_SPEED);
++
++ if (attributemodifiable != null) {
++ attributemodifiable.removeModifier(Strider.SUFFOCATING_MODIFIER_UUID);
+ if (suffocating) {
+- attribute.addTransientModifier(SUFFOCATING_MODIFIER);
++ attributemodifiable.addTransientModifier(Strider.SUFFOCATING_MODIFIER);
+ }
+ }
++
+ }
+
+ public boolean isSuffocating() {
+- return this.entityData.get(DATA_SUFFOCATING);
++ return (Boolean) this.entityData.get(Strider.DATA_SUFFOCATING);
+ }
+
+ @Override
+@@ -189,11 +195,12 @@
+ }
+
+ @Override
+- protected Vector3f getPassengerAttachmentPoint(Entity entity, EntityDimensions entityDimensions, float f) {
+- float min = Math.min(0.25F, this.walkAnimation.speed());
+- float f1 = this.walkAnimation.position();
+- float f2 = 0.12F * Mth.cos(f1 * 1.5F) * 2.0F * min;
+- return new Vector3f(0.0F, entityDimensions.height + f2 * f, 0.0F);
++ protected Vector3f getPassengerAttachmentPoint(Entity entity, EntityDimensions entitysize, float f) {
++ float f1 = Math.min(0.25F, this.walkAnimation.speed());
++ float f2 = this.walkAnimation.position();
++ float f3 = 0.12F * Mth.cos(f2 * 1.5F) * 2.0F * f1;
++
++ return new Vector3f(0.0F, entitysize.height + f3 * f, 0.0F);
+ }
+
+ @Override
+@@ -204,45 +211,61 @@
+ @Nullable
+ @Override
+ public LivingEntity getControllingPassenger() {
+- return (LivingEntity)(this.isSaddled() && this.getFirstPassenger() instanceof Player player && player.isHolding(Items.WARPED_FUNGUS_ON_A_STICK)
+- ? player
+- : super.getControllingPassenger());
++ if (this.isSaddled()) {
++ Entity entity = this.getFirstPassenger();
++
++ if (entity instanceof Player) {
++ Player entityhuman = (Player) entity;
++
++ if (entityhuman.isHolding(Items.WARPED_FUNGUS_ON_A_STICK)) {
++ return entityhuman;
++ }
++ }
++ }
++
++ return super.getControllingPassenger();
+ }
+
+ @Override
+ public Vec3 getDismountLocationForPassenger(LivingEntity livingEntity) {
+- Vec3[] vec3s = new Vec3[]{
+- getCollisionHorizontalEscapeVector((double)this.getBbWidth(), (double)livingEntity.getBbWidth(), livingEntity.getYRot()),
+- getCollisionHorizontalEscapeVector((double)this.getBbWidth(), (double)livingEntity.getBbWidth(), livingEntity.getYRot() - 22.5F),
+- getCollisionHorizontalEscapeVector((double)this.getBbWidth(), (double)livingEntity.getBbWidth(), livingEntity.getYRot() + 22.5F),
+- getCollisionHorizontalEscapeVector((double)this.getBbWidth(), (double)livingEntity.getBbWidth(), livingEntity.getYRot() - 45.0F),
+- getCollisionHorizontalEscapeVector((double)this.getBbWidth(), (double)livingEntity.getBbWidth(), livingEntity.getYRot() + 45.0F)
+- };
++ Vec3[] avec3d = new Vec3[]{getCollisionHorizontalEscapeVector((double) this.getBbWidth(), (double) livingEntity.getBbWidth(), livingEntity.getYRot()), getCollisionHorizontalEscapeVector((double) this.getBbWidth(), (double) livingEntity.getBbWidth(), livingEntity.getYRot() - 22.5F), getCollisionHorizontalEscapeVector((double) this.getBbWidth(), (double) livingEntity.getBbWidth(), livingEntity.getYRot() + 22.5F), getCollisionHorizontalEscapeVector((double) this.getBbWidth(), (double) livingEntity.getBbWidth(), livingEntity.getYRot() - 45.0F), getCollisionHorizontalEscapeVector((double) this.getBbWidth(), (double) livingEntity.getBbWidth(), livingEntity.getYRot() + 45.0F)};
+ Set<BlockPos> set = Sets.newLinkedHashSet();
+- double d = this.getBoundingBox().maxY;
+- double d1 = this.getBoundingBox().minY - 0.5;
+- BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
++ double d0 = this.getBoundingBox().maxY;
++ double d1 = this.getBoundingBox().minY - 0.5D;
++ BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
++ Vec3[] avec3d1 = avec3d;
++ int i = avec3d.length;
+
+- for (Vec3 vec3 : vec3s) {
+- mutableBlockPos.set(this.getX() + vec3.x, d, this.getZ() + vec3.z);
++ for (int j = 0; j < i; ++j) {
++ Vec3 vec3d = avec3d1[j];
+
+- for (double d2 = d; d2 > d1; d2--) {
+- set.add(mutableBlockPos.immutable());
+- mutableBlockPos.move(Direction.DOWN);
++ blockposition_mutableblockposition.set(this.getX() + vec3d.x, d0, this.getZ() + vec3d.z);
++
++ for (double d2 = d0; d2 > d1; --d2) {
++ set.add(blockposition_mutableblockposition.immutable());
++ blockposition_mutableblockposition.move(Direction.DOWN);
+ }
+ }
+
+- for (BlockPos blockPos : set) {
+- if (!this.level().getFluidState(blockPos).is(FluidTags.LAVA)) {
+- double blockFloorHeight = this.level().getBlockFloorHeight(blockPos);
+- if (DismountHelper.isBlockFloorValid(blockFloorHeight)) {
+- Vec3 vec31 = Vec3.upFromBottomCenterOf(blockPos, blockFloorHeight);
++ Iterator iterator = set.iterator();
+
+- for (Pose pose : livingEntity.getDismountPoses()) {
+- AABB localBoundsForPose = livingEntity.getLocalBoundsForPose(pose);
+- if (DismountHelper.canDismountTo(this.level(), livingEntity, localBoundsForPose.move(vec31))) {
+- livingEntity.setPose(pose);
+- return vec31;
++ while (iterator.hasNext()) {
++ BlockPos blockposition = (BlockPos) iterator.next();
++
++ if (!this.level().getFluidState(blockposition).is(FluidTags.LAVA)) {
++ double d3 = this.level().getBlockFloorHeight(blockposition);
++
++ if (DismountHelper.isBlockFloorValid(d3)) {
++ Vec3 vec3d1 = Vec3.upFromBottomCenterOf(blockposition, d3);
++ UnmodifiableIterator unmodifiableiterator = livingEntity.getDismountPoses().iterator();
++
++ while (unmodifiableiterator.hasNext()) {
++ EntityPose entitypose = (EntityPose) unmodifiableiterator.next();
++ AABB axisalignedbb = livingEntity.getLocalBoundsForPose(entitypose);
++
++ if (DismountHelper.canDismountTo(this.level(), livingEntity, axisalignedbb.move(vec3d1))) {
++ livingEntity.setPose(entitypose);
++ return vec3d1;
+ }
+ }
+ }
+@@ -262,12 +285,12 @@
+
+ @Override
+ protected Vec3 getRiddenInput(Player player, Vec3 travelVector) {
+- return new Vec3(0.0, 0.0, 1.0);
++ return new Vec3(0.0D, 0.0D, 1.0D);
+ }
+
+ @Override
+ protected float getRiddenSpeed(Player player) {
+- return (float)(this.getAttributeValue(Attributes.MOVEMENT_SPEED) * (double)(this.isSuffocating() ? 0.35F : 0.55F) * (double)this.steering.boostFactor());
++ return (float) (this.getAttributeValue(Attributes.MOVEMENT_SPEED) * (double) (this.isSuffocating() ? 0.35F : 0.55F) * (double) this.steering.boostFactor());
+ }
+
+ @Override
+@@ -276,7 +299,7 @@
+ }
+
+ @Override
+- protected void playStepSound(BlockPos pos, BlockState block) {
++ protected void playStepSound(BlockPos pos, IBlockData block) {
+ this.playSound(this.isInLava() ? SoundEvents.STRIDER_STEP_LAVA : SoundEvents.STRIDER_STEP, 1.0F, 1.0F);
+ }
+
+@@ -286,12 +309,12 @@
+ }
+
+ @Override
+- protected void checkFallDamage(double y, boolean onGround, BlockState state, BlockPos pos) {
++ protected void checkFallDamage(double y, boolean flag, IBlockData onGround, BlockPos state) {
+ this.checkInsideBlocks();
+ if (this.isInLava()) {
+ this.resetFallDistance();
+ } else {
+- super.checkFallDamage(y, onGround, state, pos);
++ super.checkFallDamage(y, flag, onGround, state);
+ }
+ }
+
+@@ -305,23 +328,37 @@
+
+ if (!this.isNoAi()) {
+ boolean flag;
+- boolean var10000;
+- label36: {
+- BlockState blockState = this.level().getBlockState(this.blockPosition());
+- BlockState blockStateOnLegacy = this.getBlockStateOnLegacy();
+- flag = blockState.is(BlockTags.STRIDER_WARM_BLOCKS)
+- || blockStateOnLegacy.is(BlockTags.STRIDER_WARM_BLOCKS)
+- || this.getFluidHeight(FluidTags.LAVA) > 0.0;
+- if (this.getVehicle() instanceof Strider strider && strider.isSuffocating()) {
+- var10000 = true;
+- break label36;
++ boolean flag1;
++ label36:
++ {
++ IBlockData iblockdata = this.level().getBlockState(this.blockPosition());
++ IBlockData iblockdata1 = this.getBlockStateOnLegacy();
++
++ flag = iblockdata.is(BlockTags.STRIDER_WARM_BLOCKS) || iblockdata1.is(BlockTags.STRIDER_WARM_BLOCKS) || this.getFluidHeight(FluidTags.LAVA) > 0.0D;
++ Entity entity = this.getVehicle();
++
++ if (entity instanceof Strider) {
++ Strider entitystrider = (Strider) entity;
++
++ if (entitystrider.isSuffocating()) {
++ flag1 = true;
++ break label36;
++ }
+ }
+
+- var10000 = false;
++ flag1 = false;
+ }
+
+- boolean flag1 = var10000;
+- this.setSuffocating(!flag || flag1);
++ boolean flag2 = flag1;
++
++ // CraftBukkit start
++ boolean suffocating = !flag || flag2;
++ if (suffocating ^ this.isSuffocating()) {
++ if (org.bukkit.craftbukkit.event.CraftEventFactory.callStriderTemperatureChangeEvent(this, suffocating)) {
++ this.setSuffocating(suffocating);
++ }
++ }
++ // CraftBukkit end
+ }
+
+ super.tick();
+@@ -340,18 +377,19 @@
+
+ private void floatStrider() {
+ if (this.isInLava()) {
+- CollisionContext collisionContext = CollisionContext.of(this);
+- if (collisionContext.isAbove(LiquidBlock.STABLE_SHAPE, this.blockPosition(), true)
+- && !this.level().getFluidState(this.blockPosition().above()).is(FluidTags.LAVA)) {
++ CollisionContext voxelshapecollision = CollisionContext.of(this);
++
++ if (voxelshapecollision.isAbove(LiquidBlock.STABLE_SHAPE, this.blockPosition(), true) && !this.level().getFluidState(this.blockPosition().above()).is(FluidTags.LAVA)) {
+ this.setOnGround(true);
+ } else {
+- this.setDeltaMovement(this.getDeltaMovement().scale(0.5).add(0.0, 0.05, 0.0));
++ this.setDeltaMovement(this.getDeltaMovement().scale(0.5D).add(0.0D, 0.05D, 0.0D));
+ }
+ }
++
+ }
+
+ public static AttributeSupplier.Builder createAttributes() {
+- return Mob.createMobAttributes().add(Attributes.MOVEMENT_SPEED, 0.175F).add(Attributes.FOLLOW_RANGE, 16.0);
++ return Mob.createMobAttributes().add(Attributes.MOVEMENT_SPEED, 0.17499999701976776D).add(Attributes.FOLLOW_RANGE, 16.0D);
+ }
+
+ @Override
+@@ -391,109 +429,101 @@
+
+ @Override
+ public float getWalkTargetValue(BlockPos pos, LevelReader level) {
+- if (level.getBlockState(pos).getFluidState().is(FluidTags.LAVA)) {
+- return 10.0F;
+- } else {
+- return this.isInLava() ? Float.NEGATIVE_INFINITY : 0.0F;
+- }
++ return level.getBlockState(pos).getFluidState().is(FluidTags.LAVA) ? 10.0F : (this.isInLava() ? Float.NEGATIVE_INFINITY : 0.0F);
+ }
+
+ @Nullable
+ @Override
+ public Strider getBreedOffspring(ServerLevel level, AgeableMob otherParent) {
+- return EntityType.STRIDER.create(level);
++ return (Strider) EntityType.STRIDER.create(level);
+ }
+
+ @Override
+ public boolean isFood(ItemStack stack) {
+- return FOOD_ITEMS.test(stack);
++ return Strider.FOOD_ITEMS.test(stack);
+ }
+
+ @Override
+ protected void dropEquipment() {
+ super.dropEquipment();
+ if (this.isSaddled()) {
+- this.spawnAtLocation(Items.SADDLE);
++ this.spawnAtLocation((IMaterial) Items.SADDLE);
+ }
++
+ }
+
+ @Override
+- public InteractionResult mobInteract(Player player, InteractionHand hand) {
+- boolean isFood = this.isFood(player.getItemInHand(hand));
+- if (!isFood && this.isSaddled() && !this.isVehicle() && !player.isSecondaryUseActive()) {
++ public InteractionResult mobInteract(Player player, EnumHand hand) {
++ boolean flag = this.isFood(player.getItemInHand(hand));
++
++ if (!flag && this.isSaddled() && !this.isVehicle() && !player.isSecondaryUseActive()) {
+ if (!this.level().isClientSide) {
+ player.startRiding(this);
+ }
+
+ return InteractionResult.sidedSuccess(this.level().isClientSide);
+ } else {
+- InteractionResult interactionResult = super.mobInteract(player, hand);
+- if (!interactionResult.consumesAction()) {
+- ItemStack itemInHand = player.getItemInHand(hand);
+- return itemInHand.is(Items.SADDLE) ? itemInHand.interactLivingEntity(player, this, hand) : InteractionResult.PASS;
++ InteractionResult enuminteractionresult = super.mobInteract(player, hand);
++
++ if (!enuminteractionresult.consumesAction()) {
++ ItemStack itemstack = player.getItemInHand(hand);
++
++ return itemstack.is(Items.SADDLE) ? itemstack.interactLivingEntity(player, this, hand) : InteractionResult.PASS;
+ } else {
+- if (isFood && !this.isSilent()) {
+- this.level()
+- .playSound(
+- null,
+- this.getX(),
+- this.getY(),
+- this.getZ(),
+- SoundEvents.STRIDER_EAT,
+- this.getSoundSource(),
+- 1.0F,
+- 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.2F
+- );
++ if (flag && !this.isSilent()) {
++ this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.STRIDER_EAT, this.getSoundSource(), 1.0F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
+ }
+
+- return interactionResult;
++ return enuminteractionresult;
+ }
+ }
+ }
+
+ @Override
+ public Vec3 getLeashOffset() {
+- return new Vec3(0.0, (double)(0.6F * this.getEyeHeight()), (double)(this.getBbWidth() * 0.4F));
++ return new Vec3(0.0D, (double) (0.6F * this.getEyeHeight()), (double) (this.getBbWidth() * 0.4F));
+ }
+
+ @Nullable
+ @Override
+- public SpawnGroupData finalizeSpawn(
+- ServerLevelAccessor level, DifficultyInstance difficulty, MobSpawnType reason, @Nullable SpawnGroupData spawnData, @Nullable CompoundTag dataTag
+- ) {
++ public GroupDataEntity finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EnumMobSpawn reason, @Nullable GroupDataEntity spawnData, @Nullable CompoundTag dataTag) {
+ if (this.isBaby()) {
+- return super.finalizeSpawn(level, difficulty, reason, spawnData, dataTag);
++ return super.finalizeSpawn(level, difficulty, reason, (GroupDataEntity) spawnData, dataTag);
+ } else {
+- RandomSource random = level.getRandom();
+- if (random.nextInt(30) == 0) {
+- Mob mob = EntityType.ZOMBIFIED_PIGLIN.create(level.getLevel());
+- if (mob != null) {
+- spawnData = this.spawnJockey(level, difficulty, mob, new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(random), false));
+- mob.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.WARPED_FUNGUS_ON_A_STICK));
+- this.equipSaddle(null);
++ RandomSource randomsource = level.getRandom();
++
++ if (randomsource.nextInt(30) == 0) {
++ Mob entityinsentient = (Mob) EntityType.ZOMBIFIED_PIGLIN.create(level.getLevel());
++
++ if (entityinsentient != null) {
++ spawnData = this.spawnJockey(level, difficulty, entityinsentient, new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), false));
++ entityinsentient.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.WARPED_FUNGUS_ON_A_STICK));
++ this.equipSaddle((SoundSource) null);
+ }
+- } else if (random.nextInt(10) == 0) {
+- AgeableMob ageableMob = EntityType.STRIDER.create(level.getLevel());
+- if (ageableMob != null) {
+- ageableMob.setAge(-24000);
+- spawnData = this.spawnJockey(level, difficulty, ageableMob, null);
++ } else if (randomsource.nextInt(10) == 0) {
++ AgeableMob entityageable = (AgeableMob) EntityType.STRIDER.create(level.getLevel());
++
++ if (entityageable != null) {
++ entityageable.setAge(-24000);
++ spawnData = this.spawnJockey(level, difficulty, entityageable, (GroupDataEntity) null);
+ }
+ } else {
+ spawnData = new AgeableMob.AgeableMobGroupData(0.5F);
+ }
+
+- return super.finalizeSpawn(level, difficulty, reason, spawnData, dataTag);
++ return super.finalizeSpawn(level, difficulty, reason, (GroupDataEntity) spawnData, dataTag);
+ }
+ }
+
+- private SpawnGroupData spawnJockey(ServerLevelAccessor serverLevel, DifficultyInstance difficulty, Mob jockey, @Nullable SpawnGroupData spawnData) {
++ private GroupDataEntity spawnJockey(ServerLevelAccessor serverLevel, DifficultyInstance difficulty, Mob jockey, @Nullable GroupDataEntity spawnData) {
+ jockey.moveTo(this.getX(), this.getY(), this.getZ(), this.getYRot(), 0.0F);
+- jockey.finalizeSpawn(serverLevel, difficulty, MobSpawnType.JOCKEY, spawnData, null);
++ jockey.finalizeSpawn(serverLevel, difficulty, EnumMobSpawn.JOCKEY, spawnData, (CompoundTag) null);
+ jockey.startRiding(this, true);
+ return new AgeableMob.AgeableMobGroupData(0.0F);
+ }
+
+- static class StriderGoToLavaGoal extends MoveToBlockGoal {
++ private static class StriderGoToLavaGoal extends MoveToBlockGoal {
++
+ private final Strider strider;
+
+ StriderGoToLavaGoal(Strider strider, double speedModifier) {
+@@ -523,11 +553,12 @@
+
+ @Override
+ protected boolean isValidTarget(LevelReader level, BlockPos pos) {
+- return level.getBlockState(pos).is(Blocks.LAVA) && level.getBlockState(pos.above()).isPathfindable(level, pos, PathComputationType.LAND);
++ return level.getBlockState(pos).is(Blocks.LAVA) && level.getBlockState(pos.above()).isPathfindable(level, pos, PathMode.LAND);
+ }
+ }
+
+- static class StriderPathNavigation extends GroundPathNavigation {
++ private static class StriderPathNavigation extends GroundPathNavigation {
++
+ StriderPathNavigation(Strider strider, Level level) {
+ super(strider, level);
+ }
+@@ -541,10 +572,7 @@
+
+ @Override
+ protected boolean hasValidPathType(BlockPathTypes pathType) {
+- return pathType == BlockPathTypes.LAVA
+- || pathType == BlockPathTypes.DAMAGE_FIRE
+- || pathType == BlockPathTypes.DANGER_FIRE
+- || super.hasValidPathType(pathType);
++ return pathType != BlockPathTypes.LAVA && pathType != BlockPathTypes.DAMAGE_FIRE && pathType != BlockPathTypes.DANGER_FIRE ? super.hasValidPathType(pathType) : true;
+ }
+
+ @Override