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-rw-r--r--patch-remap/mache-vineflower/net/minecraft/world/inventory/CrafterMenu.java.patch204
1 files changed, 204 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/inventory/CrafterMenu.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/inventory/CrafterMenu.java.patch
new file mode 100644
index 0000000000..db784515c3
--- /dev/null
+++ b/patch-remap/mache-vineflower/net/minecraft/world/inventory/CrafterMenu.java.patch
@@ -0,0 +1,204 @@
+--- a/net/minecraft/world/inventory/CrafterMenu.java
++++ b/net/minecraft/world/inventory/CrafterMenu.java
+@@ -5,11 +5,30 @@
+ import net.minecraft.world.entity.player.Inventory;
+ import net.minecraft.world.entity.player.Player;
+ import net.minecraft.world.item.ItemStack;
+-import net.minecraft.world.item.crafting.CraftingRecipe;
+ import net.minecraft.world.level.Level;
+ import net.minecraft.world.level.block.CrafterBlock;
+
++// CraftBukkit start
++import org.bukkit.craftbukkit.inventory.CraftInventoryCrafter;
++import org.bukkit.craftbukkit.inventory.CraftInventoryView;
++// CraftBukkit end
++
+ public class CrafterMenu extends AbstractContainerMenu implements ContainerListener {
++
++ // CraftBukkit start
++ private CraftInventoryView bukkitEntity = null;
++
++ @Override
++ public CraftInventoryView getBukkitView() {
++ if (bukkitEntity != null) {
++ return bukkitEntity;
++ }
++
++ CraftInventoryCrafter inventory = new CraftInventoryCrafter(this.container, this.resultContainer);
++ bukkitEntity = new CraftInventoryView(this.player.getBukkitEntity(), inventory, this);
++ return bukkitEntity;
++ }
++ // CraftBukkit end
+ protected static final int SLOT_COUNT = 9;
+ private static final int INV_SLOT_START = 9;
+ private static final int INV_SLOT_END = 36;
+@@ -18,43 +37,47 @@
+ private final ResultContainer resultContainer = new ResultContainer();
+ private final ContainerData containerData;
+ private final Player player;
+- private final CraftingContainer container;
++ private final InventoryCrafting container;
+
+- public CrafterMenu(int containerId, Inventory inventory) {
+- super(MenuType.CRAFTER_3x3, containerId);
+- this.player = inventory.player;
++ public CrafterMenu(int i, Inventory playerinventory) {
++ super(MenuType.CRAFTER_3x3, i);
++ this.player = playerinventory.player;
+ this.containerData = new SimpleContainerData(10);
+ this.container = new TransientCraftingContainer(this, 3, 3);
+- this.addSlots(inventory);
++ this.addSlots(playerinventory);
+ }
+
+- public CrafterMenu(int containerId, Inventory inventory, CraftingContainer craftingContainer, ContainerData containerData) {
+- super(MenuType.CRAFTER_3x3, containerId);
+- this.player = inventory.player;
+- this.containerData = containerData;
+- this.container = craftingContainer;
+- checkContainerSize(craftingContainer, 9);
+- craftingContainer.startOpen(inventory.player);
+- this.addSlots(inventory);
++ public CrafterMenu(int i, Inventory playerinventory, InventoryCrafting inventorycrafting, ContainerData icontainerproperties) {
++ super(MenuType.CRAFTER_3x3, i);
++ this.player = playerinventory.player;
++ this.containerData = icontainerproperties;
++ this.container = inventorycrafting;
++ checkContainerSize(inventorycrafting, 9);
++ inventorycrafting.startOpen(playerinventory.player);
++ this.addSlots(playerinventory);
+ this.addSlotListener(this);
+ }
+
+- private void addSlots(Inventory inventory) {
+- for (int i = 0; i < 3; i++) {
+- for (int i1 = 0; i1 < 3; i1++) {
+- int i2 = i1 + i * 3;
+- this.addSlot(new CrafterSlot(this.container, i2, 26 + i1 * 18, 17 + i * 18, this));
++ private void addSlots(Inventory playerinventory) {
++ int i;
++ int j;
++
++ for (j = 0; j < 3; ++j) {
++ for (i = 0; i < 3; ++i) {
++ int k = i + j * 3;
++
++ this.addSlot(new CrafterSlot(this.container, k, 26 + i * 18, 17 + j * 18, this));
+ }
+ }
+
+- for (int i = 0; i < 3; i++) {
+- for (int i1 = 0; i1 < 9; i1++) {
+- this.addSlot(new Slot(inventory, i1 + i * 9 + 9, 8 + i1 * 18, 84 + i * 18));
++ for (j = 0; j < 3; ++j) {
++ for (i = 0; i < 9; ++i) {
++ this.addSlot(new Slot(playerinventory, i + j * 9 + 9, 8 + i * 18, 84 + j * 18));
+ }
+ }
+
+- for (int i = 0; i < 9; i++) {
+- this.addSlot(new Slot(inventory, i, 8 + i * 18, 142));
++ for (j = 0; j < 9; ++j) {
++ this.addSlot(new Slot(playerinventory, j, 8 + j * 18, 142));
+ }
+
+ this.addSlot(new NonInteractiveResultSlot(this.resultContainer, 0, 134, 35));
+@@ -63,13 +86,14 @@
+ }
+
+ public void setSlotState(int i, boolean flag) {
+- CrafterSlot crafterSlot = (CrafterSlot)this.getSlot(i);
+- this.containerData.set(crafterSlot.index, flag ? 0 : 1);
++ CrafterSlot crafterslot = (CrafterSlot) this.getSlot(i);
++
++ this.containerData.set(crafterslot.index, flag ? 0 : 1);
+ this.broadcastChanges();
+ }
+
+ public boolean isSlotDisabled(int i) {
+- return i > -1 && i < 9 && this.containerData.get(i) == 1;
++ return i > -1 && i < 9 ? this.containerData.get(i) == 1 : false;
+ }
+
+ public boolean isPowered() {
+@@ -78,48 +102,56 @@
+
+ @Override
+ public ItemStack quickMoveStack(Player player, int index) {
+- ItemStack itemStack = ItemStack.EMPTY;
+- Slot slot = this.slots.get(index);
++ ItemStack itemstack = ItemStack.EMPTY;
++ Slot slot = (Slot) this.slots.get(index);
++
+ if (slot != null && slot.hasItem()) {
+- ItemStack item = slot.getItem();
+- itemStack = item.copy();
++ ItemStack itemstack1 = slot.getItem();
++
++ itemstack = itemstack1.copy();
+ if (index < 9) {
+- if (!this.moveItemStackTo(item, 9, 45, true)) {
++ if (!this.moveItemStackTo(itemstack1, 9, 45, true)) {
+ return ItemStack.EMPTY;
+ }
+- } else if (!this.moveItemStackTo(item, 0, 9, false)) {
++ } else if (!this.moveItemStackTo(itemstack1, 0, 9, false)) {
+ return ItemStack.EMPTY;
+ }
+
+- if (item.isEmpty()) {
++ if (itemstack1.isEmpty()) {
+ slot.set(ItemStack.EMPTY);
+ } else {
+ slot.setChanged();
+ }
+
+- if (item.getCount() == itemStack.getCount()) {
++ if (itemstack1.getCount() == itemstack.getCount()) {
+ return ItemStack.EMPTY;
+ }
+
+- slot.onTake(player, item);
++ slot.onTake(player, itemstack1);
+ }
+
+- return itemStack;
++ return itemstack;
+ }
+
+ @Override
+ public boolean stillValid(Player player) {
++ if (!this.checkReachable) return true; // CraftBukkit
+ return this.container.stillValid(player);
+ }
+
+ private void refreshRecipeResult() {
+- if (this.player instanceof ServerPlayer serverPlayer) {
+- Level level = serverPlayer.level();
+- ItemStack itemStack = CrafterBlock.getPotentialResults(level, this.container)
+- .map(craftingRecipe -> craftingRecipe.assemble(this.container, level.registryAccess()))
+- .orElse(ItemStack.EMPTY);
+- this.resultContainer.setItem(0, itemStack);
++ Player entityhuman = this.player;
++
++ if (entityhuman instanceof ServerPlayer) {
++ ServerPlayer entityplayer = (ServerPlayer) entityhuman;
++ Level world = entityplayer.level();
++ ItemStack itemstack = (ItemStack) CrafterBlock.getPotentialResults(world, this.container).map((recipecrafting) -> {
++ return recipecrafting.assemble(this.container, world.registryAccess());
++ }).orElse(ItemStack.EMPTY);
++
++ this.resultContainer.setItem(0, itemstack);
+ }
++
+ }
+
+ public Container getContainer() {
+@@ -132,6 +164,5 @@
+ }
+
+ @Override
+- public void dataChanged(AbstractContainerMenu containerMenu, int dataSlotIndex, int value) {
+- }
++ public void dataChanged(AbstractContainerMenu containerMenu, int dataSlotIndex, int value) {}
+ }