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-rw-r--r--patch-remap/mache-vineflower/net/minecraft/world/inventory/CraftingMenu.java.patch251
1 files changed, 251 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/inventory/CraftingMenu.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/inventory/CraftingMenu.java.patch
new file mode 100644
index 0000000000..c6d4c94f1e
--- /dev/null
+++ b/patch-remap/mache-vineflower/net/minecraft/world/inventory/CraftingMenu.java.patch
@@ -0,0 +1,251 @@
+--- a/net/minecraft/world/inventory/CraftingMenu.java
++++ b/net/minecraft/world/inventory/CraftingMenu.java
+@@ -1,7 +1,6 @@
+ package net.minecraft.world.inventory;
+
+ import java.util.Optional;
+-import net.minecraft.core.BlockPos;
+ import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
+ import net.minecraft.server.level.ServerPlayer;
+ import net.minecraft.world.Container;
+@@ -9,14 +8,19 @@
+ import net.minecraft.world.entity.player.Player;
+ import net.minecraft.world.entity.player.StackedContents;
+ import net.minecraft.world.item.ItemStack;
+-import net.minecraft.world.item.crafting.CraftingRecipe;
+ import net.minecraft.world.item.crafting.Recipe;
++import net.minecraft.world.item.crafting.RecipeCrafting;
+ import net.minecraft.world.item.crafting.RecipeHolder;
+ import net.minecraft.world.item.crafting.RecipeType;
++import net.minecraft.world.item.crafting.RepairItemRecipe;
+ import net.minecraft.world.level.Level;
+ import net.minecraft.world.level.block.Blocks;
++import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
++import org.bukkit.craftbukkit.inventory.CraftInventoryView;
++// CraftBukkit end
+
+-public class CraftingMenu extends RecipeBookMenu<CraftingContainer> {
++public class CraftingMenu extends RecipeBookMenu<InventoryCrafting> {
++
+ public static final int RESULT_SLOT = 0;
+ private static final int CRAFT_SLOT_START = 1;
+ private static final int CRAFT_SLOT_END = 10;
+@@ -24,10 +28,13 @@
+ private static final int INV_SLOT_END = 37;
+ private static final int USE_ROW_SLOT_START = 37;
+ private static final int USE_ROW_SLOT_END = 46;
+- private final CraftingContainer craftSlots = new TransientCraftingContainer(this, 3, 3);
+- private final ResultContainer resultSlots = new ResultContainer();
+- private final ContainerLevelAccess access;
++ public final TransientCraftingContainer craftSlots; // CraftBukkit
++ public final ResultContainer resultSlots;
++ public final ContainerLevelAccess access;
+ private final Player player;
++ // CraftBukkit start
++ private CraftInventoryView bukkitEntity = null;
++ // CraftBukkit end
+
+ public CraftingMenu(int containerId, Inventory playerInventory) {
+ this(containerId, playerInventory, ContainerLevelAccess.NULL);
+@@ -35,52 +42,67 @@
+
+ public CraftingMenu(int containerId, Inventory playerInventory, ContainerLevelAccess access) {
+ super(MenuType.CRAFTING, containerId);
++ // CraftBukkit start - Switched order of IInventory construction and stored player
++ this.resultSlots = new ResultContainer();
++ this.craftSlots = new TransientCraftingContainer(this, 3, 3, playerInventory.player); // CraftBukkit - pass player
++ this.craftSlots.resultInventory = this.resultSlots;
++ // CraftBukkit end
+ this.access = access;
+ this.player = playerInventory.player;
+ this.addSlot(new ResultSlot(playerInventory.player, this.craftSlots, this.resultSlots, 0, 124, 35));
+
+- for (int i = 0; i < 3; i++) {
+- for (int i1 = 0; i1 < 3; i1++) {
+- this.addSlot(new Slot(this.craftSlots, i1 + i * 3, 30 + i1 * 18, 17 + i * 18));
++ int j;
++ int k;
++
++ for (j = 0; j < 3; ++j) {
++ for (k = 0; k < 3; ++k) {
++ this.addSlot(new Slot(this.craftSlots, k + j * 3, 30 + k * 18, 17 + j * 18));
+ }
+ }
+
+- for (int i = 0; i < 3; i++) {
+- for (int i1 = 0; i1 < 9; i1++) {
+- this.addSlot(new Slot(playerInventory, i1 + i * 9 + 9, 8 + i1 * 18, 84 + i * 18));
++ for (j = 0; j < 3; ++j) {
++ for (k = 0; k < 9; ++k) {
++ this.addSlot(new Slot(playerInventory, k + j * 9 + 9, 8 + k * 18, 84 + j * 18));
+ }
+ }
+
+- for (int i = 0; i < 9; i++) {
+- this.addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
++ for (j = 0; j < 9; ++j) {
++ this.addSlot(new Slot(playerInventory, j, 8 + j * 18, 142));
+ }
++
+ }
+
+- protected static void slotChangedCraftingGrid(AbstractContainerMenu menu, Level level, Player player, CraftingContainer container, ResultContainer result) {
++ protected static void slotChangedCraftingGrid(AbstractContainerMenu menu, Level level, Player player, InventoryCrafting container, ResultContainer result) {
+ if (!level.isClientSide) {
+- ServerPlayer serverPlayer = (ServerPlayer)player;
+- ItemStack itemStack = ItemStack.EMPTY;
+- Optional<RecipeHolder<CraftingRecipe>> recipeFor = level.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, container, level);
+- if (recipeFor.isPresent()) {
+- RecipeHolder<CraftingRecipe> recipeHolder = recipeFor.get();
+- CraftingRecipe craftingRecipe = recipeHolder.value();
+- if (result.setRecipeUsed(level, serverPlayer, recipeHolder)) {
+- ItemStack itemStack1 = craftingRecipe.assemble(container, level.registryAccess());
+- if (itemStack1.isItemEnabled(level.enabledFeatures())) {
+- itemStack = itemStack1;
++ ServerPlayer entityplayer = (ServerPlayer) player;
++ ItemStack itemstack = ItemStack.EMPTY;
++ Optional<RecipeHolder<RecipeCrafting>> optional = level.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, container, level);
++
++ if (optional.isPresent()) {
++ RecipeHolder<RecipeCrafting> recipeholder = (RecipeHolder) optional.get();
++ RecipeCrafting recipecrafting = (RecipeCrafting) recipeholder.value();
++
++ if (result.setRecipeUsed(level, entityplayer, recipeholder)) {
++ ItemStack itemstack1 = recipecrafting.assemble(container, level.registryAccess());
++
++ if (itemstack1.isItemEnabled(level.enabledFeatures())) {
++ itemstack = itemstack1;
+ }
+ }
+ }
++ itemstack = org.bukkit.craftbukkit.event.CraftEventFactory.callPreCraftEvent(container, result, itemstack, menu.getBukkitView(), optional.map(RecipeHolder::toBukkitRecipe).orElse(null) instanceof RepairItemRecipe); // CraftBukkit
+
+- result.setItem(0, itemStack);
+- menu.setRemoteSlot(0, itemStack);
+- serverPlayer.connection.send(new ClientboundContainerSetSlotPacket(menu.containerId, menu.incrementStateId(), 0, itemStack));
++ result.setItem(0, itemstack);
++ menu.setRemoteSlot(0, itemstack);
++ entityplayer.connection.send(new ClientboundContainerSetSlotPacket(menu.containerId, menu.incrementStateId(), 0, itemstack));
+ }
+ }
+
+ @Override
+ public void slotsChanged(Container inventory) {
+- this.access.execute((level, blockPos) -> slotChangedCraftingGrid(this, level, this.player, this.craftSlots, this.resultSlots));
++ this.access.execute((world, blockposition) -> {
++ slotChangedCraftingGrid(this, world, this.player, this.craftSlots, this.resultSlots);
++ });
+ }
+
+ @Override
+@@ -95,66 +117,73 @@
+ }
+
+ @Override
+- public boolean recipeMatches(RecipeHolder<? extends Recipe<CraftingContainer>> recipeHolder) {
+- return recipeHolder.value().matches(this.craftSlots, this.player.level());
++ public boolean recipeMatches(RecipeHolder<? extends Recipe<InventoryCrafting>> recipeholder) {
++ return recipeholder.value().matches(this.craftSlots, this.player.level());
+ }
+
+ @Override
+ public void removed(Player player) {
+ super.removed(player);
+- this.access.execute((level, blockPos) -> this.clearContainer(player, this.craftSlots));
++ this.access.execute((world, blockposition) -> {
++ this.clearContainer(player, this.craftSlots);
++ });
+ }
+
+ @Override
+ public boolean stillValid(Player player) {
++ if (!this.checkReachable) return true; // CraftBukkit
+ return stillValid(this.access, player, Blocks.CRAFTING_TABLE);
+ }
+
+ @Override
+ public ItemStack quickMoveStack(Player player, int index) {
+- ItemStack itemStack = ItemStack.EMPTY;
+- Slot slot = this.slots.get(index);
++ ItemStack itemstack = ItemStack.EMPTY;
++ Slot slot = (Slot) this.slots.get(index);
++
+ if (slot != null && slot.hasItem()) {
+- ItemStack item = slot.getItem();
+- itemStack = item.copy();
++ ItemStack itemstack1 = slot.getItem();
++
++ itemstack = itemstack1.copy();
+ if (index == 0) {
+- this.access.execute((level, blockPos) -> item.getItem().onCraftedBy(item, level, player));
+- if (!this.moveItemStackTo(item, 10, 46, true)) {
++ this.access.execute((world, blockposition) -> {
++ itemstack1.getItem().onCraftedBy(itemstack1, world, player);
++ });
++ if (!this.moveItemStackTo(itemstack1, 10, 46, true)) {
+ return ItemStack.EMPTY;
+ }
+
+- slot.onQuickCraft(item, itemStack);
++ slot.onQuickCraft(itemstack1, itemstack);
+ } else if (index >= 10 && index < 46) {
+- if (!this.moveItemStackTo(item, 1, 10, false)) {
++ if (!this.moveItemStackTo(itemstack1, 1, 10, false)) {
+ if (index < 37) {
+- if (!this.moveItemStackTo(item, 37, 46, false)) {
++ if (!this.moveItemStackTo(itemstack1, 37, 46, false)) {
+ return ItemStack.EMPTY;
+ }
+- } else if (!this.moveItemStackTo(item, 10, 37, false)) {
++ } else if (!this.moveItemStackTo(itemstack1, 10, 37, false)) {
+ return ItemStack.EMPTY;
+ }
+ }
+- } else if (!this.moveItemStackTo(item, 10, 46, false)) {
++ } else if (!this.moveItemStackTo(itemstack1, 10, 46, false)) {
+ return ItemStack.EMPTY;
+ }
+
+- if (item.isEmpty()) {
++ if (itemstack1.isEmpty()) {
+ slot.setByPlayer(ItemStack.EMPTY);
+ } else {
+ slot.setChanged();
+ }
+
+- if (item.getCount() == itemStack.getCount()) {
++ if (itemstack1.getCount() == itemstack.getCount()) {
+ return ItemStack.EMPTY;
+ }
+
+- slot.onTake(player, item);
++ slot.onTake(player, itemstack1);
+ if (index == 0) {
+- player.drop(item, false);
++ player.drop(itemstack1, false);
+ }
+ }
+
+- return itemStack;
++ return itemstack;
+ }
+
+ @Override
+@@ -191,4 +220,17 @@
+ public boolean shouldMoveToInventory(int slotIndex) {
+ return slotIndex != this.getResultSlotIndex();
+ }
++
++ // CraftBukkit start
++ @Override
++ public CraftInventoryView getBukkitView() {
++ if (bukkitEntity != null) {
++ return bukkitEntity;
++ }
++
++ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftSlots, this.resultSlots);
++ bukkitEntity = new CraftInventoryView(this.player.getBukkitEntity(), inventory, this);
++ return bukkitEntity;
++ }
++ // CraftBukkit end
+ }