diff options
Diffstat (limited to 'patch-remap/mache-vineflower/net/minecraft/world/item/ArmorStandItem.java.patch')
-rw-r--r-- | patch-remap/mache-vineflower/net/minecraft/world/item/ArmorStandItem.java.patch | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/item/ArmorStandItem.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/item/ArmorStandItem.java.patch new file mode 100644 index 0000000000..1b400dd595 --- /dev/null +++ b/patch-remap/mache-vineflower/net/minecraft/world/item/ArmorStandItem.java.patch @@ -0,0 +1,89 @@ +--- a/net/minecraft/world/item/ArmorStandItem.java ++++ b/net/minecraft/world/item/ArmorStandItem.java +@@ -8,9 +8,11 @@ + import net.minecraft.sounds.SoundSource; + import net.minecraft.util.Mth; + import net.minecraft.world.InteractionResult; ++import net.minecraft.world.entity.Entity; + import net.minecraft.world.entity.EntityType; +-import net.minecraft.world.entity.MobSpawnType; ++import net.minecraft.world.entity.EnumMobSpawn; + import net.minecraft.world.entity.decoration.ArmorStand; ++import net.minecraft.world.entity.player.Player; + import net.minecraft.world.item.context.BlockPlaceContext; + import net.minecraft.world.item.context.UseOnContext; + import net.minecraft.world.level.Level; +@@ -19,42 +21,50 @@ + import net.minecraft.world.phys.Vec3; + + public class ArmorStandItem extends Item { ++ + public ArmorStandItem(Item.Properties properties) { + super(properties); + } + + @Override + public InteractionResult useOn(UseOnContext context) { +- Direction clickedFace = context.getClickedFace(); +- if (clickedFace == Direction.DOWN) { ++ Direction enumdirection = context.getClickedFace(); ++ ++ if (enumdirection == Direction.DOWN) { + return InteractionResult.FAIL; + } else { +- Level level = context.getLevel(); +- BlockPlaceContext blockPlaceContext = new BlockPlaceContext(context); +- BlockPos clickedPos = blockPlaceContext.getClickedPos(); +- ItemStack itemInHand = context.getItemInHand(); +- Vec3 vec3 = Vec3.atBottomCenterOf(clickedPos); +- AABB aABB = EntityType.ARMOR_STAND.getDimensions().makeBoundingBox(vec3.x(), vec3.y(), vec3.z()); +- if (level.noCollision(null, aABB) && level.getEntities(null, aABB).isEmpty()) { +- if (level instanceof ServerLevel serverLevel) { +- Consumer<ArmorStand> consumer = EntityType.createDefaultStackConfig(serverLevel, itemInHand, context.getPlayer()); +- ArmorStand armorStand = EntityType.ARMOR_STAND +- .create(serverLevel, itemInHand.getTag(), consumer, clickedPos, MobSpawnType.SPAWN_EGG, true, true); +- if (armorStand == null) { ++ Level world = context.getLevel(); ++ BlockPlaceContext blockactioncontext = new BlockPlaceContext(context); ++ BlockPos blockposition = blockactioncontext.getClickedPos(); ++ ItemStack itemstack = context.getItemInHand(); ++ Vec3 vec3d = Vec3.atBottomCenterOf(blockposition); ++ AABB axisalignedbb = EntityType.ARMOR_STAND.getDimensions().makeBoundingBox(vec3d.x(), vec3d.y(), vec3d.z()); ++ ++ if (world.noCollision((Entity) null, axisalignedbb) && world.getEntities((Entity) null, axisalignedbb).isEmpty()) { ++ if (world instanceof ServerLevel) { ++ ServerLevel worldserver = (ServerLevel) world; ++ Consumer<ArmorStand> consumer = EntityType.createDefaultStackConfig(worldserver, itemstack, context.getPlayer()); ++ ArmorStand entityarmorstand = (ArmorStand) EntityType.ARMOR_STAND.create(worldserver, itemstack.getTag(), consumer, blockposition, EnumMobSpawn.SPAWN_EGG, true, true); ++ ++ if (entityarmorstand == null) { + return InteractionResult.FAIL; + } + +- float f = (float)Mth.floor((Mth.wrapDegrees(context.getRotation() - 180.0F) + 22.5F) / 45.0F) * 45.0F; +- armorStand.moveTo(armorStand.getX(), armorStand.getY(), armorStand.getZ(), f, 0.0F); +- serverLevel.addFreshEntityWithPassengers(armorStand); +- level.playSound( +- null, armorStand.getX(), armorStand.getY(), armorStand.getZ(), SoundEvents.ARMOR_STAND_PLACE, SoundSource.BLOCKS, 0.75F, 0.8F +- ); +- armorStand.gameEvent(GameEvent.ENTITY_PLACE, context.getPlayer()); ++ float f = (float) Mth.floor((Mth.wrapDegrees(context.getRotation() - 180.0F) + 22.5F) / 45.0F) * 45.0F; ++ ++ entityarmorstand.moveTo(entityarmorstand.getX(), entityarmorstand.getY(), entityarmorstand.getZ(), f, 0.0F); ++ // CraftBukkit start ++ if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityPlaceEvent(context, entityarmorstand).isCancelled()) { ++ return InteractionResult.FAIL; ++ } ++ // CraftBukkit end ++ worldserver.addFreshEntityWithPassengers(entityarmorstand); ++ world.playSound((Player) null, entityarmorstand.getX(), entityarmorstand.getY(), entityarmorstand.getZ(), SoundEvents.ARMOR_STAND_PLACE, SoundSource.BLOCKS, 0.75F, 0.8F); ++ entityarmorstand.gameEvent(GameEvent.ENTITY_PLACE, context.getPlayer()); + } + +- itemInHand.shrink(1); +- return InteractionResult.sidedSuccess(level.isClientSide); ++ itemstack.shrink(1); ++ return InteractionResult.sidedSuccess(world.isClientSide); + } else { + return InteractionResult.FAIL; + } |