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-rw-r--r--patch-remap/mache-vineflower/net/minecraft/world/level/block/BigDripleafBlock.java.patch403
1 files changed, 403 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/level/block/BigDripleafBlock.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/level/block/BigDripleafBlock.java.patch
new file mode 100644
index 0000000000..6b52b181e1
--- /dev/null
+++ b/patch-remap/mache-vineflower/net/minecraft/world/level/block/BigDripleafBlock.java.patch
@@ -0,0 +1,403 @@
+--- a/net/minecraft/world/level/block/BigDripleafBlock.java
++++ b/net/minecraft/world/level/block/BigDripleafBlock.java
+@@ -17,6 +17,7 @@
+ import net.minecraft.util.Mth;
+ import net.minecraft.util.RandomSource;
+ import net.minecraft.world.entity.Entity;
++import net.minecraft.world.entity.player.Player;
+ import net.minecraft.world.entity.projectile.Projectile;
+ import net.minecraft.world.item.context.BlockPlaceContext;
+ import net.minecraft.world.level.BlockGetter;
+@@ -25,13 +26,14 @@
+ import net.minecraft.world.level.LevelHeightAccessor;
+ import net.minecraft.world.level.LevelReader;
+ import net.minecraft.world.level.block.state.BlockBehaviour;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.level.block.state.StateDefinition;
+ import net.minecraft.world.level.block.state.properties.BlockStateProperties;
+ import net.minecraft.world.level.block.state.properties.BooleanProperty;
+ import net.minecraft.world.level.block.state.properties.EnumProperty;
+ import net.minecraft.world.level.block.state.properties.Tilt;
+ import net.minecraft.world.level.gameevent.GameEvent;
++import net.minecraft.world.level.material.Fluid;
+ import net.minecraft.world.level.material.FluidState;
+ import net.minecraft.world.level.material.Fluids;
+ import net.minecraft.world.phys.BlockHitResult;
+@@ -39,243 +41,262 @@
+ import net.minecraft.world.phys.shapes.CollisionContext;
+ import net.minecraft.world.phys.shapes.Shapes;
+ import net.minecraft.world.phys.shapes.VoxelShape;
++// CraftBukkit start
++import org.bukkit.craftbukkit.event.CraftEventFactory;
++import org.bukkit.event.entity.EntityInteractEvent;
++// CraftBukkit end
+
+ public class BigDripleafBlock extends HorizontalDirectionalBlock implements BonemealableBlock, SimpleWaterloggedBlock {
++
+ public static final MapCodec<BigDripleafBlock> CODEC = simpleCodec(BigDripleafBlock::new);
+ private static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
+ private static final EnumProperty<Tilt> TILT = BlockStateProperties.TILT;
+ private static final int NO_TICK = -1;
+- private static final Object2IntMap<Tilt> DELAY_UNTIL_NEXT_TILT_STATE = Util.make(new Object2IntArrayMap<>(), map -> {
+- map.defaultReturnValue(-1);
+- map.put(Tilt.UNSTABLE, 10);
+- map.put(Tilt.PARTIAL, 10);
+- map.put(Tilt.FULL, 100);
++ private static final Object2IntMap<Tilt> DELAY_UNTIL_NEXT_TILT_STATE = (Object2IntMap) Util.make(new Object2IntArrayMap(), (object2intarraymap) -> {
++ object2intarraymap.defaultReturnValue(-1);
++ object2intarraymap.put(Tilt.UNSTABLE, 10);
++ object2intarraymap.put(Tilt.PARTIAL, 10);
++ object2intarraymap.put(Tilt.FULL, 100);
+ });
+ private static final int MAX_GEN_HEIGHT = 5;
+ private static final int STEM_WIDTH = 6;
+ private static final int ENTITY_DETECTION_MIN_Y = 11;
+ private static final int LOWEST_LEAF_TOP = 13;
+- private static final Map<Tilt, VoxelShape> LEAF_SHAPES = ImmutableMap.of(
+- Tilt.NONE,
+- Block.box(0.0, 11.0, 0.0, 16.0, 15.0, 16.0),
+- Tilt.UNSTABLE,
+- Block.box(0.0, 11.0, 0.0, 16.0, 15.0, 16.0),
+- Tilt.PARTIAL,
+- Block.box(0.0, 11.0, 0.0, 16.0, 13.0, 16.0),
+- Tilt.FULL,
+- Shapes.empty()
+- );
+- private static final VoxelShape STEM_SLICER = Block.box(0.0, 13.0, 0.0, 16.0, 16.0, 16.0);
+- private static final Map<Direction, VoxelShape> STEM_SHAPES = ImmutableMap.of(
+- Direction.NORTH,
+- Shapes.joinUnoptimized(BigDripleafStemBlock.NORTH_SHAPE, STEM_SLICER, BooleanOp.ONLY_FIRST),
+- Direction.SOUTH,
+- Shapes.joinUnoptimized(BigDripleafStemBlock.SOUTH_SHAPE, STEM_SLICER, BooleanOp.ONLY_FIRST),
+- Direction.EAST,
+- Shapes.joinUnoptimized(BigDripleafStemBlock.EAST_SHAPE, STEM_SLICER, BooleanOp.ONLY_FIRST),
+- Direction.WEST,
+- Shapes.joinUnoptimized(BigDripleafStemBlock.WEST_SHAPE, STEM_SLICER, BooleanOp.ONLY_FIRST)
+- );
+- private final Map<BlockState, VoxelShape> shapesCache;
++ private static final Map<Tilt, VoxelShape> LEAF_SHAPES = ImmutableMap.of(Tilt.NONE, Block.box(0.0D, 11.0D, 0.0D, 16.0D, 15.0D, 16.0D), Tilt.UNSTABLE, Block.box(0.0D, 11.0D, 0.0D, 16.0D, 15.0D, 16.0D), Tilt.PARTIAL, Block.box(0.0D, 11.0D, 0.0D, 16.0D, 13.0D, 16.0D), Tilt.FULL, Shapes.empty());
++ private static final VoxelShape STEM_SLICER = Block.box(0.0D, 13.0D, 0.0D, 16.0D, 16.0D, 16.0D);
++ private static final Map<Direction, VoxelShape> STEM_SHAPES = ImmutableMap.of(Direction.NORTH, Shapes.joinUnoptimized(BigDripleafStemBlock.NORTH_SHAPE, BigDripleafBlock.STEM_SLICER, BooleanOp.ONLY_FIRST), Direction.SOUTH, Shapes.joinUnoptimized(BigDripleafStemBlock.SOUTH_SHAPE, BigDripleafBlock.STEM_SLICER, BooleanOp.ONLY_FIRST), Direction.EAST, Shapes.joinUnoptimized(BigDripleafStemBlock.EAST_SHAPE, BigDripleafBlock.STEM_SLICER, BooleanOp.ONLY_FIRST), Direction.WEST, Shapes.joinUnoptimized(BigDripleafStemBlock.WEST_SHAPE, BigDripleafBlock.STEM_SLICER, BooleanOp.ONLY_FIRST));
++ private final Map<IBlockData, VoxelShape> shapesCache;
+
+ @Override
+ public MapCodec<BigDripleafBlock> codec() {
+- return CODEC;
++ return BigDripleafBlock.CODEC;
+ }
+
+ protected BigDripleafBlock(BlockBehaviour.Properties properties) {
+ super(properties);
+- this.registerDefaultState(
+- this.stateDefinition.any().setValue(WATERLOGGED, Boolean.valueOf(false)).setValue(FACING, Direction.NORTH).setValue(TILT, Tilt.NONE)
+- );
++ this.registerDefaultState((IBlockData) ((IBlockData) ((IBlockData) ((IBlockData) this.stateDefinition.any()).setValue(BigDripleafBlock.WATERLOGGED, false)).setValue(BigDripleafBlock.FACING, Direction.NORTH)).setValue(BigDripleafBlock.TILT, Tilt.NONE));
+ this.shapesCache = this.getShapeForEachState(BigDripleafBlock::calculateShape);
+ }
+
+- private static VoxelShape calculateShape(BlockState state) {
+- return Shapes.or(LEAF_SHAPES.get(state.getValue(TILT)), STEM_SHAPES.get(state.getValue(FACING)));
++ private static VoxelShape calculateShape(IBlockData state) {
++ return Shapes.or((VoxelShape) BigDripleafBlock.LEAF_SHAPES.get(state.getValue(BigDripleafBlock.TILT)), (VoxelShape) BigDripleafBlock.STEM_SHAPES.get(state.getValue(BigDripleafBlock.FACING)));
+ }
+
+ public static void placeWithRandomHeight(LevelAccessor level, RandomSource random, BlockPos pos, Direction direction) {
+- int randomInt = Mth.nextInt(random, 2, 5);
+- BlockPos.MutableBlockPos mutableBlockPos = pos.mutable();
+- int i = 0;
++ int i = Mth.nextInt(random, 2, 5);
++ BlockPos.MutableBlockPos blockposition_mutableblockposition = pos.mutable();
++ int j = 0;
+
+- while (i < randomInt && canPlaceAt(level, mutableBlockPos, level.getBlockState(mutableBlockPos))) {
+- i++;
+- mutableBlockPos.move(Direction.UP);
++ while (j < i && canPlaceAt(level, blockposition_mutableblockposition, level.getBlockState(blockposition_mutableblockposition))) {
++ ++j;
++ blockposition_mutableblockposition.move(Direction.UP);
+ }
+
+- int i1 = pos.getY() + i - 1;
+- mutableBlockPos.setY(pos.getY());
++ int k = pos.getY() + j - 1;
+
+- while (mutableBlockPos.getY() < i1) {
+- BigDripleafStemBlock.place(level, mutableBlockPos, level.getFluidState(mutableBlockPos), direction);
+- mutableBlockPos.move(Direction.UP);
++ blockposition_mutableblockposition.setY(pos.getY());
++
++ while (blockposition_mutableblockposition.getY() < k) {
++ BigDripleafStemBlock.place(level, blockposition_mutableblockposition, level.getFluidState(blockposition_mutableblockposition), direction);
++ blockposition_mutableblockposition.move(Direction.UP);
+ }
+
+- place(level, mutableBlockPos, level.getFluidState(mutableBlockPos), direction);
++ place(level, blockposition_mutableblockposition, level.getFluidState(blockposition_mutableblockposition), direction);
+ }
+
+- private static boolean canReplace(BlockState state) {
++ private static boolean canReplace(IBlockData state) {
+ return state.isAir() || state.is(Blocks.WATER) || state.is(Blocks.SMALL_DRIPLEAF);
+ }
+
+- protected static boolean canPlaceAt(LevelHeightAccessor level, BlockPos pos, BlockState state) {
++ protected static boolean canPlaceAt(LevelHeightAccessor level, BlockPos pos, IBlockData state) {
+ return !level.isOutsideBuildHeight(pos) && canReplace(state);
+ }
+
+ protected static boolean place(LevelAccessor level, BlockPos pos, FluidState fluidState, Direction direction) {
+- BlockState blockState = Blocks.BIG_DRIPLEAF
+- .defaultBlockState()
+- .setValue(WATERLOGGED, Boolean.valueOf(fluidState.isSourceOfType(Fluids.WATER)))
+- .setValue(FACING, direction);
+- return level.setBlock(pos, blockState, 3);
++ IBlockData iblockdata = (IBlockData) ((IBlockData) Blocks.BIG_DRIPLEAF.defaultBlockState().setValue(BigDripleafBlock.WATERLOGGED, fluidState.isSourceOfType(Fluids.WATER))).setValue(BigDripleafBlock.FACING, direction);
++
++ return level.setBlock(pos, iblockdata, 3);
+ }
+
+ @Override
+- public void onProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) {
+- this.setTiltAndScheduleTick(state, level, hit.getBlockPos(), Tilt.FULL, SoundEvents.BIG_DRIPLEAF_TILT_DOWN);
++ public void onProjectileHit(Level level, IBlockData state, BlockHitResult hit, Projectile projectile) {
++ this.setTiltAndScheduleTick(state, level, hit.getBlockPos(), Tilt.FULL, SoundEvents.BIG_DRIPLEAF_TILT_DOWN, projectile); // CraftBukkit
+ }
+
+ @Override
+- public FluidState getFluidState(BlockState state) {
+- return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
++ public FluidState getFluidState(IBlockData state) {
++ return (Boolean) state.getValue(BigDripleafBlock.WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
+ }
+
+ @Override
+- public boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
+- BlockPos blockPos = pos.below();
+- BlockState blockState = level.getBlockState(blockPos);
+- return blockState.is(this) || blockState.is(Blocks.BIG_DRIPLEAF_STEM) || blockState.is(BlockTags.BIG_DRIPLEAF_PLACEABLE);
++ public boolean canSurvive(IBlockData state, LevelReader level, BlockPos pos) {
++ BlockPos blockposition1 = pos.below();
++ IBlockData iblockdata1 = level.getBlockState(blockposition1);
++
++ return iblockdata1.is((Block) this) || iblockdata1.is(Blocks.BIG_DRIPLEAF_STEM) || iblockdata1.is(BlockTags.BIG_DRIPLEAF_PLACEABLE);
+ }
+
+ @Override
+- public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
++ public IBlockData updateShape(IBlockData state, Direction direction, IBlockData neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
+ if (direction == Direction.DOWN && !state.canSurvive(level, pos)) {
+ return Blocks.AIR.defaultBlockState();
+ } else {
+- if (state.getValue(WATERLOGGED)) {
+- level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
++ if ((Boolean) state.getValue(BigDripleafBlock.WATERLOGGED)) {
++ level.scheduleTick(pos, (Fluid) Fluids.WATER, Fluids.WATER.getTickDelay(level));
+ }
+
+- return direction == Direction.UP && neighborState.is(this)
+- ? Blocks.BIG_DRIPLEAF_STEM.withPropertiesOf(state)
+- : super.updateShape(state, direction, neighborState, level, pos, neighborPos);
++ return direction == Direction.UP && neighborState.is((Block) this) ? Blocks.BIG_DRIPLEAF_STEM.withPropertiesOf(state) : super.updateShape(state, direction, neighborState, level, pos, neighborPos);
+ }
+ }
+
+ @Override
+- public boolean isValidBonemealTarget(LevelReader levelReader, BlockPos blockPos, BlockState blockState) {
+- BlockState blockState1 = levelReader.getBlockState(blockPos.above());
+- return canReplace(blockState1);
++ public boolean isValidBonemealTarget(LevelReader iworldreader, BlockPos blockposition, IBlockData iblockdata) {
++ IBlockData iblockdata1 = iworldreader.getBlockState(blockposition.above());
++
++ return canReplace(iblockdata1);
+ }
+
+ @Override
+- public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
++ public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, IBlockData state) {
+ return true;
+ }
+
+ @Override
+- public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
+- BlockPos blockPos = pos.above();
+- BlockState blockState = level.getBlockState(blockPos);
+- if (canPlaceAt(level, blockPos, blockState)) {
+- Direction direction = state.getValue(FACING);
+- BigDripleafStemBlock.place(level, pos, state.getFluidState(), direction);
+- place(level, blockPos, blockState.getFluidState(), direction);
++ public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, IBlockData state) {
++ BlockPos blockposition1 = pos.above();
++ IBlockData iblockdata1 = level.getBlockState(blockposition1);
++
++ if (canPlaceAt(level, blockposition1, iblockdata1)) {
++ Direction enumdirection = (Direction) state.getValue(BigDripleafBlock.FACING);
++
++ BigDripleafStemBlock.place(level, pos, state.getFluidState(), enumdirection);
++ place(level, blockposition1, iblockdata1.getFluidState(), enumdirection);
+ }
++
+ }
+
+ @Override
+- public void entityInside(BlockState state, Level level, BlockPos pos, Entity entity) {
++ public void entityInside(IBlockData state, Level level, BlockPos pos, Entity entity) {
+ if (!level.isClientSide) {
+- if (state.getValue(TILT) == Tilt.NONE && canEntityTilt(pos, entity) && !level.hasNeighborSignal(pos)) {
+- this.setTiltAndScheduleTick(state, level, pos, Tilt.UNSTABLE, null);
++ if (state.getValue(BigDripleafBlock.TILT) == Tilt.NONE && canEntityTilt(pos, entity) && !level.hasNeighborSignal(pos)) {
++ // CraftBukkit start - tilt dripleaf
++ org.bukkit.event.Cancellable cancellable;
++ if (entity instanceof Player) {
++ cancellable = CraftEventFactory.callPlayerInteractEvent((Player) entity, org.bukkit.event.block.Action.PHYSICAL, pos, null, null, null);
++ } else {
++ cancellable = new EntityInteractEvent(entity.getBukkitEntity(), level.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()));
++ level.getCraftServer().getPluginManager().callEvent((EntityInteractEvent) cancellable);
++ }
++
++ if (cancellable.isCancelled()) {
++ return;
++ }
++ this.setTiltAndScheduleTick(state, level, pos, Tilt.UNSTABLE, (SoundEvent) null, entity);
++ // CraftBukkit end
+ }
++
+ }
+ }
+
+ @Override
+- public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
++ public void tick(IBlockData state, ServerLevel level, BlockPos pos, RandomSource random) {
+ if (level.hasNeighborSignal(pos)) {
+ resetTilt(state, level, pos);
+ } else {
+- Tilt tilt = state.getValue(TILT);
++ Tilt tilt = (Tilt) state.getValue(BigDripleafBlock.TILT);
++
+ if (tilt == Tilt.UNSTABLE) {
+- this.setTiltAndScheduleTick(state, level, pos, Tilt.PARTIAL, SoundEvents.BIG_DRIPLEAF_TILT_DOWN);
++ this.setTiltAndScheduleTick(state, level, pos, Tilt.PARTIAL, SoundEvents.BIG_DRIPLEAF_TILT_DOWN, null); // CraftBukkit
+ } else if (tilt == Tilt.PARTIAL) {
+- this.setTiltAndScheduleTick(state, level, pos, Tilt.FULL, SoundEvents.BIG_DRIPLEAF_TILT_DOWN);
++ this.setTiltAndScheduleTick(state, level, pos, Tilt.FULL, SoundEvents.BIG_DRIPLEAF_TILT_DOWN, null); // CraftBukkit
+ } else if (tilt == Tilt.FULL) {
+ resetTilt(state, level, pos);
+ }
++
+ }
+ }
+
+ @Override
+- public void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, BlockPos neighborPos, boolean movedByPiston) {
++ public void neighborChanged(IBlockData state, Level level, BlockPos pos, Block neighborBlock, BlockPos neighborPos, boolean movedByPiston) {
+ if (level.hasNeighborSignal(pos)) {
+ resetTilt(state, level, pos);
+ }
++
+ }
+
+ private static void playTiltSound(Level level, BlockPos pos, SoundEvent sound) {
+ float f = Mth.randomBetween(level.random, 0.8F, 1.2F);
+- level.playSound(null, pos, sound, SoundSource.BLOCKS, 1.0F, f);
++
++ level.playSound((Player) null, pos, sound, SoundSource.BLOCKS, 1.0F, f);
+ }
+
+ private static boolean canEntityTilt(BlockPos pos, Entity entity) {
+- return entity.onGround() && entity.position().y > (double)((float)pos.getY() + 0.6875F);
++ return entity.onGround() && entity.position().y > (double) ((float) pos.getY() + 0.6875F);
+ }
+
+- private void setTiltAndScheduleTick(BlockState state, Level level, BlockPos pos, Tilt tilt, @Nullable SoundEvent sound) {
+- setTilt(state, level, pos, tilt);
+- if (sound != null) {
+- playTiltSound(level, pos, sound);
++ // CraftBukkit start
++ private void setTiltAndScheduleTick(IBlockData iblockdata, Level world, BlockPos blockposition, Tilt tilt, @Nullable SoundEvent soundeffect, @Nullable Entity entity) {
++ if (!setTilt(iblockdata, world, blockposition, tilt, entity)) return;
++ // CraftBukkit end
++ if (soundeffect != null) {
++ playTiltSound(world, blockposition, soundeffect);
+ }
+
+- int _int = DELAY_UNTIL_NEXT_TILT_STATE.getInt(tilt);
+- if (_int != -1) {
+- level.scheduleTick(pos, this, _int);
++ int i = BigDripleafBlock.DELAY_UNTIL_NEXT_TILT_STATE.getInt(tilt);
++
++ if (i != -1) {
++ world.scheduleTick(blockposition, (Block) this, i);
+ }
++
+ }
+
+- private static void resetTilt(BlockState state, Level level, BlockPos pos) {
+- setTilt(state, level, pos, Tilt.NONE);
+- if (state.getValue(TILT) != Tilt.NONE) {
++ private static void resetTilt(IBlockData state, Level level, BlockPos pos) {
++ setTilt(state, level, pos, Tilt.NONE, null); // CraftBukkit
++ if (state.getValue(BigDripleafBlock.TILT) != Tilt.NONE) {
+ playTiltSound(level, pos, SoundEvents.BIG_DRIPLEAF_TILT_UP);
+ }
++
+ }
+
+- private static void setTilt(BlockState state, Level level, BlockPos pos, Tilt tilt) {
+- Tilt tilt1 = state.getValue(TILT);
+- level.setBlock(pos, state.setValue(TILT, tilt), 2);
++ // CraftBukkit start
++ private static boolean setTilt(IBlockData iblockdata, Level world, BlockPos blockposition, Tilt tilt, @Nullable Entity entity) {
++ if (entity != null) {
++ if (!CraftEventFactory.callEntityChangeBlockEvent(entity, blockposition, iblockdata.setValue(BigDripleafBlock.TILT, tilt))) {
++ return false;
++ }
++ }
++ // CraftBukkit end
++ Tilt tilt1 = (Tilt) iblockdata.getValue(BigDripleafBlock.TILT);
++
++ world.setBlock(blockposition, (IBlockData) iblockdata.setValue(BigDripleafBlock.TILT, tilt), 2);
+ if (tilt.causesVibration() && tilt != tilt1) {
+- level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos);
++ world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, blockposition);
+ }
++
++ return true; // CraftBukkit
+ }
+
+ @Override
+- public VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
+- return LEAF_SHAPES.get(state.getValue(TILT));
++ public VoxelShape getCollisionShape(IBlockData state, BlockGetter level, BlockPos pos, CollisionContext context) {
++ return (VoxelShape) BigDripleafBlock.LEAF_SHAPES.get(state.getValue(BigDripleafBlock.TILT));
+ }
+
+ @Override
+- public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
+- return this.shapesCache.get(state);
++ public VoxelShape getShape(IBlockData state, BlockGetter level, BlockPos pos, CollisionContext context) {
++ return (VoxelShape) this.shapesCache.get(state);
+ }
+
+ @Override
+- public BlockState getStateForPlacement(BlockPlaceContext context) {
+- BlockState blockState = context.getLevel().getBlockState(context.getClickedPos().below());
+- FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
+- boolean flag = blockState.is(Blocks.BIG_DRIPLEAF) || blockState.is(Blocks.BIG_DRIPLEAF_STEM);
+- return this.defaultBlockState()
+- .setValue(WATERLOGGED, Boolean.valueOf(fluidState.isSourceOfType(Fluids.WATER)))
+- .setValue(FACING, flag ? blockState.getValue(FACING) : context.getHorizontalDirection().getOpposite());
++ public IBlockData getStateForPlacement(BlockPlaceContext context) {
++ IBlockData iblockdata = context.getLevel().getBlockState(context.getClickedPos().below());
++ FluidState fluid = context.getLevel().getFluidState(context.getClickedPos());
++ boolean flag = iblockdata.is(Blocks.BIG_DRIPLEAF) || iblockdata.is(Blocks.BIG_DRIPLEAF_STEM);
++
++ return (IBlockData) ((IBlockData) this.defaultBlockState().setValue(BigDripleafBlock.WATERLOGGED, fluid.isSourceOfType(Fluids.WATER))).setValue(BigDripleafBlock.FACING, flag ? (Direction) iblockdata.getValue(BigDripleafBlock.FACING) : context.getHorizontalDirection().getOpposite());
+ }
+
+ @Override
+- protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
+- builder.add(WATERLOGGED, FACING, TILT);
++ protected void createBlockStateDefinition(StateDefinition.Builder<Block, IBlockData> builder) {
++ builder.add(BigDripleafBlock.WATERLOGGED, BigDripleafBlock.FACING, BigDripleafBlock.TILT);
+ }
+ }