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-rw-r--r--patch-remap/mache-vineflower/net/minecraft/world/level/block/LightningRodBlock.java.patch216
1 files changed, 216 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/level/block/LightningRodBlock.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/level/block/LightningRodBlock.java.patch
new file mode 100644
index 0000000000..ad14c4d47a
--- /dev/null
+++ b/patch-remap/mache-vineflower/net/minecraft/world/level/block/LightningRodBlock.java.patch
@@ -0,0 +1,216 @@
+--- a/net/minecraft/world/level/block/LightningRodBlock.java
++++ b/net/minecraft/world/level/block/LightningRodBlock.java
+@@ -14,6 +14,7 @@
+ import net.minecraft.world.entity.Entity;
+ import net.minecraft.world.entity.EntityType;
+ import net.minecraft.world.entity.LightningBolt;
++import net.minecraft.world.entity.player.Player;
+ import net.minecraft.world.entity.projectile.Projectile;
+ import net.minecraft.world.entity.projectile.ThrownTrident;
+ import net.minecraft.world.item.context.BlockPlaceContext;
+@@ -21,17 +22,23 @@
+ import net.minecraft.world.level.Level;
+ import net.minecraft.world.level.LevelAccessor;
+ import net.minecraft.world.level.block.state.BlockBehaviour;
+-import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.block.state.IBlockData;
+ import net.minecraft.world.level.block.state.StateDefinition;
+ import net.minecraft.world.level.block.state.properties.BlockStateProperties;
+ import net.minecraft.world.level.block.state.properties.BooleanProperty;
+ import net.minecraft.world.level.levelgen.Heightmap;
++import net.minecraft.world.level.material.Fluid;
+ import net.minecraft.world.level.material.FluidState;
+ import net.minecraft.world.level.material.Fluids;
+ import net.minecraft.world.phys.BlockHitResult;
+ import net.minecraft.world.phys.Vec3;
++// CraftBukkit start
++import org.bukkit.craftbukkit.block.CraftBlock;
++import org.bukkit.event.block.BlockRedstoneEvent;
++// CraftBukkit end
+
+ public class LightningRodBlock extends RodBlock implements SimpleWaterloggedBlock {
++
+ public static final MapCodec<LightningRodBlock> CODEC = simpleCodec(LightningRodBlock::new);
+ public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
+ public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
+@@ -41,77 +48,86 @@
+
+ @Override
+ public MapCodec<LightningRodBlock> codec() {
+- return CODEC;
++ return LightningRodBlock.CODEC;
+ }
+
+ public LightningRodBlock(BlockBehaviour.Properties properties) {
+ super(properties);
+- this.registerDefaultState(
+- this.stateDefinition.any().setValue(FACING, Direction.UP).setValue(WATERLOGGED, Boolean.valueOf(false)).setValue(POWERED, Boolean.valueOf(false))
+- );
++ this.registerDefaultState((IBlockData) ((IBlockData) ((IBlockData) ((IBlockData) this.stateDefinition.any()).setValue(LightningRodBlock.FACING, Direction.UP)).setValue(LightningRodBlock.WATERLOGGED, false)).setValue(LightningRodBlock.POWERED, false));
+ }
+
+ @Override
+- public BlockState getStateForPlacement(BlockPlaceContext context) {
+- FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
+- boolean flag = fluidState.getType() == Fluids.WATER;
+- return this.defaultBlockState().setValue(FACING, context.getClickedFace()).setValue(WATERLOGGED, Boolean.valueOf(flag));
++ public IBlockData getStateForPlacement(BlockPlaceContext context) {
++ FluidState fluid = context.getLevel().getFluidState(context.getClickedPos());
++ boolean flag = fluid.getType() == Fluids.WATER;
++
++ return (IBlockData) ((IBlockData) this.defaultBlockState().setValue(LightningRodBlock.FACING, context.getClickedFace())).setValue(LightningRodBlock.WATERLOGGED, flag);
+ }
+
+ @Override
+- public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
+- if (state.getValue(WATERLOGGED)) {
+- level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
++ public IBlockData updateShape(IBlockData state, Direction direction, IBlockData neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
++ if ((Boolean) state.getValue(LightningRodBlock.WATERLOGGED)) {
++ level.scheduleTick(pos, (Fluid) Fluids.WATER, Fluids.WATER.getTickDelay(level));
+ }
+
+ return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
+ }
+
+ @Override
+- public FluidState getFluidState(BlockState state) {
+- return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
++ public FluidState getFluidState(IBlockData state) {
++ return (Boolean) state.getValue(LightningRodBlock.WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
+ }
+
+ @Override
+- public int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
+- return state.getValue(POWERED) ? 15 : 0;
++ public int getSignal(IBlockData state, BlockGetter level, BlockPos pos, Direction direction) {
++ return (Boolean) state.getValue(LightningRodBlock.POWERED) ? 15 : 0;
+ }
+
+ @Override
+- public int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
+- return state.getValue(POWERED) && state.getValue(FACING) == direction ? 15 : 0;
++ public int getDirectSignal(IBlockData state, BlockGetter level, BlockPos pos, Direction direction) {
++ return (Boolean) state.getValue(LightningRodBlock.POWERED) && state.getValue(LightningRodBlock.FACING) == direction ? 15 : 0;
+ }
+
+- public void onLightningStrike(BlockState state, Level level, BlockPos pos) {
+- level.setBlock(pos, state.setValue(POWERED, Boolean.valueOf(true)), 3);
++ public void onLightningStrike(IBlockData state, Level level, BlockPos pos) {
++ // CraftBukkit start
++ boolean powered = state.getValue(LightningRodBlock.POWERED);
++ int old = (powered) ? 15 : 0;
++ int current = (!powered) ? 15 : 0;
++
++ BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(CraftBlock.at(level, pos), old, current);
++ level.getCraftServer().getPluginManager().callEvent(eventRedstone);
++
++ if (eventRedstone.getNewCurrent() <= 0) {
++ return;
++ }
++ // CraftBukkit end
++ level.setBlock(pos, (IBlockData) state.setValue(LightningRodBlock.POWERED, true), 3);
+ this.updateNeighbours(state, level, pos);
+- level.scheduleTick(pos, this, 8);
+- level.levelEvent(3002, pos, state.getValue(FACING).getAxis().ordinal());
++ level.scheduleTick(pos, (Block) this, 8);
++ level.levelEvent(3002, pos, ((Direction) state.getValue(LightningRodBlock.FACING)).getAxis().ordinal());
+ }
+
+- private void updateNeighbours(BlockState state, Level level, BlockPos pos) {
+- level.updateNeighborsAt(pos.relative(state.getValue(FACING).getOpposite()), this);
++ private void updateNeighbours(IBlockData state, Level level, BlockPos pos) {
++ level.updateNeighborsAt(pos.relative(((Direction) state.getValue(LightningRodBlock.FACING)).getOpposite()), this);
+ }
+
+ @Override
+- public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
+- level.setBlock(pos, state.setValue(POWERED, Boolean.valueOf(false)), 3);
++ public void tick(IBlockData state, ServerLevel level, BlockPos pos, RandomSource random) {
++ level.setBlock(pos, (IBlockData) state.setValue(LightningRodBlock.POWERED, false), 3);
+ this.updateNeighbours(state, level, pos);
+ }
+
+ @Override
+- public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
+- if (level.isThundering()
+- && (long)level.random.nextInt(200) <= level.getGameTime() % 200L
+- && pos.getY() == level.getHeight(Heightmap.Types.WORLD_SURFACE, pos.getX(), pos.getZ()) - 1) {
+- ParticleUtils.spawnParticlesAlongAxis(state.getValue(FACING).getAxis(), level, pos, 0.125, ParticleTypes.ELECTRIC_SPARK, UniformInt.of(1, 2));
++ public void animateTick(IBlockData state, Level level, BlockPos pos, RandomSource random) {
++ if (level.isThundering() && (long) level.random.nextInt(200) <= level.getGameTime() % 200L && pos.getY() == level.getHeight(Heightmap.Types.WORLD_SURFACE, pos.getX(), pos.getZ()) - 1) {
++ ParticleUtils.spawnParticlesAlongAxis(((Direction) state.getValue(LightningRodBlock.FACING)).getAxis(), level, pos, 0.125D, ParticleTypes.ELECTRIC_SPARK, UniformInt.of(1, 2));
+ }
+ }
+
+ @Override
+- public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean movedByPiston) {
++ public void onRemove(IBlockData state, Level level, BlockPos pos, IBlockData newState, boolean movedByPiston) {
+ if (!state.is(newState.getBlock())) {
+- if (state.getValue(POWERED)) {
++ if ((Boolean) state.getValue(LightningRodBlock.POWERED)) {
+ this.updateNeighbours(state, level, pos);
+ }
+
+@@ -120,39 +136,44 @@
+ }
+
+ @Override
+- public void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
++ public void onPlace(IBlockData state, Level level, BlockPos pos, IBlockData oldState, boolean movedByPiston) {
+ if (!state.is(oldState.getBlock())) {
+- if (state.getValue(POWERED) && !level.getBlockTicks().hasScheduledTick(pos, this)) {
+- level.setBlock(pos, state.setValue(POWERED, Boolean.valueOf(false)), 18);
++ if ((Boolean) state.getValue(LightningRodBlock.POWERED) && !level.getBlockTicks().hasScheduledTick(pos, this)) {
++ level.setBlock(pos, (IBlockData) state.setValue(LightningRodBlock.POWERED, false), 18);
+ }
++
+ }
+ }
+
+ @Override
+- public void onProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) {
+- if (level.isThundering() && projectile instanceof ThrownTrident && ((ThrownTrident)projectile).isChanneling()) {
+- BlockPos blockPos = hit.getBlockPos();
+- if (level.canSeeSky(blockPos)) {
+- LightningBolt lightningBolt = EntityType.LIGHTNING_BOLT.create(level);
+- if (lightningBolt != null) {
+- lightningBolt.moveTo(Vec3.atBottomCenterOf(blockPos.above()));
+- Entity owner = projectile.getOwner();
+- lightningBolt.setCause(owner instanceof ServerPlayer ? (ServerPlayer)owner : null);
+- level.addFreshEntity(lightningBolt);
++ public void onProjectileHit(Level level, IBlockData state, BlockHitResult hit, Projectile projectile) {
++ if (level.isThundering() && projectile instanceof ThrownTrident && ((ThrownTrident) projectile).isChanneling()) {
++ BlockPos blockposition = hit.getBlockPos();
++
++ if (level.canSeeSky(blockposition)) {
++ LightningBolt entitylightning = (LightningBolt) EntityType.LIGHTNING_BOLT.create(level);
++
++ if (entitylightning != null) {
++ entitylightning.moveTo(Vec3.atBottomCenterOf(blockposition.above()));
++ Entity entity = projectile.getOwner();
++
++ entitylightning.setCause(entity instanceof ServerPlayer ? (ServerPlayer) entity : null);
++ ((ServerLevel) level).strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.TRIDENT); // CraftBukkit
+ }
+
+- level.playSound(null, blockPos, SoundEvents.TRIDENT_THUNDER, SoundSource.WEATHER, 5.0F, 1.0F);
++ level.playSound((Player) null, blockposition, SoundEvents.TRIDENT_THUNDER, SoundSource.WEATHER, 5.0F, 1.0F);
+ }
+ }
++
+ }
+
+ @Override
+- protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
+- builder.add(FACING, POWERED, WATERLOGGED);
++ protected void createBlockStateDefinition(StateDefinition.Builder<Block, IBlockData> builder) {
++ builder.add(LightningRodBlock.FACING, LightningRodBlock.POWERED, LightningRodBlock.WATERLOGGED);
+ }
+
+ @Override
+- public boolean isSignalSource(BlockState state) {
++ public boolean isSignalSource(IBlockData state) {
+ return true;
+ }
+ }