diff options
Diffstat (limited to 'patch-remap/mache-vineflower/net/minecraft/world/level/block/WeightedPressurePlateBlock.java.patch')
-rw-r--r-- | patch-remap/mache-vineflower/net/minecraft/world/level/block/WeightedPressurePlateBlock.java.patch | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/patch-remap/mache-vineflower/net/minecraft/world/level/block/WeightedPressurePlateBlock.java.patch b/patch-remap/mache-vineflower/net/minecraft/world/level/block/WeightedPressurePlateBlock.java.patch new file mode 100644 index 0000000000..b4a90e668e --- /dev/null +++ b/patch-remap/mache-vineflower/net/minecraft/world/level/block/WeightedPressurePlateBlock.java.patch @@ -0,0 +1,118 @@ +--- a/net/minecraft/world/level/block/WeightedPressurePlateBlock.java ++++ b/net/minecraft/world/level/block/WeightedPressurePlateBlock.java +@@ -3,46 +3,70 @@ + import com.mojang.serialization.Codec; + import com.mojang.serialization.MapCodec; + import com.mojang.serialization.codecs.RecordCodecBuilder; +-import com.mojang.serialization.codecs.RecordCodecBuilder.Instance; + import net.minecraft.core.BlockPos; + import net.minecraft.util.Mth; + import net.minecraft.world.entity.Entity; ++import net.minecraft.world.entity.player.Player; + import net.minecraft.world.level.Level; + import net.minecraft.world.level.block.state.BlockBehaviour; +-import net.minecraft.world.level.block.state.BlockState; ++import net.minecraft.world.level.block.state.IBlockData; + import net.minecraft.world.level.block.state.StateDefinition; + import net.minecraft.world.level.block.state.properties.BlockSetType; + import net.minecraft.world.level.block.state.properties.BlockStateProperties; + import net.minecraft.world.level.block.state.properties.IntegerProperty; ++import org.bukkit.event.entity.EntityInteractEvent; ++// CraftBukkit end + + public class WeightedPressurePlateBlock extends BasePressurePlateBlock { +- public static final MapCodec<WeightedPressurePlateBlock> CODEC = RecordCodecBuilder.mapCodec( +- instance -> instance.group( +- Codec.intRange(1, 1024).fieldOf("max_weight").forGetter(weightedPressurePlateBlock -> weightedPressurePlateBlock.maxWeight), +- BlockSetType.CODEC.fieldOf("block_set_type").forGetter(weightedPressurePlateBlock -> weightedPressurePlateBlock.type), +- propertiesCodec() +- ) +- .apply(instance, WeightedPressurePlateBlock::new) +- ); ++ ++ public static final MapCodec<WeightedPressurePlateBlock> CODEC = RecordCodecBuilder.mapCodec((instance) -> { ++ return instance.group(Codec.intRange(1, 1024).fieldOf("max_weight").forGetter((blockpressureplateweighted) -> { ++ return blockpressureplateweighted.maxWeight; ++ }), BlockSetType.CODEC.fieldOf("block_set_type").forGetter((blockpressureplateweighted) -> { ++ return blockpressureplateweighted.type; ++ }), propertiesCodec()).apply(instance, WeightedPressurePlateBlock::new); ++ }); + public static final IntegerProperty POWER = BlockStateProperties.POWER; + private final int maxWeight; + + @Override + public MapCodec<WeightedPressurePlateBlock> codec() { +- return CODEC; ++ return WeightedPressurePlateBlock.CODEC; + } + +- protected WeightedPressurePlateBlock(int i, BlockSetType type, BlockBehaviour.Properties properties) { +- super(properties, type); +- this.registerDefaultState(this.stateDefinition.any().setValue(POWER, Integer.valueOf(0))); ++ protected WeightedPressurePlateBlock(int i, BlockSetType blocksettype, BlockBehaviour.Properties blockbase_info) { ++ super(blockbase_info, blocksettype); ++ this.registerDefaultState((IBlockData) ((IBlockData) this.stateDefinition.any()).setValue(WeightedPressurePlateBlock.POWER, 0)); + this.maxWeight = i; + } + + @Override + protected int getSignalStrength(Level level, BlockPos pos) { +- int min = Math.min(getEntityCount(level, TOUCH_AABB.move(pos), Entity.class), this.maxWeight); +- if (min > 0) { +- float f = (float)Math.min(this.maxWeight, min) / (float)this.maxWeight; ++ // CraftBukkit start ++ // int i = Math.min(getEntityCount(world, BlockPressurePlateWeighted.TOUCH_AABB.move(blockposition), Entity.class), this.maxWeight); ++ int i = 0; ++ for (Entity entity : getEntities(level, WeightedPressurePlateBlock.TOUCH_AABB.move(pos), Entity.class)) { ++ org.bukkit.event.Cancellable cancellable; ++ ++ if (entity instanceof Player) { ++ cancellable = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent((Player) entity, org.bukkit.event.block.Action.PHYSICAL, pos, null, null, null); ++ } else { ++ cancellable = new EntityInteractEvent(entity.getBukkitEntity(), level.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ())); ++ level.getCraftServer().getPluginManager().callEvent((EntityInteractEvent) cancellable); ++ } ++ ++ // We only want to block turning the plate on if all events are cancelled ++ if (!cancellable.isCancelled()) { ++ i++; ++ } ++ } ++ ++ i = Math.min(i, this.maxWeight); ++ // CraftBukkit end ++ ++ if (i > 0) { ++ float f = (float) Math.min(this.maxWeight, i) / (float) this.maxWeight; ++ + return Mth.ceil(f * 15.0F); + } else { + return 0; +@@ -50,13 +74,13 @@ + } + + @Override +- protected int getSignalForState(BlockState state) { +- return state.getValue(POWER); ++ protected int getSignalForState(IBlockData state) { ++ return (Integer) state.getValue(WeightedPressurePlateBlock.POWER); + } + + @Override +- protected BlockState setSignalForState(BlockState state, int strength) { +- return state.setValue(POWER, Integer.valueOf(strength)); ++ protected IBlockData setSignalForState(IBlockData state, int strength) { ++ return (IBlockData) state.setValue(WeightedPressurePlateBlock.POWER, strength); + } + + @Override +@@ -65,7 +89,7 @@ + } + + @Override +- protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) { +- builder.add(POWER); ++ protected void createBlockStateDefinition(StateDefinition.Builder<Block, IBlockData> builder) { ++ builder.add(WeightedPressurePlateBlock.POWER); + } + } |