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Diffstat (limited to 'patch-remap/og/net/minecraft/server/network/PlayerConnection.patch')
-rw-r--r--patch-remap/og/net/minecraft/server/network/PlayerConnection.patch1663
1 files changed, 1663 insertions, 0 deletions
diff --git a/patch-remap/og/net/minecraft/server/network/PlayerConnection.patch b/patch-remap/og/net/minecraft/server/network/PlayerConnection.patch
new file mode 100644
index 0000000000..de9913f60c
--- /dev/null
+++ b/patch-remap/og/net/minecraft/server/network/PlayerConnection.patch
@@ -0,0 +1,1663 @@
+--- a/net/minecraft/server/network/PlayerConnection.java
++++ b/net/minecraft/server/network/PlayerConnection.java
+@@ -183,6 +183,67 @@
+ import net.minecraft.world.phys.shapes.VoxelShapes;
+ import org.slf4j.Logger;
+
++// CraftBukkit start
++import com.mojang.datafixers.util.Pair;
++import java.util.Arrays;
++import java.util.concurrent.ExecutionException;
++import java.util.concurrent.atomic.AtomicInteger;
++import java.util.function.Function;
++import net.minecraft.network.chat.OutgoingChatMessage;
++import net.minecraft.network.protocol.game.PacketPlayOutAttachEntity;
++import net.minecraft.network.protocol.game.PacketPlayOutEntityEquipment;
++import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
++import net.minecraft.world.entity.EntityInsentient;
++import net.minecraft.world.entity.animal.Bucketable;
++import net.minecraft.world.entity.EntityLiving;
++import net.minecraft.world.entity.EnumItemSlot;
++import net.minecraft.world.entity.animal.allay.Allay;
++import net.minecraft.world.inventory.InventoryClickType;
++import net.minecraft.world.inventory.Slot;
++import net.minecraft.world.item.crafting.RecipeHolder;
++import net.minecraft.world.level.RayTrace;
++import net.minecraft.world.phys.MovingObjectPosition;
++import org.bukkit.Location;
++import org.bukkit.craftbukkit.entity.CraftEntity;
++import org.bukkit.craftbukkit.entity.CraftPlayer;
++import org.bukkit.craftbukkit.event.CraftEventFactory;
++import org.bukkit.craftbukkit.inventory.CraftItemStack;
++import org.bukkit.craftbukkit.util.CraftChatMessage;
++import org.bukkit.craftbukkit.util.CraftMagicNumbers;
++import org.bukkit.craftbukkit.util.CraftNamespacedKey;
++import org.bukkit.craftbukkit.util.LazyPlayerSet;
++import org.bukkit.craftbukkit.util.Waitable;
++import org.bukkit.entity.Player;
++import org.bukkit.event.Event;
++import org.bukkit.event.block.Action;
++import org.bukkit.event.inventory.ClickType;
++import org.bukkit.event.inventory.CraftItemEvent;
++import org.bukkit.event.inventory.InventoryAction;
++import org.bukkit.event.inventory.InventoryClickEvent;
++import org.bukkit.event.inventory.InventoryCreativeEvent;
++import org.bukkit.event.inventory.InventoryType.SlotType;
++import org.bukkit.event.inventory.SmithItemEvent;
++import org.bukkit.event.player.AsyncPlayerChatEvent;
++import org.bukkit.event.player.PlayerAnimationEvent;
++import org.bukkit.event.player.PlayerAnimationType;
++import org.bukkit.event.player.PlayerChatEvent;
++import org.bukkit.event.player.PlayerCommandPreprocessEvent;
++import org.bukkit.event.player.PlayerInteractAtEntityEvent;
++import org.bukkit.event.player.PlayerInteractEntityEvent;
++import org.bukkit.event.player.PlayerItemHeldEvent;
++import org.bukkit.event.player.PlayerMoveEvent;
++import org.bukkit.event.player.PlayerRespawnEvent.RespawnReason;
++import org.bukkit.event.player.PlayerSwapHandItemsEvent;
++import org.bukkit.event.player.PlayerTeleportEvent;
++import org.bukkit.event.player.PlayerToggleFlightEvent;
++import org.bukkit.event.player.PlayerToggleSneakEvent;
++import org.bukkit.event.player.PlayerToggleSprintEvent;
++import org.bukkit.inventory.CraftingInventory;
++import org.bukkit.inventory.EquipmentSlot;
++import org.bukkit.inventory.InventoryView;
++import org.bukkit.inventory.SmithingInventory;
++// CraftBukkit end
++
+ public class PlayerConnection extends ServerCommonPacketListenerImpl implements PacketListenerPlayIn, ServerPlayerConnection, TickablePacketListener {
+
+ static final Logger LOGGER = LogUtils.getLogger();
+@@ -194,7 +255,9 @@
+ public final PlayerChunkSender chunkSender;
+ private int tickCount;
+ private int ackBlockChangesUpTo = -1;
+- private int chatSpamTickCount;
++ // CraftBukkit start - multithreaded fields
++ private final AtomicInteger chatSpamTickCount = new AtomicInteger();
++ // CraftBukkit end
+ private int dropSpamTickCount;
+ private double firstGoodX;
+ private double firstGoodY;
+@@ -229,7 +292,7 @@
+ private boolean waitingForSwitchToConfig;
+
+ public PlayerConnection(MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayer entityplayer, CommonListenerCookie commonlistenercookie) {
+- super(minecraftserver, networkmanager, commonlistenercookie);
++ super(minecraftserver, networkmanager, commonlistenercookie, entityplayer); // CraftBukkit
+ this.chunkSender = new PlayerChunkSender(networkmanager.isMemoryConnection());
+ networkmanager.setListener(this);
+ this.player = entityplayer;
+@@ -239,9 +302,25 @@
+
+ Objects.requireNonNull(minecraftserver);
+ this.signedMessageDecoder = SignedMessageChain.b.unsigned(uuid, minecraftserver::enforceSecureProfile);
+- this.chatMessageChain = new FutureChain(minecraftserver);
++ this.chatMessageChain = new FutureChain(minecraftserver.chatExecutor); // CraftBukkit - async chat
+ }
+
++ // CraftBukkit start - add fields
++ private int lastTick = MinecraftServer.currentTick;
++ private int allowedPlayerTicks = 1;
++ private int lastDropTick = MinecraftServer.currentTick;
++ private int lastBookTick = MinecraftServer.currentTick;
++ private int dropCount = 0;
++
++ // Get position of last block hit for BlockDamageLevel.STOPPED
++ private double lastPosX = Double.MAX_VALUE;
++ private double lastPosY = Double.MAX_VALUE;
++ private double lastPosZ = Double.MAX_VALUE;
++ private float lastPitch = Float.MAX_VALUE;
++ private float lastYaw = Float.MAX_VALUE;
++ private boolean justTeleported = false;
++ // CraftBukkit end
++
+ @Override
+ public void tick() {
+ if (this.ackBlockChangesUpTo > -1) {
+@@ -293,15 +372,21 @@
+ }
+
+ this.keepConnectionAlive();
++ // CraftBukkit start
++ for (int spam; (spam = this.chatSpamTickCount.get()) > 0 && !chatSpamTickCount.compareAndSet(spam, spam - 1); ) ;
++ /* Use thread-safe field access instead
+ if (this.chatSpamTickCount > 0) {
+ --this.chatSpamTickCount;
+ }
++ */
++ // CraftBukkit end
+
+ if (this.dropSpamTickCount > 0) {
+ --this.dropSpamTickCount;
+ }
+
+ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && SystemUtils.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
++ this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
+ this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.idling"));
+ }
+
+@@ -392,7 +477,34 @@
+ double d9 = entity.getDeltaMovement().lengthSqr();
+ double d10 = d6 * d6 + d7 * d7 + d8 * d8;
+
+- if (d10 - d9 > 100.0D && !this.isSingleplayerOwner()) {
++
++ // CraftBukkit start - handle custom speeds and skipped ticks
++ this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
++ this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
++ this.lastTick = (int) (System.currentTimeMillis() / 50);
++
++ ++this.receivedMovePacketCount;
++ int i = this.receivedMovePacketCount - this.knownMovePacketCount;
++ if (i > Math.max(this.allowedPlayerTicks, 5)) {
++ PlayerConnection.LOGGER.debug(this.player.getScoreboardName() + " is sending move packets too frequently (" + i + " packets since last tick)");
++ i = 1;
++ }
++
++ if (d10 > 0) {
++ allowedPlayerTicks -= 1;
++ } else {
++ allowedPlayerTicks = 20;
++ }
++ double speed;
++ if (player.getAbilities().flying) {
++ speed = player.getAbilities().flyingSpeed * 20f;
++ } else {
++ speed = player.getAbilities().walkingSpeed * 10f;
++ }
++ speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
++
++ if (d10 - d9 > Math.max(100.0D, Math.pow((double) (10.0F * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
++ // CraftBukkit end
+ PlayerConnection.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", new Object[]{entity.getName().getString(), this.player.getName().getString(), d6, d7, d8});
+ this.send(new PacketPlayOutVehicleMove(entity));
+ return;
+@@ -432,14 +544,72 @@
+ }
+
+ entity.absMoveTo(d3, d4, d5, f, f1);
++ player.absMoveTo(d3, d4, d5, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
+ boolean flag3 = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
+
+ if (flag && (flag2 || !flag3)) {
+ entity.absMoveTo(d0, d1, d2, f, f1);
++ player.absMoveTo(d0, d1, d2, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
+ this.send(new PacketPlayOutVehicleMove(entity));
+ return;
+ }
+
++ // CraftBukkit start - fire PlayerMoveEvent
++ Player player = this.getCraftPlayer();
++ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
++ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
++
++ // If the packet contains movement information then we update the To location with the correct XYZ.
++ to.setX(packetplayinvehiclemove.getX());
++ to.setY(packetplayinvehiclemove.getY());
++ to.setZ(packetplayinvehiclemove.getZ());
++
++
++ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
++ to.setYaw(packetplayinvehiclemove.getYRot());
++ to.setPitch(packetplayinvehiclemove.getXRot());
++
++ // Prevent 40 event-calls for less than a single pixel of movement >.>
++ double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
++ float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
++
++ if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.isImmobile()) {
++ this.lastPosX = to.getX();
++ this.lastPosY = to.getY();
++ this.lastPosZ = to.getZ();
++ this.lastYaw = to.getYaw();
++ this.lastPitch = to.getPitch();
++
++ // Skip the first time we do this
++ if (from.getX() != Double.MAX_VALUE) {
++ Location oldTo = to.clone();
++ PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
++ this.cserver.getPluginManager().callEvent(event);
++
++ // If the event is cancelled we move the player back to their old location.
++ if (event.isCancelled()) {
++ teleport(from);
++ return;
++ }
++
++ // If a Plugin has changed the To destination then we teleport the Player
++ // there to avoid any 'Moved wrongly' or 'Moved too quickly' errors.
++ // We only do this if the Event was not cancelled.
++ if (!oldTo.equals(event.getTo()) && !event.isCancelled()) {
++ this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN);
++ return;
++ }
++
++ // Check to see if the Players Location has some how changed during the call of the event.
++ // This can happen due to a plugin teleporting the player instead of using .setTo()
++ if (!from.equals(this.getCraftPlayer().getLocation()) && this.justTeleported) {
++ this.justTeleported = false;
++ return;
++ }
++ }
++ }
++ // CraftBukkit end
++
+ this.player.serverLevel().getChunkSource().move(this.player);
+ this.player.checkMovementStatistics(this.player.getX() - d0, this.player.getY() - d1, this.player.getZ() - d2);
+ this.clientVehicleIsFloating = d11 >= -0.03125D && !flag1 && !this.server.isFlightAllowed() && !entity.isNoGravity() && this.noBlocksAround(entity);
+@@ -473,6 +643,7 @@
+ }
+
+ this.awaitingPositionFromClient = null;
++ this.player.serverLevel().getChunkSource().move(this.player); // CraftBukkit
+ }
+
+ }
+@@ -480,7 +651,7 @@
+ @Override
+ public void handleRecipeBookSeenRecipePacket(PacketPlayInRecipeDisplayed packetplayinrecipedisplayed) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinrecipedisplayed, this, this.player.serverLevel());
+- Optional optional = this.server.getRecipeManager().byKey(packetplayinrecipedisplayed.getRecipe());
++ Optional<? extends RecipeHolder<?>> optional = this.server.getRecipeManager().byKey(packetplayinrecipedisplayed.getRecipe()); // CraftBukkit - decompile error
+ RecipeBookServer recipebookserver = this.player.getRecipeBook();
+
+ Objects.requireNonNull(recipebookserver);
+@@ -490,6 +661,7 @@
+ @Override
+ public void handleRecipeBookChangeSettingsPacket(PacketPlayInRecipeSettings packetplayinrecipesettings) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinrecipesettings, this, this.player.serverLevel());
++ CraftEventFactory.callRecipeBookSettingsEvent(this.player, packetplayinrecipesettings.getBookType(), packetplayinrecipesettings.isOpen(), packetplayinrecipesettings.isFiltering()); // CraftBukkit
+ this.player.getRecipeBook().setBookSetting(packetplayinrecipesettings.getBookType(), packetplayinrecipesettings.isOpen(), packetplayinrecipesettings.isFiltering());
+ }
+
+@@ -510,6 +682,12 @@
+ @Override
+ public void handleCustomCommandSuggestions(PacketPlayInTabComplete packetplayintabcomplete) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayintabcomplete, this, this.player.serverLevel());
++ // CraftBukkit start
++ if (chatSpamTickCount.addAndGet(1) > 500 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
++ this.disconnect(IChatBaseComponent.translatable("disconnect.spam"));
++ return;
++ }
++ // CraftBukkit end
+ StringReader stringreader = new StringReader(packetplayintabcomplete.getCommand());
+
+ if (stringreader.canRead() && stringreader.peek() == '/') {
+@@ -519,6 +697,7 @@
+ ParseResults<CommandListenerWrapper> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
+
+ this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
++ if (suggestions.isEmpty()) return; // CraftBukkit - don't send through empty suggestions - prevents [<args>] from showing for plugins with nothing more to offer
+ this.send(new PacketPlayOutTabComplete(packetplayintabcomplete.getId(), suggestions));
+ });
+ }
+@@ -766,6 +945,13 @@
+
+ if (container instanceof ContainerMerchant) {
+ ContainerMerchant containermerchant = (ContainerMerchant) container;
++ // CraftBukkit start
++ final org.bukkit.event.inventory.TradeSelectEvent tradeSelectEvent = CraftEventFactory.callTradeSelectEvent(this.player, i, containermerchant);
++ if (tradeSelectEvent.isCancelled()) {
++ this.player.getBukkitEntity().updateInventory();
++ return;
++ }
++ // CraftBukkit end
+
+ if (!containermerchant.stillValid(this.player)) {
+ PlayerConnection.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, containermerchant);
+@@ -780,6 +966,13 @@
+
+ @Override
+ public void handleEditBook(PacketPlayInBEdit packetplayinbedit) {
++ // CraftBukkit start
++ if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
++ this.disconnect("Book edited too quickly!");
++ return;
++ }
++ this.lastBookTick = MinecraftServer.currentTick;
++ // CraftBukkit end
+ int i = packetplayinbedit.getSlot();
+
+ if (PlayerInventory.isHotbarSlot(i) || i == 40) {
+@@ -788,7 +981,7 @@
+
+ Objects.requireNonNull(list);
+ optional.ifPresent(list::add);
+- Stream stream = packetplayinbedit.getPages().stream().limit(100L);
++ Stream<String> stream = packetplayinbedit.getPages().stream().limit(100L); // CraftBukkit - decompile error
+
+ Objects.requireNonNull(list);
+ stream.forEach(list::add);
+@@ -806,7 +999,7 @@
+ ItemStack itemstack = this.player.getInventory().getItem(i);
+
+ if (itemstack.is(Items.WRITABLE_BOOK)) {
+- this.updateBookPages(list, UnaryOperator.identity(), itemstack);
++ this.updateBookPages(list, UnaryOperator.identity(), itemstack.copy(), i, itemstack); // CraftBukkit
+ }
+ }
+
+@@ -831,16 +1024,16 @@
+
+ this.updateBookPages(list, (s) -> {
+ return IChatBaseComponent.ChatSerializer.toJson(IChatBaseComponent.literal(s));
+- }, itemstack1);
+- this.player.getInventory().setItem(i, itemstack1);
++ }, itemstack1, i, itemstack); // CraftBukkit
++ this.player.getInventory().setItem(i, itemstack); // CraftBukkit - event factory updates the hand book
+ }
+ }
+
+- private void updateBookPages(List<FilteredText> list, UnaryOperator<String> unaryoperator, ItemStack itemstack) {
++ private void updateBookPages(List<FilteredText> list, UnaryOperator<String> unaryoperator, ItemStack itemstack, int slot, ItemStack handItem) { // CraftBukkit
+ NBTTagList nbttaglist = new NBTTagList();
+
+ if (this.player.isTextFilteringEnabled()) {
+- Stream stream = list.stream().map((filteredtext) -> {
++ Stream<NBTTagString> stream = list.stream().map((filteredtext) -> { // CraftBukkit - decompile error
+ return NBTTagString.valueOf((String) unaryoperator.apply(filteredtext.filteredOrEmpty()));
+ });
+
+@@ -866,6 +1059,7 @@
+ }
+
+ itemstack.addTagElement("pages", nbttaglist);
++ CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack); // CraftBukkit
+ }
+
+ @Override
+@@ -922,7 +1116,7 @@
+ } else {
+ WorldServer worldserver = this.player.serverLevel();
+
+- if (!this.player.wonGame) {
++ if (!this.player.wonGame && !this.player.isImmobile()) { // CraftBukkit
+ if (this.tickCount == 0) {
+ this.resetPosition();
+ }
+@@ -932,7 +1126,7 @@
+ this.awaitingTeleportTime = this.tickCount;
+ this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
+ }
+-
++ this.allowedPlayerTicks = 20; // CraftBukkit
+ } else {
+ this.awaitingTeleportTime = this.tickCount;
+ double d0 = clampHorizontal(packetplayinflying.getX(this.player.getX()));
+@@ -944,7 +1138,15 @@
+ if (this.player.isPassenger()) {
+ this.player.absMoveTo(this.player.getX(), this.player.getY(), this.player.getZ(), f, f1);
+ this.player.serverLevel().getChunkSource().move(this.player);
++ this.allowedPlayerTicks = 20; // CraftBukkit
+ } else {
++ // CraftBukkit - Make sure the move is valid but then reset it for plugins to modify
++ double prevX = player.getX();
++ double prevY = player.getY();
++ double prevZ = player.getZ();
++ float prevYaw = player.getYRot();
++ float prevPitch = player.getXRot();
++ // CraftBukkit end
+ double d3 = this.player.getX();
+ double d4 = this.player.getY();
+ double d5 = this.player.getZ();
+@@ -964,15 +1166,33 @@
+ ++this.receivedMovePacketCount;
+ int i = this.receivedMovePacketCount - this.knownMovePacketCount;
+
+- if (i > 5) {
++ // CraftBukkit start - handle custom speeds and skipped ticks
++ this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
++ this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
++ this.lastTick = (int) (System.currentTimeMillis() / 50);
++
++ if (i > Math.max(this.allowedPlayerTicks, 5)) {
+ PlayerConnection.LOGGER.debug("{} is sending move packets too frequently ({} packets since last tick)", this.player.getName().getString(), i);
+ i = 1;
+ }
+
++ if (packetplayinflying.hasRot || d10 > 0) {
++ allowedPlayerTicks -= 1;
++ } else {
++ allowedPlayerTicks = 20;
++ }
++ double speed;
++ if (player.getAbilities().flying) {
++ speed = player.getAbilities().flyingSpeed * 20f;
++ } else {
++ speed = player.getAbilities().walkingSpeed * 10f;
++ }
++
+ if (!this.player.isChangingDimension() && (!this.player.level().getGameRules().getBoolean(GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK) || !this.player.isFallFlying())) {
+ float f2 = this.player.isFallFlying() ? 300.0F : 100.0F;
+
+- if (d10 - d9 > (double) (f2 * (float) i) && !this.isSingleplayerOwner()) {
++ if (d10 - d9 > Math.max(f2, Math.pow((double) (10.0F * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
++ // CraftBukkit end
+ PlayerConnection.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
+ this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
+ return;
+@@ -994,6 +1214,7 @@
+ boolean flag1 = this.player.verticalCollisionBelow;
+
+ this.player.move(EnumMoveType.PLAYER, new Vec3D(d6, d7, d8));
++ this.player.onGround = packetplayinflying.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
+ double d11 = d7;
+
+ d6 = d0 - this.player.getX();
+@@ -1012,9 +1233,70 @@
+ }
+
+ if (!this.player.noPhysics && !this.player.isSleeping() && (flag2 && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2))) {
+- this.teleport(d3, d4, d5, f, f1);
++ this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet()); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
+ this.player.doCheckFallDamage(this.player.getX() - d3, this.player.getY() - d4, this.player.getZ() - d5, packetplayinflying.isOnGround());
+ } else {
++ // CraftBukkit start - fire PlayerMoveEvent
++ // Reset to old location first
++ this.player.absMoveTo(prevX, prevY, prevZ, prevYaw, prevPitch);
++
++ Player player = this.getCraftPlayer();
++ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
++ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
++
++ // If the packet contains movement information then we update the To location with the correct XYZ.
++ if (packetplayinflying.hasPos) {
++ to.setX(packetplayinflying.x);
++ to.setY(packetplayinflying.y);
++ to.setZ(packetplayinflying.z);
++ }
++
++ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
++ if (packetplayinflying.hasRot) {
++ to.setYaw(packetplayinflying.yRot);
++ to.setPitch(packetplayinflying.xRot);
++ }
++
++ // Prevent 40 event-calls for less than a single pixel of movement >.>
++ double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
++ float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
++
++ if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.isImmobile()) {
++ this.lastPosX = to.getX();
++ this.lastPosY = to.getY();
++ this.lastPosZ = to.getZ();
++ this.lastYaw = to.getYaw();
++ this.lastPitch = to.getPitch();
++
++ // Skip the first time we do this
++ if (from.getX() != Double.MAX_VALUE) {
++ Location oldTo = to.clone();
++ PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
++ this.cserver.getPluginManager().callEvent(event);
++
++ // If the event is cancelled we move the player back to their old location.
++ if (event.isCancelled()) {
++ teleport(from);
++ return;
++ }
++
++ // If a Plugin has changed the To destination then we teleport the Player
++ // there to avoid any 'Moved wrongly' or 'Moved too quickly' errors.
++ // We only do this if the Event was not cancelled.
++ if (!oldTo.equals(event.getTo()) && !event.isCancelled()) {
++ this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN);
++ return;
++ }
++
++ // Check to see if the Players Location has some how changed during the call of the event.
++ // This can happen due to a plugin teleporting the player instead of using .setTo()
++ if (!from.equals(this.getCraftPlayer().getLocation()) && this.justTeleported) {
++ this.justTeleported = false;
++ return;
++ }
++ }
++ }
++ // CraftBukkit end
+ this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.clientIsFloating = d11 >= -0.03125D && !flag1 && this.player.gameMode.getGameModeForPlayer() != EnumGamemode.SPECTATOR && !this.server.isFlightAllowed() && !this.player.getAbilities().mayfly && !this.player.hasEffect(MobEffects.LEVITATION) && !this.player.isFallFlying() && !this.player.isAutoSpinAttack() && this.noBlocksAround(this.player);
+ this.player.serverLevel().getChunkSource().move(this.player);
+@@ -1055,11 +1337,68 @@
+ return true;
+ }
+
++ // CraftBukkit start - Delegate to teleport(Location)
+ public void teleport(double d0, double d1, double d2, float f, float f1) {
+- this.teleport(d0, d1, d2, f, f1, Collections.emptySet());
++ this.teleport(d0, d1, d2, f, f1, PlayerTeleportEvent.TeleportCause.UNKNOWN);
++ }
++
++ public void teleport(double d0, double d1, double d2, float f, float f1, PlayerTeleportEvent.TeleportCause cause) {
++ this.teleport(d0, d1, d2, f, f1, Collections.emptySet(), cause);
+ }
+
+ public void teleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set) {
++ this.teleport(d0, d1, d2, f, f1, set, PlayerTeleportEvent.TeleportCause.UNKNOWN);
++ }
++
++ public boolean teleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set, PlayerTeleportEvent.TeleportCause cause) { // CraftBukkit - Return event status
++ Player player = this.getCraftPlayer();
++ Location from = player.getLocation();
++
++ double x = d0;
++ double y = d1;
++ double z = d2;
++ float yaw = f;
++ float pitch = f1;
++
++ Location to = new Location(this.getCraftPlayer().getWorld(), x, y, z, yaw, pitch);
++ // SPIGOT-5171: Triggered on join
++ if (from.equals(to)) {
++ this.internalTeleport(d0, d1, d2, f, f1, set);
++ return false; // CraftBukkit - Return event status
++ }
++
++ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
++ this.cserver.getPluginManager().callEvent(event);
++
++ if (event.isCancelled() || !to.equals(event.getTo())) {
++ set.clear(); // Can't relative teleport
++ to = event.isCancelled() ? event.getFrom() : event.getTo();
++ d0 = to.getX();
++ d1 = to.getY();
++ d2 = to.getZ();
++ f = to.getYaw();
++ f1 = to.getPitch();
++ }
++
++ this.internalTeleport(d0, d1, d2, f, f1, set);
++ return event.isCancelled(); // CraftBukkit - Return event status
++ }
++
++ public void teleport(Location dest) {
++ internalTeleport(dest.getX(), dest.getY(), dest.getZ(), dest.getYaw(), dest.getPitch(), Collections.emptySet());
++ }
++
++ private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<RelativeMovement> set) {
++ // CraftBukkit start
++ if (Float.isNaN(f)) {
++ f = 0;
++ }
++ if (Float.isNaN(f1)) {
++ f1 = 0;
++ }
++
++ this.justTeleported = true;
++ // CraftBukkit end
+ double d3 = set.contains(RelativeMovement.X) ? this.player.getX() : 0.0D;
+ double d4 = set.contains(RelativeMovement.Y) ? this.player.getY() : 0.0D;
+ double d5 = set.contains(RelativeMovement.Z) ? this.player.getZ() : 0.0D;
+@@ -1071,6 +1410,14 @@
+ this.awaitingTeleport = 0;
+ }
+
++ // CraftBukkit start - update last location
++ this.lastPosX = this.awaitingPositionFromClient.x;
++ this.lastPosY = this.awaitingPositionFromClient.y;
++ this.lastPosZ = this.awaitingPositionFromClient.z;
++ this.lastYaw = f;
++ this.lastPitch = f1;
++ // CraftBukkit end
++
+ this.awaitingTeleportTime = this.tickCount;
+ this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.player.connection.send(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
+@@ -1079,6 +1426,7 @@
+ @Override
+ public void handlePlayerAction(PacketPlayInBlockDig packetplayinblockdig) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinblockdig, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ BlockPosition blockposition = packetplayinblockdig.getPos();
+
+ this.player.resetLastActionTime();
+@@ -1089,14 +1437,46 @@
+ if (!this.player.isSpectator()) {
+ ItemStack itemstack = this.player.getItemInHand(EnumHand.OFF_HAND);
+
+- this.player.setItemInHand(EnumHand.OFF_HAND, this.player.getItemInHand(EnumHand.MAIN_HAND));
+- this.player.setItemInHand(EnumHand.MAIN_HAND, itemstack);
++ // CraftBukkit start - inspiration taken from DispenserRegistry (See SpigotCraft#394)
++ CraftItemStack mainHand = CraftItemStack.asCraftMirror(itemstack);
++ CraftItemStack offHand = CraftItemStack.asCraftMirror(this.player.getItemInHand(EnumHand.MAIN_HAND));
++ PlayerSwapHandItemsEvent swapItemsEvent = new PlayerSwapHandItemsEvent(getCraftPlayer(), mainHand.clone(), offHand.clone());
++ this.cserver.getPluginManager().callEvent(swapItemsEvent);
++ if (swapItemsEvent.isCancelled()) {
++ return;
++ }
++ if (swapItemsEvent.getOffHandItem().equals(offHand)) {
++ this.player.setItemInHand(EnumHand.OFF_HAND, this.player.getItemInHand(EnumHand.MAIN_HAND));
++ } else {
++ this.player.setItemInHand(EnumHand.OFF_HAND, CraftItemStack.asNMSCopy(swapItemsEvent.getOffHandItem()));
++ }
++ if (swapItemsEvent.getMainHandItem().equals(mainHand)) {
++ this.player.setItemInHand(EnumHand.MAIN_HAND, itemstack);
++ } else {
++ this.player.setItemInHand(EnumHand.MAIN_HAND, CraftItemStack.asNMSCopy(swapItemsEvent.getMainHandItem()));
++ }
++ // CraftBukkit end
+ this.player.stopUsingItem();
+ }
+
+ return;
+ case DROP_ITEM:
+ if (!this.player.isSpectator()) {
++ // limit how quickly items can be dropped
++ // If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
++ if (this.lastDropTick != MinecraftServer.currentTick) {
++ this.dropCount = 0;
++ this.lastDropTick = MinecraftServer.currentTick;
++ } else {
++ // Else we increment the drop count and check the amount.
++ this.dropCount++;
++ if (this.dropCount >= 20) {
++ LOGGER.warn(this.player.getScoreboardName() + " dropped their items too quickly!");
++ this.disconnect("You dropped your items too quickly (Hacking?)");
++ return;
++ }
++ }
++ // CraftBukkit end
+ this.player.drop(false);
+ }
+
+@@ -1134,6 +1514,7 @@
+ @Override
+ public void handleUseItemOn(PacketPlayInUseItem packetplayinuseitem) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinuseitem, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ this.player.connection.ackBlockChangesUpTo(packetplayinuseitem.getSequence());
+ WorldServer worldserver = this.player.serverLevel();
+ EnumHand enumhand = packetplayinuseitem.getHand();
+@@ -1157,6 +1538,7 @@
+
+ if (blockposition.getY() < i) {
+ if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract(this.player, blockposition)) {
++ this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706
+ EnumInteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
+
+ if (enumdirection == EnumDirection.UP && !enuminteractionresult.consumesAction() && blockposition.getY() >= i - 1 && wasBlockPlacementAttempt(this.player, itemstack)) {
+@@ -1185,6 +1567,7 @@
+ @Override
+ public void handleUseItem(PacketPlayInBlockPlace packetplayinblockplace) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinblockplace, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ this.ackBlockChangesUpTo(packetplayinblockplace.getSequence());
+ WorldServer worldserver = this.player.serverLevel();
+ EnumHand enumhand = packetplayinblockplace.getHand();
+@@ -1192,6 +1575,49 @@
+
+ this.player.resetLastActionTime();
+ if (!itemstack.isEmpty() && itemstack.isItemEnabled(worldserver.enabledFeatures())) {
++ // CraftBukkit start
++ // Raytrace to look for 'rogue armswings'
++ float f1 = this.player.getXRot();
++ float f2 = this.player.getYRot();
++ double d0 = this.player.getX();
++ double d1 = this.player.getY() + (double) this.player.getEyeHeight();
++ double d2 = this.player.getZ();
++ Vec3D vec3d = new Vec3D(d0, d1, d2);
++
++ float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
++ float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
++ float f5 = -MathHelper.cos(-f1 * 0.017453292F);
++ float f6 = MathHelper.sin(-f1 * 0.017453292F);
++ float f7 = f4 * f5;
++ float f8 = f3 * f5;
++ double d3 = player.gameMode.getGameModeForPlayer()== EnumGamemode.CREATIVE ? 5.0D : 4.5D;
++ Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
++ MovingObjectPosition movingobjectposition = this.player.level().clip(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.OUTLINE, RayTrace.FluidCollisionOption.NONE, player));
++
++ boolean cancelled;
++ if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK) {
++ org.bukkit.event.player.PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.RIGHT_CLICK_AIR, itemstack, enumhand);
++ cancelled = event.useItemInHand() == Event.Result.DENY;
++ } else {
++ MovingObjectPositionBlock movingobjectpositionblock = (MovingObjectPositionBlock) movingobjectposition;
++ if (player.gameMode.firedInteract && player.gameMode.interactPosition.equals(movingobjectpositionblock.getBlockPos()) && player.gameMode.interactHand == enumhand && ItemStack.isSameItemSameTags(player.gameMode.interactItemStack, itemstack)) {
++ cancelled = player.gameMode.interactResult;
++ } else {
++ org.bukkit.event.player.PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, movingobjectpositionblock.getBlockPos(), movingobjectpositionblock.getDirection(), itemstack, true, enumhand, movingobjectpositionblock.getLocation());
++ cancelled = event.useItemInHand() == Event.Result.DENY;
++ }
++ player.gameMode.firedInteract = false;
++ }
++
++ if (cancelled) {
++ this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
++ return;
++ }
++ itemstack = this.player.getItemInHand(enumhand); // Update in case it was changed in the event
++ if (itemstack.isEmpty()) {
++ return;
++ }
++ // CraftBukkit end
+ EnumInteractionResult enuminteractionresult = this.player.gameMode.useItem(this.player, worldserver, itemstack, enumhand);
+
+ if (enuminteractionresult.shouldSwing()) {
+@@ -1212,7 +1638,7 @@
+ Entity entity = packetplayinspectate.getEntity(worldserver);
+
+ if (entity != null) {
+- this.player.teleportTo(worldserver, entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot());
++ this.player.teleportTo(worldserver, entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot(), org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.SPECTATE); // CraftBukkit
+ return;
+ }
+ }
+@@ -1235,6 +1661,13 @@
+
+ @Override
+ public void onDisconnect(IChatBaseComponent ichatbasecomponent) {
++ // CraftBukkit start - Rarely it would send a disconnect line twice
++ if (this.processedDisconnect) {
++ return;
++ } else {
++ this.processedDisconnect = true;
++ }
++ // CraftBukkit end
+ PlayerConnection.LOGGER.info("{} lost connection: {}", this.player.getName().getString(), ichatbasecomponent.getString());
+ this.removePlayerFromWorld();
+ super.onDisconnect(ichatbasecomponent);
+@@ -1242,10 +1675,18 @@
+
+ private void removePlayerFromWorld() {
+ this.chatMessageChain.close();
++ // CraftBukkit start - Replace vanilla quit message handling with our own.
++ /*
+ this.server.invalidateStatus();
+ this.server.getPlayerList().broadcastSystemMessage(IChatBaseComponent.translatable("multiplayer.player.left", this.player.getDisplayName()).withStyle(EnumChatFormat.YELLOW), false);
++ */
++
+ this.player.disconnect();
+- this.server.getPlayerList().remove(this.player);
++ String quitMessage = this.server.getPlayerList().remove(this.player);
++ if ((quitMessage != null) && (quitMessage.length() > 0)) {
++ this.server.getPlayerList().broadcastMessage(CraftChatMessage.fromString(quitMessage));
++ }
++ // CraftBukkit end
+ this.player.getTextFilter().leave();
+ }
+
+@@ -1260,7 +1701,16 @@
+ @Override
+ public void handleSetCarriedItem(PacketPlayInHeldItemSlot packetplayinhelditemslot) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinhelditemslot, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ if (packetplayinhelditemslot.getSlot() >= 0 && packetplayinhelditemslot.getSlot() < PlayerInventory.getSelectionSize()) {
++ PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getCraftPlayer(), this.player.getInventory().selected, packetplayinhelditemslot.getSlot());
++ this.cserver.getPluginManager().callEvent(event);
++ if (event.isCancelled()) {
++ this.send(new PacketPlayOutHeldItemSlot(this.player.getInventory().selected));
++ this.player.resetLastActionTime();
++ return;
++ }
++ // CraftBukkit end
+ if (this.player.getInventory().selected != packetplayinhelditemslot.getSlot() && this.player.getUsedItemHand() == EnumHand.MAIN_HAND) {
+ this.player.stopUsingItem();
+ }
+@@ -1269,18 +1719,25 @@
+ this.player.resetLastActionTime();
+ } else {
+ PlayerConnection.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
++ this.disconnect("Invalid hotbar selection (Hacking?)"); // CraftBukkit
+ }
+ }
+
+ @Override
+ public void handleChat(PacketPlayInChat packetplayinchat) {
++ // CraftBukkit start - async chat
++ // SPIGOT-3638
++ if (this.server.isStopped()) {
++ return;
++ }
++ // CraftBukkit end
+ if (isChatMessageIllegal(packetplayinchat.message())) {
+ this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.illegal_characters"));
+ } else {
+ Optional<LastSeenMessages> optional = this.tryHandleChat(packetplayinchat.lastSeenMessages());
+
+ if (optional.isPresent()) {
+- this.server.submit(() -> {
++ // this.server.submit(() -> { // CraftBukkit - async chat
+ PlayerChatMessage playerchatmessage;
+
+ try {
+@@ -1290,7 +1747,7 @@
+ return;
+ }
+
+- CompletableFuture<FilteredText> completablefuture = this.filterTextPacket(playerchatmessage.signedContent());
++ CompletableFuture<FilteredText> completablefuture = this.filterTextPacket(playerchatmessage.signedContent()).thenApplyAsync(Function.identity(), this.server.chatExecutor); // CraftBukkit - async chat
+ IChatBaseComponent ichatbasecomponent = this.server.getChatDecorator().decorate(this.player, playerchatmessage.decoratedContent());
+
+ this.chatMessageChain.append(completablefuture, (filteredtext) -> {
+@@ -1298,7 +1755,7 @@
+
+ this.broadcastChatMessage(playerchatmessage1);
+ });
+- });
++ // }); // CraftBukkit - async chat
+ }
+
+ }
+@@ -1313,6 +1770,12 @@
+
+ if (optional.isPresent()) {
+ this.server.submit(() -> {
++ // CraftBukkit start - SPIGOT-7346: Prevent disconnected players from executing commands
++ if (player.hasDisconnected()) {
++ return;
++ }
++ // CraftBukkit end
++
+ this.performChatCommand(serverboundchatcommandpacket, (LastSeenMessages) optional.get());
+ this.detectRateSpam();
+ });
+@@ -1322,12 +1785,25 @@
+ }
+
+ private void performChatCommand(ServerboundChatCommandPacket serverboundchatcommandpacket, LastSeenMessages lastseenmessages) {
+- ParseResults parseresults = this.parseCommand(serverboundchatcommandpacket.command());
++ // CraftBukkit start
++ String command = "/" + serverboundchatcommandpacket.command();
++ PlayerConnection.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + command);
++
++ PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(getCraftPlayer(), command, new LazyPlayerSet(server));
++ this.cserver.getPluginManager().callEvent(event);
++
++ if (event.isCancelled()) {
++ return;
++ }
++ command = event.getMessage().substring(1);
++
++ ParseResults parseresults = this.parseCommand(command);
++ // CraftBukkit end
+
+ Map map;
+
+ try {
+- map = this.collectSignedArguments(serverboundchatcommandpacket, SignableCommand.of(parseresults), lastseenmessages);
++ map = (serverboundchatcommandpacket.command().equals(command)) ? this.collectSignedArguments(serverboundchatcommandpacket, SignableCommand.of(parseresults), lastseenmessages) : Collections.emptyMap(); // CraftBukkit
+ } catch (SignedMessageChain.a signedmessagechain_a) {
+ this.handleMessageDecodeFailure(signedmessagechain_a);
+ return;
+@@ -1335,10 +1811,10 @@
+
+ CommandSigningContext.a commandsigningcontext_a = new CommandSigningContext.a(map);
+
+- parseresults = CommandDispatcher.mapSource(parseresults, (commandlistenerwrapper) -> {
++ parseresults = CommandDispatcher.<CommandListenerWrapper>mapSource(parseresults, (commandlistenerwrapper) -> { // CraftBukkit - decompile error
+ return commandlistenerwrapper.withSigningContext(commandsigningcontext_a, this.chatMessageChain);
+ });
+- this.server.getCommands().performCommand(parseresults, serverboundchatcommandpacket.command());
++ this.server.getCommands().performCommand(parseresults, command); // CraftBukkit
+ }
+
+ private void handleMessageDecodeFailure(SignedMessageChain.a signedmessagechain_a) {
+@@ -1375,7 +1851,7 @@
+ private Optional<LastSeenMessages> tryHandleChat(LastSeenMessages.b lastseenmessages_b) {
+ Optional<LastSeenMessages> optional = this.unpackAndApplyLastSeen(lastseenmessages_b);
+
+- if (this.player.getChatVisibility() == EnumChatVisibility.HIDDEN) {
++ if (this.player.isRemoved() || this.player.getChatVisibility() == EnumChatVisibility.HIDDEN) { // CraftBukkit - dead men tell no tales
+ this.send(new ClientboundSystemChatPacket(IChatBaseComponent.translatable("chat.disabled.options").withStyle(EnumChatFormat.RED), false));
+ return Optional.empty();
+ } else {
+@@ -1409,6 +1885,116 @@
+ return false;
+ }
+
++ // CraftBukkit start - add method
++ public void chat(String s, PlayerChatMessage original, boolean async) {
++ if (s.isEmpty() || this.player.getChatVisibility() == EnumChatVisibility.HIDDEN) {
++ return;
++ }
++ OutgoingChatMessage outgoing = OutgoingChatMessage.create(original);
++
++ if (!async && s.startsWith("/")) {
++ this.handleCommand(s);
++ } else if (this.player.getChatVisibility() == EnumChatVisibility.SYSTEM) {
++ // Do nothing, this is coming from a plugin
++ } else {
++ Player player = this.getCraftPlayer();
++ AsyncPlayerChatEvent event = new AsyncPlayerChatEvent(async, player, s, new LazyPlayerSet(server));
++ String originalFormat = event.getFormat(), originalMessage = event.getMessage();
++ this.cserver.getPluginManager().callEvent(event);
++
++ if (PlayerChatEvent.getHandlerList().getRegisteredListeners().length != 0) {
++ // Evil plugins still listening to deprecated event
++ final PlayerChatEvent queueEvent = new PlayerChatEvent(player, event.getMessage(), event.getFormat(), event.getRecipients());
++ queueEvent.setCancelled(event.isCancelled());
++ Waitable waitable = new Waitable() {
++ @Override
++ protected Object evaluate() {
++ org.bukkit.Bukkit.getPluginManager().callEvent(queueEvent);
++
++ if (queueEvent.isCancelled()) {
++ return null;
++ }
++
++ String message = String.format(queueEvent.getFormat(), queueEvent.getPlayer().getDisplayName(), queueEvent.getMessage());
++ if (((LazyPlayerSet) queueEvent.getRecipients()).isLazy()) {
++ if (originalFormat.equals(queueEvent.getFormat()) && originalMessage.equals(queueEvent.getMessage()) && queueEvent.getPlayer().getName().equalsIgnoreCase(queueEvent.getPlayer().getDisplayName())) {
++ PlayerConnection.this.server.getPlayerList().broadcastChatMessage(original, PlayerConnection.this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) PlayerConnection.this.player));
++ return null;
++ }
++
++ for (EntityPlayer recipient : server.getPlayerList().players) {
++ recipient.getBukkitEntity().sendMessage(PlayerConnection.this.player.getUUID(), message);
++ }
++ } else {
++ for (Player player : queueEvent.getRecipients()) {
++ player.sendMessage(PlayerConnection.this.player.getUUID(), message);
++ }
++ }
++ PlayerConnection.this.server.console.sendMessage(message);
++
++ return null;
++ }};
++ if (async) {
++ server.processQueue.add(waitable);
++ } else {
++ waitable.run();
++ }
++ try {
++ waitable.get();
++ } catch (InterruptedException e) {
++ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
++ } catch (ExecutionException e) {
++ throw new RuntimeException("Exception processing chat event", e.getCause());
++ }
++ } else {
++ if (event.isCancelled()) {
++ return;
++ }
++
++ s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
++ if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
++ if (originalFormat.equals(event.getFormat()) && originalMessage.equals(event.getMessage()) && event.getPlayer().getName().equalsIgnoreCase(event.getPlayer().getDisplayName())) {
++ PlayerConnection.this.server.getPlayerList().broadcastChatMessage(original, PlayerConnection.this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) PlayerConnection.this.player));
++ return;
++ }
++
++ for (EntityPlayer recipient : server.getPlayerList().players) {
++ recipient.getBukkitEntity().sendMessage(PlayerConnection.this.player.getUUID(), s);
++ }
++ } else {
++ for (Player recipient : event.getRecipients()) {
++ recipient.sendMessage(PlayerConnection.this.player.getUUID(), s);
++ }
++ }
++ server.console.sendMessage(s);
++ }
++ }
++ }
++
++ private void handleCommand(String s) {
++ this.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + s);
++
++ CraftPlayer player = this.getCraftPlayer();
++
++ PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(player, s, new LazyPlayerSet(server));
++ this.cserver.getPluginManager().callEvent(event);
++
++ if (event.isCancelled()) {
++ return;
++ }
++
++ try {
++ if (this.cserver.dispatchCommand(event.getPlayer(), event.getMessage().substring(1))) {
++ return;
++ }
++ } catch (org.bukkit.command.CommandException ex) {
++ player.sendMessage(org.bukkit.ChatColor.RED + "An internal error occurred while attempting to perform this command");
++ java.util.logging.Logger.getLogger(PlayerConnection.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
++ return;
++ }
++ }
++ // CraftBukkit end
++
+ private PlayerChatMessage getSignedMessage(PacketPlayInChat packetplayinchat, LastSeenMessages lastseenmessages) throws SignedMessageChain.a {
+ SignedMessageBody signedmessagebody = new SignedMessageBody(packetplayinchat.message(), packetplayinchat.timeStamp(), packetplayinchat.salt(), lastseenmessages);
+
+@@ -1416,13 +2002,33 @@
+ }
+
+ private void broadcastChatMessage(PlayerChatMessage playerchatmessage) {
+- this.server.getPlayerList().broadcastChatMessage(playerchatmessage, this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) this.player));
++ // CraftBukkit start
++ String s = playerchatmessage.signedContent();
++ if (s.isEmpty()) {
++ LOGGER.warn(this.player.getScoreboardName() + " tried to send an empty message");
++ } else if (getCraftPlayer().isConversing()) {
++ final String conversationInput = s;
++ this.server.processQueue.add(new Runnable() {
++ @Override
++ public void run() {
++ getCraftPlayer().acceptConversationInput(conversationInput);
++ }
++ });
++ } else if (this.player.getChatVisibility() == EnumChatVisibility.SYSTEM) { // Re-add "Command Only" flag check
++ this.send(new ClientboundSystemChatPacket(IChatBaseComponent.translatable("chat.cannotSend").withStyle(EnumChatFormat.RED), false));
++ } else {
++ this.chat(s, playerchatmessage, true);
++ }
++ // this.server.getPlayerList().broadcastChatMessage(playerchatmessage, this.player, ChatMessageType.bind(ChatMessageType.CHAT, (Entity) this.player));
++ // CraftBukkit end
+ this.detectRateSpam();
+ }
+
+ private void detectRateSpam() {
+- this.chatSpamTickCount += 20;
+- if (this.chatSpamTickCount > 200 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
++ // CraftBukkit start - replaced with thread safe throttle
++ // this.chatSpamTickCount += 20;
++ if (this.chatSpamTickCount.addAndGet(20) > 200 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
++ // CraftBukkit end
+ this.disconnect(IChatBaseComponent.translatable("disconnect.spam"));
+ }
+
+@@ -1444,13 +2050,62 @@
+ @Override
+ public void handleAnimate(PacketPlayInArmAnimation packetplayinarmanimation) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinarmanimation, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ this.player.resetLastActionTime();
++ // CraftBukkit start - Raytrace to look for 'rogue armswings'
++ float f1 = this.player.getXRot();
++ float f2 = this.player.getYRot();
++ double d0 = this.player.getX();
++ double d1 = this.player.getY() + (double) this.player.getEyeHeight();
++ double d2 = this.player.getZ();
++ Location origin = new Location(this.player.level().getWorld(), d0, d1, d2, f2, f1);
++
++ double d3 = player.gameMode.getGameModeForPlayer() == EnumGamemode.CREATIVE ? 5.0D : 4.5D;
++ // SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
++ // SPIGOT-7429: Make sure to call PlayerInteractEvent for spectators and non-pickable entities
++ org.bukkit.util.RayTraceResult result = this.player.level().getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> {
++ Entity handle = ((CraftEntity) entity).getHandle();
++ return entity != this.player.getBukkitEntity() && this.player.getBukkitEntity().canSee(entity) && !handle.isSpectator() && handle.isPickable() && !handle.isPassengerOfSameVehicle(player);
++ });
++ if (result == null) {
++ CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), EnumHand.MAIN_HAND);
++ }
++
++ // Arm swing animation
++ PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer(), (packetplayinarmanimation.getHand() == EnumHand.MAIN_HAND) ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
++ this.cserver.getPluginManager().callEvent(event);
++
++ if (event.isCancelled()) return;
++ // CraftBukkit end
+ this.player.swing(packetplayinarmanimation.getHand());
+ }
+
+ @Override
+ public void handlePlayerCommand(PacketPlayInEntityAction packetplayinentityaction) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinentityaction, this, this.player.serverLevel());
++ // CraftBukkit start
++ if (this.player.isRemoved()) return;
++ switch (packetplayinentityaction.getAction()) {
++ case PRESS_SHIFT_KEY:
++ case RELEASE_SHIFT_KEY:
++ PlayerToggleSneakEvent event = new PlayerToggleSneakEvent(this.getCraftPlayer(), packetplayinentityaction.getAction() == PacketPlayInEntityAction.EnumPlayerAction.PRESS_SHIFT_KEY);
++ this.cserver.getPluginManager().callEvent(event);
++
++ if (event.isCancelled()) {
++ return;
++ }
++ break;
++ case START_SPRINTING:
++ case STOP_SPRINTING:
++ PlayerToggleSprintEvent e2 = new PlayerToggleSprintEvent(this.getCraftPlayer(), packetplayinentityaction.getAction() == PacketPlayInEntityAction.EnumPlayerAction.START_SPRINTING);
++ this.cserver.getPluginManager().callEvent(e2);
++
++ if (e2.isCancelled()) {
++ return;
++ }
++ break;
++ }
++ // CraftBukkit end
+ this.player.resetLastActionTime();
+ Entity entity;
+ IJumpable ijumpable;
+@@ -1532,6 +2187,12 @@
+ }
+
+ public void sendPlayerChatMessage(PlayerChatMessage playerchatmessage, ChatMessageType.a chatmessagetype_a) {
++ // CraftBukkit start - SPIGOT-7262: if hidden we have to send as disguised message. Query whether we should send at all (but changing this may not be expected).
++ if (!getCraftPlayer().canSee(playerchatmessage.link().sender())) {
++ sendDisguisedChatMessage(playerchatmessage.decoratedContent(), chatmessagetype_a);
++ return;
++ }
++ // CraftBukkit end
+ this.send(new ClientboundPlayerChatPacket(playerchatmessage.link().sender(), playerchatmessage.link().index(), playerchatmessage.signature(), playerchatmessage.signedBody().pack(this.messageSignatureCache), playerchatmessage.unsignedContent(), playerchatmessage.filterMask(), chatmessagetype_a.toNetwork(this.player.level().registryAccess())));
+ this.addPendingMessage(playerchatmessage);
+ }
+@@ -1558,6 +2219,7 @@
+ @Override
+ public void handleInteract(PacketPlayInUseEntity packetplayinuseentity) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinuseentity, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ final WorldServer worldserver = this.player.serverLevel();
+ final Entity entity = packetplayinuseentity.getTarget(worldserver);
+
+@@ -1572,13 +2234,51 @@
+
+ if (axisalignedbb.distanceToSqr(this.player.getEyePosition()) < PlayerConnection.MAX_INTERACTION_DISTANCE) {
+ packetplayinuseentity.dispatch(new PacketPlayInUseEntity.c() {
+- private void performInteraction(EnumHand enumhand, PlayerConnection.a playerconnection_a) {
++ private void performInteraction(EnumHand enumhand, PlayerConnection.a playerconnection_a, PlayerInteractEntityEvent event) { // CraftBukkit
+ ItemStack itemstack = PlayerConnection.this.player.getItemInHand(enumhand);
+
+ if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
+ ItemStack itemstack1 = itemstack.copy();
++ // CraftBukkit start
++ ItemStack itemInHand = PlayerConnection.this.player.getItemInHand(enumhand);
++ boolean triggerLeashUpdate = itemInHand != null && itemInHand.getItem() == Items.LEAD && entity instanceof EntityInsentient;
++ Item origItem = player.getInventory().getSelected() == null ? null : player.getInventory().getSelected().getItem();
++
++ cserver.getPluginManager().callEvent(event);
++
++ // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
++ if ((entity instanceof Bucketable && entity instanceof EntityLiving && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || player.getInventory().getSelected() == null || player.getInventory().getSelected().getItem() != origItem)) {
++ send(new PacketPlayOutSpawnEntity(entity));
++ player.containerMenu.sendAllDataToRemote();
++ }
++
++ if (triggerLeashUpdate && (event.isCancelled() || player.getInventory().getSelected() == null || player.getInventory().getSelected().getItem() != origItem)) {
++ // Refresh the current leash state
++ send(new PacketPlayOutAttachEntity(entity, ((EntityInsentient) entity).getLeashHolder()));
++ }
++
++ if (event.isCancelled() || player.getInventory().getSelected() == null || player.getInventory().getSelected().getItem() != origItem) {
++ // Refresh the current entity metadata
++ entity.getEntityData().refresh(player);
++ // SPIGOT-7136 - Allays
++ if (entity instanceof Allay) {
++ send(new PacketPlayOutEntityEquipment(entity.getId(), Arrays.stream(EnumItemSlot.values()).map((slot) -> Pair.of(slot, ((EntityLiving) entity).getItemBySlot(slot).copy())).collect(Collectors.toList())));
++ player.containerMenu.sendAllDataToRemote();
++ }
++ }
++
++ if (event.isCancelled()) {
++ return;
++ }
++ // CraftBukkit end
+ EnumInteractionResult enuminteractionresult = playerconnection_a.run(PlayerConnection.this.player, entity, enumhand);
+
++ // CraftBukkit start
++ if (!itemInHand.isEmpty() && itemInHand.getCount() <= -1) {
++ player.containerMenu.sendAllDataToRemote();
++ }
++ // CraftBukkit end
++
+ if (enuminteractionresult.consumesAction()) {
+ CriterionTriggers.PLAYER_INTERACTED_WITH_ENTITY.trigger(PlayerConnection.this.player, itemstack1, entity);
+ if (enuminteractionresult.shouldSwing()) {
+@@ -1591,23 +2291,29 @@
+
+ @Override
+ public void onInteraction(EnumHand enumhand) {
+- this.performInteraction(enumhand, EntityHuman::interactOn);
++ this.performInteraction(enumhand, EntityHuman::interactOn, new PlayerInteractEntityEvent(getCraftPlayer(), entity.getBukkitEntity(), (enumhand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND)); // CraftBukkit
+ }
+
+ @Override
+ public void onInteraction(EnumHand enumhand, Vec3D vec3d) {
+ this.performInteraction(enumhand, (entityplayer, entity1, enumhand1) -> {
+ return entity1.interactAt(entityplayer, vec3d, enumhand1);
+- });
++ }, new PlayerInteractAtEntityEvent(getCraftPlayer(), entity.getBukkitEntity(), new org.bukkit.util.Vector(vec3d.x, vec3d.y, vec3d.z), (enumhand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND)); // CraftBukkit
+ }
+
+ @Override
+ public void onAttack() {
+- if (!(entity instanceof EntityItem) && !(entity instanceof EntityExperienceOrb) && !(entity instanceof EntityArrow) && entity != PlayerConnection.this.player) {
++ // CraftBukkit
++ if (!(entity instanceof EntityItem) && !(entity instanceof EntityExperienceOrb) && !(entity instanceof EntityArrow) && (entity != PlayerConnection.this.player || player.isSpectator())) {
+ ItemStack itemstack = PlayerConnection.this.player.getItemInHand(EnumHand.MAIN_HAND);
+
+ if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
+ PlayerConnection.this.player.attack(entity);
++ // CraftBukkit start
++ if (!itemstack.isEmpty() && itemstack.getCount() <= -1) {
++ player.containerMenu.sendAllDataToRemote();
++ }
++ // CraftBukkit end
+ }
+ } else {
+ PlayerConnection.this.disconnect(IChatBaseComponent.translatable("multiplayer.disconnect.invalid_entity_attacked"));
+@@ -1630,14 +2336,14 @@
+ case PERFORM_RESPAWN:
+ if (this.player.wonGame) {
+ this.player.wonGame = false;
+- this.player = this.server.getPlayerList().respawn(this.player, true);
++ this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
+ CriterionTriggers.CHANGED_DIMENSION.trigger(this.player, World.END, World.OVERWORLD);
+ } else {
+ if (this.player.getHealth() > 0.0F) {
+ return;
+ }
+
+- this.player = this.server.getPlayerList().respawn(this.player, false);
++ this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
+ if (this.server.isHardcore()) {
+ this.player.setGameMode(EnumGamemode.SPECTATOR);
+ ((GameRules.GameRuleBoolean) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
+@@ -1653,15 +2359,21 @@
+ @Override
+ public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinclosewindow, this, this.player.serverLevel());
++
++ if (this.player.isImmobile()) return; // CraftBukkit
++ CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
++
+ this.player.doCloseContainer();
+ }
+
+ @Override
+ public void handleContainerClick(PacketPlayInWindowClick packetplayinwindowclick) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinwindowclick, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ this.player.resetLastActionTime();
+- if (this.player.containerMenu.containerId == packetplayinwindowclick.getContainerId()) {
+- if (this.player.isSpectator()) {
++ if (this.player.containerMenu.containerId == packetplayinwindowclick.getContainerId() && this.player.containerMenu.stillValid(this.player)) { // CraftBukkit
++ boolean cancelled = this.player.isSpectator(); // CraftBukkit - see below if
++ if (false/*this.player.isSpectator()*/) { // CraftBukkit
+ this.player.containerMenu.sendAllDataToRemote();
+ } else if (!this.player.containerMenu.stillValid(this.player)) {
+ PlayerConnection.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, this.player.containerMenu);
+@@ -1674,7 +2386,284 @@
+ boolean flag = packetplayinwindowclick.getStateId() != this.player.containerMenu.getStateId();
+
+ this.player.containerMenu.suppressRemoteUpdates();
+- this.player.containerMenu.clicked(i, packetplayinwindowclick.getButtonNum(), packetplayinwindowclick.getClickType(), this.player);
++ // CraftBukkit start - Call InventoryClickEvent
++ if (packetplayinwindowclick.getSlotNum() < -1 && packetplayinwindowclick.getSlotNum() != -999) {
++ return;
++ }
++
++ InventoryView inventory = this.player.containerMenu.getBukkitView();
++ SlotType type = inventory.getSlotType(packetplayinwindowclick.getSlotNum());
++
++ InventoryClickEvent event;
++ ClickType click = ClickType.UNKNOWN;
++ InventoryAction action = InventoryAction.UNKNOWN;
++
++ ItemStack itemstack = ItemStack.EMPTY;
++
++ switch (packetplayinwindowclick.getClickType()) {
++ case PICKUP:
++ if (packetplayinwindowclick.getButtonNum() == 0) {
++ click = ClickType.LEFT;
++ } else if (packetplayinwindowclick.getButtonNum() == 1) {
++ click = ClickType.RIGHT;
++ }
++ if (packetplayinwindowclick.getButtonNum() == 0 || packetplayinwindowclick.getButtonNum() == 1) {
++ action = InventoryAction.NOTHING; // Don't want to repeat ourselves
++ if (packetplayinwindowclick.getSlotNum() == -999) {
++ if (!player.containerMenu.getCarried().isEmpty()) {
++ action = packetplayinwindowclick.getButtonNum() == 0 ? InventoryAction.DROP_ALL_CURSOR : InventoryAction.DROP_ONE_CURSOR;
++ }
++ } else if (packetplayinwindowclick.getSlotNum() < 0) {
++ action = InventoryAction.NOTHING;
++ } else {
++ Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
++ if (slot != null) {
++ ItemStack clickedItem = slot.getItem();
++ ItemStack cursor = player.containerMenu.getCarried();
++ if (clickedItem.isEmpty()) {
++ if (!cursor.isEmpty()) {
++ action = packetplayinwindowclick.getButtonNum() == 0 ? InventoryAction.PLACE_ALL : InventoryAction.PLACE_ONE;
++ }
++ } else if (slot.mayPickup(player)) {
++ if (cursor.isEmpty()) {
++ action = packetplayinwindowclick.getButtonNum() == 0 ? InventoryAction.PICKUP_ALL : InventoryAction.PICKUP_HALF;
++ } else if (slot.mayPlace(cursor)) {
++ if (ItemStack.isSameItemSameTags(clickedItem, cursor)) {
++ int toPlace = packetplayinwindowclick.getButtonNum() == 0 ? cursor.getCount() : 1;
++ toPlace = Math.min(toPlace, clickedItem.getMaxStackSize() - clickedItem.getCount());
++ toPlace = Math.min(toPlace, slot.container.getMaxStackSize() - clickedItem.getCount());
++ if (toPlace == 1) {
++ action = InventoryAction.PLACE_ONE;
++ } else if (toPlace == cursor.getCount()) {
++ action = InventoryAction.PLACE_ALL;
++ } else if (toPlace < 0) {
++ action = toPlace != -1 ? InventoryAction.PICKUP_SOME : InventoryAction.PICKUP_ONE; // this happens with oversized stacks
++ } else if (toPlace != 0) {
++ action = InventoryAction.PLACE_SOME;
++ }
++ } else if (cursor.getCount() <= slot.getMaxStackSize()) {
++ action = InventoryAction.SWAP_WITH_CURSOR;
++ }
++ } else if (ItemStack.isSameItemSameTags(cursor, clickedItem)) {
++ if (clickedItem.getCount() >= 0) {
++ if (clickedItem.getCount() + cursor.getCount() <= cursor.getMaxStackSize()) {
++ // As of 1.5, this is result slots only
++ action = InventoryAction.PICKUP_ALL;
++ }
++ }
++ }
++ }
++ }
++ }
++ }
++ break;
++ // TODO check on updates
++ case QUICK_MOVE:
++ if (packetplayinwindowclick.getButtonNum() == 0) {
++ click = ClickType.SHIFT_LEFT;
++ } else if (packetplayinwindowclick.getButtonNum() == 1) {
++ click = ClickType.SHIFT_RIGHT;
++ }
++ if (packetplayinwindowclick.getButtonNum() == 0 || packetplayinwindowclick.getButtonNum() == 1) {
++ if (packetplayinwindowclick.getSlotNum() < 0) {
++ action = InventoryAction.NOTHING;
++ } else {
++ Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
++ if (slot != null && slot.mayPickup(this.player) && slot.hasItem()) {
++ action = InventoryAction.MOVE_TO_OTHER_INVENTORY;
++ } else {
++ action = InventoryAction.NOTHING;
++ }
++ }
++ }
++ break;
++ case SWAP:
++ if ((packetplayinwindowclick.getButtonNum() >= 0 && packetplayinwindowclick.getButtonNum() < 9) || packetplayinwindowclick.getButtonNum() == 40) {
++ click = (packetplayinwindowclick.getButtonNum() == 40) ? ClickType.SWAP_OFFHAND : ClickType.NUMBER_KEY;
++ Slot clickedSlot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
++ if (clickedSlot.mayPickup(player)) {
++ ItemStack hotbar = this.player.getInventory().getItem(packetplayinwindowclick.getButtonNum());
++ boolean canCleanSwap = hotbar.isEmpty() || (clickedSlot.container == player.getInventory() && clickedSlot.mayPlace(hotbar)); // the slot will accept the hotbar item
++ if (clickedSlot.hasItem()) {
++ if (canCleanSwap) {
++ action = InventoryAction.HOTBAR_SWAP;
++ } else {
++ action = InventoryAction.HOTBAR_MOVE_AND_READD;
++ }
++ } else if (!clickedSlot.hasItem() && !hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) {
++ action = InventoryAction.HOTBAR_SWAP;
++ } else {
++ action = InventoryAction.NOTHING;
++ }
++ } else {
++ action = InventoryAction.NOTHING;
++ }
++ }
++ break;
++ case CLONE:
++ if (packetplayinwindowclick.getButtonNum() == 2) {
++ click = ClickType.MIDDLE;
++ if (packetplayinwindowclick.getSlotNum() < 0) {
++ action = InventoryAction.NOTHING;
++ } else {
++ Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
++ if (slot != null && slot.hasItem() && player.getAbilities().instabuild && player.containerMenu.getCarried().isEmpty()) {
++ action = InventoryAction.CLONE_STACK;
++ } else {
++ action = InventoryAction.NOTHING;
++ }
++ }
++ } else {
++ click = ClickType.UNKNOWN;
++ action = InventoryAction.UNKNOWN;
++ }
++ break;
++ case THROW:
++ if (packetplayinwindowclick.getSlotNum() >= 0) {
++ if (packetplayinwindowclick.getButtonNum() == 0) {
++ click = ClickType.DROP;
++ Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
++ if (slot != null && slot.hasItem() && slot.mayPickup(player) && !slot.getItem().isEmpty() && slot.getItem().getItem() != Item.byBlock(Blocks.AIR)) {
++ action = InventoryAction.DROP_ONE_SLOT;
++ } else {
++ action = InventoryAction.NOTHING;
++ }
++ } else if (packetplayinwindowclick.getButtonNum() == 1) {
++ click = ClickType.CONTROL_DROP;
++ Slot slot = this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum());
++ if (slot != null && slot.hasItem() && slot.mayPickup(player) && !slot.getItem().isEmpty() && slot.getItem().getItem() != Item.byBlock(Blocks.AIR)) {
++ action = InventoryAction.DROP_ALL_SLOT;
++ } else {
++ action = InventoryAction.NOTHING;
++ }
++ }
++ } else {
++ // Sane default (because this happens when they are holding nothing. Don't ask why.)
++ click = ClickType.LEFT;
++ if (packetplayinwindowclick.getButtonNum() == 1) {
++ click = ClickType.RIGHT;
++ }
++ action = InventoryAction.NOTHING;
++ }
++ break;
++ case QUICK_CRAFT:
++ this.player.containerMenu.clicked(packetplayinwindowclick.getSlotNum(), packetplayinwindowclick.getButtonNum(), packetplayinwindowclick.getClickType(), this.player);
++ break;
++ case PICKUP_ALL:
++ click = ClickType.DOUBLE_CLICK;
++ action = InventoryAction.NOTHING;
++ if (packetplayinwindowclick.getSlotNum() >= 0 && !this.player.containerMenu.getCarried().isEmpty()) {
++ ItemStack cursor = this.player.containerMenu.getCarried();
++ action = InventoryAction.NOTHING;
++ // Quick check for if we have any of the item
++ if (inventory.getTopInventory().contains(CraftMagicNumbers.getMaterial(cursor.getItem())) || inventory.getBottomInventory().contains(CraftMagicNumbers.getMaterial(cursor.getItem()))) {
++ action = InventoryAction.COLLECT_TO_CURSOR;
++ }
++ }
++ break;
++ default:
++ break;
++ }
++
++ if (packetplayinwindowclick.getClickType() != InventoryClickType.QUICK_CRAFT) {
++ if (click == ClickType.NUMBER_KEY) {
++ event = new InventoryClickEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action, packetplayinwindowclick.getButtonNum());
++ } else {
++ event = new InventoryClickEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action);
++ }
++
++ org.bukkit.inventory.Inventory top = inventory.getTopInventory();
++ if (packetplayinwindowclick.getSlotNum() == 0 && top instanceof CraftingInventory) {
++ org.bukkit.inventory.Recipe recipe = ((CraftingInventory) top).getRecipe();
++ if (recipe != null) {
++ if (click == ClickType.NUMBER_KEY) {
++ event = new CraftItemEvent(recipe, inventory, type, packetplayinwindowclick.getSlotNum(), click, action, packetplayinwindowclick.getButtonNum());
++ } else {
++ event = new CraftItemEvent(recipe, inventory, type, packetplayinwindowclick.getSlotNum(), click, action);
++ }
++ }
++ }
++
++ if (packetplayinwindowclick.getSlotNum() == 3 && top instanceof SmithingInventory) {
++ org.bukkit.inventory.ItemStack result = ((SmithingInventory) top).getResult();
++ if (result != null) {
++ if (click == ClickType.NUMBER_KEY) {
++ event = new SmithItemEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action, packetplayinwindowclick.getButtonNum());
++ } else {
++ event = new SmithItemEvent(inventory, type, packetplayinwindowclick.getSlotNum(), click, action);
++ }
++ }
++ }
++
++ event.setCancelled(cancelled);
++ Container oldContainer = this.player.containerMenu; // SPIGOT-1224
++ cserver.getPluginManager().callEvent(event);
++ if (this.player.containerMenu != oldContainer) {
++ return;
++ }
++
++ switch (event.getResult()) {
++ case ALLOW:
++ case DEFAULT:
++ this.player.containerMenu.clicked(i, packetplayinwindowclick.getButtonNum(), packetplayinwindowclick.getClickType(), this.player);
++ break;
++ case DENY:
++ /* Needs enum constructor in InventoryAction
++ if (action.modifiesOtherSlots()) {
++
++ } else {
++ if (action.modifiesCursor()) {
++ this.player.playerConnection.sendPacket(new Packet103SetSlot(-1, -1, this.player.inventory.getCarried()));
++ }
++ if (action.modifiesClicked()) {
++ this.player.playerConnection.sendPacket(new Packet103SetSlot(this.player.activeContainer.windowId, packet102windowclick.slot, this.player.activeContainer.getSlot(packet102windowclick.slot).getItem()));
++ }
++ }*/
++ switch (action) {
++ // Modified other slots
++ case PICKUP_ALL:
++ case MOVE_TO_OTHER_INVENTORY:
++ case HOTBAR_MOVE_AND_READD:
++ case HOTBAR_SWAP:
++ case COLLECT_TO_CURSOR:
++ case UNKNOWN:
++ this.player.containerMenu.sendAllDataToRemote();
++ break;
++ // Modified cursor and clicked
++ case PICKUP_SOME:
++ case PICKUP_HALF:
++ case PICKUP_ONE:
++ case PLACE_ALL:
++ case PLACE_SOME:
++ case PLACE_ONE:
++ case SWAP_WITH_CURSOR:
++ this.player.connection.send(new PacketPlayOutSetSlot(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
++ this.player.connection.send(new PacketPlayOutSetSlot(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packetplayinwindowclick.getSlotNum(), this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum()).getItem()));
++ break;
++ // Modified clicked only
++ case DROP_ALL_SLOT:
++ case DROP_ONE_SLOT:
++ this.player.connection.send(new PacketPlayOutSetSlot(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packetplayinwindowclick.getSlotNum(), this.player.containerMenu.getSlot(packetplayinwindowclick.getSlotNum()).getItem()));
++ break;
++ // Modified cursor only
++ case DROP_ALL_CURSOR:
++ case DROP_ONE_CURSOR:
++ case CLONE_STACK:
++ this.player.connection.send(new PacketPlayOutSetSlot(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
++ break;
++ // Nothing
++ case NOTHING:
++ break;
++ }
++ }
++
++ if (event instanceof CraftItemEvent || event instanceof SmithItemEvent) {
++ // Need to update the inventory on crafting to
++ // correctly support custom recipes
++ player.containerMenu.sendAllDataToRemote();
++ }
++ }
++ // CraftBukkit end
+ ObjectIterator objectiterator = Int2ObjectMaps.fastIterable(packetplayinwindowclick.getChangedSlots()).iterator();
+
+ while (objectiterator.hasNext()) {
+@@ -1704,9 +2693,18 @@
+ if (!this.player.containerMenu.stillValid(this.player)) {
+ PlayerConnection.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, this.player.containerMenu);
+ } else {
+- this.server.getRecipeManager().byKey(packetplayinautorecipe.getRecipe()).ifPresent((recipeholder) -> {
+- ((ContainerRecipeBook) this.player.containerMenu).handlePlacement(packetplayinautorecipe.isShiftDown(), recipeholder, this.player);
++ // CraftBukkit start - implement PlayerRecipeBookClickEvent
++ org.bukkit.inventory.Recipe recipe = this.cserver.getRecipe(CraftNamespacedKey.fromMinecraft(packetplayinautorecipe.getRecipe()));
++ if (recipe == null) {
++ return;
++ }
++ org.bukkit.event.player.PlayerRecipeBookClickEvent event = CraftEventFactory.callRecipeBookClickEvent(this.player, recipe, packetplayinautorecipe.isShiftDown());
++
++ // Cast to keyed should be safe as the recipe will never be a MerchantRecipe.
++ this.server.getRecipeManager().byKey(CraftNamespacedKey.toMinecraft(((org.bukkit.Keyed) event.getRecipe()).getKey())).ifPresent((recipeholder) -> {
++ ((ContainerRecipeBook) this.player.containerMenu).handlePlacement(event.isShiftClick(), recipeholder, this.player);
+ });
++ // CraftBukkit end
+ }
+ }
+ }
+@@ -1714,6 +2712,7 @@
+ @Override
+ public void handleContainerButtonClick(PacketPlayInEnchantItem packetplayinenchantitem) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinenchantitem, this, this.player.serverLevel());
++ if (this.player.isImmobile()) return; // CraftBukkit
+ this.player.resetLastActionTime();
+ if (this.player.containerMenu.containerId == packetplayinenchantitem.getContainerId() && !this.player.isSpectator()) {
+ if (!this.player.containerMenu.stillValid(this.player)) {
+@@ -1756,6 +2755,43 @@
+
+ boolean flag1 = packetplayinsetcreativeslot.getSlotNum() >= 1 && packetplayinsetcreativeslot.getSlotNum() <= 45;
+ boolean flag2 = itemstack.isEmpty() || itemstack.getDamageValue() >= 0 && itemstack.getCount() <= 64 && !itemstack.isEmpty();
++ if (flag || (flag1 && !ItemStack.matches(this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).getItem(), packetplayinsetcreativeslot.getItem()))) { // Insist on valid slot
++ // CraftBukkit start - Call click event
++ InventoryView inventory = this.player.inventoryMenu.getBukkitView();
++ org.bukkit.inventory.ItemStack item = CraftItemStack.asBukkitCopy(packetplayinsetcreativeslot.getItem());
++
++ SlotType type = SlotType.QUICKBAR;
++ if (flag) {
++ type = SlotType.OUTSIDE;
++ } else if (packetplayinsetcreativeslot.getSlotNum() < 36) {
++ if (packetplayinsetcreativeslot.getSlotNum() >= 5 && packetplayinsetcreativeslot.getSlotNum() < 9) {
++ type = SlotType.ARMOR;
++ } else {
++ type = SlotType.CONTAINER;
++ }
++ }
++ InventoryCreativeEvent event = new InventoryCreativeEvent(inventory, type, flag ? -999 : packetplayinsetcreativeslot.getSlotNum(), item);
++ cserver.getPluginManager().callEvent(event);
++
++ itemstack = CraftItemStack.asNMSCopy(event.getCursor());
++
++ switch (event.getResult()) {
++ case ALLOW:
++ // Plugin cleared the id / stacksize checks
++ flag2 = true;
++ break;
++ case DEFAULT:
++ break;
++ case DENY:
++ // Reset the slot
++ if (packetplayinsetcreativeslot.getSlotNum() >= 0) {
++ this.player.connection.send(new PacketPlayOutSetSlot(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packetplayinsetcreativeslot.getSlotNum(), this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).getItem()));
++ this.player.connection.send(new PacketPlayOutSetSlot(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY));
++ }
++ return;
++ }
++ }
++ // CraftBukkit end
+
+ if (flag1 && flag2) {
+ this.player.inventoryMenu.getSlot(packetplayinsetcreativeslot.getSlotNum()).setByPlayer(itemstack);
+@@ -1778,6 +2814,7 @@
+ }
+
+ private void updateSignText(PacketPlayInUpdateSign packetplayinupdatesign, List<FilteredText> list) {
++ if (this.player.isImmobile()) return; // CraftBukkit
+ this.player.resetLastActionTime();
+ WorldServer worldserver = this.player.serverLevel();
+ BlockPosition blockposition = packetplayinupdatesign.getPos();
+@@ -1799,7 +2836,17 @@
+ @Override
+ public void handlePlayerAbilities(PacketPlayInAbilities packetplayinabilities) {
+ PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinabilities, this, this.player.serverLevel());
+- this.player.getAbilities().flying = packetplayinabilities.isFlying() && this.player.getAbilities().mayfly;
++ // CraftBukkit start
++ if (this.player.getAbilities().mayfly && this.player.getAbilities().flying != packetplayinabilities.isFlying()) {
++ PlayerToggleFlightEvent event = new PlayerToggleFlightEvent(this.player.getBukkitEntity(), packetplayinabilities.isFlying());
++ this.cserver.getPluginManager().callEvent(event);
++ if (!event.isCancelled()) {
++ this.player.getAbilities().flying = packetplayinabilities.isFlying(); // Actually set the player's flying status
++ } else {
++ this.player.onUpdateAbilities(); // Tell the player their ability was reverted
++ }
++ }
++ // CraftBukkit end
+ }
+
+ @Override
+@@ -1858,7 +2905,7 @@
+ if (!this.waitingForSwitchToConfig) {
+ throw new IllegalStateException("Client acknowledged config, but none was requested");
+ } else {
+- this.connection.setListener(new ServerConfigurationPacketListenerImpl(this.server, this.connection, this.createCookie(this.player.clientInformation())));
++ this.connection.setListener(new ServerConfigurationPacketListenerImpl(this.server, this.connection, this.createCookie(this.player.clientInformation()), this.player)); // CraftBukkit
+ }
+ }
+