diff options
Diffstat (limited to 'patch-remap/og/net/minecraft/world/entity/player/EntityHuman.patch')
-rw-r--r-- | patch-remap/og/net/minecraft/world/entity/player/EntityHuman.patch | 513 |
1 files changed, 513 insertions, 0 deletions
diff --git a/patch-remap/og/net/minecraft/world/entity/player/EntityHuman.patch b/patch-remap/og/net/minecraft/world/entity/player/EntityHuman.patch new file mode 100644 index 0000000000..2371941fe2 --- /dev/null +++ b/patch-remap/og/net/minecraft/world/entity/player/EntityHuman.patch @@ -0,0 +1,513 @@ +--- a/net/minecraft/world/entity/player/EntityHuman.java ++++ b/net/minecraft/world/entity/player/EntityHuman.java +@@ -112,6 +112,20 @@ + import net.minecraft.world.scores.ScoreboardTeam; + import org.slf4j.Logger; + ++// CraftBukkit start ++import net.minecraft.nbt.NBTBase; ++import org.bukkit.craftbukkit.entity.CraftHumanEntity; ++import org.bukkit.craftbukkit.event.CraftEventFactory; ++import org.bukkit.craftbukkit.util.CraftVector; ++import org.bukkit.entity.Item; ++import org.bukkit.entity.Player; ++import org.bukkit.event.entity.CreatureSpawnEvent; ++import org.bukkit.event.entity.EntityCombustByEntityEvent; ++import org.bukkit.event.entity.EntityExhaustionEvent; ++import org.bukkit.event.player.PlayerDropItemEvent; ++import org.bukkit.event.player.PlayerVelocityEvent; ++// CraftBukkit end ++ + public abstract class EntityHuman extends EntityLiving { + + private static final Logger LOGGER = LogUtils.getLogger(); +@@ -127,7 +141,8 @@ + public static final float SWIMMING_BB_HEIGHT = 0.6F; + public static final float DEFAULT_EYE_HEIGHT = 1.62F; + public static final EntitySize STANDING_DIMENSIONS = EntitySize.scalable(0.6F, 1.8F); +- private static final Map<EntityPose, EntitySize> POSES = ImmutableMap.builder().put(EntityPose.STANDING, EntityHuman.STANDING_DIMENSIONS).put(EntityPose.SLEEPING, EntityHuman.SLEEPING_DIMENSIONS).put(EntityPose.FALL_FLYING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SWIMMING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SPIN_ATTACK, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.CROUCHING, EntitySize.scalable(0.6F, 1.5F)).put(EntityPose.DYING, EntitySize.fixed(0.2F, 0.2F)).build(); ++ // CraftBukkit - decompile error ++ private static final Map<EntityPose, EntitySize> POSES = ImmutableMap.<EntityPose, EntitySize>builder().put(EntityPose.STANDING, EntityHuman.STANDING_DIMENSIONS).put(EntityPose.SLEEPING, EntityHuman.SLEEPING_DIMENSIONS).put(EntityPose.FALL_FLYING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SWIMMING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SPIN_ATTACK, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.CROUCHING, EntitySize.scalable(0.6F, 1.5F)).put(EntityPose.DYING, EntitySize.fixed(0.2F, 0.2F)).build(); + private static final DataWatcherObject<Float> DATA_PLAYER_ABSORPTION_ID = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.FLOAT); + private static final DataWatcherObject<Integer> DATA_SCORE_ID = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.INT); + protected static final DataWatcherObject<Byte> DATA_PLAYER_MODE_CUSTOMISATION = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.BYTE); +@@ -136,10 +151,10 @@ + protected static final DataWatcherObject<NBTTagCompound> DATA_SHOULDER_RIGHT = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.COMPOUND_TAG); + private long timeEntitySatOnShoulder; + private final PlayerInventory inventory = new PlayerInventory(this); +- protected InventoryEnderChest enderChestInventory = new InventoryEnderChest(); ++ protected InventoryEnderChest enderChestInventory = new InventoryEnderChest(this); // CraftBukkit - add "this" to constructor + public final ContainerPlayer inventoryMenu; + public Container containerMenu; +- protected FoodMetaData foodData = new FoodMetaData(); ++ protected FoodMetaData foodData = new FoodMetaData(this); // CraftBukkit - add "this" to constructor + protected int jumpTriggerTime; + public float oBob; + public float bob; +@@ -168,6 +183,16 @@ + public EntityFishingHook fishing; + protected float hurtDir; + ++ // CraftBukkit start ++ public boolean fauxSleeping; ++ public int oldLevel = -1; ++ ++ @Override ++ public CraftHumanEntity getBukkitEntity() { ++ return (CraftHumanEntity) super.getBukkitEntity(); ++ } ++ // CraftBukkit end ++ + public EntityHuman(World world, BlockPosition blockposition, float f, GameProfile gameprofile) { + super(EntityTypes.PLAYER, world); + this.lastItemInMainHand = ItemStack.EMPTY; +@@ -312,7 +337,7 @@ + ItemStack itemstack = this.getItemBySlot(EnumItemSlot.HEAD); + + if (itemstack.is(Items.TURTLE_HELMET) && !this.isEyeInFluid(TagsFluid.WATER)) { +- this.addEffect(new MobEffect(MobEffects.WATER_BREATHING, 200, 0, false, false, true)); ++ this.addEffect(new MobEffect(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit + } + + } +@@ -482,8 +507,14 @@ + public void rideTick() { + if (!this.level().isClientSide && this.wantsToStopRiding() && this.isPassenger()) { + this.stopRiding(); +- this.setShiftKeyDown(false); +- } else { ++ // CraftBukkit start - SPIGOT-7316: no longer passenger, dismount and return ++ if (!this.isPassenger()) { ++ this.setShiftKeyDown(false); ++ return; ++ } ++ } ++ { ++ // CraftBukkit end + super.rideTick(); + this.oBob = this.bob; + this.bob = 0.0F; +@@ -505,7 +536,8 @@ + + if (this.level().getDifficulty() == EnumDifficulty.PEACEFUL && this.level().getGameRules().getBoolean(GameRules.RULE_NATURAL_REGENERATION)) { + if (this.getHealth() < this.getMaxHealth() && this.tickCount % 20 == 0) { +- this.heal(1.0F); ++ // CraftBukkit - added regain reason of "REGEN" for filtering purposes. ++ this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN); + } + + if (this.foodData.needsFood() && this.tickCount % 10 == 0) { +@@ -665,6 +697,13 @@ + + @Nullable + public EntityItem drop(ItemStack itemstack, boolean flag, boolean flag1) { ++ // CraftBukkit start - SPIGOT-2942: Add boolean to call event ++ return drop(itemstack, flag, flag1, true); ++ } ++ ++ @Nullable ++ public EntityItem drop(ItemStack itemstack, boolean flag, boolean flag1, boolean callEvent) { ++ // CraftBukkit end + if (itemstack.isEmpty()) { + return null; + } else { +@@ -699,6 +738,33 @@ + entityitem.setDeltaMovement((double) (-f3 * f2 * 0.3F) + Math.cos((double) f5) * (double) f6, (double) (-f1 * 0.3F + 0.1F + (this.random.nextFloat() - this.random.nextFloat()) * 0.1F), (double) (f4 * f2 * 0.3F) + Math.sin((double) f5) * (double) f6); + } + ++ // CraftBukkit start - fire PlayerDropItemEvent ++ if (!callEvent) { // SPIGOT-2942: Add boolean to call event ++ return entityitem; ++ } ++ Player player = (Player) this.getBukkitEntity(); ++ Item drop = (Item) entityitem.getBukkitEntity(); ++ ++ PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop); ++ this.level().getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand(); ++ if (flag1 && (cur == null || cur.getAmount() == 0)) { ++ // The complete stack was dropped ++ player.getInventory().setItemInHand(drop.getItemStack()); ++ } else if (flag1 && cur.isSimilar(drop.getItemStack()) && cur.getAmount() < cur.getMaxStackSize() && drop.getItemStack().getAmount() == 1) { ++ // Only one item is dropped ++ cur.setAmount(cur.getAmount() + 1); ++ player.getInventory().setItemInHand(cur); ++ } else { ++ // Fallback ++ player.getInventory().addItem(drop.getItemStack()); ++ } ++ return null; ++ } ++ // CraftBukkit end ++ + return entityitem; + } + } +@@ -789,7 +855,7 @@ + } + + if (nbttagcompound.contains("LastDeathLocation", 10)) { +- DataResult dataresult = GlobalPos.CODEC.parse(DynamicOpsNBT.INSTANCE, nbttagcompound.get("LastDeathLocation")); ++ DataResult<GlobalPos> dataresult = GlobalPos.CODEC.parse(DynamicOpsNBT.INSTANCE, nbttagcompound.get("LastDeathLocation")); // CraftBukkit - decompile error + Logger logger = EntityHuman.LOGGER; + + Objects.requireNonNull(logger); +@@ -822,7 +888,7 @@ + } + + this.getLastDeathLocation().flatMap((globalpos) -> { +- DataResult dataresult = GlobalPos.CODEC.encodeStart(DynamicOpsNBT.INSTANCE, globalpos); ++ DataResult<NBTBase> dataresult = GlobalPos.CODEC.encodeStart(DynamicOpsNBT.INSTANCE, globalpos); // CraftBukkit - decompile error + Logger logger = EntityHuman.LOGGER; + + Objects.requireNonNull(logger); +@@ -849,12 +915,12 @@ + return false; + } else { + if (!this.level().isClientSide) { +- this.removeEntitiesOnShoulder(); ++ // this.removeEntitiesOnShoulder(); // CraftBukkit - moved down + } + + if (damagesource.scalesWithDifficulty()) { + if (this.level().getDifficulty() == EnumDifficulty.PEACEFUL) { +- f = 0.0F; ++ return false; // CraftBukkit - f = 0.0f -> return false + } + + if (this.level().getDifficulty() == EnumDifficulty.EASY) { +@@ -866,7 +932,13 @@ + } + } + +- return f == 0.0F ? false : super.hurt(damagesource, f); ++ // CraftBukkit start - Don't filter out 0 damage ++ boolean damaged = super.hurt(damagesource, f); ++ if (damaged) { ++ this.removeEntitiesOnShoulder(); ++ } ++ return damaged; ++ // CraftBukkit end + } + } + } +@@ -886,10 +958,29 @@ + } + + public boolean canHarmPlayer(EntityHuman entityhuman) { +- ScoreboardTeam scoreboardteam = this.getTeam(); +- ScoreboardTeam scoreboardteam1 = entityhuman.getTeam(); ++ // CraftBukkit start - Change to check OTHER player's scoreboard team according to API ++ // To summarize this method's logic, it's "Can parameter hurt this" ++ org.bukkit.scoreboard.Team team; ++ if (entityhuman instanceof EntityPlayer) { ++ EntityPlayer thatPlayer = (EntityPlayer) entityhuman; ++ team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity()); ++ if (team == null || team.allowFriendlyFire()) { ++ return true; ++ } ++ } else { ++ // This should never be called, but is implemented anyway ++ org.bukkit.OfflinePlayer thisPlayer = entityhuman.level().getCraftServer().getOfflinePlayer(entityhuman.getScoreboardName()); ++ team = entityhuman.level().getCraftServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer); ++ if (team == null || team.allowFriendlyFire()) { ++ return true; ++ } ++ } + +- return scoreboardteam == null ? true : (!scoreboardteam.isAlliedTo(scoreboardteam1) ? true : scoreboardteam.isAllowFriendlyFire()); ++ if (this instanceof EntityPlayer) { ++ return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity()); ++ } ++ return !team.hasPlayer(this.level().getCraftServer().getOfflinePlayer(this.getScoreboardName())); ++ // CraftBukkit end + } + + @Override +@@ -931,8 +1022,13 @@ + } + } + ++ // CraftBukkit start + @Override +- protected void actuallyHurt(DamageSource damagesource, float f) { ++ protected boolean damageEntity0(DamageSource damagesource, float f) { // void -> boolean ++ if (true) { ++ return super.damageEntity0(damagesource, f); ++ } ++ // CraftBukkit end + if (!this.isInvulnerableTo(damagesource)) { + f = this.getDamageAfterArmorAbsorb(damagesource, f); + f = this.getDamageAfterMagicAbsorb(damagesource, f); +@@ -947,7 +1043,7 @@ + } + + if (f != 0.0F) { +- this.causeFoodExhaustion(damagesource.getFoodExhaustion()); ++ this.causeFoodExhaustion(damagesource.getFoodExhaustion(), EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent + this.getCombatTracker().recordDamage(damagesource, f); + this.setHealth(this.getHealth() - f); + if (f < 3.4028235E37F) { +@@ -957,6 +1053,7 @@ + this.gameEvent(GameEvent.ENTITY_DAMAGE); + } + } ++ return false; // CraftBukkit + } + + @Override +@@ -1121,7 +1218,7 @@ + + f *= 0.2F + f2 * f2 * 0.8F; + f1 *= f2; +- this.resetAttackStrengthTicker(); ++ // this.resetAttackCooldown(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt + if (f > 0.0F || f1 > 0.0F) { + boolean flag = f2 > 0.9F; + boolean flag1 = false; +@@ -1160,8 +1257,15 @@ + if (entity instanceof EntityLiving) { + f3 = ((EntityLiving) entity).getHealth(); + if (j > 0 && !entity.isOnFire()) { +- flag4 = true; +- entity.setSecondsOnFire(1); ++ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item ++ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1); ++ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); ++ ++ if (!combustEvent.isCancelled()) { ++ flag4 = true; ++ entity.setSecondsOnFire(combustEvent.getDuration(), false); ++ } ++ // CraftBukkit end + } + } + +@@ -1189,8 +1293,11 @@ + EntityLiving entityliving = (EntityLiving) iterator.next(); + + if (entityliving != this && entityliving != entity && !this.isAlliedTo((Entity) entityliving) && (!(entityliving instanceof EntityArmorStand) || !((EntityArmorStand) entityliving).isMarker()) && this.distanceToSqr((Entity) entityliving) < 9.0D) { ++ // CraftBukkit start - Only apply knockback if the damage hits ++ if (entityliving.hurt(this.damageSources().playerAttack(this).sweep(), f4)) { + entityliving.knockback(0.4000000059604645D, (double) MathHelper.sin(this.getYRot() * 0.017453292F), (double) (-MathHelper.cos(this.getYRot() * 0.017453292F))); +- entityliving.hurt(this.damageSources().playerAttack(this), f4); ++ } ++ // CraftBukkit end + } + } + +@@ -1199,9 +1306,26 @@ + } + + if (entity instanceof EntityPlayer && entity.hurtMarked) { ++ // CraftBukkit start - Add Velocity Event ++ boolean cancelled = false; ++ Player player = (Player) entity.getBukkitEntity(); ++ org.bukkit.util.Vector velocity = CraftVector.toBukkit(vec3d); ++ ++ PlayerVelocityEvent event = new PlayerVelocityEvent(player, velocity.clone()); ++ this.level().getCraftServer().getPluginManager().callEvent(event); ++ ++ if (event.isCancelled()) { ++ cancelled = true; ++ } else if (!velocity.equals(event.getVelocity())) { ++ player.setVelocity(event.getVelocity()); ++ } ++ ++ if (!cancelled) { + ((EntityPlayer) entity).connection.send(new PacketPlayOutEntityVelocity(entity)); + entity.hurtMarked = false; + entity.setDeltaMovement(vec3d); ++ } ++ // CraftBukkit end + } + + if (flag2) { +@@ -1246,7 +1370,14 @@ + + this.awardStat(StatisticList.DAMAGE_DEALT, Math.round(f5 * 10.0F)); + if (j > 0) { +- entity.setSecondsOnFire(j * 4); ++ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item ++ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4); ++ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); ++ ++ if (!combustEvent.isCancelled()) { ++ entity.setSecondsOnFire(combustEvent.getDuration(), false); ++ } ++ // CraftBukkit end + } + + if (this.level() instanceof WorldServer && f5 > 2.0F) { +@@ -1256,12 +1387,17 @@ + } + } + +- this.causeFoodExhaustion(0.1F); ++ this.causeFoodExhaustion(0.1F, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent + } else { + this.level().playSound((EntityHuman) null, this.getX(), this.getY(), this.getZ(), SoundEffects.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); + if (flag4) { + entity.clearFire(); + } ++ // CraftBukkit start - resync on cancelled event ++ if (this instanceof EntityPlayer) { ++ ((EntityPlayer) this).getBukkitEntity().updateInventory(); ++ } ++ // CraftBukkit end + } + } + +@@ -1338,6 +1474,12 @@ + } + + public Either<EntityHuman.EnumBedResult, Unit> startSleepInBed(BlockPosition blockposition) { ++ // CraftBukkit start ++ return this.startSleepInBed(blockposition, false); ++ } ++ ++ public Either<EntityHuman.EnumBedResult, Unit> startSleepInBed(BlockPosition blockposition, boolean force) { ++ // CraftBukkit end + this.startSleeping(blockposition); + this.sleepCounter = 0; + return Either.right(Unit.INSTANCE); +@@ -1425,9 +1567,9 @@ + super.jumpFromGround(); + this.awardStat(StatisticList.JUMP); + if (this.isSprinting()) { +- this.causeFoodExhaustion(0.2F); ++ this.causeFoodExhaustion(0.2F, EntityExhaustionEvent.ExhaustionReason.JUMP_SPRINT); // CraftBukkit - EntityExhaustionEvent + } else { +- this.causeFoodExhaustion(0.05F); ++ this.causeFoodExhaustion(0.05F, EntityExhaustionEvent.ExhaustionReason.JUMP); // CraftBukkit - EntityExhaustionEvent + } + + } +@@ -1454,7 +1596,11 @@ + + this.setDeltaMovement(vec3d2.x, d0 * 0.6D, vec3d2.z); + this.resetFallDistance(); +- this.setSharedFlag(7, false); ++ // CraftBukkit start ++ if (getSharedFlag(7) && !org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) { ++ this.setSharedFlag(7, false); ++ } ++ // CraftBukkit end + } else { + super.travel(vec3d); + } +@@ -1507,12 +1653,24 @@ + } + + public void startFallFlying() { +- this.setSharedFlag(7, true); ++ // CraftBukkit start ++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, true).isCancelled()) { ++ this.setSharedFlag(7, true); ++ } else { ++ // SPIGOT-5542: must toggle like below ++ this.setSharedFlag(7, true); ++ this.setSharedFlag(7, false); ++ } ++ // CraftBukkit end + } + + public void stopFallFlying() { ++ // CraftBukkit start ++ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) { + this.setSharedFlag(7, true); + this.setSharedFlag(7, false); ++ } ++ // CraftBukkit end + } + + @Override +@@ -1626,10 +1784,21 @@ + return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2); + } + ++ // CraftBukkit start + public void causeFoodExhaustion(float f) { ++ this.causeFoodExhaustion(f, EntityExhaustionEvent.ExhaustionReason.UNKNOWN); ++ } ++ ++ public void causeFoodExhaustion(float f, EntityExhaustionEvent.ExhaustionReason reason) { ++ // CraftBukkit end + if (!this.abilities.invulnerable) { + if (!this.level().isClientSide) { +- this.foodData.addExhaustion(f); ++ // CraftBukkit start ++ EntityExhaustionEvent event = CraftEventFactory.callPlayerExhaustionEvent(this, reason, f); ++ if (!event.isCancelled()) { ++ this.foodData.addExhaustion(event.getExhaustion()); ++ } ++ // CraftBukkit end + } + + } +@@ -1715,13 +1884,20 @@ + + @Override + public void setItemSlot(EnumItemSlot enumitemslot, ItemStack itemstack) { ++ // CraftBukkit start ++ setItemSlot(enumitemslot, itemstack, false); ++ } ++ ++ @Override ++ public void setItemSlot(EnumItemSlot enumitemslot, ItemStack itemstack, boolean silent) { ++ // CraftBukkit end + this.verifyEquippedItem(itemstack); + if (enumitemslot == EnumItemSlot.MAINHAND) { +- this.onEquipItem(enumitemslot, (ItemStack) this.inventory.items.set(this.inventory.selected, itemstack), itemstack); ++ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.items.set(this.inventory.selected, itemstack), itemstack, silent); // CraftBukkit + } else if (enumitemslot == EnumItemSlot.OFFHAND) { +- this.onEquipItem(enumitemslot, (ItemStack) this.inventory.offhand.set(0, itemstack), itemstack); ++ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.offhand.set(0, itemstack), itemstack, silent); // CraftBukkit + } else if (enumitemslot.getType() == EnumItemSlot.Function.ARMOR) { +- this.onEquipItem(enumitemslot, (ItemStack) this.inventory.armor.set(enumitemslot.getIndex(), itemstack), itemstack); ++ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.armor.set(enumitemslot.getIndex(), itemstack), itemstack, silent); // CraftBukkit + } + + } +@@ -1760,26 +1936,31 @@ + + protected void removeEntitiesOnShoulder() { + if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) { +- this.respawnEntityOnShoulder(this.getShoulderEntityLeft()); +- this.setShoulderEntityLeft(new NBTTagCompound()); +- this.respawnEntityOnShoulder(this.getShoulderEntityRight()); +- this.setShoulderEntityRight(new NBTTagCompound()); ++ // CraftBukkit start ++ if (this.respawnEntityOnShoulder(this.getShoulderEntityLeft())) { ++ this.setShoulderEntityLeft(new NBTTagCompound()); ++ } ++ if (this.respawnEntityOnShoulder(this.getShoulderEntityRight())) { ++ this.setShoulderEntityRight(new NBTTagCompound()); ++ } ++ // CraftBukkit end + } + + } + +- private void respawnEntityOnShoulder(NBTTagCompound nbttagcompound) { ++ private boolean respawnEntityOnShoulder(NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean + if (!this.level().isClientSide && !nbttagcompound.isEmpty()) { +- EntityTypes.create(nbttagcompound, this.level()).ifPresent((entity) -> { ++ return EntityTypes.create(nbttagcompound, this.level()).map((entity) -> { // CraftBukkit + if (entity instanceof EntityTameableAnimal) { + ((EntityTameableAnimal) entity).setOwnerUUID(this.uuid); + } + + entity.setPos(this.getX(), this.getY() + 0.699999988079071D, this.getZ()); +- ((WorldServer) this.level()).addWithUUID(entity); +- }); ++ return ((WorldServer) this.level()).addWithUUID(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY); // CraftBukkit ++ }).orElse(true); // CraftBukkit + } + ++ return true; // CraftBukkit + } + + @Override |