diff options
Diffstat (limited to 'patch-remap/og/net/minecraft/world/entity/projectile/EntityFishingHook.patch')
-rw-r--r-- | patch-remap/og/net/minecraft/world/entity/projectile/EntityFishingHook.patch | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/patch-remap/og/net/minecraft/world/entity/projectile/EntityFishingHook.patch b/patch-remap/og/net/minecraft/world/entity/projectile/EntityFishingHook.patch new file mode 100644 index 0000000000..93a0601030 --- /dev/null +++ b/patch-remap/og/net/minecraft/world/entity/projectile/EntityFishingHook.patch @@ -0,0 +1,173 @@ +--- a/net/minecraft/world/entity/projectile/EntityFishingHook.java ++++ b/net/minecraft/world/entity/projectile/EntityFishingHook.java +@@ -46,6 +46,12 @@ + import net.minecraft.world.phys.Vec3D; + import org.slf4j.Logger; + ++// CraftBukkit start ++import org.bukkit.entity.Player; ++import org.bukkit.entity.FishHook; ++import org.bukkit.event.player.PlayerFishEvent; ++// CraftBukkit end ++ + public class EntityFishingHook extends IProjectile { + + private static final Logger LOGGER = LogUtils.getLogger(); +@@ -67,6 +73,18 @@ + private final int luck; + private final int lureSpeed; + ++ // CraftBukkit start - Extra variables to enable modification of fishing wait time, values are minecraft defaults ++ public int minWaitTime = 100; ++ public int maxWaitTime = 600; ++ public int minLureTime = 20; ++ public int maxLureTime = 80; ++ public float minLureAngle = 0.0F; ++ public float maxLureAngle = 360.0F; ++ public boolean applyLure = true; ++ public boolean rainInfluenced = true; ++ public boolean skyInfluenced = true; ++ // CraftBukkit end ++ + private EntityFishingHook(EntityTypes<? extends EntityFishingHook> entitytypes, World world, int i, int j) { + super(entitytypes, world); + this.syncronizedRandom = RandomSource.create(); +@@ -261,7 +279,7 @@ + private void checkCollision() { + MovingObjectPosition movingobjectposition = ProjectileHelper.getHitResultOnMoveVector(this, this::canHitEntity); + +- this.onHit(movingobjectposition); ++ this.preOnHit(movingobjectposition); // CraftBukkit - projectile hit event + } + + @Override +@@ -294,11 +312,11 @@ + int i = 1; + BlockPosition blockposition1 = blockposition.above(); + +- if (this.random.nextFloat() < 0.25F && this.level().isRainingAt(blockposition1)) { ++ if (this.rainInfluenced && this.random.nextFloat() < 0.25F && this.level().isRainingAt(blockposition1)) { // CraftBukkit + ++i; + } + +- if (this.random.nextFloat() < 0.5F && !this.level().canSeeSky(blockposition1)) { ++ if (this.skyInfluenced && this.random.nextFloat() < 0.5F && !this.level().canSeeSky(blockposition1)) { // CraftBukkit + --i; + } + +@@ -308,6 +326,10 @@ + this.timeUntilLured = 0; + this.timeUntilHooked = 0; + this.getEntityData().set(EntityFishingHook.DATA_BITING, false); ++ // CraftBukkit start ++ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.getPlayerOwner().getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT); ++ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); ++ // CraftBukkit end + } + } else { + float f; +@@ -341,6 +363,13 @@ + worldserver.sendParticles(Particles.FISHING, d0, d1, d2, 0, (double) (-f4), 0.01D, (double) f3, 1.0D); + } + } else { ++ // CraftBukkit start ++ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.getPlayerOwner().getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.BITE); ++ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); ++ if (playerFishEvent.isCancelled()) { ++ return; ++ } ++ // CraftBukkit end + this.playSound(SoundEffects.FISHING_BOBBER_SPLASH, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F); + double d3 = this.getY() + 0.5D; + +@@ -373,12 +402,16 @@ + } + + if (this.timeUntilLured <= 0) { +- this.fishAngle = MathHelper.nextFloat(this.random, 0.0F, 360.0F); +- this.timeUntilHooked = MathHelper.nextInt(this.random, 20, 80); ++ // CraftBukkit start - logic to modify fishing wait time, lure time, and lure angle ++ this.fishAngle = MathHelper.nextFloat(this.random, this.minLureAngle, this.maxLureAngle); ++ this.timeUntilHooked = MathHelper.nextInt(this.random, this.minLureTime, this.maxLureTime); ++ // CraftBukkit end + } + } else { +- this.timeUntilLured = MathHelper.nextInt(this.random, 100, 600); +- this.timeUntilLured -= this.lureSpeed * 20 * 5; ++ // CraftBukkit start - logic to modify fishing wait time ++ this.timeUntilLured = MathHelper.nextInt(this.random, this.minWaitTime, this.maxWaitTime); ++ this.timeUntilLured -= (this.applyLure) ? this.lureSpeed * 20 * 5 : 0; ++ // CraftBukkit end + } + } + +@@ -445,6 +478,14 @@ + int i = 0; + + if (this.hookedIn != null) { ++ // CraftBukkit start ++ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), this.hookedIn.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY); ++ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); ++ ++ if (playerFishEvent.isCancelled()) { ++ return 0; ++ } ++ // CraftBukkit end + this.pullEntity(this.hookedIn); + CriterionTriggers.FISHING_ROD_HOOKED.trigger((EntityPlayer) entityhuman, itemstack, this, Collections.emptyList()); + this.level().broadcastEntityEvent(this, (byte) 31); +@@ -460,6 +501,15 @@ + while (iterator.hasNext()) { + ItemStack itemstack1 = (ItemStack) iterator.next(); + EntityItem entityitem = new EntityItem(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1); ++ // CraftBukkit start ++ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); ++ playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1); ++ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); ++ ++ if (playerFishEvent.isCancelled()) { ++ return 0; ++ } ++ // CraftBukkit end + double d0 = entityhuman.getX() - this.getX(); + double d1 = entityhuman.getY() - this.getY(); + double d2 = entityhuman.getZ() - this.getZ(); +@@ -467,7 +517,11 @@ + + entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D); + this.level().addFreshEntity(entityitem); +- entityhuman.level().addFreshEntity(new EntityExperienceOrb(entityhuman.level(), entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, this.random.nextInt(6) + 1)); ++ // CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop() ++ if (playerFishEvent.getExpToDrop() > 0) { ++ entityhuman.level().addFreshEntity(new EntityExperienceOrb(entityhuman.level(), entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, playerFishEvent.getExpToDrop())); ++ } ++ // CraftBukkit end + if (itemstack1.is(TagsItem.FISHES)) { + entityhuman.awardStat(StatisticList.FISH_CAUGHT, 1); + } +@@ -477,8 +531,25 @@ + } + + if (this.onGround()) { ++ // CraftBukkit start ++ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.IN_GROUND); ++ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); ++ ++ if (playerFishEvent.isCancelled()) { ++ return 0; ++ } ++ // CraftBukkit end + i = 2; + } ++ // CraftBukkit start ++ if (i == 0) { ++ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.REEL_IN); ++ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); ++ if (playerFishEvent.isCancelled()) { ++ return 0; ++ } ++ } ++ // CraftBukkit end + + this.discard(); + return i; |