diff options
Diffstat (limited to 'patches/server/0103-Avoid-blocking-on-Network-Manager-creation.patch')
-rw-r--r-- | patches/server/0103-Avoid-blocking-on-Network-Manager-creation.patch | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/patches/server/0103-Avoid-blocking-on-Network-Manager-creation.patch b/patches/server/0103-Avoid-blocking-on-Network-Manager-creation.patch new file mode 100644 index 0000000000..4c0273aeef --- /dev/null +++ b/patches/server/0103-Avoid-blocking-on-Network-Manager-creation.patch @@ -0,0 +1,45 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Mon, 16 May 2016 23:19:16 -0400 +Subject: [PATCH] Avoid blocking on Network Manager creation + +Per Paper issue 294 + +diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java +index a44520e8fb35d349d6481f369e39db1fdb475749..0e04532b8f1d48116eb46dcef7952bfcc0d11394 100644 +--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java ++++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java +@@ -63,6 +63,15 @@ public class ServerConnectionListener { + public volatile boolean running; + private final List<ChannelFuture> channels = Collections.synchronizedList(Lists.newArrayList()); + final List<Connection> connections = Collections.synchronizedList(Lists.newArrayList()); ++ // Paper start - prevent blocking on adding a new network manager while the server is ticking ++ private final java.util.Queue<Connection> pending = new java.util.concurrent.ConcurrentLinkedQueue<>(); ++ private final void addPending() { ++ Connection manager = null; ++ while ((manager = pending.poll()) != null) { ++ connections.add(manager); ++ } ++ } ++ // Paper end + + public ServerConnectionListener(MinecraftServer server) { + this.server = server; +@@ -98,7 +107,8 @@ public class ServerConnectionListener { + int j = ServerConnectionListener.this.server.getRateLimitPacketsPerSecond(); + Object object = j > 0 ? new RateKickingConnection(j) : new Connection(PacketFlow.SERVERBOUND); + +- ServerConnectionListener.this.connections.add((Connection) object); // CraftBukkit - decompile error ++ // ServerConnectionListener.this.connections.add((Connection) object); // CraftBukkit - decompile error ++ pending.add((Connection) object); // Paper + channel.pipeline().addLast("packet_handler", (ChannelHandler) object); + ((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object)); + } +@@ -157,6 +167,7 @@ public class ServerConnectionListener { + + synchronized (this.connections) { + // Spigot Start ++ this.addPending(); // Paper + // This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order + if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 ) + { |