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-rw-r--r--patches/server/0294-Workaround-for-vehicle-tracking-issue-on-disconnect.patch24
1 files changed, 24 insertions, 0 deletions
diff --git a/patches/server/0294-Workaround-for-vehicle-tracking-issue-on-disconnect.patch b/patches/server/0294-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
new file mode 100644
index 0000000000..699bb74caa
--- /dev/null
+++ b/patches/server/0294-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
@@ -0,0 +1,24 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: connorhartley <[email protected]>
+Date: Mon, 7 Jan 2019 14:43:48 -0600
+Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
+
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index e8ca0d8612e132fac5533b7672d0fccbf1bc9e24..f45e8b4a536d0cef9b295083f95a556b87fcd2fc 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -1578,6 +1578,13 @@ public class ServerPlayer extends Player {
+ public void disconnect() {
+ this.disconnected = true;
+ this.ejectPassengers();
++
++ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
++ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
++ this.stopRiding();
++ }
++ // Paper end
++
+ if (this.isSleeping()) {
+ this.stopSleepInBed(true, false);
+ }