aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0585-Add-more-LimitedRegion-API.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patches/server/0585-Add-more-LimitedRegion-API.patch')
-rw-r--r--patches/server/0585-Add-more-LimitedRegion-API.patch56
1 files changed, 56 insertions, 0 deletions
diff --git a/patches/server/0585-Add-more-LimitedRegion-API.patch b/patches/server/0585-Add-more-LimitedRegion-API.patch
new file mode 100644
index 0000000000..ff692d5181
--- /dev/null
+++ b/patches/server/0585-Add-more-LimitedRegion-API.patch
@@ -0,0 +1,56 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: dfsek <[email protected]>
+Date: Sat, 19 Jun 2021 20:15:59 -0700
+Subject: [PATCH] Add more LimitedRegion API
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
+index 50667138028ef6ae273ccbc351916e98ab5645ca..423a853192c87eb81b79cb6f17866c4665cc1655 100644
+--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
++++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftLimitedRegion.java
+@@ -254,4 +254,45 @@ public class CraftLimitedRegion extends CraftRegionAccessor implements LimitedRe
+ public void addEntityWithPassengers(net.minecraft.world.entity.Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ this.entities.add(entity);
+ }
++
++ // Paper start - Add more LimitedRegion API
++ @Override
++ public void setBlockState(int x, int y, int z, BlockState state) {
++ BlockPos pos = new BlockPos(x, y, z);
++ if (!state.getBlockData().matches(getHandle().getBlockState(pos).createCraftBlockData())) {
++ throw new IllegalArgumentException("BlockData does not match! Expected " + state.getBlockData().getAsString(false) + ", got " + getHandle().getBlockState(pos).createCraftBlockData().getAsString(false));
++ }
++ getHandle().getBlockEntity(pos).load(((org.bukkit.craftbukkit.block.CraftBlockEntityState<?>) state).getSnapshotNBT());
++ }
++
++ @Override
++ public void scheduleBlockUpdate(int x, int y, int z) {
++ BlockPos position = new BlockPos(x, y, z);
++ getHandle().scheduleTick(position, getHandle().getBlockState(position).getBlock(), 0);
++ }
++
++ @Override
++ public void scheduleFluidUpdate(int x, int y, int z) {
++ BlockPos position = new BlockPos(x, y, z);
++ getHandle().scheduleTick(position, getHandle().getFluidState(position).getType(), 0);
++ }
++
++ @Override
++ public World getWorld() {
++ // reading/writing the returned Minecraft world causes a deadlock.
++ // By implementing this, and covering it in warnings, we're assuming people won't be stupid, and
++ // if they are stupid, they'll figure it out pretty fast.
++ return getHandle().getMinecraftWorld().getWorld();
++ }
++
++ @Override
++ public int getCenterChunkX() {
++ return centerChunkX;
++ }
++
++ @Override
++ public int getCenterChunkZ() {
++ return centerChunkZ;
++ }
++ // Paper end - Add more LimitedRegion API
+ }