diff options
Diffstat (limited to 'patches/server/0615-Fix-upstreams-block-state-factories.patch')
-rw-r--r-- | patches/server/0615-Fix-upstreams-block-state-factories.patch | 491 |
1 files changed, 491 insertions, 0 deletions
diff --git a/patches/server/0615-Fix-upstreams-block-state-factories.patch b/patches/server/0615-Fix-upstreams-block-state-factories.patch new file mode 100644 index 0000000000..d5198201c5 --- /dev/null +++ b/patches/server/0615-Fix-upstreams-block-state-factories.patch @@ -0,0 +1,491 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Wed, 6 Oct 2021 20:50:48 -0700 +Subject: [PATCH] Fix upstreams block state factories + +Sometimes, blocks are changed and then logic is called before the associated +tile entity is removed. When this happens, the factories were relying on the +block at the position, not the tile entity. This change prioritizes using the +tile entity type to determine the block state factory and falls back on +the material type of the block at that location. + +== AT == +public net.minecraft.world.level.block.entity.BlockEntityType validBlocks + +diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +index 8e091ac441acf88a5c8597c6d2923efa5662092e..b1ed43287d522e08a967ba751a851776351916e7 100644 +--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java ++++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +@@ -370,7 +370,7 @@ public abstract class BlockEntity { + // Paper end + if (this.level == null) return null; + org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()); +- if (block.getType() == org.bukkit.Material.AIR) return null; ++ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists + org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper + if (state instanceof InventoryHolder) return (InventoryHolder) state; + return null; +diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java +index 80bd6e8a6dadb74356a9fa9aa394efbd31c49c37..fe7e3e0628783d8d1be9635b689da8a9cb46c5d7 100644 +--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java ++++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java +@@ -20,7 +20,7 @@ import org.bukkit.persistence.PersistentDataContainer; + import org.jetbrains.annotations.NotNull; + import org.jetbrains.annotations.Nullable; + +-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { ++public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes + + private final T tileEntity; + private final T snapshot; +@@ -196,14 +196,10 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat + } + + @Override +- public CraftBlockEntityState<T> copy() { +- return new CraftBlockEntityState<>(this, null); +- } ++ public abstract CraftBlockEntityState<T> copy(); // Paper - make abstract + + @Override +- public CraftBlockEntityState<T> copy(Location location) { +- return new CraftBlockEntityState<>(this, location); +- } ++ public abstract CraftBlockEntityState<T> copy(Location location); // Paper - make abstract + + // Paper start + @Override +diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +index 1a8dcde39a252a45046866349b848d79e1b13260..56453454cbd4b9e9270fc833f8ab38d5fa7a3763 100644 +--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java ++++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +@@ -22,6 +22,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; + import net.minecraft.world.level.block.entity.BellBlockEntity; + import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity; + import net.minecraft.world.level.block.entity.BlockEntity; ++import net.minecraft.world.level.block.entity.BlockEntityType; // Paper + import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; + import net.minecraft.world.level.block.entity.BrushableBlockEntity; + import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity; +@@ -88,9 +89,9 @@ public final class CraftBlockStates { + private static class BlockEntityStateFactory<T extends BlockEntity, B extends CraftBlockEntityState<T>> extends BlockStateFactory<B> { + + private final BiFunction<World, T, B> blockStateConstructor; +- private final BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor; ++ private final BlockEntityType<? extends T> tileEntityConstructor; // Paper + +- protected BlockEntityStateFactory(Class<B> blockStateType, BiFunction<World, T, B> blockStateConstructor, BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor) { ++ protected BlockEntityStateFactory(Class<B> blockStateType, BiFunction<World, T, B> blockStateConstructor, BlockEntityType<? extends T> tileEntityConstructor) { // Paper + super(blockStateType); + this.blockStateConstructor = blockStateConstructor; + this.tileEntityConstructor = tileEntityConstructor; +@@ -107,7 +108,7 @@ public final class CraftBlockStates { + } + + private T createTileEntity(BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData) { +- return this.tileEntityConstructor.apply(blockPosition, blockData); ++ return this.tileEntityConstructor.create(blockPosition, blockData); // Paper + } + + private B createBlockState(World world, T tileEntity) { +@@ -119,233 +120,66 @@ public final class CraftBlockStates { + private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) { + @Override + public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) { +- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy) +- if (tileEntity != null) { +- // block with unhandled TileEntity: +- return new CraftBlockEntityState<>(world, tileEntity); +- } ++ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them + Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftBlockType.minecraftToBukkit(blockData.getBlock())); + return new CraftBlockState(world, blockPosition, blockData); + } + }; ++ // Paper start ++ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>(); ++ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) { ++ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory); ++ } ++ // Paper end + + static { +- register( +- Arrays.asList( +- Material.ACACIA_SIGN, +- Material.ACACIA_WALL_SIGN, +- Material.BAMBOO_SIGN, +- Material.BAMBOO_WALL_SIGN, +- Material.BIRCH_SIGN, +- Material.BIRCH_WALL_SIGN, +- Material.CHERRY_SIGN, +- Material.CHERRY_WALL_SIGN, +- Material.CRIMSON_SIGN, +- Material.CRIMSON_WALL_SIGN, +- Material.DARK_OAK_SIGN, +- Material.DARK_OAK_WALL_SIGN, +- Material.JUNGLE_SIGN, +- Material.JUNGLE_WALL_SIGN, +- Material.MANGROVE_SIGN, +- Material.MANGROVE_WALL_SIGN, +- Material.OAK_SIGN, +- Material.OAK_WALL_SIGN, +- Material.PALE_OAK_SIGN, +- Material.PALE_OAK_WALL_SIGN, +- Material.SPRUCE_SIGN, +- Material.SPRUCE_WALL_SIGN, +- Material.WARPED_SIGN, +- Material.WARPED_WALL_SIGN +- ), CraftSign.class, CraftSign::new, SignBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.ACACIA_HANGING_SIGN, +- Material.ACACIA_WALL_HANGING_SIGN, +- Material.BAMBOO_HANGING_SIGN, +- Material.BAMBOO_WALL_HANGING_SIGN, +- Material.BIRCH_HANGING_SIGN, +- Material.BIRCH_WALL_HANGING_SIGN, +- Material.CHERRY_HANGING_SIGN, +- Material.CHERRY_WALL_HANGING_SIGN, +- Material.CRIMSON_HANGING_SIGN, +- Material.CRIMSON_WALL_HANGING_SIGN, +- Material.DARK_OAK_HANGING_SIGN, +- Material.DARK_OAK_WALL_HANGING_SIGN, +- Material.JUNGLE_HANGING_SIGN, +- Material.JUNGLE_WALL_HANGING_SIGN, +- Material.MANGROVE_HANGING_SIGN, +- Material.MANGROVE_WALL_HANGING_SIGN, +- Material.OAK_HANGING_SIGN, +- Material.OAK_WALL_HANGING_SIGN, +- Material.PALE_OAK_HANGING_SIGN, +- Material.PALE_OAK_WALL_HANGING_SIGN, +- Material.SPRUCE_HANGING_SIGN, +- Material.SPRUCE_WALL_HANGING_SIGN, +- Material.WARPED_HANGING_SIGN, +- Material.WARPED_WALL_HANGING_SIGN +- ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.CREEPER_HEAD, +- Material.CREEPER_WALL_HEAD, +- Material.DRAGON_HEAD, +- Material.DRAGON_WALL_HEAD, +- Material.PIGLIN_HEAD, +- Material.PIGLIN_WALL_HEAD, +- Material.PLAYER_HEAD, +- Material.PLAYER_WALL_HEAD, +- Material.SKELETON_SKULL, +- Material.SKELETON_WALL_SKULL, +- Material.WITHER_SKELETON_SKULL, +- Material.WITHER_SKELETON_WALL_SKULL, +- Material.ZOMBIE_HEAD, +- Material.ZOMBIE_WALL_HEAD +- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.COMMAND_BLOCK, +- Material.REPEATING_COMMAND_BLOCK, +- Material.CHAIN_COMMAND_BLOCK +- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.BLACK_BANNER, +- Material.BLACK_WALL_BANNER, +- Material.BLUE_BANNER, +- Material.BLUE_WALL_BANNER, +- Material.BROWN_BANNER, +- Material.BROWN_WALL_BANNER, +- Material.CYAN_BANNER, +- Material.CYAN_WALL_BANNER, +- Material.GRAY_BANNER, +- Material.GRAY_WALL_BANNER, +- Material.GREEN_BANNER, +- Material.GREEN_WALL_BANNER, +- Material.LIGHT_BLUE_BANNER, +- Material.LIGHT_BLUE_WALL_BANNER, +- Material.LIGHT_GRAY_BANNER, +- Material.LIGHT_GRAY_WALL_BANNER, +- Material.LIME_BANNER, +- Material.LIME_WALL_BANNER, +- Material.MAGENTA_BANNER, +- Material.MAGENTA_WALL_BANNER, +- Material.ORANGE_BANNER, +- Material.ORANGE_WALL_BANNER, +- Material.PINK_BANNER, +- Material.PINK_WALL_BANNER, +- Material.PURPLE_BANNER, +- Material.PURPLE_WALL_BANNER, +- Material.RED_BANNER, +- Material.RED_WALL_BANNER, +- Material.WHITE_BANNER, +- Material.WHITE_WALL_BANNER, +- Material.YELLOW_BANNER, +- Material.YELLOW_WALL_BANNER +- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.SHULKER_BOX, +- Material.WHITE_SHULKER_BOX, +- Material.ORANGE_SHULKER_BOX, +- Material.MAGENTA_SHULKER_BOX, +- Material.LIGHT_BLUE_SHULKER_BOX, +- Material.YELLOW_SHULKER_BOX, +- Material.LIME_SHULKER_BOX, +- Material.PINK_SHULKER_BOX, +- Material.GRAY_SHULKER_BOX, +- Material.LIGHT_GRAY_SHULKER_BOX, +- Material.CYAN_SHULKER_BOX, +- Material.PURPLE_SHULKER_BOX, +- Material.BLUE_SHULKER_BOX, +- Material.BROWN_SHULKER_BOX, +- Material.GREEN_SHULKER_BOX, +- Material.RED_SHULKER_BOX, +- Material.BLACK_SHULKER_BOX +- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.BLACK_BED, +- Material.BLUE_BED, +- Material.BROWN_BED, +- Material.CYAN_BED, +- Material.GRAY_BED, +- Material.GREEN_BED, +- Material.LIGHT_BLUE_BED, +- Material.LIGHT_GRAY_BED, +- Material.LIME_BED, +- Material.MAGENTA_BED, +- Material.ORANGE_BED, +- Material.PINK_BED, +- Material.PURPLE_BED, +- Material.RED_BED, +- Material.WHITE_BED, +- Material.YELLOW_BED +- ), CraftBed.class, CraftBed::new, BedBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.BEEHIVE, +- Material.BEE_NEST +- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.CAMPFIRE, +- Material.SOUL_CAMPFIRE +- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new +- ); +- +- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); +- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); +- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); +- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); +- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); +- register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new); +- register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new); +- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); +- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); +- register(Material.CREAKING_HEART, CraftCreakingHeart.class, CraftCreakingHeart::new, CreakingHeartBlockEntity::new); +- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); +- register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new); +- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); +- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); +- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantingTableBlockEntity::new); +- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); +- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); +- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); +- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); +- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); +- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); +- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); +- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); +- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); +- register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new); +- register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new); +- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); +- register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new); +- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); +- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); +- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); +- register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new); +- register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new); +- register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new); +- register(Material.CRAFTER, CraftCrafter.class, CraftCrafter::new, CrafterBlockEntity::new); +- register(Material.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new, TrialSpawnerBlockEntity::new); +- register(Material.VAULT, CraftVault.class, CraftVault::new, VaultBlockEntity::new); ++ // Paper start - simplify ++ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new); ++ register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new); ++ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new); ++ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new); ++ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new); ++ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new); ++ register(BlockEntityType.BED, CraftBed.class, CraftBed::new); ++ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new); ++ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new); ++ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new); ++ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new); ++ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new); ++ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new); ++ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new); ++ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new); ++ register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new); ++ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new); ++ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new); ++ register(BlockEntityType.CREAKING_HEART, CraftCreakingHeart.class, CraftCreakingHeart::new); ++ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new); ++ register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new); ++ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new); ++ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new); ++ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new); ++ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new); ++ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new); ++ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new); ++ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new); ++ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new); ++ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new); ++ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new); ++ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new); ++ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new); ++ register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new); ++ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new); ++ register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new); ++ register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new); ++ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new); ++ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new); ++ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new); ++ register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type ++ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new); ++ register(BlockEntityType.CRAFTER, CraftCrafter.class, CraftCrafter::new); ++ register(BlockEntityType.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new); ++ register(BlockEntityType.VAULT, CraftVault.class, CraftVault::new); ++ // Paper end + } + + private static void register(Material blockType, BlockStateFactory<?> factory) { +@@ -353,30 +187,33 @@ public final class CraftBlockStates { + } + + private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register( +- Material blockType, ++ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper + Class<B> blockStateType, +- BiFunction<World, T, B> blockStateConstructor, +- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor ++ BiFunction<World, T, B> blockStateConstructor // Paper + ) { +- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); +- } +- +- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register( +- List<Material> blockTypes, +- Class<B> blockStateType, +- BiFunction<World, T, B> blockStateConstructor, +- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor +- ) { +- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor); +- for (Material blockType : blockTypes) { +- CraftBlockStates.register(blockType, factory); ++ // Paper start ++ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType); // Paper ++ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) { ++ CraftBlockStates.register(CraftBlockType.minecraftToBukkit(block), factory); + } ++ CraftBlockStates.register(blockEntityType, factory); ++ // Paper end + } + + private static BlockStateFactory<?> getFactory(Material material) { + return CraftBlockStates.FACTORIES.getOrDefault(material, CraftBlockStates.DEFAULT_FACTORY); + } + ++ // Paper start ++ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) { ++ if (type != null) { ++ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material)); ++ } else { ++ return getFactory(material); ++ } ++ } ++ // Paper end ++ + public static Class<? extends CraftBlockState> getBlockStateType(Material material) { + Preconditions.checkNotNull(material, "material is null"); + return CraftBlockStates.getFactory(material).blockStateType; +@@ -392,6 +229,13 @@ public final class CraftBlockStates { + return null; + } + ++ // Paper start ++ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) { ++ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null"); ++ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType; ++ } ++ // Paper end ++ + public static BlockState getBlockState(Block block) { + // Paper start + return CraftBlockStates.getBlockState(block, true); +@@ -459,7 +303,7 @@ public final class CraftBlockStates { + if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) { + factory = CraftBlockStates.DEFAULT_FACTORY; + } else { +- factory = CraftBlockStates.getFactory(material); ++ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper + } + return factory.createBlockState(world, blockPosition, blockData, tileEntity); + } +@@ -478,6 +322,14 @@ public final class CraftBlockStates { + return new CraftBlockState(CraftBlock.at(world, pos), flag); + } + ++ // Paper start ++ @Nullable ++ public static BlockEntityType<?> getBlockEntityType(final Material material) { ++ final BlockStateFactory<?> factory = org.bukkit.craftbukkit.block.CraftBlockStates.FACTORIES.get(material); ++ return factory instanceof final BlockEntityStateFactory<?,?> blockEntityStateFactory ? blockEntityStateFactory.tileEntityConstructor : null; ++ } ++ // Paper end ++ + private CraftBlockStates() { + } + } +diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +index c032daa6957df2ad8b621379e415ad925f5cc162..a9810c88e05ebc1af60c051faa45e50ee183924f 100644 +--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java ++++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +@@ -7,6 +7,7 @@ import net.minecraft.core.registries.BuiltInRegistries; + import net.minecraft.world.level.block.Block; + import net.minecraft.world.level.block.EntityBlock; + import net.minecraft.world.level.block.entity.BlockEntity; ++import net.minecraft.world.level.block.entity.BlockEntityType; + import org.bukkit.Material; + import org.bukkit.support.environment.AllFeatures; + import org.junit.jupiter.api.Test; +@@ -42,4 +43,13 @@ public class BlockStateTest { + } + } + } ++ ++ // Paper start ++ @Test ++ public void testBlockEntityTypes() { ++ for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) { ++ org.junit.jupiter.api.Assertions.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType)); ++ } ++ } ++ // Paper end + } |