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-rw-r--r--patches/server/0672-Allow-delegation-to-vanilla-chunk-gen.patch127
1 files changed, 127 insertions, 0 deletions
diff --git a/patches/server/0672-Allow-delegation-to-vanilla-chunk-gen.patch b/patches/server/0672-Allow-delegation-to-vanilla-chunk-gen.patch
new file mode 100644
index 0000000000..7c8b0a2c4a
--- /dev/null
+++ b/patches/server/0672-Allow-delegation-to-vanilla-chunk-gen.patch
@@ -0,0 +1,127 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: MiniDigger <[email protected]>
+Date: Wed, 29 Apr 2020 02:10:32 +0200
+Subject: [PATCH] Allow delegation to vanilla chunk gen
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+index dc37989ab5e0971a144a8248152169b4fd868067..c366992f3e48f9a3a69ba48491d678ba73e81d61 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+@@ -2466,6 +2466,88 @@ public final class CraftServer implements Server {
+ return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registries.BIOME));
+ }
+
++ // Paper start - Allow delegation to vanilla chunk gen
++ private static final List<net.minecraft.world.level.chunk.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
++ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
++ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_STARTS,
++ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_REFERENCES,
++ net.minecraft.world.level.chunk.ChunkStatus.BIOMES,
++ net.minecraft.world.level.chunk.ChunkStatus.NOISE,
++ net.minecraft.world.level.chunk.ChunkStatus.SURFACE,
++ net.minecraft.world.level.chunk.ChunkStatus.CARVERS,
++ net.minecraft.world.level.chunk.ChunkStatus.FEATURES,
++ net.minecraft.world.level.chunk.ChunkStatus.INITIALIZE_LIGHT,
++ net.minecraft.world.level.chunk.ChunkStatus.LIGHT
++ );
++
++ @Override
++ @Deprecated(forRemoval = true)
++ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
++ // do bunch of vanilla shit
++ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
++ final net.minecraft.core.Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME);
++ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
++ new net.minecraft.world.level.ChunkPos(x, z),
++ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
++ serverLevel,
++ biomeRegistry,
++ null
++ );
++
++ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
++ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
++ chunkGenerator = bukkit.getDelegate();
++ } else {
++ chunkGenerator = serverLevel.chunkSource.getGenerator();
++ }
++
++ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
++ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
++ net.minecraft.Util.backgroundExecutor(),
++ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
++ );
++ for (final net.minecraft.world.level.chunk.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
++ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
++ final int statusRange = Math.max(1, chunkStatus.getRange());
++
++ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
++ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
++ if (xx == chunkPos.x && zz == chunkPos.z) {
++ chunks.add(protoChunk);
++ } else {
++ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
++ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
++ chunks.add(chunk);
++ }
++ }
++ }
++
++ chunkStatus.generate(
++ mailbox::tell,
++ serverLevel,
++ chunkGenerator,
++ serverLevel.getStructureManager(),
++ serverLevel.chunkSource.getLightEngine(),
++ chunk -> {
++ throw new UnsupportedOperationException("Not creating full chunks here");
++ },
++ chunks
++ ).thenAccept(either -> {
++ if (chunkStatus == net.minecraft.world.level.chunk.ChunkStatus.NOISE) {
++ either.left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.ChunkStatus.POST_FEATURES));
++ }
++ }).join();
++ }
++
++ // get empty object
++ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
++ // copy over generated sections
++ data.setRawChunkData(protoChunk.getSections());
++ // hooray!
++ return data;
++ }
++ // Paper end - Allow delegation to vanilla chunk gen
++
+ @Override
+ public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
+ return new CraftBossBar(title, color, style, flags);
+diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
+index e7f7a246e9c03e676dadfee59de87b8b2ac55ba3..9b640705f2c810160aa7fea5006429ec41d0c858 100644
+--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
++++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
+@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
+ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
+ private final int minHeight;
+ private final int maxHeight;
+- private final LevelChunkSection[] sections;
++ private LevelChunkSection[] sections; // Paper - Allow delegation to vanilla chunk gen
+ private final Registry<net.minecraft.world.level.biome.Biome> biomes;
+ private Set<BlockPos> tiles;
+ private final Set<BlockPos> lights = new HashSet<>();
+@@ -189,7 +189,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
+ return this.tiles;
+ }
+
+- Set<BlockPos> getLights() {
++ public Set<BlockPos> getLights() { // Paper - Allow delegation to vanilla chunk gen
+ return this.lights;
+ }
++
++ // Paper start - Allow delegation to vanilla chunk gen
++ public void setRawChunkData(LevelChunkSection[] sections) {
++ this.sections = sections;
++ }
++ // Paper end - Allow delegation to vanilla chunk gen
+ }