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-rw-r--r--patches/server/0820-Only-tick-item-frames-if-players-can-see-it.patch20
1 files changed, 20 insertions, 0 deletions
diff --git a/patches/server/0820-Only-tick-item-frames-if-players-can-see-it.patch b/patches/server/0820-Only-tick-item-frames-if-players-can-see-it.patch
new file mode 100644
index 0000000000..c7c6cd499f
--- /dev/null
+++ b/patches/server/0820-Only-tick-item-frames-if-players-can-see-it.patch
@@ -0,0 +1,20 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Redned <[email protected]>
+Date: Mon, 19 Jun 2023 15:45:53 -0500
+Subject: [PATCH] Only tick item frames if players can see it
+
+In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
+index bc0f1aa61e68d2a8638d89c10bc5c71922d057f9..3cdcc4f44608d24550f2a8c6f3f5ce675d7777c5 100644
+--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
++++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
+@@ -116,7 +116,7 @@ public class ServerEntity {
+
+ Entity entity = this.entity;
+
+- if (entity instanceof ItemFrame entityitemframe) {
++ if (!this.trackedPlayers.isEmpty() && entity instanceof ItemFrame entityitemframe) { // Paper - Perf: Only tick item frames if players can see it
+ if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
+ ItemStack itemstack = entityitemframe.getItem();
+