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-rw-r--r--patches/server/0860-Prevent-GameEvents-being-fired-from-unloaded-chunks.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/server/0860-Prevent-GameEvents-being-fired-from-unloaded-chunks.patch b/patches/server/0860-Prevent-GameEvents-being-fired-from-unloaded-chunks.patch
new file mode 100644
index 0000000000..88a92e8a06
--- /dev/null
+++ b/patches/server/0860-Prevent-GameEvents-being-fired-from-unloaded-chunks.patch
@@ -0,0 +1,22 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Shane Freeder <[email protected]>
+Date: Wed, 5 Apr 2023 20:15:47 +0100
+Subject: [PATCH] Prevent GameEvents being fired from unloaded chunks
+
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index 711712f144d7b0e26d1248f53bf7ac3963c5df4a..09b0113df3b7c78b5cc62a1c32e71dc400385795 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -1368,6 +1368,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
+
+ @Override
+ public void gameEvent(GameEvent event, Vec3 emitterPos, GameEvent.Context emitter) {
++ // Paper start - Prevent GameEvents being fired from unloaded chunks
++ if (this.getChunkIfLoadedImmediately((Mth.floor(emitterPos.x) >> 4), (Mth.floor(emitterPos.z) >> 4)) == null) {
++ return;
++ }
++ // Paper end - Prevent GameEvents being fired from unloaded chunks
+ this.gameEventDispatcher.post(event, emitterPos, emitter);
+ }
+