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Diffstat (limited to 'patches/unapplied/api/0037-Add-PlayerUseUnknownEntityEvent.patch')
-rw-r--r--patches/unapplied/api/0037-Add-PlayerUseUnknownEntityEvent.patch98
1 files changed, 98 insertions, 0 deletions
diff --git a/patches/unapplied/api/0037-Add-PlayerUseUnknownEntityEvent.patch b/patches/unapplied/api/0037-Add-PlayerUseUnknownEntityEvent.patch
new file mode 100644
index 0000000000..61dbf320c2
--- /dev/null
+++ b/patches/unapplied/api/0037-Add-PlayerUseUnknownEntityEvent.patch
@@ -0,0 +1,98 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jedediah Smith <[email protected]>
+Date: Sat, 2 Apr 2016 05:08:36 -0400
+Subject: [PATCH] Add PlayerUseUnknownEntityEvent
+
+Adds the PlayerUseUnknownEntityEvent to be used by plugins dealing with
+virtual entities/entities that are not actually known to the server.
+
+Co-authored-by: Nassim Jahnke <[email protected]>
+
+diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..a7228e248e3d8eb2e9f011dfe2c7dd9f3f48000f
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
+@@ -0,0 +1,82 @@
++package com.destroystokyo.paper.event.player;
++
++import org.bukkit.entity.Player;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.player.PlayerEvent;
++import org.bukkit.inventory.EquipmentSlot;
++import org.bukkit.util.Vector;
++import org.jetbrains.annotations.NotNull;
++import org.jetbrains.annotations.Nullable;
++
++/**
++ * Represents an event that is called when a player right-clicks an unknown entity.
++ * Useful for plugins dealing with virtual entities (entities that don't actually spawned on the server).
++ * <br>
++ * This event may be called multiple times per interaction with different interaction hands
++ * and with or without the clicked position.
++ */
++public class PlayerUseUnknownEntityEvent extends PlayerEvent {
++
++ private static final HandlerList HANDLERS = new HandlerList();
++ private final int entityId;
++ private final boolean attack;
++ private final @NotNull EquipmentSlot hand;
++ private final @Nullable Vector clickedPosition;
++
++ public PlayerUseUnknownEntityEvent(@NotNull Player who, int entityId, boolean attack, @NotNull EquipmentSlot hand, @Nullable Vector clickedPosition) {
++ super(who);
++ this.entityId = entityId;
++ this.attack = attack;
++ this.hand = hand;
++ this.clickedPosition = clickedPosition;
++ }
++
++ /**
++ * Returns the entity id of the unknown entity that was interacted with.
++ *
++ * @return the entity id of the entity that was interacted with
++ */
++ public int getEntityId() {
++ return this.entityId;
++ }
++
++ /**
++ * Returns whether the interaction was an attack.
++ *
++ * @return true if the player is attacking the entity, false if the player is interacting with the entity
++ */
++ public boolean isAttack() {
++ return this.attack;
++ }
++
++ /**
++ * Returns the hand used to perform this interaction.
++ *
++ * @return the hand used to interact
++ */
++ public @NotNull EquipmentSlot getHand() {
++ return this.hand;
++ }
++
++ /**
++ * Returns the position relative to the entity that was clicked, or null if not available.
++ * See {@link org.bukkit.event.player.PlayerInteractAtEntityEvent} for more details.
++ *
++ * @return the position relative to the entity that was clicked, or null if not available
++ * @see org.bukkit.event.player.PlayerInteractAtEntityEvent
++ */
++ public @Nullable Vector getClickedRelativePosition() {
++ return this.clickedPosition != null ? this.clickedPosition.clone() : null;
++ }
++
++ @NotNull
++ @Override
++ public HandlerList getHandlers() {
++ return HANDLERS;
++ }
++
++ @NotNull
++ public static HandlerList getHandlerList() {
++ return HANDLERS;
++ }
++}