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-rw-r--r--patches/unapplied/api/0347-Implement-regenerateChunk.patch21
1 files changed, 21 insertions, 0 deletions
diff --git a/patches/unapplied/api/0347-Implement-regenerateChunk.patch b/patches/unapplied/api/0347-Implement-regenerateChunk.patch
new file mode 100644
index 0000000000..f431abe466
--- /dev/null
+++ b/patches/unapplied/api/0347-Implement-regenerateChunk.patch
@@ -0,0 +1,21 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Nassim Jahnke <[email protected]>
+Date: Sat, 5 Feb 2022 20:25:28 +0100
+Subject: [PATCH] Implement regenerateChunk
+
+
+diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
+index 48b3df2c12b3f6640e6c54c89763929487f0506d..b191d304832fe3475b76fdce131db51e5042ac01 100644
+--- a/src/main/java/org/bukkit/World.java
++++ b/src/main/java/org/bukkit/World.java
+@@ -484,8 +484,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
+ * @return Whether the chunk was actually regenerated
+ *
+ * @deprecated regenerating a single chunk is not likely to produce the same
+- * chunk as before as terrain decoration may be spread across chunks. Use of
+- * this method should be avoided as it is known to produce buggy results.
++ * chunk as before as terrain decoration may be spread across chunks. It may
++ * or may not change blocks in the adjacent chunks as well.
+ */
+ @Deprecated
+ public boolean regenerateChunk(int x, int z);