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Diffstat (limited to 'patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch')
-rw-r--r--patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch20
1 files changed, 20 insertions, 0 deletions
diff --git a/patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch b/patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch
new file mode 100644
index 0000000000..a7f6855957
--- /dev/null
+++ b/patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch
@@ -0,0 +1,20 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Fri, 18 Mar 2016 15:12:22 -0400
+Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
+
+Can set a much shorter despawn rate for arrows that players can not pick up.
+
+diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+index e147c56ad30a8e634052385ee9fee97c1ac48dcd..8d9e78efcd07e0fea627c2a5a128c7f15cf3413c 100644
+--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
++++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+@@ -312,7 +312,7 @@ public abstract class AbstractArrow extends Projectile {
+
+ protected void tickDespawn() {
+ ++this.life;
+- if (this.life >= ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)) { // Spigot
++ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? this.level().paperConfig().entities.spawning.creativeArrowDespawnRate.value() : (pickup == Pickup.DISALLOWED ? this.level().paperConfig().entities.spawning.nonPlayerArrowDespawnRate.value() : ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - TODO: Extract this to init?
+ this.discard();
+ }
+